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authorjackpoz <giacomopoz@gmail.com>2019-03-03 16:54:19 +0100
committerjackpoz <giacomopoz@gmail.com>2019-03-03 16:54:19 +0100
commit696039cfed53334ed32583ec293db787e64ef5db (patch)
treed4d60e109565508a15901a2ce8e828946a48091f /src
parent25db347b09c5b9f8492d3553bdf5e5a266ff710b (diff)
Core/MMaps: MMaps logs cleanup
Move MMaps related logs from "maps" category to "maps.mmaps". Remove newlines in logs, the log system already takes care of newlines.
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Movement/PathGenerator.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp
index d9769181dfc..febdae30015 100644
--- a/src/server/game/Movement/PathGenerator.cpp
+++ b/src/server/game/Movement/PathGenerator.cpp
@@ -36,7 +36,7 @@ PathGenerator::PathGenerator(Unit const* owner) :
{
memset(_pathPolyRefs, 0, sizeof(_pathPolyRefs));
- TC_LOG_DEBUG("maps", "++ PathGenerator::PathGenerator for %u \n", _sourceUnit->GetGUID().GetCounter());
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::PathGenerator for %u", _sourceUnit->GetGUID().GetCounter());
uint32 mapId = _sourceUnit->GetMapId();
if (DisableMgr::IsPathfindingEnabled(mapId))
@@ -51,7 +51,7 @@ PathGenerator::PathGenerator(Unit const* owner) :
PathGenerator::~PathGenerator()
{
- TC_LOG_DEBUG("maps", "++ PathGenerator::~PathGenerator() for %u \n", _sourceUnit->GetGUID().GetCounter());
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::~PathGenerator() for %u", _sourceUnit->GetGUID().GetCounter());
}
bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool forceDest, bool straightLine)
@@ -73,7 +73,7 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo
_forceDestination = forceDest;
_straightLine = straightLine;
- TC_LOG_DEBUG("maps", "++ PathGenerator::CalculatePath() for %u \n", _sourceUnit->GetGUID().GetCounter());
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::CalculatePath() for %u", _sourceUnit->GetGUID().GetCounter());
// make sure navMesh works - we can run on map w/o mmap
// check if the start and end point have a .mmtile loaded (can we pass via not loaded tile on the way?)
@@ -174,7 +174,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
// its up to caller how he will use this info
if (startPoly == INVALID_POLYREF || endPoly == INVALID_POLYREF)
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: (startPoly == 0 || endPoly == 0)\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: (startPoly == 0 || endPoly == 0)");
BuildShortcut();
bool path = _sourceUnit->GetTypeId() == TYPEID_UNIT && _sourceUnit->ToCreature()->CanFly();
@@ -202,7 +202,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
bool farFromPoly = (distToStartPoly > 7.0f || distToEndPoly > 7.0f);
if (farFromPoly)
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: farFromPoly distToStartPoly=%.3f distToEndPoly=%.3f\n", distToStartPoly, distToEndPoly);
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: farFromPoly distToStartPoly=%.3f distToEndPoly=%.3f", distToStartPoly, distToEndPoly);
bool buildShotrcut = false;
if (_sourceUnit->GetTypeId() == TYPEID_UNIT)
@@ -212,13 +212,13 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
G3D::Vector3 const& p = (distToStartPoly > 7.0f) ? startPos : endPos;
if (_sourceUnit->GetBaseMap()->IsUnderWater(p.x, p.y, p.z))
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: underWater case\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: underWater case");
if (owner->CanSwim())
buildShotrcut = true;
}
else
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: flying case\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: flying case");
if (owner->CanFly())
buildShotrcut = true;
}
@@ -250,7 +250,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
// just need to move in straight line
if (startPoly == endPoly)
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: (startPoly == endPoly)\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: (startPoly == endPoly)");
BuildShortcut();
@@ -258,7 +258,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
_polyLength = 1;
_type = farFromPoly ? PATHFIND_INCOMPLETE : PATHFIND_NORMAL;
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: path type %d\n", _type);
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: path type %d", _type);
return;
}
@@ -276,7 +276,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
// here to catch few bugs
if (_pathPolyRefs[pathStartIndex] == INVALID_POLYREF)
{
- TC_LOG_ERROR("maps", "Invalid poly ref in BuildPolyPath. _polyLength: %u, pathStartIndex: %u,"
+ TC_LOG_ERROR("maps.mmaps", "Invalid poly ref in BuildPolyPath. _polyLength: %u, pathStartIndex: %u,"
" startPos: %s, endPos: %s, mapid: %u",
_polyLength, pathStartIndex, startPos.toString().c_str(), endPos.toString().c_str(),
_sourceUnit->GetMapId());
@@ -301,7 +301,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
if (startPolyFound && endPolyFound)
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: (startPolyFound && endPolyFound)\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: (startPolyFound && endPolyFound)");
// we moved along the path and the target did not move out of our old poly-path
// our path is a simple subpath case, we have all the data we need
@@ -312,7 +312,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
}
else if (startPolyFound && !endPolyFound)
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: (startPolyFound && !endPolyFound)\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: (startPolyFound && !endPolyFound)");
// we are moving on the old path but target moved out
// so we have atleast part of poly-path ready
@@ -395,17 +395,17 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
// this is probably an error state, but we'll leave it
// and hopefully recover on the next Update
// we still need to copy our preffix
- TC_LOG_ERROR("maps", "Path Build failed\n%s", _sourceUnit->GetDebugInfo().c_str());
+ TC_LOG_ERROR("maps.mmaps", "Path Build failed\n%s", _sourceUnit->GetDebugInfo().c_str());
}
- TC_LOG_DEBUG("maps", "++ m_polyLength=%u prefixPolyLength=%u suffixPolyLength=%u \n", _polyLength, prefixPolyLength, suffixPolyLength);
+ TC_LOG_DEBUG("maps.mmaps", "++ m_polyLength=%u prefixPolyLength=%u suffixPolyLength=%u", _polyLength, prefixPolyLength, suffixPolyLength);
// new path = prefix + suffix - overlap
_polyLength = prefixPolyLength + suffixPolyLength - 1;
}
else
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: (!startPolyFound && !endPolyFound)\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: (!startPolyFound && !endPolyFound)");
// either we have no path at all -> first run
// or something went really wrong -> we aren't moving along the path to the target
@@ -456,7 +456,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
if (!_polyLength || dtStatusFailed(dtResult))
{
// only happens if we passed bad data to findPath(), or navmesh is messed up
- TC_LOG_ERROR("maps", "%u's Path Build failed: 0 length path", _sourceUnit->GetGUID().GetCounter());
+ TC_LOG_ERROR("maps.mmaps", "%u's Path Build failed: 0 length path", _sourceUnit->GetGUID().GetCounter());
BuildShortcut();
_type = PATHFIND_NOPATH;
return;
@@ -534,14 +534,14 @@ void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoin
// only happens if pass bad data to findStraightPath or navmesh is broken
// single point paths can be generated here
/// @todo check the exact cases
- TC_LOG_DEBUG("maps", "++ PathGenerator::BuildPointPath FAILED! path sized %d returned\n", pointCount);
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::BuildPointPath FAILED! path sized %d returned\n", pointCount);
BuildShortcut();
_type = PATHFIND_NOPATH;
return;
}
else if (pointCount == _pointPathLimit)
{
- TC_LOG_DEBUG("maps", "++ PathGenerator::BuildPointPath FAILED! path sized %d returned, lower than limit set to %d\n", pointCount, _pointPathLimit);
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::BuildPointPath FAILED! path sized %d returned, lower than limit set to %d", pointCount, _pointPathLimit);
BuildShortcut();
_type = PATHFIND_SHORT;
return;
@@ -575,7 +575,7 @@ void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoin
_type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH);
}
- TC_LOG_DEBUG("maps", "++ PathGenerator::BuildPointPath path type %d size %d poly-size %d\n", _type, pointCount, _polyLength);
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::BuildPointPath path type %d size %d poly-size %d", _type, pointCount, _polyLength);
}
void PathGenerator::NormalizePath()
@@ -586,7 +586,7 @@ void PathGenerator::NormalizePath()
void PathGenerator::BuildShortcut()
{
- TC_LOG_DEBUG("maps", "++ BuildShortcut :: making shortcut\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildShortcut :: making shortcut");
Clear();
@@ -910,7 +910,7 @@ void PathGenerator::ShortenPathUntilDist(G3D::Vector3 const& target, float dist)
{
if (GetPathType() == PATHFIND_BLANK || _pathPoints.size() < 2)
{
- TC_LOG_ERROR("maps", "PathGenerator::ReducePathLengthByDist called before path was successfully built");
+ TC_LOG_ERROR("maps.mmaps", "PathGenerator::ReducePathLengthByDist called before path was successfully built");
return;
}