diff options
author | maximius <none@none> | 2009-11-17 20:04:39 -0800 |
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committer | maximius <none@none> | 2009-11-17 20:04:39 -0800 |
commit | 6b72b304ad4a24279991fbd1aa5be8f628da6823 (patch) | |
tree | 2a605dd8e72e20f8481d2c17435ca08f972a3d0b /src | |
parent | c0193ef9292109649887e999f653ca61f9637b0c (diff) |
*Correct Seal of Command formula, and minor cleanup, thanks lobuz
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellEffects.cpp | 4 | ||||
-rw-r--r-- | src/game/Unit.cpp | 20 | ||||
-rw-r--r-- | src/game/Unit.h | 2 |
3 files changed, 13 insertions, 13 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index dba2ecd06e0..022850c2451 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -4543,8 +4543,8 @@ void Spell::SpellDamageWeaponDmg(uint32 i) // Seal of Command - receive benefit from Spell Damage and Healing if (m_spellInfo->SpellFamilyFlags[0] & 0x2000000) { - spell_bonus += int32(0.23f*m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo))); - spell_bonus += int32(0.29f*m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget)); + spell_bonus += int32(0.45f*0.23f*m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo))); + spell_bonus += int32(0.45f*0.23f*m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget)); } // Seal of Command Unleashed diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 260e3127011..f5c2cb0eb5b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -3884,7 +3884,7 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur) return true; } -void Unit::RemoveAura(uint32 spellId, uint64 caster ,AuraRemoveMode removeMode) +void Unit::RemoveAura(uint32 spellId, uint64 caster, AuraRemoveMode removeMode) { for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId); ) { @@ -3903,7 +3903,7 @@ void Unit::RemoveAura(Aura * aur ,AuraRemoveMode mode) // no need to remove if (!aur || aur->IsRemoved()) return; - for (AuraMap::iterator iter = m_Auras.lower_bound(aur->GetId()); iter != m_Auras.upper_bound(aur->GetId()); ) + for (AuraMap::iterator iter = m_Auras.lower_bound(aur->GetId()); iter != m_Auras.upper_bound(aur->GetId());) { if (aur == iter->second) { @@ -3915,9 +3915,9 @@ void Unit::RemoveAura(Aura * aur ,AuraRemoveMode mode) } } -void Unit::RemoveAurasDueToSpell(uint32 spellId, uint64 caster ,AuraRemoveMode removeMode) +void Unit::RemoveAurasDueToSpell(uint32 spellId, uint64 caster, AuraRemoveMode removeMode) { - for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId); ) + for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);) { if (!caster || iter->second->GetCasterGUID()==caster) { @@ -3929,9 +3929,9 @@ void Unit::RemoveAurasDueToSpell(uint32 spellId, uint64 caster ,AuraRemoveMode r } } -void Unit::RemoveAuraFromStack(uint32 spellId, uint64 caster ,AuraRemoveMode removeMode) +void Unit::RemoveAuraFromStack(uint32 spellId, uint64 caster, AuraRemoveMode removeMode) { - for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId); ) + for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);) { if (!caster || iter->second->GetCasterGUID()==caster) { @@ -3949,9 +3949,9 @@ inline void Unit::RemoveAuraFromStack(AuraMap::iterator &iter,AuraRemoveMode rem RemoveAura(iter, removeMode); } -void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler) +void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeller) { - for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId); ) + for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);) { Aura *aur = iter->second; if (casterGUID == aur->GetCasterGUID()) @@ -3965,7 +3965,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit { int32 damage = aurEff->GetAmount()*9; // backfire damage and silence - dispeler->CastCustomSpell(dispeler, 31117, &damage, NULL, NULL, true, NULL, NULL,GetGUID()); + dispeller->CastCustomSpell(dispeller, 31117, &damage, NULL, NULL, true, NULL, NULL, GetGUID()); } } return; @@ -3980,7 +3980,7 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit if (casterGUID == stealer->GetGUID()) return; - for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId); ) + for (AuraMap::iterator iter = m_Auras.lower_bound(spellId); iter != m_Auras.upper_bound(spellId);) { Aura * aur = iter->second; if (casterGUID == aur->GetCasterGUID()) diff --git a/src/game/Unit.h b/src/game/Unit.h index 0cebd3bf1b9..98db6a9b5f8 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1509,7 +1509,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject void RemoveAurasDueToSpell(uint32 spellId, uint64 caster = NULL ,AuraRemoveMode removeMode= AURA_REMOVE_BY_DEFAULT); void RemoveAuraFromStack(uint32 spellId, uint64 caster = NULL ,AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT); inline void RemoveAuraFromStack(AuraMap::iterator &iter,AuraRemoveMode removeMode); - void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler); + void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeller); void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer); void RemoveAurasDueToItemSpell(Item* castItem,uint32 spellId); void RemoveAurasByType(AuraType auraType, uint64 casterGUID = 0, Aura * except = NULL, bool negative = true, bool positive = true); |