diff options
| author | n0n4m3 <none@none> | 2010-01-01 06:54:09 +0100 |
|---|---|---|
| committer | n0n4m3 <none@none> | 2010-01-01 06:54:09 +0100 |
| commit | 6d553237d5a175abb976e1a60715c9c7b0f0e738 (patch) | |
| tree | fda27ab23947edbf446fc1c41ec8e5249e6957aa /src | |
| parent | 682cc9e034093b4ea7c1b3628328e988c9c80b73 (diff) | |
Fixed spell Tundra Stalker, by Metaphysical.Drama.
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/bindings/scripts/scripts/northrend/borean_tundra.cpp | 2 | ||||
| -rw-r--r-- | src/game/Unit.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/bindings/scripts/scripts/northrend/borean_tundra.cpp b/src/bindings/scripts/scripts/northrend/borean_tundra.cpp index 88ec39d8bb4..99bc3527edb 100644 --- a/src/bindings/scripts/scripts/northrend/borean_tundra.cpp +++ b/src/bindings/scripts/scripts/northrend/borean_tundra.cpp @@ -2069,7 +2069,7 @@ void AddSC_borean_tundra() newscript->GetAI = &GetAI_npc_imprisoned_beryl_sorcerer; newscript->RegisterSelf(); - newscript = new Script; + newscript = new Script; newscript->Name = "npc_mootoo_the_younger"; newscript->GetAI = &GetAI_npc_mootoo_the_younger; newscript->pQuestAccept=&QuestAccept_npc_mootoo_the_younger; diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index a9dbcab3db6..568379b386b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -9545,7 +9545,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 else { // Frost Fever (target debuff) - if (pVictim->GetAura(SPELL_AURA_MOD_HASTE, SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DEATHKNIGHT, 0, 0, 0x2)) + if (pVictim->HasAura(55095)) DoneTotalMod *= ((*i)->GetAmount()+100.0f)/100.0f; break; } @@ -10688,7 +10688,7 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage, WeaponAttackType att else { // Frost Fever (target debuff) - if (pVictim->GetAura(SPELL_AURA_MOD_HASTE, SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DEATHKNIGHT, 0, 0, 0x2)) + if (pVictim->HasAura(55095)) DoneTotalMod *= ((*i)->GetAmount()+100.0f)/100.0f; } break; |
