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authormegamage <none@none>2008-12-02 20:53:06 -0600
committermegamage <none@none>2008-12-02 20:53:06 -0600
commit69f973bad94bd4b5c2b7c649057b071ad0906093 (patch)
tree00e7d001e815f2aede3936e059d86f7ab8df19b4 /src
parent1222cc062244503a0dd93a72b9746858926eda31 (diff)
*Do not let soulshatter aggro not-aggroed creatures.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellEffects.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 3dd40577996..809c4cab557 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -929,7 +929,8 @@ void Spell::EffectDummy(uint32 i)
return;
}
case 29858: // Soulshatter
- if (unitTarget && unitTarget->GetTypeId() == TYPEID_UNIT && unitTarget->IsHostileTo(m_caster))
+ if (unitTarget && unitTarget->CanHaveThreatList()
+ && unitTarget->getThreatManager().getThreat(m_caster) > 0.0f)
m_caster->CastSpell(unitTarget,32835,true);
return;
case 30458: // Nigh Invulnerability