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authormegamage <none@none>2009-04-21 13:58:08 -0500
committermegamage <none@none>2009-04-21 13:58:08 -0500
commit6c38623dfc917836c747293e3fff439432a169a1 (patch)
tree8f6c754982124231e618b44030e245b56a41d228 /src
parent787cd7fcb51df492769bd3594efb26891a4dbcd5 (diff)
*Fix broken threat mod auras. Now players can gain correct threat.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellAuras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index f928b8fd8bd..5a1648b82f7 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -3898,7 +3898,7 @@ void AuraEffect::HandleModThreat(bool apply, bool Real)
if(GetMiscValue() & int32(1<<x))
{
if(m_target->GetTypeId() == TYPEID_PLAYER)
- ApplyPercentModFloatVar(m_target->m_threatModifier[x], GetParentAura()->IsPositive() ? m_amount : -m_amount, apply);
+ ApplyPercentModFloatVar(m_target->m_threatModifier[x], m_amount, apply);
}
}
}