diff options
author | Kandera <KanderaDev@gmail.com> | 2012-07-06 16:57:13 -0400 |
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committer | Kandera <KanderaDev@gmail.com> | 2012-07-06 16:57:13 -0400 |
commit | 6a337bfa2369b2c08739bc3822fb62ca41dcde29 (patch) | |
tree | 8c2e1a6e180d6c1cd7fbf92708140f8673ab4750 /src | |
parent | 9eab1a23cfb3e520ed997cac26ff8cf48870b837 (diff) |
Core/Loot: correctly fix rolling on quest loot that follows group loot rules via custom flags.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Groups/Group.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 26faa7e6ae8..f9d609150ef 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1283,7 +1283,7 @@ void Group::CountTheRoll(Rolls::iterator rollI) player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT, roll->itemid, maxresul); ItemPosCountVec dest; - LootItem* item = &(roll->getLoot()->items[roll->itemSlot]); + LootItem* item = &(roll->itemSlot >= roll->getLoot()->items.size() ? roll->getLoot()->quest_items[roll->itemSlot - roll->getLoot()->items.size()] : roll->getLoot()->items[roll->itemSlot]); InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, roll->itemid, item->count); if (msg == EQUIP_ERR_OK) { @@ -1332,7 +1332,7 @@ void Group::CountTheRoll(Rolls::iterator rollI) { player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT, roll->itemid, maxresul); - LootItem* item = &(roll->getLoot()->items[roll->itemSlot]); + LootItem* item = &(roll->itemSlot >= roll->getLoot()->items.size() ? roll->getLoot()->quest_items[roll->itemSlot - roll->getLoot()->items.size()] : roll->getLoot()->items[roll->itemSlot]); if (rollvote == GREED) { @@ -1369,7 +1369,7 @@ void Group::CountTheRoll(Rolls::iterator rollI) SendLootAllPassed(*roll); // remove is_blocked so that the item is lootable by all players - LootItem* item = &(roll->getLoot()->items[roll->itemSlot]); + LootItem* item = &(roll->itemSlot >= roll->getLoot()->items.size() ? roll->getLoot()->quest_items[roll->itemSlot - roll->getLoot()->items.size()] : roll->getLoot()->items[roll->itemSlot]); if (item) item->is_blocked = false; } |