diff options
author | joschiwald <joschiwald.trinity@gmail.com> | 2017-06-04 15:05:11 +0200 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-06-04 15:05:11 +0200 |
commit | 69e9ac882740b2e9c1b3dba27e6dbc934dde30dd (patch) | |
tree | 8072b13de8affa322911bc3969dec92f0c9f217e /src | |
parent | c7cae32cfc89c422fae7d3ecef4902c6818f9849 (diff) |
Core/Misc: Fixed warnings
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Achievements/AchievementMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Chat/ChatLink.cpp | 23 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/GossipDef.cpp | 196 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Handlers/QuestHandler.cpp | 9 |
7 files changed, 109 insertions, 139 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 79b7728d406..b4d7ad07eb6 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -517,7 +517,7 @@ void PlayerAchievementMgr::CompletedAchievement(AchievementEntry const* achievem std::string text = reward->Body; LocaleConstant localeConstant = _owner->GetSession()->GetSessionDbLocaleIndex(); - if (localeConstant >= LOCALE_enUS) + if (localeConstant != LOCALE_enUS) { if (AchievementRewardLocale const* loc = sAchievementMgr->GetAchievementRewardLocale(achievement)) { diff --git a/src/server/game/Chat/ChatLink.cpp b/src/server/game/Chat/ChatLink.cpp index b2f6986cc69..a783327a64b 100644 --- a/src/server/game/Chat/ChatLink.cpp +++ b/src/server/game/Chat/ChatLink.cpp @@ -382,24 +382,17 @@ bool ItemChatLink::ValidateName(char* buffer, char const* context) LocalizedString* suffixStrings = _suffix ? _suffix->Name : (_property ? _property->Name : nullptr); - bool res = (FormatName(LOCALE_enUS, suffixStrings) == buffer); - if (!res) + for (uint8 locale = LOCALE_enUS; locale < TOTAL_LOCALES; ++locale) { - for (uint8 index = LOCALE_koKR; index < TOTAL_LOCALES; ++index) - { - if (index == LOCALE_none) - continue; + if (locale == LOCALE_none) + continue; - if (FormatName(index, suffixStrings) == buffer) - { - res = true; - break; - } - } + if (FormatName(locale, suffixStrings) == buffer) + return true; } - if (!res) - TC_LOG_TRACE("chat.system", "ChatHandler::isValidChatMessage('%s'): linked item (id: %u) name wasn't found in any localization", context, _item->GetId()); - return res; + + TC_LOG_TRACE("chat.system", "ChatHandler::isValidChatMessage('%s'): linked item (id: %u) name wasn't found in any localization", context, _item->GetId()); + return false; } // |color|Hquest:quest_id:quest_level|h[name]|h|r diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index 8a3b83f2aa1..170aa2ecbb3 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -236,16 +236,15 @@ void PlayerMenu::SendGossipMenu(uint32 titleTextId, ObjectGuid objectGUID) text.QuestFlags[1] = quest->GetFlagsEx(); text.Repeatable = quest->IsRepeatable(); - std::string title = quest->GetLogTitle(); + text.QuestTitle = quest->GetLogTitle(); LocaleConstant localeConstant = _session->GetSessionDbLocaleIndex(); - if (localeConstant >= LOCALE_enUS) + if (localeConstant != LOCALE_enUS) if (QuestTemplateLocale const* localeData = sObjectMgr->GetQuestLocale(questID)) - ObjectMgr::GetLocaleString(localeData->LogTitle, localeConstant, title); + ObjectMgr::GetLocaleString(localeData->LogTitle, localeConstant, text.QuestTitle); if (questLevelInTitle) - AddQuestLevelToTitle(title, quest->GetQuestLevel()); + AddQuestLevelToTitle(text.QuestTitle, quest->GetQuestLevel()); - text.QuestTitle = title; ++count; } } @@ -273,20 +272,18 @@ void PlayerMenu::SendPointOfInterest(uint32 id) const return; } - std::string name = pointOfInterest->Name; + WorldPackets::NPC::GossipPOI packet; + packet.Name = pointOfInterest->Name; LocaleConstant localeConstant = _session->GetSessionDbLocaleIndex(); - if (localeConstant >= LOCALE_enUS) + if (localeConstant != LOCALE_enUS) if (PointOfInterestLocale const* localeData = sObjectMgr->GetPointOfInterestLocale(id)) - ObjectMgr::GetLocaleString(localeData->Name, localeConstant, name); - - WorldPackets::NPC::GossipPOI packet; + ObjectMgr::GetLocaleString(localeData->Name, localeConstant, packet.Name); packet.Flags = pointOfInterest->Flags; packet.Pos = pointOfInterest->Pos; packet.Icon = pointOfInterest->Icon; packet.Importance = pointOfInterest->Importance; - packet.Name = name; _session->SendPacket(packet.Write()); } @@ -362,7 +359,7 @@ void PlayerMenu::SendQuestGiverQuestList(ObjectGuid guid) std::string title = quest->GetLogTitle(); LocaleConstant localeConstant = _session->GetSessionDbLocaleIndex(); - if (localeConstant >= LOCALE_enUS) + if (localeConstant != LOCALE_enUS) if (QuestTemplateLocale const* questTemplateLocale = sObjectMgr->GetQuestLocale(questID)) ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, localeConstant, title); @@ -391,43 +388,37 @@ void PlayerMenu::SendQuestGiverStatus(uint32 questStatus, ObjectGuid npcGUID) co void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGUID, bool activateAccept) const { - std::string questLogTitle = quest->GetLogTitle(); - std::string questLogDescription = quest->GetLogDescription(); - std::string questDescription = quest->GetQuestDescription(); - std::string portraitGiverText = quest->GetPortraitGiverText(); - std::string portraitGiverName = quest->GetPortraitGiverName(); - std::string portraitTurnInText = quest->GetPortraitTurnInText(); - std::string portraitTurnInName = quest->GetPortraitTurnInName(); + WorldPackets::Quest::QuestGiverQuestDetails packet; + + packet.QuestTitle = quest->GetLogTitle(); + packet.LogDescription = quest->GetLogDescription(); + packet.DescriptionText = quest->GetQuestDescription(); + packet.PortraitGiverText = quest->GetPortraitGiverText(); + packet.PortraitGiverName = quest->GetPortraitGiverName(); + packet.PortraitTurnInText = quest->GetPortraitTurnInText(); + packet.PortraitTurnInName = quest->GetPortraitTurnInName(); LocaleConstant localeConstant = _session->GetSessionDbLocaleIndex(); - if (localeConstant >= LOCALE_enUS) + if (localeConstant != LOCALE_enUS) { if (QuestTemplateLocale const* questTemplateLocale = sObjectMgr->GetQuestLocale(quest->GetQuestId())) { - ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, localeConstant, questLogTitle); - ObjectMgr::GetLocaleString(questTemplateLocale->LogDescription, localeConstant, questLogDescription); - ObjectMgr::GetLocaleString(questTemplateLocale->QuestDescription, localeConstant, questDescription); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverText, localeConstant, portraitGiverText); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverName, localeConstant, portraitGiverName); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInText, localeConstant, portraitTurnInText); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInName, localeConstant, portraitTurnInName); + ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, localeConstant, packet.QuestTitle); + ObjectMgr::GetLocaleString(questTemplateLocale->LogDescription, localeConstant, packet.LogDescription); + ObjectMgr::GetLocaleString(questTemplateLocale->QuestDescription, localeConstant, packet.DescriptionText); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverText, localeConstant, packet.PortraitGiverText); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverName, localeConstant, packet.PortraitGiverName); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInText, localeConstant, packet.PortraitTurnInText); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInName, localeConstant, packet.PortraitTurnInName); } } if (sWorld->getBoolConfig(CONFIG_UI_QUESTLEVELS_IN_DIALOGS)) - AddQuestLevelToTitle(questLogTitle, quest->GetQuestLevel()); + AddQuestLevelToTitle(packet.QuestTitle, quest->GetQuestLevel()); - WorldPackets::Quest::QuestGiverQuestDetails packet; packet.QuestGiverGUID = npcGUID; packet.InformUnit = _session->GetPlayer()->GetDivider(); packet.QuestID = quest->GetQuestId(); - packet.QuestTitle = questLogTitle; - packet.LogDescription = questLogDescription; - packet.DescriptionText = questDescription; - packet.PortraitGiverText = portraitGiverText; - packet.PortraitGiverName = portraitGiverName; - packet.PortraitTurnInText = portraitTurnInText; - packet.PortraitTurnInName = portraitTurnInName; packet.PortraitGiver = quest->GetQuestGiverPortrait(); packet.PortraitTurnIn = quest->GetQuestTurnInPortrait(); packet.DisplayPopup = activateAccept; @@ -464,38 +455,40 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGU void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const { - LocaleConstant localeConstant = _session->GetSessionDbLocaleIndex(); + WorldPackets::Quest::QueryQuestInfoResponse packet; - std::string questLogTitle = quest->GetLogTitle(); - std::string questLogDescription = quest->GetLogDescription(); - std::string questDescription = quest->GetQuestDescription(); - std::string areaDescription = quest->GetAreaDescription(); - std::string questCompletionLog = quest->GetQuestCompletionLog(); - std::string portraitGiverText = quest->GetPortraitGiverText(); - std::string portraitGiverName = quest->GetPortraitGiverName(); - std::string portraitTurnInText = quest->GetPortraitTurnInText(); - std::string portraitTurnInName = quest->GetPortraitTurnInName(); - - if (localeConstant >= LOCALE_enUS) + packet.Allow = true; + packet.QuestID = quest->GetQuestId(); + + packet.Info.LogTitle = quest->GetLogTitle(); + packet.Info.LogDescription = quest->GetLogDescription(); + packet.Info.QuestDescription = quest->GetQuestDescription(); + packet.Info.AreaDescription = quest->GetAreaDescription(); + packet.Info.QuestCompletionLog = quest->GetQuestCompletionLog(); + packet.Info.PortraitGiverText = quest->GetPortraitGiverText(); + packet.Info.PortraitGiverName = quest->GetPortraitGiverName(); + packet.Info.PortraitTurnInText = quest->GetPortraitTurnInText(); + packet.Info.PortraitTurnInName = quest->GetPortraitTurnInName(); + + LocaleConstant localeConstant = _session->GetSessionDbLocaleIndex(); + if (localeConstant != LOCALE_enUS) { if (QuestTemplateLocale const* questTemplateLocale = sObjectMgr->GetQuestLocale(quest->GetQuestId())) { - ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, localeConstant, questLogTitle); - ObjectMgr::GetLocaleString(questTemplateLocale->LogDescription, localeConstant, questLogDescription); - ObjectMgr::GetLocaleString(questTemplateLocale->QuestDescription, localeConstant, questDescription); - ObjectMgr::GetLocaleString(questTemplateLocale->AreaDescription, localeConstant, areaDescription); - ObjectMgr::GetLocaleString(questTemplateLocale->QuestCompletionLog, localeConstant, questCompletionLog); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverText, localeConstant, portraitGiverText); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverName, localeConstant, portraitGiverName); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInText, localeConstant, portraitTurnInText); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInName, localeConstant, portraitTurnInName); + ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, localeConstant, packet.Info.LogTitle); + ObjectMgr::GetLocaleString(questTemplateLocale->LogDescription, localeConstant, packet.Info.LogDescription); + ObjectMgr::GetLocaleString(questTemplateLocale->QuestDescription, localeConstant, packet.Info.QuestDescription); + ObjectMgr::GetLocaleString(questTemplateLocale->AreaDescription, localeConstant, packet.Info.AreaDescription); + ObjectMgr::GetLocaleString(questTemplateLocale->QuestCompletionLog, localeConstant, packet.Info.QuestCompletionLog); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverText, localeConstant, packet.Info.PortraitGiverText); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverName, localeConstant, packet.Info.PortraitGiverName); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInText, localeConstant, packet.Info.PortraitTurnInText); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInName, localeConstant, packet.Info.PortraitTurnInName); } } - WorldPackets::Quest::QueryQuestInfoResponse packet; - - packet.Allow = true; - packet.QuestID = quest->GetQuestId(); + if (sWorld->getBoolConfig(CONFIG_UI_QUESTLEVELS_IN_DIALOGS)) + AddQuestLevelToTitle(packet.Info.LogTitle, quest->GetQuestLevel()); packet.Info.QuestID = quest->GetQuestId(); packet.Info.QuestType = quest->GetQuestType(); @@ -571,14 +564,6 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const packet.Info.POIy = quest->GetPOIy(); packet.Info.POIPriority = quest->GetPOIPriority(); - if (sWorld->getBoolConfig(CONFIG_UI_QUESTLEVELS_IN_DIALOGS)) - AddQuestLevelToTitle(questLogTitle, quest->GetQuestLevel()); - - packet.Info.LogTitle = questLogTitle; - packet.Info.LogDescription = questLogDescription; - packet.Info.QuestDescription = questDescription; - packet.Info.AreaDescription = areaDescription; - packet.Info.QuestCompletionLog = questCompletionLog; packet.Info.AllowableRaces = quest->GetAllowableRaces(); packet.Info.QuestRewardID = quest->GetRewardId(); packet.Info.Expansion = quest->GetExpansion(); @@ -587,7 +572,7 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const { packet.Info.Objectives.push_back(questObjective); - if (localeConstant >= LOCALE_enUS) + if (localeConstant != LOCALE_enUS) { if (QuestObjectivesLocale const* questObjectivesLocale = sObjectMgr->GetQuestObjectivesLocale(questObjective.ID)) ObjectMgr::GetLocaleString(questObjectivesLocale->Description, localeConstant, packet.Info.Objectives.back().Description); @@ -600,11 +585,6 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const packet.Info.RewardCurrencyQty[i] = quest->RewardCurrencyCount[i]; } - packet.Info.PortraitGiverText = portraitGiverText; - packet.Info.PortraitGiverName = portraitGiverName; - packet.Info.PortraitTurnInText = portraitTurnInText; - packet.Info.PortraitTurnInName = portraitTurnInName; - packet.Info.AcceptedSoundKitID = quest->GetSoundAccept(); packet.Info.CompleteSoundKitID = quest->GetSoundTurnIn(); packet.Info.AreaGroupID = quest->GetAreaGroupID(); @@ -617,33 +597,34 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, ObjectGuid npcGUID, bool enableNext) const { - std::string questTitle = quest->GetLogTitle(); - std::string rewardText = quest->GetOfferRewardText(); - std::string portraitGiverText = quest->GetPortraitGiverText(); - std::string portraitGiverName = quest->GetPortraitGiverName(); - std::string portraitTurnInText = quest->GetPortraitTurnInText(); - std::string portraitTurnInName = quest->GetPortraitTurnInName(); + WorldPackets::Quest::QuestGiverOfferRewardMessage packet; + + packet.QuestTitle = quest->GetLogTitle(); + packet.RewardText = quest->GetOfferRewardText(); + packet.PortraitGiverText = quest->GetPortraitGiverText(); + packet.PortraitGiverName = quest->GetPortraitGiverName(); + packet.PortraitTurnInText = quest->GetPortraitTurnInText(); + packet.PortraitTurnInName = quest->GetPortraitTurnInName(); LocaleConstant locale = _session->GetSessionDbLocaleIndex(); - if (locale >= LOCALE_enUS) + if (locale != LOCALE_enUS) { if (QuestTemplateLocale const* questTemplateLocale = sObjectMgr->GetQuestLocale(quest->GetQuestId())) { - ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, locale, questTitle); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverText, locale, portraitGiverText); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverName, locale, portraitGiverName); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInText, locale, portraitTurnInText); - ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInName, locale, portraitTurnInName); + ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, locale, packet.QuestTitle); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverText, locale, packet.PortraitGiverText); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitGiverName, locale, packet.PortraitGiverName); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInText, locale, packet.PortraitTurnInText); + ObjectMgr::GetLocaleString(questTemplateLocale->PortraitTurnInName, locale, packet.PortraitTurnInName); } if (QuestOfferRewardLocale const* questOfferRewardLocale = sObjectMgr->GetQuestOfferRewardLocale(quest->GetQuestId())) - ObjectMgr::GetLocaleString(questOfferRewardLocale->RewardText, locale, rewardText); + ObjectMgr::GetLocaleString(questOfferRewardLocale->RewardText, locale, packet.RewardText); } if (sWorld->getBoolConfig(CONFIG_UI_QUESTLEVELS_IN_DIALOGS)) - AddQuestLevelToTitle(questTitle, quest->GetQuestLevel()); + AddQuestLevelToTitle(packet.QuestTitle, quest->GetQuestLevel()); - WorldPackets::Quest::QuestGiverOfferRewardMessage packet; WorldPackets::Quest::QuestGiverOfferReward& offer = packet.QuestData; quest->BuildQuestRewards(offer.Rewards, _session->GetPlayer()); @@ -663,14 +644,8 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, ObjectGuid npcGUI offer.QuestFlags[0] = quest->GetFlags(); offer.QuestFlags[1] = quest->GetFlagsEx(); - packet.QuestTitle = questTitle; - packet.RewardText = rewardText; packet.PortraitTurnIn = quest->GetQuestTurnInPortrait(); packet.PortraitGiver = quest->GetQuestGiverPortrait(); - packet.PortraitGiverText = portraitGiverText; - packet.PortraitGiverName = portraitGiverName; - packet.PortraitTurnInText = portraitTurnInText; - packet.PortraitTurnInName = portraitTurnInName; packet.QuestPackageID = quest->GetQuestPackageID(); _session->SendPacket(packet.Write()); @@ -682,29 +657,30 @@ void PlayerMenu::SendQuestGiverRequestItems(Quest const* quest, ObjectGuid npcGU // We can always call to RequestItems, but this packet only goes out if there are actually // items. Otherwise, we'll skip straight to the OfferReward - std::string questTitle = quest->GetLogTitle(); - std::string completionText = quest->GetRequestItemsText(); + if (!quest->HasSpecialFlag(QUEST_SPECIAL_FLAGS_DELIVER) && canComplete) + { + SendQuestGiverOfferReward(quest, npcGUID, true); + return; + } + + WorldPackets::Quest::QuestGiverRequestItems packet; + + packet.QuestTitle = quest->GetLogTitle(); + packet.CompletionText = quest->GetRequestItemsText(); LocaleConstant locale = _session->GetSessionDbLocaleIndex(); - if (locale >= LOCALE_enUS) + if (locale != LOCALE_enUS) { if (QuestTemplateLocale const* questTemplateLocale = sObjectMgr->GetQuestLocale(quest->GetQuestId())) - ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, locale, questTitle); + ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, locale, packet.QuestTitle); if (QuestRequestItemsLocale const* questRequestItemsLocale = sObjectMgr->GetQuestRequestItemsLocale(quest->GetQuestId())) - ObjectMgr::GetLocaleString(questRequestItemsLocale->CompletionText, locale, completionText); - } - - if (!quest->HasSpecialFlag(QUEST_SPECIAL_FLAGS_DELIVER) && canComplete) - { - SendQuestGiverOfferReward(quest, npcGUID, true); - return; + ObjectMgr::GetLocaleString(questRequestItemsLocale->CompletionText, locale, packet.CompletionText); } if (sWorld->getBoolConfig(CONFIG_UI_QUESTLEVELS_IN_DIALOGS)) - AddQuestLevelToTitle(questTitle, quest->GetQuestLevel()); + AddQuestLevelToTitle(packet.QuestTitle, quest->GetQuestLevel()); - WorldPackets::Quest::QuestGiverRequestItems packet; packet.QuestGiverGUID = npcGUID; // Is there a better way? what about game objects? @@ -749,8 +725,6 @@ void PlayerMenu::SendQuestGiverRequestItems(Quest const* quest, ObjectGuid npcGU } packet.AutoLaunched = closeOnCancel; - packet.QuestTitle = questTitle; - packet.CompletionText = completionText; _session->SendPacket(packet.Write()); TC_LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTGIVER_REQUEST_ITEMS NPC=%s, questid=%u", npcGUID.ToString().c_str(), quest->GetQuestId()); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 85a2153f546..cbbb0d1cdbc 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16962,18 +16962,18 @@ void Player::SendQuestConfirmAccept(Quest const* quest, Player* receiver) const if (!receiver) return; - std::string questTitle = quest->GetLogTitle(); + WorldPackets::Quest::QuestConfirmAcceptResponse packet; + + packet.QuestTitle = quest->GetLogTitle(); uint32 questID = quest->GetQuestId(); LocaleConstant localeConstant = receiver->GetSession()->GetSessionDbLocaleIndex(); - if (localeConstant >= LOCALE_enUS) + if (localeConstant != LOCALE_enUS) if (QuestTemplateLocale const* questTemplateLocale = sObjectMgr->GetQuestLocale(questID)) - ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, localeConstant, questTitle); + ObjectMgr::GetLocaleString(questTemplateLocale->LogTitle, localeConstant, packet.QuestTitle); - WorldPackets::Quest::QuestConfirmAcceptResponse packet; packet.QuestID = questID; packet.InitiatedBy = GetGUID(); - packet.QuestTitle = questTitle; receiver->GetSession()->SendPacket(packet.Write()); } diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 81624ba04f4..8d8673d3290 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5494,7 +5494,7 @@ void ObjectMgr::LoadPageTextLocales() if (locale == LOCALE_enUS) continue; - data.Text[locale] = text; + AddLocaleString(text, locale, data.Text); } while (result->NextRow()); TC_LOG_INFO("server.loading", ">> Loaded %u PageText locale strings in %u ms", uint32(_pageTextLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 2ab360d76e7..d263127c1d4 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -117,7 +117,7 @@ void WorldSession::HandleCreatureQuery(WorldPackets::Query::QueryCreature& packe stats.QuestItems.push_back(item); LocaleConstant localeConstant = GetSessionDbLocaleIndex(); - if (localeConstant >= LOCALE_enUS) + if (localeConstant != LOCALE_enUS) if (CreatureLocale const* creatureLocale = sObjectMgr->GetCreatureLocale(packet.CreatureID)) { ObjectMgr::GetLocaleString(creatureLocale->Name, localeConstant, stats.Name[0]); @@ -150,7 +150,7 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPackets::Query::QueryGameObj stats.UnkString = gameObjectInfo->unk1; LocaleConstant localeConstant = GetSessionDbLocaleIndex(); - if (localeConstant >= LOCALE_enUS) + if (localeConstant != LOCALE_enUS) if (GameObjectLocale const* gameObjectLocale = sObjectMgr->GetGameObjectLocale(packet.GameObjectID)) { ObjectMgr::GetLocaleString(gameObjectLocale->Name, localeConstant, stats.Name[0]); @@ -267,7 +267,7 @@ void WorldSession::HandleQueryPageText(WorldPackets::Query::QueryPageText& packe page.Flags = pageText->Flags; LocaleConstant locale = GetSessionDbLocaleIndex(); - if (locale >= LOCALE_enUS) + if (locale != LOCALE_enUS) if (PageTextLocale const* pageTextLocale = sObjectMgr->GetPageTextLocale(pageID)) ObjectMgr::GetLocaleString(pageTextLocale->Text, locale, page.Text); diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 01edd416f7f..6e63c64782d 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -241,13 +241,16 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPackets::Quest::QuestGi void WorldSession::HandleQuestQueryOpcode(WorldPackets::Quest::QueryQuestInfo& packet) { - if (!_player) - return; - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_QUERY quest = %u", packet.QuestID); if (Quest const* quest = sObjectMgr->GetQuestTemplate(packet.QuestID)) _player->PlayerTalkClass->SendQuestQueryResponse(quest); + else + { + WorldPackets::Quest::QueryQuestInfoResponse response; + response.QuestID = packet.QuestID; + SendPacket(response.Write()); + } } void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPackets::Quest::QuestGiverChooseReward& packet) |