diff options
author | jackpoz <giacomopoz@gmail.com> | 2013-11-29 20:59:06 +0100 |
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committer | jackpoz <giacomopoz@gmail.com> | 2013-11-29 20:59:06 +0100 |
commit | 6aaa7d9ed0cbdf3c3a7b813c575aa45dfa892595 (patch) | |
tree | 673f51bd2815f6622aee9931155f7a191512a711 /src | |
parent | 3b471f495c765b2a278bed8e62e9210fab7f80e9 (diff) | |
parent | b27f2f753bb80d3861f416a70325414eb434144f (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp index c4e8ba49ba9..aa3568a62d5 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp @@ -558,8 +558,12 @@ void BattlegroundIC::UpdateNodeWorldState(ICNodePoint* nodePoint) uint32 worldstate = nodePoint->worldStates[nodePoint->nodeState]; // with this we are sure we dont bug the client - for (uint8 i = 0; i < 4; ++i) + for (uint8 i = 0; i < 5; ++i) + { + if (nodePoint->worldStates[i] == worldstate) + continue; UpdateWorldState(nodePoint->worldStates[i], 0); + } UpdateWorldState(worldstate, 1); } |