diff options
author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-02-16 18:53:44 +0100 |
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committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-02-16 18:53:44 +0100 |
commit | 6cfb5e13dc914fd4442891c460ffce5d36f8443f (patch) | |
tree | 95abcd1a2e3ca895b39335ff43c3bda02565a2af /src | |
parent | 166a2092fd086953e0679d19e9b7d959c902a9ea (diff) |
Core/Character: Rename engrish function
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/World/World.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 817a7682678..b12893ff65f 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -727,7 +727,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData) std::string IP_str = GetRemoteAddress(); sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %d, IP: %s deleted character: %s, GUID: %u, Level: %u", accountId, IP_str.c_str(), name.c_str(), GUID_LOPART(guid), level); sScriptMgr->OnPlayerDelete(guid); - sWorld->DeleteCharaceterNameData(GUID_LOPART(guid)); + sWorld->DeleteCharacterNameData(GUID_LOPART(guid)); if (sLog->ShouldLog(LOG_FILTER_PLAYER_DUMP, LOG_LEVEL_INFO)) // optimize GetPlayerDump call { diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 30021338c4e..b955af7d863 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -733,7 +733,7 @@ class World void AddCharacterNameData(uint32 guid, std::string const& name, uint8 gender, uint8 race, uint8 playerClass, uint8 level); void UpdateCharacterNameData(uint32 guid, std::string const& name, uint8 gender = GENDER_NONE, uint8 race = RACE_NONE); void UpdateCharacterNameDataLevel(uint32 guid, uint8 level); - void DeleteCharaceterNameData(uint32 guid) { _characterNameDataMap.erase(guid); } + void DeleteCharacterNameData(uint32 guid) { _characterNameDataMap.erase(guid); } bool HasCharacterNameData(uint32 guid) { return _characterNameDataMap.find(guid) != _characterNameDataMap.end(); } uint32 GetCleaningFlags() const { return m_CleaningFlags; } |