diff options
author | Jeremy <Golrag@users.noreply.github.com> | 2024-01-01 23:33:25 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-01-01 23:33:25 +0100 |
commit | 6db980b69eed8275a9ffb474bae3ddbbd8cedfe9 (patch) | |
tree | e1d61e30d27fd88f301f6acff65efcae7dd6dd6c /src | |
parent | 9e22f4fa535d3c26fcb2a6ef7b8e923002f14d26 (diff) |
Core/Battlegrounds: Rework Alterac Valley (#29530)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp | 1567 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundAV.h | 1425 | ||||
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp | 108 |
4 files changed, 773 insertions, 2331 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp index 5c9e5ef48c5..ce5a1023858 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp @@ -21,6 +21,7 @@ #include "DB2Stores.h" #include "GameObject.h" #include "Log.h" +#include "Map.h" #include "MotionMaster.h" #include "ObjectMgr.h" #include "Player.h" @@ -34,36 +35,82 @@ enum AlteracValleyPvpStats PVP_STAT_SECONDARY_OBJECTIVES = 82 }; +enum AlteracValleyMisc +{ + NEAR_LOSE_POINTS = 140 +}; + +enum AlteracValleyHonorKillBonus +{ + HONOR_KILL_BONUS_BOSS = 4, + HONOR_KILL_BONUS_CAPTAIN = 3, + HONOR_KILL_BONUS_SURVIVING_TOWER = 2, + HONOR_KILL_BONUS_SURVIVING_CAPTAIN = 2, + HONOR_KILL_BONUS_DESTROY_TOWER = 3 +}; + +enum AlteracValleyReputationGains +{ + REP_GAIN_BOSS = 350, + REP_GAIN_CAPTAIN = 125, + REP_GAIN_DESTROY_TOWER = 12, + REP_GAIN_SURVIVING_TOWER = 12, + REP_GAIN_SURVIVING_CAPTAIN = 125 +}; + +enum AlteracValleyResourceLoss +{ + RESOURCE_LOSS_TOWER = -75, + RESOURCE_LOSS_CAPTAIN = -100 +}; + +enum AlteracValleySpells +{ + SPELL_COMPLETE_ALTERAC_VALLEY_QUEST = 23658, +}; + +enum AlteracValleyFactions +{ + FACTION_FROSTWOLF_CLAN = 729, + FACTION_STORMPIKE_GUARD = 730, +}; + BattlegroundAV::BattlegroundAV(BattlegroundTemplate const* battlegroundTemplate) : Battleground(battlegroundTemplate) { - BgObjects.resize(BG_AV_OBJECT_MAX); - BgCreatures.resize(AV_CPLACE_MAX + AsUnderlyingType(AV_STATICCPLACE_MAX)); + BgObjects.resize(0); + BgCreatures.resize(0); - for (uint8 i = 0; i < 2; i++) + _teamResources = { BG_AV_SCORE_INITIAL_POINTS, BG_AV_SCORE_INITIAL_POINTS }; + _isInformedNearVictory = { false, false }; + + for (uint8 i = 0; i < 2; i++) //forloop for both teams (it just make 0 == alliance and 1 == horde also for both mines 0=north 1=south { for (uint8 j = 0; j < 9; j++) m_Team_QuestStatus[i][j] = 0; - m_Team_Scores[i] = 0; - m_IsInformedNearVictory[i] = false; - m_CaptainAlive[i] = true; - m_CaptainBuffTimer[i] = 0; - m_Mine_Owner[i] = TEAM_OTHER; - m_Mine_PrevOwner[i] = 0; - m_Mine_Reclaim_Timer[i] = 0; + + _captainBuffTimer[i].Reset(120000 + urand(0, 4) * 60); //as far as i could see, the buff is randomly so i make 2minutes (thats the duration of the buff itself) + 0-4minutes @todo get the right times } - m_Mine_Timer = 0; + _mineInfo[uint8(AlteracValleyMine::North)] = { TEAM_OTHER, { AV_WS_IRONDEEP_MINE_OWNER, AV_WS_IRONDEEP_MINE_ALLIANCE_CONTROLLED, AV_WS_IRONDEEP_MINE_HORDE_CONTROLLED, AV_WS_IRONDEEP_MINE_TROGG_CONTROLLED, TEXT_IRONDEEP_MINE_ALLIANCE_TAKEN, TEXT_IRONDEEP_MINE_HORDE_TAKEN } }; + _mineInfo[uint8(AlteracValleyMine::South)] = { TEAM_OTHER, { AV_WS_COLDTOOTH_MINE_OWNER, AV_WS_COLDTOOTH_MINE_ALLIANCE_CONTROLLED, AV_WS_COLDTOOTH_MINE_HORDE_CONTROLLED, AV_WS_COLDTOOTH_MINE_KOBOLD_CONTROLLED, TEXT_COLDTOOTH_MINE_ALLIANCE_TAKEN, TEXT_COLDTOOTH_MINE_HORDE_TAKEN } }; + + for (BG_AV_Nodes i = BG_AV_NODES_FIRSTAID_STATION; i <= BG_AV_NODES_STONEHEART_GRAVE; ++i) //alliance graves + InitNode(i, ALLIANCE, false); + for (BG_AV_Nodes i = BG_AV_NODES_DUNBALDAR_SOUTH; i <= BG_AV_NODES_STONEHEART_BUNKER; ++i) //alliance towers + InitNode(i, ALLIANCE, true); + for (BG_AV_Nodes i = BG_AV_NODES_ICEBLOOD_GRAVE; i <= BG_AV_NODES_FROSTWOLF_HUT; ++i) //horde graves + InitNode(i, HORDE, false); + for (BG_AV_Nodes i = BG_AV_NODES_ICEBLOOD_TOWER; i <= BG_AV_NODES_FROSTWOLF_WTOWER; ++i) //horde towers + InitNode(i, HORDE, true); + InitNode(BG_AV_NODES_SNOWFALL_GRAVE, TEAM_OTHER, false); //give snowfall neutral owner - for (BG_AV_Nodes i = BG_AV_NODES_FIRSTAID_STATION; i < BG_AV_NODES_MAX; ++i) - InitNode(i, TEAM_OTHER, false); + _mineResourceTimer.Reset(BG_AV_MINE_RESOURCE_TIMER); StartMessageIds[BG_STARTING_EVENT_SECOND] = BG_AV_TEXT_START_ONE_MINUTE; StartMessageIds[BG_STARTING_EVENT_THIRD] = BG_AV_TEXT_START_HALF_MINUTE; StartMessageIds[BG_STARTING_EVENT_FOURTH] = BG_AV_TEXT_BATTLE_HAS_BEGUN; } -BattlegroundAV::~BattlegroundAV() { } - void BattlegroundAV::HandleKillPlayer(Player* player, Player* killer) { if (GetStatus() != STATUS_IN_PROGRESS) @@ -79,82 +126,80 @@ void BattlegroundAV::HandleKillUnit(Creature* unit, Unit* killer) if (GetStatus() != STATUS_IN_PROGRESS) return; - uint32 entry = unit->GetEntry(); - Player* killerPlayer = killer->GetCharmerOrOwnerPlayerOrPlayerItself(); - - /* - uint32 triggerSpawnID = 0; - if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_A_CAPTAIN][0]) - triggerSpawnID = AV_CPLACE_TRIGGER16; - else if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_A_BOSS][0]) - triggerSpawnID = AV_CPLACE_TRIGGER17; - else if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_H_CAPTAIN][0]) - triggerSpawnID = AV_CPLACE_TRIGGER18; - else if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_H_BOSS][0]) - triggerSpawnID = AV_CPLACE_TRIGGER19; - */ - if (entry == BG_AV_CreatureInfo[AV_NPC_A_BOSS]) - { - UpdateWorldState(AV_WS_VANDAAR_ALIVE, 0); - CastSpellOnTeam(23658, HORDE); //this is a spell which finishes a quest where a player has to kill the boss - RewardReputationToTeam(729, BG_AV_REP_BOSS, HORDE); - RewardHonorToTeam(GetBonusHonorFromKill(BG_AV_KILL_BOSS), HORDE); - EndBattleground(HORDE); - DelCreature(AV_CPLACE_TRIGGER17); - } - else if (entry == BG_AV_CreatureInfo[AV_NPC_H_BOSS]) - { - UpdateWorldState(AV_WS_DREKTHAR_ALIVE, 0); - CastSpellOnTeam(23658, ALLIANCE); //this is a spell which finishes a quest where a player has to kill the boss - RewardReputationToTeam(730, BG_AV_REP_BOSS, ALLIANCE); - RewardHonorToTeam(GetBonusHonorFromKill(BG_AV_KILL_BOSS), ALLIANCE); - EndBattleground(ALLIANCE); - DelCreature(AV_CPLACE_TRIGGER19); - } - else if (entry == BG_AV_CreatureInfo[AV_NPC_A_CAPTAIN]) + switch (unit->GetEntry()) { - if (!m_CaptainAlive[0]) + case BG_AV_CREATURE_VANNDAR: { - TC_LOG_ERROR("bg.battleground", "Killed a Captain twice, please report this bug, if you haven't done \".respawn\""); - return; + UpdateWorldState(AV_WS_VANDAAR_ALIVE, 0); + CastSpellOnTeam(SPELL_COMPLETE_ALTERAC_VALLEY_QUEST, HORDE); //this is a spell which finishes a quest where a player has to kill the boss + RewardReputationToTeam(FACTION_FROSTWOLF_CLAN, REP_GAIN_BOSS, HORDE); + RewardHonorToTeam(GetBonusHonorFromKill(HONOR_KILL_BONUS_BOSS), HORDE); + EndBattleground(HORDE); + break; } - m_CaptainAlive[0]=false; - UpdateWorldState(AV_WS_BALINDA_ALIVE, 0); - RewardReputationToTeam(729, BG_AV_REP_CAPTAIN, HORDE); - RewardHonorToTeam(GetBonusHonorFromKill(BG_AV_KILL_CAPTAIN), HORDE); - UpdateScore(ALLIANCE, (-1)*BG_AV_RES_CAPTAIN); - //spawn destroyed aura - for (uint8 i=0; i <= 9; i++) - SpawnBGObject(BG_AV_OBJECT_BURN_BUILDING_ALLIANCE+i, RESPAWN_IMMEDIATELY); - DelCreature(AV_CPLACE_TRIGGER16); - - if (Creature* herold = GetBGCreature(AV_CPLACE_HERALD)) - herold->AI()->Talk(TEXT_STORMPIKE_GENERAL_DEAD); - } - else if (entry == BG_AV_CreatureInfo[AV_NPC_H_CAPTAIN]) - { - if (!m_CaptainAlive[1]) + case BG_AV_CREATURE_DREKTHAR: + { + UpdateWorldState(AV_WS_DREKTHAR_ALIVE, 0); + CastSpellOnTeam(SPELL_COMPLETE_ALTERAC_VALLEY_QUEST, ALLIANCE); //this is a spell which finishes a quest where a player has to kill the boss + RewardReputationToTeam(FACTION_STORMPIKE_GUARD, REP_GAIN_BOSS, ALLIANCE); + RewardHonorToTeam(GetBonusHonorFromKill(HONOR_KILL_BONUS_BOSS), ALLIANCE); + EndBattleground(ALLIANCE); + break; + } + case BG_AV_CREATURE_BALINDA: + { + UpdateWorldState(AV_WS_BALINDA_ALIVE, 0); + RewardReputationToTeam(FACTION_FROSTWOLF_CLAN, REP_GAIN_CAPTAIN, HORDE); + RewardHonorToTeam(GetBonusHonorFromKill(HONOR_KILL_BONUS_CAPTAIN), HORDE); + UpdateScore(ALLIANCE, RESOURCE_LOSS_CAPTAIN); + if (Creature* herald = FindHerald("bg_av_herald_horde_win")) + herald->AI()->Talk(TEXT_STORMPIKE_GENERAL_DEAD); + break; + } + case BG_AV_CREATURE_GALVANGAR: + { + UpdateWorldState(AV_WS_GALVAGAR_ALIVE, 0); + RewardReputationToTeam(FACTION_STORMPIKE_GUARD, REP_GAIN_CAPTAIN, ALLIANCE); + RewardHonorToTeam(GetBonusHonorFromKill(HONOR_KILL_BONUS_CAPTAIN), ALLIANCE); + UpdateScore(HORDE, RESOURCE_LOSS_CAPTAIN); + if (Creature* herald = FindHerald("bg_av_herald_alliance_win")) + herald->AI()->Talk(TEXT_FROSTWOLF_GENERAL_DEAD); + break; + } + case BG_AV_CREATURE_MORLOCH: + { + // if mine is not owned by morloch, then nothing happens + if (_mineInfo[uint8(AlteracValleyMine::North)].Owner != TEAM_OTHER) + break; + + Team killerTeam = GetPlayerTeam(Coalesce<Unit>(killer->GetCharmerOrOwnerPlayerOrPlayerItself(), killer)->GetGUID()); + ChangeMineOwner(AlteracValleyMine::North, killerTeam); + break; + } + case BG_AV_CREATURE_TASKMASTER_SNIVVLE: + { + if (_mineInfo[uint8(AlteracValleyMine::South)].Owner != TEAM_OTHER) + break; + + Team killerTeam = GetPlayerTeam(Coalesce<Unit>(killer->GetCharmerOrOwnerPlayerOrPlayerItself(), killer)->GetGUID()); + ChangeMineOwner(AlteracValleyMine::South, killerTeam); + break; + } + case BG_AV_CREATURE_UMI_THORSON: + case BG_AV_CREATURE_KEETAR: { - TC_LOG_ERROR("bg.battleground", "Killed a Captain twice, please report this bug, if you haven't done \".respawn\""); - return; + Team killerTeam = GetPlayerTeam(Coalesce<Unit>(killer->GetCharmerOrOwnerPlayerOrPlayerItself(), killer)->GetGUID()); + ChangeMineOwner(AlteracValleyMine::North, killerTeam); + break; + } + case BG_AV_CREATURE_AGI_RUMBLESTOMP: + case BG_AV_CREATURE_MASHA_SWIFTCUT: + { + Team killerTeam = GetPlayerTeam(Coalesce<Unit>(killer->GetCharmerOrOwnerPlayerOrPlayerItself(), killer)->GetGUID()); + ChangeMineOwner(AlteracValleyMine::South, killerTeam); + break; } - m_CaptainAlive[1]=false; - UpdateWorldState(AV_WS_GALVAGAR_ALIVE, 0); - RewardReputationToTeam(730, BG_AV_REP_CAPTAIN, ALLIANCE); - RewardHonorToTeam(GetBonusHonorFromKill(BG_AV_KILL_CAPTAIN), ALLIANCE); - UpdateScore(HORDE, (-1)*BG_AV_RES_CAPTAIN); - //spawn destroyed aura - for (uint8 i=0; i <= 9; i++) - SpawnBGObject(BG_AV_OBJECT_BURN_BUILDING_HORDE+i, RESPAWN_IMMEDIATELY); - DelCreature(AV_CPLACE_TRIGGER18); - - if (Creature* herold = GetBGCreature(AV_CPLACE_HERALD)) - herold->AI()->Talk(TEXT_FROSTWOLF_GENERAL_DEAD); } - else if ((entry == BG_AV_CreatureInfo[AV_NPC_N_MINE_N_4] || entry == BG_AV_CreatureInfo[AV_NPC_N_MINE_A_4] || entry == BG_AV_CreatureInfo[AV_NPC_N_MINE_H_4]) && killerPlayer) - ChangeMineOwner(AV_NORTH_MINE, GetPlayerTeam(killerPlayer->GetGUID())); - else if ((entry == BG_AV_CreatureInfo[AV_NPC_S_MINE_N_4] || entry == BG_AV_CreatureInfo[AV_NPC_S_MINE_A_4] || entry == BG_AV_CreatureInfo[AV_NPC_S_MINE_H_4]) && killerPlayer) - ChangeMineOwner(AV_SOUTH_MINE, GetPlayerTeam(killerPlayer->GetGUID())); } void BattlegroundAV::HandleQuestComplete(uint32 questid, Player* player) @@ -162,7 +207,7 @@ void BattlegroundAV::HandleQuestComplete(uint32 questid, Player* player) if (GetStatus() != STATUS_IN_PROGRESS) return;//maybe we should log this, cause this must be a cheater or a big bug Team team = GetPlayerTeam(player->GetGUID()); - uint8 teamIndex = GetTeamIndexByTeamId(team); + TeamId teamIndex = GetTeamIndexByTeamId(team); /// @todo add reputation, events (including quest not available anymore, next quest available, go/npc de/spawning)and maybe honor TC_LOG_DEBUG("bg.battleground", "BG_AV Quest {} completed", questid); switch (questid) @@ -171,18 +216,7 @@ void BattlegroundAV::HandleQuestComplete(uint32 questid, Player* player) case AV_QUEST_A_SCRAPS2: case AV_QUEST_H_SCRAPS1: case AV_QUEST_H_SCRAPS2: - m_Team_QuestStatus[teamIndex][0]+=20; - if (m_Team_QuestStatus[teamIndex][0] == 500 || m_Team_QuestStatus[teamIndex][0] == 1000 || m_Team_QuestStatus[teamIndex][0] == 1500) //25, 50, 75 turn ins - { - TC_LOG_DEBUG("bg.battleground", "BG_AV Quest {} completed starting with unit upgrading..", questid); - for (BG_AV_Nodes i = BG_AV_NODES_FIRSTAID_STATION; i <= BG_AV_NODES_FROSTWOLF_HUT; ++i) - if (m_Nodes[i].Owner == team && m_Nodes[i].State == POINT_CONTROLED) - { - DePopulateNode(i); - PopulateNode(i); - //maybe this is bad, because it will instantly respawn all creatures on every grave.. - } - } + m_Team_QuestStatus[teamIndex][0] += 20; break; case AV_QUEST_A_COMMANDER1: case AV_QUEST_H_COMMANDER1: @@ -258,230 +292,145 @@ void BattlegroundAV::HandleQuestComplete(uint32 questid, Player* player) break; default: TC_LOG_DEBUG("bg.battleground", "BG_AV Quest {} completed but is not interesting at all", questid); - return; //was no interesting quest at all break; } } void BattlegroundAV::UpdateScore(Team team, int16 points) -{ //note: to remove reinforcementpoints points must be negative, for adding reinforcements points must be positive +{ ASSERT(team == ALLIANCE || team == HORDE); - uint8 teamindex = GetTeamIndexByTeamId(team); //0=ally 1=horde - m_Team_Scores[teamindex] += points; + TeamId teamindex = GetTeamIndexByTeamId(team); + _teamResources[teamindex] += points; - UpdateWorldState(teamindex == TEAM_HORDE ? AV_WS_HORDE_REINFORCEMENTS : AV_WS_ALLIANCE_REINFORCEMENTS, m_Team_Scores[teamindex]); + UpdateWorldState(teamindex == TEAM_HORDE ? AV_WS_HORDE_REINFORCEMENTS : AV_WS_ALLIANCE_REINFORCEMENTS, _teamResources[teamindex]); if (points < 0) { - if (m_Team_Scores[teamindex] < 1) + if (_teamResources[teamindex] < 1) { - m_Team_Scores[teamindex] = 0; + _teamResources[teamindex] = 0; EndBattleground(teamindex == TEAM_HORDE ? ALLIANCE : HORDE); } - else if (!m_IsInformedNearVictory[teamindex] && m_Team_Scores[teamindex] < SEND_MSG_NEAR_LOSE) + else if (!_isInformedNearVictory[teamindex] && _teamResources[teamindex] < NEAR_LOSE_POINTS) { if (teamindex == TEAM_ALLIANCE) SendBroadcastText(BG_AV_TEXT_ALLIANCE_NEAR_LOSE, CHAT_MSG_BG_SYSTEM_ALLIANCE); else SendBroadcastText(BG_AV_TEXT_HORDE_NEAR_LOSE, CHAT_MSG_BG_SYSTEM_HORDE); PlaySoundToAll(AV_SOUND_NEAR_VICTORY); - m_IsInformedNearVictory[teamindex] = true; + _isInformedNearVictory[teamindex] = true; } } } -Creature* BattlegroundAV::AddAVCreature(uint16 cinfoid, uint16 type) +void BattlegroundAV::PostUpdateImpl(uint32 diff) { - bool isStatic = false; - Creature* creature = nullptr; - ASSERT(type < AV_CPLACE_MAX + AsUnderlyingType(AV_STATICCPLACE_MAX)); - if (type >= AV_CPLACE_MAX) //static - { - type -= AV_CPLACE_MAX; - cinfoid = uint16(BG_AV_StaticCreaturePos[type][4]); - creature = AddCreature(BG_AV_StaticCreatureInfo[cinfoid], - type + AV_CPLACE_MAX, - BG_AV_StaticCreaturePos[type][0], - BG_AV_StaticCreaturePos[type][1], - BG_AV_StaticCreaturePos[type][2], - BG_AV_StaticCreaturePos[type][3]); - isStatic = true; - } - else - { - creature = AddCreature(BG_AV_CreatureInfo[cinfoid], type, BG_AV_CreaturePos[type]); - } - if (!creature) - return nullptr; - if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_A_CAPTAIN] || creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_H_CAPTAIN]) - creature->SetRespawnDelay(RESPAWN_ONE_DAY); /// @todo look if this can be done by database + also add this for the wingcommanders + if (GetStatus() != STATUS_IN_PROGRESS) + return; - if ((isStatic && cinfoid >= 10 && cinfoid <= 14) || (!isStatic && (cinfoid <= AV_NPC_A_GRAVEDEFENSE3 || (cinfoid >= AV_NPC_H_GRAVEDEFENSE0 && cinfoid <= AV_NPC_H_GRAVEDEFENSE3)))) + _mineResourceTimer.Update(diff); + if (_mineResourceTimer.Passed()) { - if (!isStatic && (cinfoid <= AV_NPC_A_GRAVEDEFENSE3 || (cinfoid >= AV_NPC_H_GRAVEDEFENSE0 && cinfoid <= AV_NPC_H_GRAVEDEFENSE3))) + for (AlteracValleyMineInfo const& info : _mineInfo) { - CreatureData &data = sObjectMgr->NewOrExistCreatureData(creature->GetSpawnId()); - data.spawnGroupData = sObjectMgr->GetDefaultSpawnGroup(); - data.wander_distance = 5; - } - //else wander_distance will be 15, so creatures move maximum=10 - //creature->SetDefaultMovementType(RANDOM_MOTION_TYPE); - creature->GetMotionMaster()->Initialize(); - creature->setDeathState(JUST_DIED); - creature->Respawn(); - /// @todo find a way to add a motionmaster without killing the creature (i - //just copied this code from a gm-command - } + if (info.Owner == TEAM_OTHER) + continue; - uint32 triggerSpawnID = 0; - uint32 newFaction = 0; - if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_A_CAPTAIN]) - { - triggerSpawnID = AV_CPLACE_TRIGGER16; - newFaction = 84; - } - else if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_A_BOSS]) - { - triggerSpawnID = AV_CPLACE_TRIGGER17; - newFaction = 84; - } - else if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_H_CAPTAIN]) - { - triggerSpawnID = AV_CPLACE_TRIGGER18; - newFaction = 83; - } - else if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_H_BOSS]) - { - triggerSpawnID = AV_CPLACE_TRIGGER19; - newFaction = 83; - } - if (triggerSpawnID && newFaction) - { - if (Creature* trigger = AddCreature(WORLD_TRIGGER, triggerSpawnID, BG_AV_CreaturePos[triggerSpawnID])) - { - trigger->SetFaction(newFaction); - trigger->CastSpell(trigger, SPELL_HONORABLE_DEFENDER_25Y, false); + UpdateScore(info.Owner, 1); } - } - return creature; -} + _mineResourceTimer.Reset(BG_AV_MINE_RESOURCE_TIMER); + } -void BattlegroundAV::PostUpdateImpl(uint32 diff) -{ - if (GetStatus() == STATUS_IN_PROGRESS) + for (uint8 i = TEAM_ALLIANCE; i <= TEAM_HORDE; i++) { - for (uint8 i=0; i <= 1; i++)//0=alliance, 1=horde + if (!IsCaptainAlive(TeamId(i))) + continue; + + _captainBuffTimer[i].Update(diff); + if (_captainBuffTimer[i].Passed()) { - if (!m_CaptainAlive[i]) - continue; - if (m_CaptainBuffTimer[i] > diff) - m_CaptainBuffTimer[i] -= diff; - else + if (i == 0) { - if (i == 0) - { - CastSpellOnTeam(AV_BUFF_A_CAPTAIN, ALLIANCE); - if (Creature* creature = GetBGCreature(AV_CPLACE_MAX + 61)) - creature->AI()->DoAction(ACTION_BUFF_YELL); - } - else - { - CastSpellOnTeam(AV_BUFF_H_CAPTAIN, HORDE); - if (Creature* creature = GetBGCreature(AV_CPLACE_MAX + 59)) - creature->AI()->DoAction(ACTION_BUFF_YELL); - } - m_CaptainBuffTimer[i] = 120000 + urand(0, 4)* 60000; //as far as i could see, the buff is randomly so i make 2minutes (thats the duration of the buff itself) + 0-4minutes @todo get the right times + CastSpellOnTeam(AV_BUFF_A_CAPTAIN, ALLIANCE); + if (Creature* creature = GetBgMap()->GetCreature(_balindaGUID)) + creature->AI()->DoAction(ACTION_BUFF_YELL); } - } - //add points from mine owning, and look if he neutral team wanrts to reclaim the mine - m_Mine_Timer -=diff; - for (uint8 mine=0; mine <2; mine++) - { - if (m_Mine_Owner[mine] == ALLIANCE || m_Mine_Owner[mine] == HORDE) + else { - if (m_Mine_Timer <= 0) - UpdateScore(m_Mine_Owner[mine], 1); - - if (m_Mine_Reclaim_Timer[mine] > diff) - m_Mine_Reclaim_Timer[mine] -= diff; - else{ //we don't need to set this timer to 0 cause this codepart wont get called when this thing is 0 - ChangeMineOwner(mine, TEAM_OTHER); - } + CastSpellOnTeam(AV_BUFF_H_CAPTAIN, HORDE); + if (Creature* creature = GetBgMap()->GetCreature(_galvangarGUID)) + creature->AI()->DoAction(ACTION_BUFF_YELL); } - } - if (m_Mine_Timer <= 0) - m_Mine_Timer = AV_MINE_TICK_TIMER; //this is at the end, cause we need to update both mines - //looks for all timers of the nodes and destroy the building (for graveyards the building wont get destroyed, it goes just to the other team - for (BG_AV_Nodes i = BG_AV_NODES_FIRSTAID_STATION; i < BG_AV_NODES_MAX; ++i) - if (m_Nodes[i].State == POINT_ASSAULTED) //maybe remove this - { - if (m_Nodes[i].Timer > diff) - m_Nodes[i].Timer -= diff; - else - EventPlayerDestroyedPoint(i); - } + _captainBuffTimer[i].Reset(120000 + urand(0, 4) * 60000); //as far as i could see, the buff is randomly so i make 2minutes (thats the duration of the buff itself) + 0-4minutes @todo get the right times + } } } -void BattlegroundAV::StartingEventCloseDoors() +bool BattlegroundAV::IsCaptainAlive(TeamId teamId) const { - DoorClose(BG_AV_OBJECT_DOOR_A); - DoorClose(BG_AV_OBJECT_DOOR_H); + if (teamId == TEAM_HORDE) + return GetBgMap()->GetWorldStateValue(AV_WS_GALVAGAR_ALIVE) == 1; + else if (teamId == TEAM_ALLIANCE) + return GetBgMap()->GetWorldStateValue(AV_WS_BALINDA_ALIVE) == 1; + + return false; } void BattlegroundAV::StartingEventOpenDoors() { TC_LOG_DEBUG("bg.battleground", "BG_AV: start spawning mine stuff"); - for (uint16 i= BG_AV_OBJECT_MINE_SUPPLY_N_MIN; i <= BG_AV_OBJECT_MINE_SUPPLY_N_MAX; i++) - SpawnBGObject(i, RESPAWN_IMMEDIATELY); - for (uint16 i= BG_AV_OBJECT_MINE_SUPPLY_S_MIN; i <= BG_AV_OBJECT_MINE_SUPPLY_S_MAX; i++) - SpawnBGObject(i, RESPAWN_IMMEDIATELY); - for (uint8 mine = AV_NORTH_MINE; mine <= AV_SOUTH_MINE; mine++) //mine population - ChangeMineOwner(mine, TEAM_OTHER, true); UpdateWorldState(AV_WS_SHOW_HORDE_REINFORCEMENTS, 1); UpdateWorldState(AV_WS_SHOW_ALLIANCE_REINFORCEMENTS, 1); - DoorOpen(BG_AV_OBJECT_DOOR_H); - DoorOpen(BG_AV_OBJECT_DOOR_A); - // Achievement: The Alterac Blitz TriggerGameEvent(BG_AV_EVENT_START_BATTLE); + + for (ObjectGuid const& guid : _doorGUIDs) + { + if (GameObject* gameObject = GetBgMap()->GetGameObject(guid)) + { + gameObject->UseDoorOrButton(); + Seconds delay = gameObject->GetEntry() == BG_AV_GHOST_GATE ? 0s : 3s; + gameObject->DespawnOrUnsummon(delay); + } + } } void BattlegroundAV::EndBattleground(Team winner) { //calculate bonuskills for both teams: //first towers: - uint8 kills[2] = {0, 0}; // 0 = Alliance 1 = Horde - uint8 rep[2] = {0, 0}; // 0 = Alliance 1 = Horde + std::array<uint8, PVP_TEAMS_COUNT> kills = { 0, 0 }; + std::array<uint8, PVP_TEAMS_COUNT> rep = { 0, 0 }; + for (BG_AV_Nodes i = BG_AV_NODES_DUNBALDAR_SOUTH; i <= BG_AV_NODES_FROSTWOLF_WTOWER; ++i) { - if (m_Nodes[i].State == POINT_CONTROLED) + if (_nodes[i].State == POINT_CONTROLED) + { + if (_nodes[i].Owner == ALLIANCE) + { + rep[TEAM_ALLIANCE] += REP_GAIN_SURVIVING_TOWER; + kills[TEAM_ALLIANCE] += HONOR_KILL_BONUS_SURVIVING_TOWER; + } + else { - if (m_Nodes[i].Owner == ALLIANCE) - { - rep[0] += BG_AV_REP_SURVIVING_TOWER; - kills[0] += BG_AV_KILL_SURVIVING_TOWER; - } - else - { - rep[0] += BG_AV_KILL_SURVIVING_TOWER; - kills[1] += BG_AV_KILL_SURVIVING_TOWER; - } + rep[TEAM_HORDE] += REP_GAIN_SURVIVING_TOWER; + kills[TEAM_HORDE] += HONOR_KILL_BONUS_SURVIVING_TOWER; } + } } - for (int i = TEAM_ALLIANCE; i <= TEAM_HORDE; ++i) + for (uint8 i = TEAM_ALLIANCE; i <= TEAM_HORDE; ++i) { - if (m_CaptainAlive[i]) + if (IsCaptainAlive(TeamId(i))) { - kills[i] += BG_AV_KILL_SURVIVING_CAPTAIN; - rep[i] += BG_AV_REP_SURVIVING_CAPTAIN; + kills[i] += HONOR_KILL_BONUS_SURVIVING_CAPTAIN; + rep[i] += REP_GAIN_SURVIVING_CAPTAIN; } if (rep[i] != 0) - RewardReputationToTeam(i == 0 ? 730 : 729, rep[i], i == 0 ? ALLIANCE : HORDE); + RewardReputationToTeam(i == 0 ? FACTION_STORMPIKE_GUARD : FACTION_FROSTWOLF_CLAN, rep[i], i == 0 ? ALLIANCE : HORDE); if (kills[i] != 0) RewardHonorToTeam(GetBonusHonorFromKill(kills[i]), i == 0 ? ALLIANCE : HORDE); } @@ -492,15 +441,13 @@ void BattlegroundAV::EndBattleground(Team winner) void BattlegroundAV::RemovePlayer(Player* player, ObjectGuid /*guid*/, uint32 /*team*/) { - if (!player) + if (!player) { TC_LOG_ERROR("bg.battleground", "bg_AV no player at remove"); return; } /// @todo search more buffs player->RemoveAurasDueToSpell(AV_BUFF_ARMOR); - player->RemoveAurasDueToSpell(AV_BUFF_A_CAPTAIN); - player->RemoveAurasDueToSpell(AV_BUFF_H_CAPTAIN); } void BattlegroundAV::HandleAreaTrigger(Player* player, uint32 trigger, bool entered) @@ -529,312 +476,226 @@ void BattlegroundAV::HandleAreaTrigger(Player* player, uint32 trigger, bool ente } } -void BattlegroundAV::EventPlayerDestroyedPoint(BG_AV_Nodes node) +void BattlegroundAV::EventPlayerDestroyedPoint(GameObject* gameobject) { - uint32 object = GetObjectThroughNode(node); - TC_LOG_DEBUG("bg.battleground", "bg_av: player destroyed point node {} object {}", node, object); + if (!gameobject) + return; - //despawn banner - SpawnBGObject(object, RESPAWN_ONE_DAY); + BG_AV_Nodes node = GetNodeThroughObject(gameobject->GetEntry()); DestroyNode(node); UpdateNodeWorldState(node); - Team owner = m_Nodes[node].Owner; + Team owner = _nodes[node].Owner; if (IsTower(node)) { - uint8 tmp = node-BG_AV_NODES_DUNBALDAR_SOUTH; - //despawn marshal - if (!BgCreatures[AV_CPLACE_A_MARSHAL_SOUTH + tmp].IsEmpty()) - DelCreature(AV_CPLACE_A_MARSHAL_SOUTH + tmp); - else - TC_LOG_ERROR("bg.battleground", "BG_AV: playerdestroyedpoint: marshal {} doesn't exist", AV_CPLACE_A_MARSHAL_SOUTH + tmp); - //spawn destroyed aura - for (uint8 i=0; i <= 9; i++) - SpawnBGObject(BG_AV_OBJECT_BURN_DUNBALDAR_SOUTH + i + (tmp * 10), RESPAWN_IMMEDIATELY); + UpdateScore((owner == ALLIANCE) ? HORDE : ALLIANCE, RESOURCE_LOSS_TOWER); + RewardReputationToTeam(owner == ALLIANCE ? FACTION_STORMPIKE_GUARD : FACTION_FROSTWOLF_CLAN, REP_GAIN_DESTROY_TOWER, owner); + RewardHonorToTeam(GetBonusHonorFromKill(HONOR_KILL_BONUS_DESTROY_TOWER), owner); + } - UpdateScore((owner == ALLIANCE) ? HORDE : ALLIANCE, -1 * BG_AV_RES_TOWER); - RewardReputationToTeam(owner == ALLIANCE ? 730 : 729, BG_AV_REP_TOWER, owner); - RewardHonorToTeam(GetBonusHonorFromKill(BG_AV_KILL_TOWER), owner); + if (StaticNodeInfo const* nodeInfo = GetStaticNodeInfo(node)) + if (Creature* herald = FindHerald(nodeInfo->StringIds.HordeOrDestroy)) + herald->AI()->Talk(owner == ALLIANCE ? nodeInfo->TextIds.AllianceCapture : nodeInfo->TextIds.HordeCapture); - SpawnBGObject(BG_AV_OBJECT_TAURA_A_DUNBALDAR_SOUTH + uint32(GetTeamIndexByTeamId(owner)) + (2 * tmp), RESPAWN_ONE_DAY); - SpawnBGObject(BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH + uint32(GetTeamIndexByTeamId(owner)) + (2 * tmp), RESPAWN_ONE_DAY); - } - else + GetBgMap()->UpdateSpawnGroupConditions(); +} + +void BattlegroundAV::DoAction(uint32 actionId, WorldObject* source, WorldObject* target) +{ + switch (actionId) { - if (owner == ALLIANCE) - SpawnBGObject(object-11, RESPAWN_IMMEDIATELY); - else - SpawnBGObject(object+11, RESPAWN_IMMEDIATELY); - SpawnBGObject(BG_AV_OBJECT_AURA_N_FIRSTAID_STATION + 3 * node, RESPAWN_ONE_DAY); - SpawnBGObject(BG_AV_OBJECT_AURA_A_FIRSTAID_STATION + uint32(GetTeamIndexByTeamId(owner)) + 3 * node, RESPAWN_IMMEDIATELY); - PopulateNode(node); - if (node == BG_AV_NODES_SNOWFALL_GRAVE) //snowfall eyecandy - { - for (uint8 i = 0; i < 4; i++) - { - SpawnBGObject(((owner == ALLIANCE)?BG_AV_OBJECT_SNOW_EYECANDY_PA : BG_AV_OBJECT_SNOW_EYECANDY_PH)+i, RESPAWN_ONE_DAY); - SpawnBGObject(((owner == ALLIANCE)?BG_AV_OBJECT_SNOW_EYECANDY_A : BG_AV_OBJECT_SNOW_EYECANDY_H)+i, RESPAWN_IMMEDIATELY); - } - } + case ACTION_AV_CAPTURE_CAPTURABLE_OBJECT: + EventPlayerDestroyedPoint(source->ToGameObject()); + break; + case ACTION_AV_INTERACT_CAPTURABLE_OBJECT: + if (target && source && source->IsPlayer()) + HandleInteractCapturableObject(source->ToPlayer(), target->ToGameObject()); + break; + default: + TC_LOG_ERROR("bg.battleground", "BattlegroundAV::DoAction: {}. Unhandled action.", actionId); + break; } - - if (StaticNodeInfo const* nodeInfo = GetStaticNodeInfo(node)) - if (Creature* herold = GetBGCreature(AV_CPLACE_HERALD)) - herold->AI()->Talk(owner == ALLIANCE ? nodeInfo->TextIds.AllianceCapture : nodeInfo->TextIds.HordeCapture); } -void BattlegroundAV::ChangeMineOwner(uint8 mine, Team team, bool initial) +void BattlegroundAV::ChangeMineOwner(AlteracValleyMine mine, Team team, bool initial) { - // mine=0 northmine mine=1 southmin - // changing the owner results in setting respawntim to infinite for current creatures, - // spawning new mine owners creatures and changing the chest-objects so that the current owning team can use them - ASSERT(mine == AV_NORTH_MINE || mine == AV_SOUTH_MINE); if (team != ALLIANCE && team != HORDE) team = TEAM_OTHER; - if (m_Mine_Owner[mine] == team && !initial) - return; - m_Mine_PrevOwner[mine] = m_Mine_Owner[mine]; - m_Mine_Owner[mine] = team; - - if (!initial) - { - TC_LOG_DEBUG("bg.battleground", "bg_av depopulating mine {} (0=north, 1=south)", mine); - if (mine == AV_SOUTH_MINE) - for (uint16 i=AV_CPLACE_MINE_S_S_MIN; i <= AV_CPLACE_MINE_S_S_MAX; i++) - if (!BgCreatures[i].IsEmpty()) - DelCreature(i); /// @todo just set the respawntime to 999999 - for (uint16 i=((mine == AV_NORTH_MINE)?AV_CPLACE_MINE_N_1_MIN:AV_CPLACE_MINE_S_1_MIN); i <= ((mine == AV_NORTH_MINE)?AV_CPLACE_MINE_N_3:AV_CPLACE_MINE_S_3); i++) - if (!BgCreatures[i].IsEmpty()) - DelCreature(i); /// @todo here also - } - SendMineWorldStates(mine); - - TC_LOG_DEBUG("bg.battleground", "bg_av populating mine {} (0=north, 1=south)", mine); - uint16 miner; - //also neutral team exists.. after a big time, the neutral team tries to conquer the mine - if (mine == AV_NORTH_MINE) - { - if (team == ALLIANCE) - miner = AV_NPC_N_MINE_A_1; - else if (team == HORDE) - miner = AV_NPC_N_MINE_H_1; - else - miner = AV_NPC_N_MINE_N_1; - } - else - { - uint16 cinfo; - if (team == ALLIANCE) - miner = AV_NPC_S_MINE_A_1; - else if (team == HORDE) - miner = AV_NPC_S_MINE_H_1; - else - miner = AV_NPC_S_MINE_N_1; - //vermin - TC_LOG_DEBUG("bg.battleground", "spawning vermin"); - if (team == ALLIANCE) - cinfo = AV_NPC_S_MINE_A_3; - else if (team == HORDE) - cinfo = AV_NPC_S_MINE_H_3; - else - cinfo = AV_NPC_S_MINE_N_S; - for (uint16 i=AV_CPLACE_MINE_S_S_MIN; i <= AV_CPLACE_MINE_S_S_MAX; i++) - AddAVCreature(cinfo, i); - } - for (uint16 i=((mine == AV_NORTH_MINE)?AV_CPLACE_MINE_N_1_MIN:AV_CPLACE_MINE_S_1_MIN); i <= ((mine == AV_NORTH_MINE)?AV_CPLACE_MINE_N_1_MAX:AV_CPLACE_MINE_S_1_MAX); i++) - AddAVCreature(miner, i); - //the next chooses randomly between 2 cretures - for (uint16 i=((mine == AV_NORTH_MINE)?AV_CPLACE_MINE_N_2_MIN:AV_CPLACE_MINE_S_2_MIN); i <= ((mine == AV_NORTH_MINE)?AV_CPLACE_MINE_N_2_MAX:AV_CPLACE_MINE_S_2_MAX); i++) - AddAVCreature(miner+(urand(1, 2)), i); - AddAVCreature(miner+3, (mine == AV_NORTH_MINE)?AV_CPLACE_MINE_N_3:AV_CPLACE_MINE_S_3); - - if (team == ALLIANCE || team == HORDE) - { - m_Mine_Reclaim_Timer[mine]=AV_MINE_RECLAIM_TIMER; + AlteracValleyMineInfo& mineInfo = _mineInfo[uint8(mine)]; - if (Creature* herold = GetBGCreature(AV_CPLACE_HERALD)) - { - if (mine == AV_NORTH_MINE) - herold->AI()->Talk(team == ALLIANCE ? TEXT_IRONDEEP_MINE_ALLIANCE_TAKEN : TEXT_IRONDEEP_MINE_HORDE_TAKEN); - else if (mine == AV_SOUTH_MINE) - herold->AI()->Talk(team == ALLIANCE ? TEXT_COLDTOOTH_MINE_ALLIANCE_TAKEN : TEXT_COLDTOOTH_MINE_HORDE_TAKEN); - } - } - else - { - if (mine == AV_SOUTH_MINE) //i think this gets called all the time - { - if (Creature* creature = GetBGCreature(AV_CPLACE_MINE_S_3)) - creature->AI()->Talk(TEXT_SNIVVLE_RANDOM); - } - } - return; -} + if (mineInfo.Owner == team && !initial) + return; -bool BattlegroundAV::CanActivateGO(int32 GOId, uint32 team) const -{ - if (GOId == BG_AV_OBJECTID_MINE_N) - return (m_Mine_Owner[AV_NORTH_MINE] == Team(team)); - if (GOId == BG_AV_OBJECTID_MINE_S) - return (m_Mine_Owner[AV_SOUTH_MINE] == Team(team)); - return true; //cause it's no mine'object it is ok if this is true -} + mineInfo.Owner = team; -void BattlegroundAV::PopulateNode(BG_AV_Nodes node) -{ - Team owner = m_Nodes[node].Owner; - ASSERT(owner); + SendMineWorldStates(mine); - uint32 c_place = AV_CPLACE_DEFENSE_STORM_AID + (4 * node); - uint32 creatureid; - if (IsTower(node)) - creatureid=(owner == ALLIANCE)?AV_NPC_A_TOWERDEFENSE:AV_NPC_H_TOWERDEFENSE; - else - { - uint8 team2 = GetTeamIndexByTeamId(owner); - if (m_Team_QuestStatus[team2][0] < 500) - creatureid = (owner == ALLIANCE)? AV_NPC_A_GRAVEDEFENSE0 : AV_NPC_H_GRAVEDEFENSE0; - else if (m_Team_QuestStatus[team2][0] < 1000) - creatureid = (owner == ALLIANCE)? AV_NPC_A_GRAVEDEFENSE1 : AV_NPC_H_GRAVEDEFENSE1; - else if (m_Team_QuestStatus[team2][0] < 1500) - creatureid = (owner == ALLIANCE)? AV_NPC_A_GRAVEDEFENSE2 : AV_NPC_H_GRAVEDEFENSE2; - else - creatureid = (owner == ALLIANCE)? AV_NPC_A_GRAVEDEFENSE3 : AV_NPC_H_GRAVEDEFENSE3; - //spiritguide - if (!BgCreatures[node].IsEmpty()) - DelCreature(node); - if (!AddSpiritGuide(node, BG_AV_CreaturePos[node], GetTeamIndexByTeamId(owner))) - TC_LOG_ERROR("bg.battleground", "AV: couldn't spawn spiritguide at node {}", node); - } - for (uint8 i=0; i<4; i++) - AddAVCreature(creatureid, c_place+i); + uint8 textId = team == ALLIANCE ? mineInfo.StaticInfo.TextIdAlliance : mineInfo.StaticInfo.TextIdHorde; - if (node >= BG_AV_NODES_MAX)//fail safe - return; - Creature* trigger = GetBGCreature(node + 302, false);//0-302 other creatures - if (!trigger) - { - trigger = AddCreature(WORLD_TRIGGER, - node + 302, - BG_AV_CreaturePos[node + 302], - GetTeamIndexByTeamId(owner)); - } + std::string stringId = team == ALLIANCE ? "bg_av_herald_mine_alliance" : "bg_av_herald_mine_horde"; - //add bonus honor aura trigger creature when node is accupied - //cast bonus aura (+50% honor in 25yards) - //aura should only apply to players who have accupied the node, set correct faction for trigger - if (trigger) - { - if (owner != ALLIANCE && owner != HORDE)//node can be neutral, remove trigger - { - DelCreature(node + 302); - return; - } - trigger->SetFaction(owner == ALLIANCE ? FACTION_ALLIANCE_GENERIC : FACTION_HORDE_GENERIC); - trigger->CastSpell(trigger, SPELL_HONORABLE_DEFENDER_25Y, false); - } -} -void BattlegroundAV::DePopulateNode(BG_AV_Nodes node) -{ - uint32 c_place = AV_CPLACE_DEFENSE_STORM_AID + (4 * node); - for (uint8 i = 0; i < 4; i++) - if (!BgCreatures[c_place + i].IsEmpty()) - DelCreature(c_place + i); - //spiritguide - if (!IsTower(node) && !BgCreatures[node].IsEmpty()) - DelCreature(node); - - //remove bonus honor aura trigger creature when node is lost - if (node < BG_AV_NODES_MAX)//fail safe - DelCreature(node + 302);//NULL checks are in DelCreature! 0-302 spirit guides + if (Creature* herald = FindHerald(stringId)) + herald->AI()->Talk(textId); } BG_AV_Nodes BattlegroundAV::GetNodeThroughObject(uint32 object) { - TC_LOG_DEBUG("bg.battleground", "bg_AV getnodethroughobject {}", object); - if (object <= BG_AV_OBJECT_FLAG_A_STONEHEART_BUNKER) - return BG_AV_Nodes(object); - if (object <= BG_AV_OBJECT_FLAG_C_A_FROSTWOLF_HUT) - return BG_AV_Nodes(object - 11); - if (object <= BG_AV_OBJECT_FLAG_C_A_FROSTWOLF_WTOWER) - return BG_AV_Nodes(object - 7); - if (object <= BG_AV_OBJECT_FLAG_C_H_STONEHEART_BUNKER) - return BG_AV_Nodes(object -22); - if (object <= BG_AV_OBJECT_FLAG_H_FROSTWOLF_HUT) - return BG_AV_Nodes(object - 33); - if (object <= BG_AV_OBJECT_FLAG_H_FROSTWOLF_WTOWER) - return BG_AV_Nodes(object - 29); - if (object == BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE) - return BG_AV_NODES_SNOWFALL_GRAVE; - TC_LOG_ERROR("bg.battleground", "BattlegroundAV: ERROR! GetPlace got a wrong object :("); - ABORT(); - return BG_AV_Nodes(0); -} - -uint32 BattlegroundAV::GetObjectThroughNode(BG_AV_Nodes node) -{ //this function is the counterpart to GetNodeThroughObject() - TC_LOG_DEBUG("bg.battleground", "bg_AV GetObjectThroughNode {}", node); - if (m_Nodes[node].Owner == ALLIANCE) - { - if (m_Nodes[node].State == POINT_ASSAULTED) - { - if (node <= BG_AV_NODES_FROSTWOLF_HUT) - return node+11; - if (node >= BG_AV_NODES_ICEBLOOD_TOWER && node <= BG_AV_NODES_FROSTWOLF_WTOWER) - return node+7; - } - else if (m_Nodes[node].State == POINT_CONTROLED) - if (node <= BG_AV_NODES_STONEHEART_BUNKER) - return node; - } - else if (m_Nodes[node].Owner == HORDE) - { - if (m_Nodes[node].State == POINT_ASSAULTED) - { - if (node <= BG_AV_NODES_STONEHEART_BUNKER) - return node+22; - } - else if (m_Nodes[node].State == POINT_CONTROLED) - { - if (node <= BG_AV_NODES_FROSTWOLF_HUT) - return node+33; - if (node >= BG_AV_NODES_ICEBLOOD_TOWER && node <= BG_AV_NODES_FROSTWOLF_WTOWER) - return node+29; - } + switch (object) + { + case BG_AV_OBJECTID_AID_STATION_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_AID_STATION_HORDE_CONTESTED: + case BG_AV_OBJECTID_AID_STATION_HORDE_CONTROLLED: + case BG_AV_OBJECTID_AID_STATION_ALLIANCE_CONTESTED: + return BG_AV_NODES_FIRSTAID_STATION; + case BG_AV_OBJECTID_STORMPIKE_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_STORMPIKE_HORDE_CONTESTED: + case BG_AV_OBJECTID_STORMPIKE_HORDE_CONTROLLED: + case BG_AV_OBJECTID_STORMPIKE_ALLIANCE_CONTESTED: + return BG_AV_NODES_STORMPIKE_GRAVE; + case BG_AV_OBJECTID_STONEHEARTH_HORDE_CONTESTED: + case BG_AV_OBJECTID_STONEHEARTH_HORDE_CONTROLLED: + case BG_AV_OBJECTID_STONEHEARTH_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_STONEHEARTH_ALLIANCE_CONTROLLED: + return BG_AV_NODES_STONEHEART_GRAVE; + case BG_AV_OBJECTID_SNOWFALL_NEUTRAL: + case BG_AV_OBJECTID_SNOWFALL_HORDE_CONTESTED: + case BG_AV_OBJECTID_SNOWFALL_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_SNOWFALL_HORDE_CONTROLLED: + case BG_AV_OBJECTID_SNOWFALL_ALLIANCE_CONTROLLED: + return BG_AV_NODES_SNOWFALL_GRAVE; + case BG_AV_OBJECTID_ICEBLOOD_HORDE_CONTROLLED: + case BG_AV_OBJECTID_ICEBLOOD_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_ICEBLOOD_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_ICEBLOOD_HORDE_CONTESTED: + return BG_AV_NODES_ICEBLOOD_GRAVE; + case BG_AV_OBJECTID_FROSTWOLF_HORDE_CONTROLLED: + case BG_AV_OBJECTID_FROSTWOLF_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_FROSTWOLF_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_FROSTWOLF_HORDE_CONTESTED: + return BG_AV_NODES_FROSTWOLF_GRAVE; + case BG_AV_OBJECTID_FROSTWOLF_HUT_HORDE_CONTROLLED: + case BG_AV_OBJECTID_FROSTWOLF_HUT_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_FROSTWOLF_HUT_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_FROSTWOLF_HUT_HORDE_CONTESTED: + return BG_AV_NODES_FROSTWOLF_HUT; + case BG_AV_OBJECTID_SOUTH_BUNKER_CONTROLLED_TOWER_BANNER: + case BG_AV_OBJECTID_SOUTH_BUNKER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_SOUTH_BUNKER_CONTESTED_BANNER: + case BG_AV_OBJECTID_SOUTH_BUNKER_CONTESTED_TOWER_BANNER: + return BG_AV_NODES_DUNBALDAR_SOUTH; + case BG_AV_OBJECTID_NORTH_BUNKER_CONTROLLED_TOWER_BANNER: + case BG_AV_OBJECTID_NORTH_BUNKER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_NORTH_BUNKER_CONTESTED_BANNER: + case BG_AV_OBJECTID_NORTH_BUNKER_CONTESTED_TOWER_BANNER: + return BG_AV_NODES_DUNBALDAR_NORTH; + case BG_AV_OBJECTID_EAST_TOWER_CONTROLLED_TOWER_BANNER: + case BG_AV_OBJECTID_EAST_TOWER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_EAST_TOWER_CONTESTED_BANNER: + case BG_AV_OBJECTID_EAST_TOWER_CONTESTED_TOWER_BANNER: + return BG_AV_NODES_FROSTWOLF_ETOWER; + case BG_AV_OBJECTID_WEST_TOWER_CONTROLLED_TOWER_BANNER: + case BG_AV_OBJECTID_WEST_TOWER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_WEST_TOWER_CONTESTED_BANNER: + case BG_AV_OBJECTID_WEST_TOWER_CONTESTED_TOWER_BANNER: + return BG_AV_NODES_FROSTWOLF_WTOWER; + case BG_AV_OBJECTID_TOWER_POINT_CONTROLLED_TOWER_BANNER: + case BG_AV_OBJECTID_TOWER_POINT_CONTROLLED_BANNER: + case BG_AV_OBJECTID_TOWER_POINT_CONTESTED_BANNER: + case BG_AV_OBJECTID_TOWER_POINT_CONTESTED_TOWER_BANNER: + return BG_AV_NODES_TOWER_POINT; + case BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTROLLED_TOWER_BANNER: + case BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTESTED_BANNER: + case BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTESTED_TOWER_BANNER: + return BG_AV_NODES_ICEBLOOD_TOWER; + case BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTROLLED_TOWER_BANNER: + case BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTESTED_BANNER: + case BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTESTED_TOWER_BANNER: + return BG_AV_NODES_STONEHEART_BUNKER; + case BG_AV_OBJECTID_ICEWING_BUNKER_CONTROLLED_TOWER_BANNER: + case BG_AV_OBJECTID_ICEWING_BUNKER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_ICEWING_BUNKER_CONTESTED_BANNER: + case BG_AV_OBJECTID_ICEWING_BUNKER_CONTESTED_TOWER_BANNER: + return BG_AV_NODES_ICEWING_BUNKER; + default: + TC_LOG_ERROR("bg.battleground", "BattlegroundAV: ERROR! GetPlace got a wrong object :("); + ABORT(); + return BG_AV_Nodes(0); } - else if (m_Nodes[node].Owner == TEAM_OTHER) - return BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE; - TC_LOG_ERROR("bg.battleground", "BattlegroundAV: Error! GetPlaceNode couldn't resolve node {}", node); - ABORT(); - return 0; } -//called when using banner - -void BattlegroundAV::EventPlayerClickedOnFlag(Player* source, GameObject* target_obj) +void BattlegroundAV::HandleInteractCapturableObject(Player* player, GameObject* target) { - if (GetStatus() != STATUS_IN_PROGRESS) - return; - int32 object = GetObjectType(target_obj->GetGUID()); - TC_LOG_DEBUG("bg.battleground", "BG_AV using gameobject {} with type {}", target_obj->GetEntry(), object); - if (object < 0) + if (!player || !target) return; - switch (target_obj->GetEntry()) - { - case BG_AV_OBJECTID_BANNER_A: - case BG_AV_OBJECTID_BANNER_A_B: - case BG_AV_OBJECTID_BANNER_H: - case BG_AV_OBJECTID_BANNER_H_B: - case BG_AV_OBJECTID_BANNER_SNOWFALL_N: - EventPlayerAssaultsPoint(source, object); + + switch (target->GetEntry()) + { + // graveyards + case BG_AV_OBJECTID_AID_STATION_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_AID_STATION_HORDE_CONTROLLED: + case BG_AV_OBJECTID_FROSTWOLF_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_FROSTWOLF_HORDE_CONTROLLED: + case BG_AV_OBJECTID_FROSTWOLF_HUT_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_FROSTWOLF_HUT_HORDE_CONTROLLED: + case BG_AV_OBJECTID_ICEBLOOD_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_ICEBLOOD_HORDE_CONTROLLED: + case BG_AV_OBJECTID_STONEHEARTH_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_STONEHEARTH_HORDE_CONTROLLED: + case BG_AV_OBJECTID_STORMPIKE_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_STORMPIKE_HORDE_CONTROLLED: + // Snowfall + case BG_AV_OBJECTID_SNOWFALL_NEUTRAL: + case BG_AV_OBJECTID_SNOWFALL_ALLIANCE_CONTROLLED: + case BG_AV_OBJECTID_SNOWFALL_HORDE_CONTROLLED: + // towers + case BG_AV_OBJECTID_EAST_TOWER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_WEST_TOWER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_TOWER_POINT_CONTROLLED_BANNER: + case BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_ICEWING_BUNKER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_SOUTH_BUNKER_CONTROLLED_BANNER: + case BG_AV_OBJECTID_NORTH_BUNKER_CONTROLLED_BANNER: + EventPlayerAssaultsPoint(player, target->GetEntry()); + break; + // graveyards + case BG_AV_OBJECTID_AID_STATION_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_AID_STATION_HORDE_CONTESTED: + case BG_AV_OBJECTID_FROSTWOLF_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_FROSTWOLF_HORDE_CONTESTED: + case BG_AV_OBJECTID_FROSTWOLF_HUT_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_FROSTWOLF_HUT_HORDE_CONTESTED: + case BG_AV_OBJECTID_ICEBLOOD_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_ICEBLOOD_HORDE_CONTESTED: + case BG_AV_OBJECTID_STONEHEARTH_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_STONEHEARTH_HORDE_CONTESTED: + case BG_AV_OBJECTID_STORMPIKE_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_STORMPIKE_HORDE_CONTESTED: + // towers + case BG_AV_OBJECTID_EAST_TOWER_CONTESTED_BANNER: + case BG_AV_OBJECTID_WEST_TOWER_CONTESTED_BANNER: + case BG_AV_OBJECTID_TOWER_POINT_CONTESTED_BANNER: + case BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTESTED_BANNER: + case BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTESTED_BANNER: + case BG_AV_OBJECTID_ICEWING_BUNKER_CONTESTED_BANNER: + case BG_AV_OBJECTID_SOUTH_BUNKER_CONTESTED_BANNER: + case BG_AV_OBJECTID_NORTH_BUNKER_CONTESTED_BANNER: + EventPlayerDefendsPoint(player, target->GetEntry()); break; - case BG_AV_OBJECTID_BANNER_CONT_A: - case BG_AV_OBJECTID_BANNER_CONT_A_B: - case BG_AV_OBJECTID_BANNER_CONT_H: - case BG_AV_OBJECTID_BANNER_CONT_H_B: - EventPlayerDefendsPoint(source, object); + // Snowfall special cases (either defend/assault) + case BG_AV_OBJECTID_SNOWFALL_ALLIANCE_CONTESTED: + case BG_AV_OBJECTID_SNOWFALL_HORDE_CONTESTED: + { + BG_AV_Nodes node = GetNodeThroughObject(target->GetEntry()); + if (_nodes[node].TotalOwner == TEAM_OTHER) + EventPlayerAssaultsPoint(player, target->GetEntry()); + else + EventPlayerDefendsPoint(player, target->GetEntry()); break; + } default: break; } @@ -842,165 +703,78 @@ void BattlegroundAV::EventPlayerClickedOnFlag(Player* source, GameObject* target void BattlegroundAV::EventPlayerDefendsPoint(Player* player, uint32 object) { - ASSERT(GetStatus() == STATUS_IN_PROGRESS); BG_AV_Nodes node = GetNodeThroughObject(object); - Team owner = m_Nodes[node].Owner; //maybe should name it prevowner + Team owner = _nodes[node].Owner; Team team = GetPlayerTeam(player->GetGUID()); - if (owner == team || m_Nodes[node].State != POINT_ASSAULTED) + if (owner == team || _nodes[node].State != POINT_ASSAULTED) return; - if (m_Nodes[node].TotalOwner == AV_NEUTRAL_TEAM) - { //until snowfall doesn't belong to anyone it is better handled in assault-code - ASSERT(node == BG_AV_NODES_SNOWFALL_GRAVE); //currently the only neutral grave - EventPlayerAssaultsPoint(player, object); - return; - } + TC_LOG_DEBUG("bg.battleground", "player defends point object: {} node: {}", object, node); - if (m_Nodes[node].PrevOwner != team) + if (_nodes[node].PrevOwner != team) { TC_LOG_ERROR("bg.battleground", "BG_AV: player defends point which doesn't belong to his team {}", node); return; } - //spawn new go :) - if (m_Nodes[node].Owner == ALLIANCE) - SpawnBGObject(object+22, RESPAWN_IMMEDIATELY); //spawn horde banner - else - SpawnBGObject(object-22, RESPAWN_IMMEDIATELY); //spawn alliance banner - - if (!IsTower(node)) - { - SpawnBGObject(BG_AV_OBJECT_AURA_N_FIRSTAID_STATION + 3 * node, RESPAWN_ONE_DAY); - SpawnBGObject(BG_AV_OBJECT_AURA_A_FIRSTAID_STATION + uint32(GetTeamIndexByTeamId(team)) + 3 * node, RESPAWN_IMMEDIATELY); - } - // despawn old go - SpawnBGObject(object, RESPAWN_ONE_DAY); - DefendNode(node, team); - PopulateNode(node); UpdateNodeWorldState(node); - if (IsTower(node)) - { - //spawn big flag+aura on top of tower - SpawnBGObject(BG_AV_OBJECT_TAURA_A_DUNBALDAR_SOUTH+(2*(node-BG_AV_NODES_DUNBALDAR_SOUTH)), (team == ALLIANCE)? RESPAWN_IMMEDIATELY : RESPAWN_ONE_DAY); - SpawnBGObject(BG_AV_OBJECT_TAURA_H_DUNBALDAR_SOUTH+(2*(node-BG_AV_NODES_DUNBALDAR_SOUTH)), (team == HORDE)? RESPAWN_IMMEDIATELY : RESPAWN_ONE_DAY); - SpawnBGObject(BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH+(2*(node-BG_AV_NODES_DUNBALDAR_SOUTH)), (team == ALLIANCE)? RESPAWN_IMMEDIATELY : RESPAWN_ONE_DAY); - SpawnBGObject(BG_AV_OBJECT_TFLAG_H_DUNBALDAR_SOUTH+(2*(node-BG_AV_NODES_DUNBALDAR_SOUTH)), (team == HORDE)? RESPAWN_IMMEDIATELY : RESPAWN_ONE_DAY); - } - else if (node == BG_AV_NODES_SNOWFALL_GRAVE) //snowfall eyecandy + if (StaticNodeInfo const* nodeInfo = GetStaticNodeInfo(node)) { - for (uint8 i = 0; i < 4; i++) - { - SpawnBGObject(((owner == ALLIANCE)?BG_AV_OBJECT_SNOW_EYECANDY_PA : BG_AV_OBJECT_SNOW_EYECANDY_PH)+i, RESPAWN_ONE_DAY); - SpawnBGObject(((team == ALLIANCE)?BG_AV_OBJECT_SNOW_EYECANDY_A : BG_AV_OBJECT_SNOW_EYECANDY_H)+i, RESPAWN_IMMEDIATELY); - } - } + std::string stringId; - if (StaticNodeInfo const* nodeInfo = GetStaticNodeInfo(node)) - if (Creature* herold = GetBGCreature(AV_CPLACE_HERALD)) - herold->AI()->Talk(team == ALLIANCE ? nodeInfo->TextIds.AllianceCapture : nodeInfo->TextIds.HordeCapture); + if (IsTower(node)) + stringId = nodeInfo->StringIds.AllianceOrDefend; + else + stringId = team == ALLIANCE ? nodeInfo->StringIds.AllianceOrDefend : nodeInfo->StringIds.HordeOrDestroy; + + if (Creature* herald = FindHerald(stringId)) + herald->AI()->Talk(team == ALLIANCE ? nodeInfo->TextIds.AllianceCapture : nodeInfo->TextIds.HordeCapture); + } // update the statistic for the defending player UpdatePvpStat(player, IsTower(node) ? PVP_STAT_TOWERS_DEFENDED : PVP_STAT_GRAVEYARDS_DEFENDED, 1); + GetBgMap()->UpdateSpawnGroupConditions(); } void BattlegroundAV::EventPlayerAssaultsPoint(Player* player, uint32 object) { - ASSERT(GetStatus() == STATUS_IN_PROGRESS); - BG_AV_Nodes node = GetNodeThroughObject(object); - Team owner = m_Nodes[node].Owner; //maybe name it prevowner + Team owner = _nodes[node].Owner; //maybe name it prevowner Team team = GetPlayerTeam(player->GetGUID()); + TC_LOG_DEBUG("bg.battleground", "bg_av: player assaults point object {} node {}", object, node); - if (owner == team || team == m_Nodes[node].TotalOwner) + if (owner == team || team == _nodes[node].TotalOwner) return; //surely a gm used this object - if (node == BG_AV_NODES_SNOWFALL_GRAVE) //snowfall is a bit special in capping + it gets eyecandy stuff - { - if (object == BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE) //initial capping - { - if (!(owner == TEAM_OTHER && m_Nodes[node].TotalOwner == AV_NEUTRAL_TEAM)) - return; - - if (team == ALLIANCE) - SpawnBGObject(BG_AV_OBJECT_FLAG_C_A_SNOWFALL_GRAVE, RESPAWN_IMMEDIATELY); - else - SpawnBGObject(BG_AV_OBJECT_FLAG_C_H_SNOWFALL_GRAVE, RESPAWN_IMMEDIATELY); - SpawnBGObject(BG_AV_OBJECT_AURA_N_FIRSTAID_STATION+3*node, RESPAWN_IMMEDIATELY); //neutral aura spawn - } - else if (m_Nodes[node].TotalOwner == AV_NEUTRAL_TEAM) //recapping, when no team owns this node realy - { - if (!(m_Nodes[node].State != POINT_CONTROLED)) - return; - - if (team == ALLIANCE) - SpawnBGObject(object-11, RESPAWN_IMMEDIATELY); - else - SpawnBGObject(object+11, RESPAWN_IMMEDIATELY); - } - //eyecandy - uint32 spawn, despawn; - if (team == ALLIANCE) - { - despawn = (m_Nodes[node].State == POINT_ASSAULTED)?BG_AV_OBJECT_SNOW_EYECANDY_PH : BG_AV_OBJECT_SNOW_EYECANDY_H; - spawn = BG_AV_OBJECT_SNOW_EYECANDY_PA; - } - else - { - despawn = (m_Nodes[node].State == POINT_ASSAULTED)?BG_AV_OBJECT_SNOW_EYECANDY_PA : BG_AV_OBJECT_SNOW_EYECANDY_A; - spawn = BG_AV_OBJECT_SNOW_EYECANDY_PH; - } - for (uint8 i = 0; i < 4; i++) - { - SpawnBGObject(despawn+i, RESPAWN_ONE_DAY); - SpawnBGObject(spawn+i, RESPAWN_IMMEDIATELY); - } - } + AssaultNode(node, team); + UpdateNodeWorldState(node); - //if snowfall gots capped it can be handled like all other graveyards - if (m_Nodes[node].TotalOwner != AV_NEUTRAL_TEAM) + if (StaticNodeInfo const* nodeInfo = GetStaticNodeInfo(node)) { - ASSERT(m_Nodes[node].Owner != TEAM_OTHER); - if (team == ALLIANCE) - SpawnBGObject(object-22, RESPAWN_IMMEDIATELY); - else - SpawnBGObject(object+22, RESPAWN_IMMEDIATELY); + std::string stringId; if (IsTower(node)) - { //spawning/despawning of bigflag+aura - SpawnBGObject(BG_AV_OBJECT_TAURA_A_DUNBALDAR_SOUTH+(2*(node-BG_AV_NODES_DUNBALDAR_SOUTH)), (team == ALLIANCE)? RESPAWN_IMMEDIATELY : RESPAWN_ONE_DAY); - SpawnBGObject(BG_AV_OBJECT_TAURA_H_DUNBALDAR_SOUTH+(2*(node-BG_AV_NODES_DUNBALDAR_SOUTH)), (team == HORDE)? RESPAWN_IMMEDIATELY : RESPAWN_ONE_DAY); - SpawnBGObject(BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH+(2*(node-BG_AV_NODES_DUNBALDAR_SOUTH)), (team == ALLIANCE)? RESPAWN_IMMEDIATELY : RESPAWN_ONE_DAY); - SpawnBGObject(BG_AV_OBJECT_TFLAG_H_DUNBALDAR_SOUTH+(2*(node-BG_AV_NODES_DUNBALDAR_SOUTH)), (team == HORDE)? RESPAWN_IMMEDIATELY : RESPAWN_ONE_DAY); - } + stringId = nodeInfo->StringIds.HordeOrDestroy; else - { - //spawning/despawning of aura - SpawnBGObject(BG_AV_OBJECT_AURA_N_FIRSTAID_STATION + 3 * node, RESPAWN_IMMEDIATELY); //neutral aura spawn - SpawnBGObject(BG_AV_OBJECT_AURA_A_FIRSTAID_STATION + uint32(GetTeamIndexByTeamId(owner)) + 3 * node, RESPAWN_ONE_DAY); //teeamaura despawn - } - DePopulateNode(node); - } + stringId = team == ALLIANCE ? nodeInfo->StringIds.AllianceOrDefend : nodeInfo->StringIds.HordeOrDestroy; - SpawnBGObject(object, RESPAWN_ONE_DAY); //delete old banner - AssaultNode(node, team); - UpdateNodeWorldState(node); - - if (StaticNodeInfo const* nodeInfo = GetStaticNodeInfo(node)) - if (Creature* herold = GetBGCreature(AV_CPLACE_HERALD)) - herold->AI()->Talk(team == ALLIANCE ? nodeInfo->TextIds.AllianceAttack : nodeInfo->TextIds.HordeAttack); + if (Creature* herald = FindHerald(stringId)) + herald->AI()->Talk(team == ALLIANCE ? nodeInfo->TextIds.AllianceAttack : nodeInfo->TextIds.HordeAttack); + } // update the statistic for the assaulting player UpdatePvpStat(player, (IsTower(node)) ? PVP_STAT_TOWERS_ASSAULTED : PVP_STAT_GRAVEYARDS_ASSAULTED, 1); + GetBgMap()->UpdateSpawnGroupConditions(); } void BattlegroundAV::UpdateNodeWorldState(BG_AV_Nodes node) { if (StaticNodeInfo const* nodeInfo = GetStaticNodeInfo(node)) { - uint16 owner = m_Nodes[node].Owner; - BG_AV_States state = m_Nodes[node].State; + uint16 owner = _nodes[node].Owner; + BG_AV_States state = _nodes[node].State; UpdateWorldState(nodeInfo->WorldStateIds.AllianceAssault, owner == ALLIANCE && state == POINT_ASSAULTED); UpdateWorldState(nodeInfo->WorldStateIds.AllianceControl, owner == ALLIANCE && state >= POINT_DESTROYED); @@ -1011,449 +785,140 @@ void BattlegroundAV::UpdateNodeWorldState(BG_AV_Nodes node) } if (node == BG_AV_NODES_SNOWFALL_GRAVE) - UpdateWorldState(AV_WS_SNOWFALL_GRAVEYARD_UNCONTROLLED, m_Nodes[node].Owner == TEAM_OTHER); + UpdateWorldState(AV_WS_SNOWFALL_GRAVEYARD_UNCONTROLLED, _nodes[node].Owner == TEAM_OTHER); } -void BattlegroundAV::SendMineWorldStates(uint32 mine) +void BattlegroundAV::SendMineWorldStates(AlteracValleyMine mine) { - ASSERT(mine == AV_NORTH_MINE || mine == AV_SOUTH_MINE); -// currently i'm sure, that this works (: -// ASSERT(m_Mine_PrevOwner[mine] == ALLIANCE || m_Mine_PrevOwner[mine] == HORDE || m_Mine_PrevOwner[mine] == AV_NEUTRAL_TEAM); -// ASSERT(m_Mine_Owner[mine] == ALLIANCE || m_Mine_Owner[mine] == HORDE || m_Mine_Owner[mine] == AV_NEUTRAL_TEAM); - - uint8 owner, prevowner, mine2; //those variables are needed to access the right worldstate in the BG_AV_MineWorldStates array - mine2 = (mine == AV_NORTH_MINE)?0:1; - if (m_Mine_PrevOwner[mine] == ALLIANCE) - prevowner = 0; - else if (m_Mine_PrevOwner[mine] == HORDE) - prevowner = 2; - else - prevowner = 1; - if (m_Mine_Owner[mine] == ALLIANCE) - owner = 0; - else if (m_Mine_Owner[mine] == HORDE) - owner = 2; - else - owner = 1; - - UpdateWorldState(BG_AV_MineWorldStates[mine2][owner], 1); - if (prevowner != owner) - UpdateWorldState(BG_AV_MineWorldStates[mine2][prevowner], 0); - - UpdateWorldState(BG_AV_MineWorldStates[mine2][3], m_Mine_Owner[mine] == HORDE ? 2 : m_Mine_Owner[mine] == ALLIANCE ? 1 : 0); -} - -WorldSafeLocsEntry const* BattlegroundAV::GetClosestGraveyard(Player* player) -{ - float x, y; - player->GetPosition(x, y); - - Team team = GetPlayerTeam(player->GetGUID()); - WorldSafeLocsEntry const* pGraveyard = sObjectMgr->GetWorldSafeLoc(BG_AV_GraveyardIds[GetTeamIndexByTeamId(team) + 7]); - float minDist = (pGraveyard->Loc.GetPositionX() - x) * (pGraveyard->Loc.GetPositionX() - x) + (pGraveyard->Loc.GetPositionY() - y) * (pGraveyard->Loc.GetPositionY() - y); - - for (uint8 i = BG_AV_NODES_FIRSTAID_STATION; i <= BG_AV_NODES_FROSTWOLF_HUT; ++i) - if (m_Nodes[i].Owner == team && m_Nodes[i].State == POINT_CONTROLED) - { - if (WorldSafeLocsEntry const* entry = sObjectMgr->GetWorldSafeLoc(BG_AV_GraveyardIds[i])) - { - float dist = (entry->Loc.GetPositionX() - x) * (entry->Loc.GetPositionX() - x) + (entry->Loc.GetPositionY() - y) * (entry->Loc.GetPositionY() - y); - if (dist < minDist) - { - minDist = dist; - pGraveyard = entry; - } - } - } - return pGraveyard; + AlteracValleyMineInfo& mineInfo = _mineInfo[uint8(mine)]; + UpdateWorldState(mineInfo.StaticInfo.WorldStateHordeControlled, mineInfo.Owner == HORDE); + UpdateWorldState(mineInfo.StaticInfo.WorldStateAllianceControlled, mineInfo.Owner == ALLIANCE); + UpdateWorldState(mineInfo.StaticInfo.WorldStateNeutralControlled, mineInfo.Owner == TEAM_OTHER); + UpdateWorldState(mineInfo.StaticInfo.WorldStateOwner, mineInfo.Owner == HORDE ? 2 : mineInfo.Owner == ALLIANCE ? 1 : 0); } WorldSafeLocsEntry const* BattlegroundAV::GetExploitTeleportLocation(Team team) { - return sObjectMgr->GetWorldSafeLoc(team == ALLIANCE ? AV_EXPLOIT_TELEPORT_LOCATION_ALLIANCE: AV_EXPLOIT_TELEPORT_LOCATION_HORDE); + return sObjectMgr->GetWorldSafeLoc(team == ALLIANCE ? AV_EXPLOIT_TELEPORT_LOCATION_ALLIANCE : AV_EXPLOIT_TELEPORT_LOCATION_HORDE); } bool BattlegroundAV::SetupBattleground() { - // Create starting objects - if (// alliance gates - !AddObject(BG_AV_OBJECT_DOOR_A, BG_AV_OBJECTID_GATE_A, BG_AV_DoorPositons[0], BG_AV_DoorRotation[0].x, BG_AV_DoorRotation[0].y, BG_AV_DoorRotation[0].z, BG_AV_DoorRotation[0].w, RESPAWN_IMMEDIATELY) - // horde gates - || !AddObject(BG_AV_OBJECT_DOOR_H, BG_AV_OBJECTID_GATE_H, BG_AV_DoorPositons[1], BG_AV_DoorRotation[1].x, BG_AV_DoorRotation[1].y, BG_AV_DoorRotation[1].z, BG_AV_DoorRotation[1].w, RESPAWN_IMMEDIATELY)) - { - TC_LOG_ERROR("sql.sql", "BatteGroundAV: Failed to spawn some object Battleground not created!1"); - return false; - } - - //spawn node-objects - for (uint8 i = BG_AV_NODES_FIRSTAID_STATION; i < BG_AV_NODES_MAX; ++i) - { - if (i <= BG_AV_NODES_FROSTWOLF_HUT) - { - if (!AddObject(i, BG_AV_OBJECTID_BANNER_A_B, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(i+11, BG_AV_OBJECTID_BANNER_CONT_A_B, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(i+33, BG_AV_OBJECTID_BANNER_H_B, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(i+22, BG_AV_OBJECTID_BANNER_CONT_H_B, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY) - //aura - || !AddObject(BG_AV_OBJECT_AURA_N_FIRSTAID_STATION+i*3, BG_AV_OBJECTID_AURA_N, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_AURA_A_FIRSTAID_STATION+i*3, BG_AV_OBJECTID_AURA_A, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_AURA_H_FIRSTAID_STATION+i*3, BG_AV_OBJECTID_AURA_H, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)) - { - TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!2"); - return false; - } - } - else //towers - { - if (i <= BG_AV_NODES_STONEHEART_BUNKER) //alliance towers - { - if (!AddObject(i, BG_AV_OBJECTID_BANNER_A, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(i+22, BG_AV_OBJECTID_BANNER_CONT_H, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_TAURA_A_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_AURA_A, - BG_AV_ObjectPos[i+8], - 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_TAURA_H_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_AURA_N, - BG_AV_ObjectPos[i+8], - 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_TOWER_BANNER_A, - BG_AV_ObjectPos[i+8], - 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_TFLAG_H_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_TOWER_BANNER_PH, - BG_AV_ObjectPos[i+8], - 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY)) - { - TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!3"); - return false; - } - } - else //horde towers - { - if (!AddObject(i+7, BG_AV_OBJECTID_BANNER_CONT_A, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(i+29, BG_AV_OBJECTID_BANNER_H, - BG_AV_ObjectPos[i], - 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_TAURA_A_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_AURA_N, - BG_AV_ObjectPos[i+8], - 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_TAURA_H_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_AURA_H, - BG_AV_ObjectPos[i+8], - 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_TOWER_BANNER_PA, - BG_AV_ObjectPos[i+8], - 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_TFLAG_H_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_TOWER_BANNER_H, - BG_AV_ObjectPos[i+8], - 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY)) - { - TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!4"); - return false; - } - } - for (uint8 j=0; j <= 9; j++) //burning aura - { - if (!AddObject(BG_AV_OBJECT_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j, - BG_AV_OBJECTID_FIRE, - BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j], - 0, - 0, - std::sin(BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j].GetOrientation()/2), - std::cos(BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j].GetOrientation()/2), - RESPAWN_ONE_DAY)) - { - TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!5.{}", i); - return false; - } - } - } - } - for (uint8 i=0; i<2; i++) //burning aura for buildings - { - for (uint8 j=0; j <= 9; j++) - { - if (j<5) - { - if (!AddObject(BG_AV_OBJECT_BURN_BUILDING_ALLIANCE+(i*10)+j, - BG_AV_OBJECTID_SMOKE, - BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j], - 0, - 0, - std::sin(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j].GetOrientation()/2), - std::cos(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j].GetOrientation()/2), - RESPAWN_ONE_DAY)) - { - TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!6.{}", i); - return false; - } - } - else - { - if (!AddObject(BG_AV_OBJECT_BURN_BUILDING_ALLIANCE+(i*10)+j, - BG_AV_OBJECTID_FIRE, - BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j], - 0, - 0, - std::sin(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j].GetOrientation()/2), - std::cos(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j].GetOrientation()/2), - RESPAWN_ONE_DAY)) - { - TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!7.{}", i); - return false; - } - } - } - } - for (uint16 i= 0; i <= (BG_AV_OBJECT_MINE_SUPPLY_N_MAX-BG_AV_OBJECT_MINE_SUPPLY_N_MIN); i++) - { - if (!AddObject(BG_AV_OBJECT_MINE_SUPPLY_N_MIN+i, - BG_AV_OBJECTID_MINE_N, - BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i], - 0, - 0, - std::sin(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i].GetOrientation()/2), - std::cos(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i].GetOrientation()/2), - RESPAWN_ONE_DAY)) - { - TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some mine supplies Battleground not created!7.5.{}", i); - return false; - } - } - for (uint16 i= 0; i <= (BG_AV_OBJECT_MINE_SUPPLY_S_MAX-BG_AV_OBJECT_MINE_SUPPLY_S_MIN); i++) - { - if (!AddObject(BG_AV_OBJECT_MINE_SUPPLY_S_MIN+i, - BG_AV_OBJECTID_MINE_S, - BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i], - 0, - 0, - std::sin(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i].GetOrientation()/2), - std::cos(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i].GetOrientation()/2), - RESPAWN_ONE_DAY)) - { - TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some mine supplies Battleground not created!7.6.{}", i); - return false; - } - } - - if (!AddObject(BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE, - BG_AV_OBJECTID_BANNER_SNOWFALL_N, - BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE], - 0, - 0, - std::sin(BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE].GetOrientation()/2), - std::cos(BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE].GetOrientation()/2), - RESPAWN_ONE_DAY)) - { - TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!8"); - return false; - } - for (uint8 i = 0; i < 4; i++) - { - if (!AddObject(BG_AV_OBJECT_SNOW_EYECANDY_A+i, BG_AV_OBJECTID_SNOWFALL_CANDY_A, - BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i], - 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_PA+i, BG_AV_OBJECTID_SNOWFALL_CANDY_PA, - BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i], - 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_H+i, BG_AV_OBJECTID_SNOWFALL_CANDY_H, - BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i], - 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), RESPAWN_ONE_DAY) - || !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_PH+i, BG_AV_OBJECTID_SNOWFALL_CANDY_PH, - BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i], - 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), RESPAWN_ONE_DAY)) - { - TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!9.{}", i); - return false; - } - } - - uint16 i; - TC_LOG_DEBUG("bg.battleground", "Alterac Valley: entering state STATUS_WAIT_JOIN ..."); - // Initial Nodes - for (i = 0; i < BG_AV_OBJECT_MAX; i++) - SpawnBGObject(i, RESPAWN_ONE_DAY); - - for (i = BG_AV_OBJECT_FLAG_A_FIRSTAID_STATION; i <= BG_AV_OBJECT_FLAG_A_STONEHEART_GRAVE; i++) - { - SpawnBGObject(BG_AV_OBJECT_AURA_A_FIRSTAID_STATION+3*i, RESPAWN_IMMEDIATELY); - SpawnBGObject(i, RESPAWN_IMMEDIATELY); - } - - for (i = BG_AV_OBJECT_FLAG_A_DUNBALDAR_SOUTH; i <= BG_AV_OBJECT_FLAG_A_STONEHEART_BUNKER; i++) - SpawnBGObject(i, RESPAWN_IMMEDIATELY); - - for (i = BG_AV_OBJECT_FLAG_H_ICEBLOOD_GRAVE; i <= BG_AV_OBJECT_FLAG_H_FROSTWOLF_WTOWER; i++) - { - SpawnBGObject(i, RESPAWN_IMMEDIATELY); - if (i <= BG_AV_OBJECT_FLAG_H_FROSTWOLF_HUT) - SpawnBGObject(BG_AV_OBJECT_AURA_H_FIRSTAID_STATION+3*GetNodeThroughObject(i), RESPAWN_IMMEDIATELY); - } - - for (i = BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH; i <= BG_AV_OBJECT_TFLAG_A_STONEHEART_BUNKER; i+=2) - { - SpawnBGObject(i, RESPAWN_IMMEDIATELY); //flag - SpawnBGObject(i+16, RESPAWN_IMMEDIATELY); //aura - } - - for (i = BG_AV_OBJECT_TFLAG_H_ICEBLOOD_TOWER; i <= BG_AV_OBJECT_TFLAG_H_FROSTWOLF_WTOWER; i+=2) - { - SpawnBGObject(i, RESPAWN_IMMEDIATELY); //flag - SpawnBGObject(i+16, RESPAWN_IMMEDIATELY); //aura - } - - //snowfall and the doors - for (i = BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE; i <= BG_AV_OBJECT_DOOR_A; i++) - SpawnBGObject(i, RESPAWN_IMMEDIATELY); - - SpawnBGObject(BG_AV_OBJECT_AURA_N_SNOWFALL_GRAVE, RESPAWN_IMMEDIATELY); - - //creatures - TC_LOG_DEBUG("bg.battleground", "BG_AV start poputlating nodes"); - for (BG_AV_Nodes n = BG_AV_NODES_FIRSTAID_STATION; n < BG_AV_NODES_MAX; ++n) - { - if (m_Nodes[n].Owner) - PopulateNode(n); - } - //all creatures which don't get despawned through the script are static - TC_LOG_DEBUG("bg.battleground", "BG_AV: start spawning static creatures"); - for (i = 0; i < AV_STATICCPLACE_MAX; i++) - AddAVCreature(0, i + AV_CPLACE_MAX); - //mainspiritguides: - TC_LOG_DEBUG("bg.battleground", "BG_AV: start spawning spiritguides creatures"); - AddSpiritGuide(7, BG_AV_CreaturePos[7], TEAM_ALLIANCE); - AddSpiritGuide(8, BG_AV_CreaturePos[8], TEAM_HORDE); - //spawn the marshals (those who get deleted, if a tower gets destroyed) - TC_LOG_DEBUG("bg.battleground", "BG_AV: start spawning marshal creatures"); - for (i = AV_NPC_A_MARSHAL_SOUTH; i <= AV_NPC_H_MARSHAL_WTOWER; i++) - AddAVCreature(i, AV_CPLACE_A_MARSHAL_SOUTH + (i - AV_NPC_A_MARSHAL_SOUTH)); - AddAVCreature(AV_NPC_HERALD, AV_CPLACE_HERALD); return true; } void BattlegroundAV::AssaultNode(BG_AV_Nodes node, Team team) { - if (m_Nodes[node].TotalOwner == team) - { - TC_LOG_FATAL("bg.battleground", "Assaulting team is TotalOwner of node"); - ABORT(); - } - if (m_Nodes[node].Owner == team) - { - TC_LOG_FATAL("bg.battleground", "Assaulting team is owner of node"); - ABORT(); - } - if (m_Nodes[node].State == POINT_DESTROYED) - { - TC_LOG_FATAL("bg.battleground", "Destroyed node is being assaulted"); - ABORT(); - } - if (m_Nodes[node].State == POINT_ASSAULTED && m_Nodes[node].TotalOwner) //only assault an assaulted node if no totalowner exists - { - TC_LOG_FATAL("bg.battleground", "Assault on an not assaulted node with total owner"); - ABORT(); - } - //the timer gets another time, if the previous owner was 0 == Neutral - m_Nodes[node].Timer = (m_Nodes[node].PrevOwner)? BG_AV_CAPTIME : BG_AV_SNOWFALL_FIRSTCAP; - m_Nodes[node].PrevOwner = m_Nodes[node].Owner; - m_Nodes[node].Owner = team; - m_Nodes[node].PrevState = m_Nodes[node].State; - m_Nodes[node].State = POINT_ASSAULTED; + _nodes[node].PrevOwner = _nodes[node].Owner; + _nodes[node].Owner = team; + _nodes[node].PrevState = _nodes[node].State; + _nodes[node].State = POINT_ASSAULTED; } void BattlegroundAV::DestroyNode(BG_AV_Nodes node) { - ASSERT(m_Nodes[node].State == POINT_ASSAULTED); - - m_Nodes[node].TotalOwner = m_Nodes[node].Owner; - m_Nodes[node].PrevOwner = m_Nodes[node].Owner; - m_Nodes[node].PrevState = m_Nodes[node].State; - m_Nodes[node].State = (m_Nodes[node].Tower)? POINT_DESTROYED : POINT_CONTROLED; - m_Nodes[node].Timer = 0; + _nodes[node].TotalOwner = _nodes[node].Owner; + _nodes[node].PrevOwner = _nodes[node].Owner; + _nodes[node].PrevState = _nodes[node].State; + _nodes[node].State = (_nodes[node].Tower)? POINT_DESTROYED : POINT_CONTROLED; } void BattlegroundAV::InitNode(BG_AV_Nodes node, Team team, bool tower) { - m_Nodes[node].TotalOwner = team; - m_Nodes[node].Owner = team; - m_Nodes[node].PrevOwner = 0; - m_Nodes[node].State = POINT_CONTROLED; - m_Nodes[node].PrevState = m_Nodes[node].State; - m_Nodes[node].State = POINT_CONTROLED; - m_Nodes[node].Timer = 0; - m_Nodes[node].Tower = tower; + _nodes[node].TotalOwner = team; + _nodes[node].Owner = team; + _nodes[node].PrevOwner = 0; + _nodes[node].State = POINT_CONTROLED; + _nodes[node].PrevState = _nodes[node].State; + _nodes[node].State = POINT_CONTROLED; + _nodes[node].Tower = tower; } void BattlegroundAV::DefendNode(BG_AV_Nodes node, Team team) { - ASSERT(m_Nodes[node].TotalOwner == team); - ASSERT(m_Nodes[node].Owner != team); - ASSERT(m_Nodes[node].State != POINT_CONTROLED && m_Nodes[node].State != POINT_DESTROYED); - m_Nodes[node].PrevOwner = m_Nodes[node].Owner; - m_Nodes[node].Owner = team; - m_Nodes[node].PrevState = m_Nodes[node].State; - m_Nodes[node].State = POINT_CONTROLED; - m_Nodes[node].Timer = 0; + _nodes[node].PrevOwner = _nodes[node].Owner; + _nodes[node].Owner = team; + _nodes[node].PrevState = _nodes[node].State; + _nodes[node].State = POINT_CONTROLED; +} + +Team BattlegroundAV::GetPrematureWinner() +{ + uint32 allianceScore = _teamResources[GetTeamIndexByTeamId(ALLIANCE)]; + uint32 hordeScore = _teamResources[GetTeamIndexByTeamId(HORDE)]; + + if (allianceScore > hordeScore) + return ALLIANCE; + else if (hordeScore > allianceScore) + return HORDE; + + return Battleground::GetPrematureWinner(); } -void BattlegroundAV::Reset() +void BattlegroundAV::OnGameObjectCreate(GameObject* gameObject) { - Battleground::Reset(); + switch (gameObject->GetEntry()) + { + case BG_AV_GHOST_GATE: + case BG_AV_OBJECTID_GATE: + _doorGUIDs.insert(gameObject->GetGUID()); + break; + default: + break; + } +} - for (uint8 i=0; i<2; i++) //forloop for both teams (it just make 0 == alliance and 1 == horde also for both mines 0=north 1=south +void BattlegroundAV::OnCreatureCreate(Creature* creature) +{ + switch (creature->GetEntry()) { - for (uint8 j=0; j<9; j++) - m_Team_QuestStatus[i][j]=0; - m_Team_Scores[i] = BG_AV_SCORE_INITIAL_POINTS; - m_IsInformedNearVictory[i]=false; - m_CaptainAlive[i] = true; - m_CaptainBuffTimer[i] = 120000 + urand(0, 4)* 60; //as far as i could see, the buff is randomly so i make 2minutes (thats the duration of the buff itself) + 0-4minutes @todo get the right times - m_Mine_Owner[i] = TEAM_OTHER; - m_Mine_PrevOwner[i] = m_Mine_Owner[i]; + case BG_AV_CREATURE_GALVANGAR: + _galvangarGUID = creature->GetGUID(); + break; + case BG_AV_CREATURE_BALINDA: + _balindaGUID = creature->GetGUID(); + break; + case BG_AV_CREATURE_HERALD: + _heraldGUIDs.insert(creature->GetGUID()); + break; + default: + break; } +} - for (BG_AV_Nodes i = BG_AV_NODES_FIRSTAID_STATION; i <= BG_AV_NODES_STONEHEART_GRAVE; ++i) //alliance graves - InitNode(i, ALLIANCE, false); - for (BG_AV_Nodes i = BG_AV_NODES_DUNBALDAR_SOUTH; i <= BG_AV_NODES_STONEHEART_BUNKER; ++i) //alliance towers - InitNode(i, ALLIANCE, true); - for (BG_AV_Nodes i = BG_AV_NODES_ICEBLOOD_GRAVE; i <= BG_AV_NODES_FROSTWOLF_HUT; ++i) //horde graves - InitNode(i, HORDE, false); - for (BG_AV_Nodes i = BG_AV_NODES_ICEBLOOD_TOWER; i <= BG_AV_NODES_FROSTWOLF_WTOWER; ++i) //horde towers - InitNode(i, HORDE, true); - InitNode(BG_AV_NODES_SNOWFALL_GRAVE, TEAM_OTHER, false); //give snowfall neutral owner +uint32 BattlegroundAV::GetData(uint32 dataId) const +{ + auto getDefenderTierForTeam = [&](TeamId teamId) -> BG_AV_DefenderTier + { + if (m_Team_QuestStatus[teamId][0] < 500) + return BG_AV_DEFENDER_TIER_DEFENDER; + + if (m_Team_QuestStatus[teamId][0] < 1000) + return BG_AV_DEFENDER_TIER_SEASONED; + + if (m_Team_QuestStatus[teamId][0] < 1500) + return BG_AV_DEFENDER_TIER_VETERAN; - m_Mine_Timer = AV_MINE_TICK_TIMER; - for (uint16 i = 0; i < AV_CPLACE_MAX + AsUnderlyingType(AV_STATICCPLACE_MAX); i++) - if (!BgCreatures[i].IsEmpty()) - DelCreature(i); + return BG_AV_DEFENDER_TIER_CHAMPION; + }; + + switch (dataId) + { + case DATA_DEFENDER_TIER_ALLIANCE: + return getDefenderTierForTeam(TEAM_ALLIANCE); + case DATA_DEFENDER_TIER_HORDE: + return getDefenderTierForTeam(TEAM_HORDE); + default: + return Battleground::GetData(dataId); + } } -Team BattlegroundAV::GetPrematureWinner() +Creature* BattlegroundAV::FindHerald(std::string_view stringId) const { - uint32 allianceScore = m_Team_Scores[GetTeamIndexByTeamId(ALLIANCE)]; - uint32 hordeScore = m_Team_Scores[GetTeamIndexByTeamId(HORDE)]; + for (ObjectGuid const& guid : _heraldGUIDs) + if (Creature* creature = GetBgMap()->GetCreature(guid)) + if (creature->HasStringId(stringId)) + return creature; - if (allianceScore > hordeScore) - return ALLIANCE; - else if (hordeScore > allianceScore) - return HORDE; - - return Battleground::GetPrematureWinner(); + return nullptr; } diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h index f93cd770178..4e3a88d3bd2 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h @@ -22,37 +22,16 @@ #include "BattlegroundScore.h" #include "Object.h" #include "QuaternionData.h" +#include "Timer.h" -#define BG_AV_CAPTIME 240000 //4:00 -#define BG_AV_SNOWFALL_FIRSTCAP 300000 //5:00 but i also have seen 4:05 +constexpr uint32 BG_AV_SCORE_INITIAL_POINTS = 700; +constexpr uint32 BG_AV_EVENT_START_BATTLE = 9166; // Achievement: The Alterac Blitz -#define BG_AV_SCORE_INITIAL_POINTS 700 -#define SEND_MSG_NEAR_LOSE 120 - -#define BG_AV_KILL_BOSS 4 -#define BG_AV_REP_BOSS 350 - -#define BG_AV_KILL_CAPTAIN 3 -#define BG_AV_REP_CAPTAIN 125 -#define BG_AV_RES_CAPTAIN 100 - -#define BG_AV_KILL_TOWER 3 -#define BG_AV_REP_TOWER 12 -#define BG_AV_RES_TOWER 75 - -#define BG_AV_GET_COMMANDER 1 //for a safely returned wingcommander -//bonushonor at the end -#define BG_AV_KILL_SURVIVING_TOWER 2 -#define BG_AV_REP_SURVIVING_TOWER 12 - -#define BG_AV_KILL_SURVIVING_CAPTAIN 2 -#define BG_AV_REP_SURVIVING_CAPTAIN 125 - -#define BG_AV_EVENT_START_BATTLE 9166 // Achievement: The Alterac Blitz - -enum SharedActions +enum AlteracValleySharedActions { - ACTION_BUFF_YELL = -30001 + ACTION_BUFF_YELL = -30001, + ACTION_AV_INTERACT_CAPTURABLE_OBJECT = 1, + ACTION_AV_CAPTURE_CAPTURABLE_OBJECT = 2, }; enum BG_AV_BroadcastTexts @@ -111,15 +90,38 @@ horde: AV_SOUND_HORDE_CAPTAIN = 8333 }; -enum BG_AV_OTHER_VALUES +constexpr Seconds BG_AV_MINE_RESOURCE_TIMER = 45s; + +enum class AlteracValleyMine : uint8 +{ + North = 0, + South +}; + +enum BG_AV_CreatureIds { - AV_STATICCPLACE_MAX = 123, - AV_NORTH_MINE = 0, - AV_SOUTH_MINE = 1, - AV_MINE_TICK_TIMER = 45000, - AV_MINE_RECLAIM_TIMER = 1200000, /// @todo: get the right value.. this is currently 20 minutes - AV_NEUTRAL_TEAM = 0 //this is the neutral owner of snowfall + BG_AV_CREATURE_VANNDAR = 11948, + BG_AV_CREATURE_DREKTHAR = 11946, + BG_AV_CREATURE_BALINDA = 11949, + BG_AV_CREATURE_GALVANGAR = 11947, + BG_AV_CREATURE_MORLOCH = 11657, + BG_AV_CREATURE_UMI_THORSON = 13078, + BG_AV_CREATURE_KEETAR = 13079, + BG_AV_CREATURE_TASKMASTER_SNIVVLE = 11677, + BG_AV_CREATURE_AGI_RUMBLESTOMP = 13086, + BG_AV_CREATURE_MASHA_SWIFTCUT = 13088, + BG_AV_CREATURE_HERALD = 14848, + + BG_AV_CREATURE_STORMPIKE_DEFENDER = 12050, + BG_AV_CREATURE_FROSTWOLF_GUARDIAN = 12053, + BG_AV_CREATURE_SEASONED_DEFENDER = 13326, + BG_AV_CREATURE_SEASONED_GUARDIAN = 13328, + BG_AV_CREATURE_VETERAN_DEFENDER = 13331, + BG_AV_CREATURE_VETERAN_GUARDIAN = 13332, + BG_AV_CREATURE_CHAMPION_DEFENDER = 13422, + BG_AV_CREATURE_CHAMPION_GUARDIAN = 13421 }; + enum BG_AV_ObjectIds { //cause the mangos-system is a bit different, we don't use the right go-ids for every node.. if we want to be 100% like another big server, we must take one object for every node @@ -156,15 +158,93 @@ enum BG_AV_ObjectIds BG_AV_OBJECTID_AURA_H_S = 180101, BG_AV_OBJECTID_AURA_N_S = 180102, - BG_AV_OBJECTID_GATE_A = 180424, - BG_AV_OBJECTID_GATE_H = 180424, + BG_AV_OBJECTID_GATE = 180424, + BG_AV_GHOST_GATE = 180322, //mine supplies BG_AV_OBJECTID_MINE_N = 178785, BG_AV_OBJECTID_MINE_S = 178784, BG_AV_OBJECTID_FIRE = 179065, - BG_AV_OBJECTID_SMOKE = 179066 + BG_AV_OBJECTID_SMOKE = 179066, + + // Towers + BG_AV_OBJECTID_SOUTH_BUNKER_CONTROLLED_TOWER_BANNER = 178927, + BG_AV_OBJECTID_SOUTH_BUNKER_CONTROLLED_BANNER = 178925, + BG_AV_OBJECTID_SOUTH_BUNKER_CONTESTED_BANNER = 179435, + BG_AV_OBJECTID_SOUTH_BUNKER_CONTESTED_TOWER_BANNER = 179436, + + BG_AV_OBJECTID_NORTH_BUNKER_CONTROLLED_TOWER_BANNER = 178932, + BG_AV_OBJECTID_NORTH_BUNKER_CONTROLLED_BANNER = 178929, + BG_AV_OBJECTID_NORTH_BUNKER_CONTESTED_BANNER = 179439, + BG_AV_OBJECTID_NORTH_BUNKER_CONTESTED_TOWER_BANNER = 179440, + + BG_AV_OBJECTID_EAST_TOWER_CONTROLLED_TOWER_BANNER = 178956, + BG_AV_OBJECTID_EAST_TOWER_CONTROLLED_BANNER = 178944, + BG_AV_OBJECTID_EAST_TOWER_CONTESTED_BANNER = 179449, + BG_AV_OBJECTID_EAST_TOWER_CONTESTED_TOWER_BANNER = 179450, + + BG_AV_OBJECTID_WEST_TOWER_CONTROLLED_TOWER_BANNER = 178955, + BG_AV_OBJECTID_WEST_TOWER_CONTROLLED_BANNER = 178943, + BG_AV_OBJECTID_WEST_TOWER_CONTESTED_BANNER = 179445, + BG_AV_OBJECTID_WEST_TOWER_CONTESTED_TOWER_BANNER = 179446, + + BG_AV_OBJECTID_TOWER_POINT_CONTROLLED_TOWER_BANNER = 178957, + BG_AV_OBJECTID_TOWER_POINT_CONTROLLED_BANNER = 178945, + BG_AV_OBJECTID_TOWER_POINT_CONTESTED_BANNER = 179453, + BG_AV_OBJECTID_TOWER_POINT_CONTESTED_TOWER_BANNER = 179454, + + BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTROLLED_TOWER_BANNER = 178958, + BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTROLLED_BANNER = 178946, + BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTESTED_BANNER = 178940, + BG_AV_OBJECTID_ICEBLOOD_TOWER_CONTESTED_TOWER_BANNER = 179458, + + BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTROLLED_TOWER_BANNER = 178948, + BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTROLLED_BANNER = 178936, + BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTESTED_BANNER = 179443, + BG_AV_OBJECTID_STONEHEARTH_BUNKER_CONTESTED_TOWER_BANNER = 179444, + + BG_AV_OBJECTID_ICEWING_BUNKER_CONTROLLED_TOWER_BANNER = 178947, + BG_AV_OBJECTID_ICEWING_BUNKER_CONTROLLED_BANNER = 178935, + BG_AV_OBJECTID_ICEWING_BUNKER_CONTESTED_BANNER = 179441, + BG_AV_OBJECTID_ICEWING_BUNKER_CONTESTED_TOWER_BANNER = 179442, + + // Graveyards + BG_AV_OBJECTID_AID_STATION_ALLIANCE_CONTROLLED = 179465, + BG_AV_OBJECTID_AID_STATION_HORDE_CONTESTED = 179468, + BG_AV_OBJECTID_AID_STATION_HORDE_CONTROLLED = 179467, + BG_AV_OBJECTID_AID_STATION_ALLIANCE_CONTESTED = 179466, + + BG_AV_OBJECTID_STORMPIKE_ALLIANCE_CONTROLLED = 178389, + BG_AV_OBJECTID_STORMPIKE_HORDE_CONTESTED = 179287, + BG_AV_OBJECTID_STORMPIKE_HORDE_CONTROLLED = 178388, + BG_AV_OBJECTID_STORMPIKE_ALLIANCE_CONTESTED = 179286, + + BG_AV_OBJECTID_STONEHEARTH_HORDE_CONTESTED = 179310, + BG_AV_OBJECTID_STONEHEARTH_HORDE_CONTROLLED = 179285, + BG_AV_OBJECTID_STONEHEARTH_ALLIANCE_CONTESTED = 179308, + BG_AV_OBJECTID_STONEHEARTH_ALLIANCE_CONTROLLED = 179284, + + BG_AV_OBJECTID_SNOWFALL_NEUTRAL = 180418, + BG_AV_OBJECTID_SNOWFALL_HORDE_CONTESTED = 180420, + BG_AV_OBJECTID_SNOWFALL_ALLIANCE_CONTESTED = 180419, + BG_AV_OBJECTID_SNOWFALL_HORDE_CONTROLLED = 178364, + BG_AV_OBJECTID_SNOWFALL_ALLIANCE_CONTROLLED = 178365, + + BG_AV_OBJECTID_ICEBLOOD_HORDE_CONTROLLED = 179483, + BG_AV_OBJECTID_ICEBLOOD_ALLIANCE_CONTESTED = 179482, + BG_AV_OBJECTID_ICEBLOOD_ALLIANCE_CONTROLLED = 179481, + BG_AV_OBJECTID_ICEBLOOD_HORDE_CONTESTED = 179484, + + BG_AV_OBJECTID_FROSTWOLF_HORDE_CONTROLLED = 178393, + BG_AV_OBJECTID_FROSTWOLF_ALLIANCE_CONTESTED = 179304, + BG_AV_OBJECTID_FROSTWOLF_ALLIANCE_CONTROLLED = 178394, + BG_AV_OBJECTID_FROSTWOLF_HORDE_CONTESTED = 179305, + + BG_AV_OBJECTID_FROSTWOLF_HUT_HORDE_CONTROLLED = 179472, + BG_AV_OBJECTID_FROSTWOLF_HUT_ALLIANCE_CONTESTED = 179471, + BG_AV_OBJECTID_FROSTWOLF_HUT_ALLIANCE_CONTROLLED = 179470, + BG_AV_OBJECTID_FROSTWOLF_HUT_HORDE_CONTESTED = 179473 }; enum BG_AV_Nodes @@ -188,1145 +268,6 @@ enum BG_AV_Nodes BG_AV_NODES_MAX = 15 }; -enum BG_AV_ObjectTypes -{ - BG_AV_OBJECT_FLAG_A_FIRSTAID_STATION = 0, - BG_AV_OBJECT_FLAG_A_STORMPIKE_GRAVE = 1, - BG_AV_OBJECT_FLAG_A_STONEHEART_GRAVE = 2, - BG_AV_OBJECT_FLAG_A_SNOWFALL_GRAVE = 3, - BG_AV_OBJECT_FLAG_A_ICEBLOOD_GRAVE = 4, - BG_AV_OBJECT_FLAG_A_FROSTWOLF_GRAVE = 5, - BG_AV_OBJECT_FLAG_A_FROSTWOLF_HUT = 6, - BG_AV_OBJECT_FLAG_A_DUNBALDAR_SOUTH = 7, - BG_AV_OBJECT_FLAG_A_DUNBALDAR_NORTH = 8, - BG_AV_OBJECT_FLAG_A_ICEWING_BUNKER = 9, - BG_AV_OBJECT_FLAG_A_STONEHEART_BUNKER = 10, - - BG_AV_OBJECT_FLAG_C_A_FIRSTAID_STATION = 11, - BG_AV_OBJECT_FLAG_C_A_STORMPIKE_GRAVE = 12, - BG_AV_OBJECT_FLAG_C_A_STONEHEART_GRAVE = 13, - BG_AV_OBJECT_FLAG_C_A_SNOWFALL_GRAVE = 14, - BG_AV_OBJECT_FLAG_C_A_ICEBLOOD_GRAVE = 15, - BG_AV_OBJECT_FLAG_C_A_FROSTWOLF_GRAVE = 16, - BG_AV_OBJECT_FLAG_C_A_FROSTWOLF_HUT = 17, - BG_AV_OBJECT_FLAG_C_A_ICEBLOOD_TOWER = 18, - BG_AV_OBJECT_FLAG_C_A_TOWER_POINT = 19, - BG_AV_OBJECT_FLAG_C_A_FROSTWOLF_ETOWER = 20, - BG_AV_OBJECT_FLAG_C_A_FROSTWOLF_WTOWER = 21, - - BG_AV_OBJECT_FLAG_C_H_FIRSTAID_STATION = 22, - BG_AV_OBJECT_FLAG_C_H_STORMPIKE_GRAVE = 23, - BG_AV_OBJECT_FLAG_C_H_STONEHEART_GRAVE = 24, - BG_AV_OBJECT_FLAG_C_H_SNOWFALL_GRAVE = 25, - BG_AV_OBJECT_FLAG_C_H_ICEBLOOD_GRAVE = 26, - BG_AV_OBJECT_FLAG_C_H_FROSTWOLF_GRAVE = 27, - BG_AV_OBJECT_FLAG_C_H_FROSTWOLF_HUT = 28, - BG_AV_OBJECT_FLAG_C_H_DUNBALDAR_SOUTH = 29, - BG_AV_OBJECT_FLAG_C_H_DUNBALDAR_NORTH = 30, - BG_AV_OBJECT_FLAG_C_H_ICEWING_BUNKER = 31, - BG_AV_OBJECT_FLAG_C_H_STONEHEART_BUNKER = 32, - - BG_AV_OBJECT_FLAG_H_FIRSTAID_STATION = 33, - BG_AV_OBJECT_FLAG_H_STORMPIKE_GRAVE = 34, - BG_AV_OBJECT_FLAG_H_STONEHEART_GRAVE = 35, - BG_AV_OBJECT_FLAG_H_SNOWFALL_GRAVE = 36, - BG_AV_OBJECT_FLAG_H_ICEBLOOD_GRAVE = 37, - BG_AV_OBJECT_FLAG_H_FROSTWOLF_GRAVE = 38, - BG_AV_OBJECT_FLAG_H_FROSTWOLF_HUT = 39, - BG_AV_OBJECT_FLAG_H_ICEBLOOD_TOWER = 40, - BG_AV_OBJECT_FLAG_H_TOWER_POINT = 41, - BG_AV_OBJECT_FLAG_H_FROSTWOLF_ETOWER = 42, - BG_AV_OBJECT_FLAG_H_FROSTWOLF_WTOWER = 43, - - BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE = 44, - - BG_AV_OBJECT_DOOR_H = 45, - BG_AV_OBJECT_DOOR_A = 46, -//auras for graveyards (3auras per graveyard neutral, alliance, horde) - BG_AV_OBJECT_AURA_N_FIRSTAID_STATION = 47, - BG_AV_OBJECT_AURA_A_FIRSTAID_STATION = 48, - BG_AV_OBJECT_AURA_H_FIRSTAID_STATION = 49, - BG_AV_OBJECT_AURA_N_STORMPIKE_GRAVE = 50, - BG_AV_OBJECT_AURA_A_STORMPIKE_GRAVE = 51, - BG_AV_OBJECT_AURA_H_STORMPIKE_GRAVE = 52, - BG_AV_OBJECT_AURA_N_STONEHEART_GRAVE = 53, - BG_AV_OBJECT_AURA_A_STONEHEART_GRAVE = 54, - BG_AV_OBJECT_AURA_H_STONEHEART_GRAVE = 55, - BG_AV_OBJECT_AURA_N_SNOWFALL_GRAVE = 56, - BG_AV_OBJECT_AURA_A_SNOWFALL_GRAVE = 57, - BG_AV_OBJECT_AURA_H_SNOWFALL_GRAVE = 58, - BG_AV_OBJECT_AURA_N_ICEBLOOD_GRAVE = 59, - BG_AV_OBJECT_AURA_A_ICEBLOOD_GRAVE = 60, - BG_AV_OBJECT_AURA_H_ICEBLOOD_GRAVE = 61, - BG_AV_OBJECT_AURA_N_FROSTWOLF_GRAVE = 62, - BG_AV_OBJECT_AURA_A_FROSTWOLF_GRAVE = 63, - BG_AV_OBJECT_AURA_H_FROSTWOLF_GRAVE = 64, - BG_AV_OBJECT_AURA_N_FROSTWOLF_HUT = 65, - BG_AV_OBJECT_AURA_A_FROSTWOLF_HUT = 66, - BG_AV_OBJECT_AURA_H_FROSTWOLF_HUT = 67, - - //big flags on top of towers 2 flags on each (contested, (alliance | horde)) + 2 auras - BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH = 67, - BG_AV_OBJECT_TFLAG_H_DUNBALDAR_SOUTH = 68, - BG_AV_OBJECT_TFLAG_A_DUNBALDAR_NORTH = 69, - BG_AV_OBJECT_TFLAG_H_DUNBALDAR_NORTH = 70, - BG_AV_OBJECT_TFLAG_A_ICEWING_BUNKER = 71, - BG_AV_OBJECT_TFLAG_H_ICEWING_BUNKER = 72, - BG_AV_OBJECT_TFLAG_A_STONEHEART_BUNKER = 73, - BG_AV_OBJECT_TFLAG_H_STONEHEART_BUNKER = 74, - BG_AV_OBJECT_TFLAG_A_ICEBLOOD_TOWER = 75, - BG_AV_OBJECT_TFLAG_H_ICEBLOOD_TOWER = 76, - BG_AV_OBJECT_TFLAG_A_TOWER_POINT = 77, - BG_AV_OBJECT_TFLAG_H_TOWER_POINT = 78, - BG_AV_OBJECT_TFLAG_A_FROSTWOLF_ETOWER = 79, - BG_AV_OBJECT_TFLAG_H_FROSTWOLF_ETOWER = 80, - BG_AV_OBJECT_TFLAG_A_FROSTWOLF_WTOWER = 81, - BG_AV_OBJECT_TFLAG_H_FROSTWOLF_WTOWER = 82, - BG_AV_OBJECT_TAURA_A_DUNBALDAR_SOUTH = 83, - BG_AV_OBJECT_TAURA_H_DUNBALDAR_SOUTH = 84, - BG_AV_OBJECT_TAURA_A_DUNBALDAR_NORTH = 85, - BG_AV_OBJECT_TAURA_H_DUNBALDAR_NORTH = 86, - BG_AV_OBJECT_TAURA_A_ICEWING_BUNKER = 87, - BG_AV_OBJECT_TAURA_H_ICEWING_BUNKER = 88, - BG_AV_OBJECT_TAURA_A_STONEHEART_BUNKER = 89, - BG_AV_OBJECT_TAURA_H_STONEHEART_BUNKER = 90, - BG_AV_OBJECT_TAURA_A_ICEBLOOD_TOWER = 91, - BG_AV_OBJECT_TAURA_H_ICEBLOOD_TOWER = 92, - BG_AV_OBJECT_TAURA_A_TOWER_POINT = 93, - BG_AV_OBJECT_TAURA_H_TOWER_POINT = 94, - BG_AV_OBJECT_TAURA_A_FROSTWOLF_ETOWER = 95, - BG_AV_OBJECT_TAURA_H_FROSTWOLF_ETOWER = 96, - BG_AV_OBJECT_TAURA_A_FROSTWOLF_WTOWER = 97, - BG_AV_OBJECT_TAURA_H_FROSTWOLF_WTOWER = 98, - - BG_AV_OBJECT_BURN_DUNBALDAR_SOUTH = 99, - BG_AV_OBJECT_BURN_DUNBALDAR_NORTH = 109, - BG_AV_OBJECT_BURN_ICEWING_BUNKER = 119, - BG_AV_OBJECT_BURN_STONEHEART_BUNKER = 129, - BG_AV_OBJECT_BURN_ICEBLOOD_TOWER = 139, - BG_AV_OBJECT_BURN_TOWER_POINT = 149, - BG_AV_OBJECT_BURN_FROSTWOLF_ETWOER = 159, - BG_AV_OBJECT_BURN_FROSTWOLF_WTOWER = 169, - BG_AV_OBJECT_BURN_BUILDING_ALLIANCE = 179, - BG_AV_OBJECT_BURN_BUILDING_HORDE = 189, - BG_AV_OBJECT_SNOW_EYECANDY_A = 199, - BG_AV_OBJECT_SNOW_EYECANDY_PA = 203, - BG_AV_OBJECT_SNOW_EYECANDY_H = 207, - BG_AV_OBJECT_SNOW_EYECANDY_PH = 211, - BG_AV_OBJECT_MINE_SUPPLY_N_MIN = 215, - BG_AV_OBJECT_MINE_SUPPLY_N_MAX = 224, - BG_AV_OBJECT_MINE_SUPPLY_S_MIN = 225, - BG_AV_OBJECT_MINE_SUPPLY_S_MAX = 236, - - BG_AV_OBJECT_MAX = 237 -}; - -enum BG_AV_OBJECTS -{ - AV_OPLACE_FIRSTAID_STATION = 0, - AV_OPLACE_STORMPIKE_GRAVE = 1, - AV_OPLACE_STONEHEART_GRAVE = 2, - AV_OPLACE_SNOWFALL_GRAVE = 3, - AV_OPLACE_ICEBLOOD_GRAVE = 4, - AV_OPLACE_FROSTWOLF_GRAVE = 5, - AV_OPLACE_FROSTWOLF_HUT = 6, - AV_OPLACE_DUNBALDAR_SOUTH = 7, - AV_OPLACE_DUNBALDAR_NORTH = 8, - AV_OPLACE_ICEWING_BUNKER = 9, - AV_OPLACE_STONEHEART_BUNKER = 10, - AV_OPLACE_ICEBLOOD_TOWER = 11, - AV_OPLACE_TOWER_POINT = 12, - AV_OPLACE_FROSTWOLF_ETOWER = 13, - AV_OPLACE_FROSTWOLF_WTOWER = 14, - AV_OPLACE_BIGBANNER_DUNBALDAR_SOUTH = 15, - AV_OPLACE_BIGBANNER_DUNBALDAR_NORTH = 16, - AV_OPLACE_BIGBANNER_ICEWING_BUNKER = 17, - AV_OPLACE_BIGBANNER_STONEHEART_BUNKER = 18, - AV_OPLACE_BIGBANNER_ICEBLOOD_TOWER = 19, - AV_OPLACE_BIGBANNER_TOWER_POINT = 20, - AV_OPLACE_BIGBANNER_FROSTWOLF_ETOWER = 21, - AV_OPLACE_BIGBANNER_FROSTWOLF_WTOWER = 22, - - AV_OPLACE_BURN_DUNBALDAR_SOUTH = 23, - AV_OPLACE_BURN_DUNBALDAR_NORTH = 33, - AV_OPLACE_BURN_ICEWING_BUNKER = 43, - AV_OPLACE_BURN_STONEHEART_BUNKER = 53, - AV_OPLACE_BURN_ICEBLOOD_TOWER = 63, - AV_OPLACE_BURN_TOWER_POINT = 73, - AV_OPLACE_BURN_FROSTWOLF_ETOWER = 83, - AV_OPLACE_BURN_FROSTWOLF_WTOWER = 93, - AV_OPLACE_BURN_BUILDING_A = 103, - AV_OPLACE_BURN_BUILDING_H = 113, - AV_OPLACE_SNOW_1 = 123, - AV_OPLACE_SNOW_2 = 124, - AV_OPLACE_SNOW_3 = 125, - AV_OPLACE_SNOW_4 = 126, - AV_OPLACE_MINE_SUPPLY_N_MIN = 127, - AV_OPLACE_MINE_SUPPLY_N_MAX = 136, - AV_OPLACE_MINE_SUPPLY_S_MIN = 137, - AV_OPLACE_MINE_SUPPLY_S_MAX = 148, - - AV_OPLACE_MAX = 149 -}; - -Position const BG_AV_ObjectPos[AV_OPLACE_MAX] = -{ - {638.592f, -32.422f, 46.0608f, -1.62316f }, //firstaid station - {669.007f, -294.078f, 30.2909f, 2.77507f }, //stormpike - {77.8013f, -404.7f, 46.7549f, -0.872665f }, //stone grave - {-202.581f, -112.73f, 78.4876f, -0.715585f }, //snowfall - {-611.962f, -396.17f, 60.8351f, 2.53682f}, //iceblood grave - {-1082.45f, -346.823f, 54.9219f, -1.53589f }, //frostwolf grave - {-1402.21f, -307.431f, 89.4424f, 0.191986f }, //frostwolf hut - {553.779f, -78.6566f, 51.9378f, -1.22173f }, //dunnbaldar south - {674.001f, -143.125f, 63.6615f, 0.994838f }, //dunbaldar north - {203.281f, -360.366f, 56.3869f, -0.925024f }, //icew - {-152.437f, -441.758f, 40.3982f, -1.95477f }, //stone - {-571.88f, -262.777f, 75.0087f, -0.802851f }, //ice tower - {-768.907f, -363.71f, 90.8949f, 1.07991f}, //tower point - {-1302.9f, -316.981f, 113.867f, 2.00713f }, //frostwolf etower - {-1297.5f, -266.767f, 114.15f, 3.31044f}, //frostwolf wtower - //bigbanner: - {555.848f, -84.4151f, 64.4397f, 3.12414f }, //duns - {679.339f, -136.468f, 73.9626f, -2.16421f }, //dunn - {208.973f, -365.971f, 66.7409f, -0.244346f }, //icew - {-155.832f, -449.401f, 52.7306f, 0.610865f }, //stone - {-572.329f, -262.476f, 88.6496f, -0.575959f }, //icetower - {-768.199f, -363.105f, 104.537f, 0.10472f }, //towerp - {-1302.84f, -316.582f, 127.516f, 0.122173f }, //etower - {-1297.87f, -266.762f, 127.796f, 0.0698132f }, //wtower - //burning auras towers have 9*179065 captain-buildings have 5*179066+5*179065 - //dunns - {562.632f, -88.1815f, 61.993f, 0.383972f }, - {562.523f, -74.5028f, 37.9474f, -0.0523599f }, - {558.097f, -70.9842f, 52.4876f, 0.820305f }, - {578.167f, -71.8191f, 38.1514f, 2.72271f }, - {556.028f, -94.9242f, 44.8191f, 3.05433f }, - {572.451f, -94.3655f, 37.9443f, -1.72788f }, - {549.263f, -79.3645f, 44.8191f, 0.436332f }, - {543.513f, -94.4006f, 52.4819f, 0.0349066f }, - {572.149f, -93.7862f, 52.5726f, 0.541052f }, - {582.162f, -81.2375f, 37.9216f, 0.0872665f }, - //dunn - {664.797f, -143.65f, 64.1784f, -0.453786f}, - {664.505f, -139.452f, 49.6696f, -0.0349067f}, - {676.067f, -124.319f, 49.6726f, -1.01229f}, - {693.004f, -144.025f, 64.1755f, 2.44346f}, - {661.175f, -117.691f, 49.645f, 1.91986f}, - {684.423f, -146.582f, 63.6662f, 0.994838f}, - {682.791f, -127.769f, 62.4155f, 1.09956f}, - {674.576f, -147.101f, 56.5425f, -1.6057f}, - {655.719f, -126.673f, 49.8138f, 2.80998f}, - {0, 0, 0, 0}, - //icew - {231.503f, -356.688f, 42.3704f, 0.296706f}, - {224.989f, -348.175f, 42.5607f, 1.50098f}, - {205.782f, -351.335f, 56.8998f, 1.01229f}, - {196.605f, -369.187f, 56.3914f, 2.46091f}, - {210.619f, -376.938f, 49.2677f, 2.86234f}, - {209.647f, -352.632f, 42.3959f, -0.698132f}, - {220.65f, -368.132f, 42.3978f, -0.2618f}, - {224.682f, -374.031f, 57.0679f, 0.541052f}, - {200.26f, -359.968f, 49.2677f, -2.89725f}, - {196.619f, -378.016f, 56.9131f, 1.01229f}, - //stone - {-155.488f, -437.356f, 33.2796f, 2.60054f}, - {-163.441f, -454.188f, 33.2796f, 1.93732f}, - {-143.977f, -445.148f, 26.4097f, -1.8675f}, - {-135.764f, -464.708f, 26.3823f, 2.25147f}, - {-154.076f, -466.929f, 41.0636f, -1.8675f}, - {-149.908f, -460.332f, 26.4083f, -2.09439f}, - {-151.638f, -439.521f, 40.3797f, 0.436332f}, - {-131.301f, -454.905f, 26.5771f, 2.93215f}, - {-171.291f, -444.684f, 40.9211f, 2.30383f}, - {-143.591f, -439.75f, 40.9275f, -1.72788f}, - //iceblood - {-572.667f, -267.923f, 56.8542f, 2.35619f}, - {-561.021f, -262.689f, 68.4589f, 1.37881f}, - {-572.538f, -262.649f, 88.6197f, 1.8326f}, - {-574.77f, -251.45f, 74.9422f, -1.18682f}, - {-578.625f, -267.571f, 68.4696f, 0.506145f}, - {-571.476f, -257.234f, 63.3223f, 3.10669f}, - {-566.035f, -273.907f, 52.9582f, -0.890118f}, - {-580.948f, -259.77f, 68.4696f, 1.46608f}, - {-568.318f, -267.1f, 75.0008f, 1.01229f}, - {-559.621f, -268.597f, 52.8986f, 0.0523599f}, - //towerp - {-776.072f, -368.046f, 84.3558f, 2.63545f}, - {-777.564f, -368.521f, 90.6701f, 1.72788f}, - {-765.461f, -357.711f, 90.888f, 0.314159f}, - {-768.763f, -362.735f, 104.612f, 1.81514f}, - {-760.356f, -358.896f, 84.3558f, 2.1293f}, - {-771.967f, -352.838f, 84.3484f, 1.74533f}, - {-773.333f, -364.653f, 79.2351f, -1.64061f}, - {-764.109f, -366.069f, 70.0934f, 0.383972f}, - {-767.103f, -350.737f, 68.7933f, 2.80998f}, - {-760.115f, -353.845f, 68.8633f, 1.79769f}, - //froste - {-1304.87f, -304.525f, 91.8366f, -0.680679f}, - {-1301.77f, -310.974f, 95.8252f, 0.907571f}, - {-1305.58f, -320.625f, 102.166f, -0.558505f}, - {-1294.27f, -323.468f, 113.893f, -1.67552f}, - {-1302.65f, -317.192f, 127.487f, 2.30383f}, - {-1293.89f, -313.478f, 107.328f, 1.6057f}, - {-1312.41f, -312.999f, 107.328f, 1.5708f}, - {-1311.57f, -308.08f, 91.7666f, -1.85005f}, - {-1314.7f, -322.131f, 107.36f, 0.645772f}, - {-1304.6f, -310.754f, 113.859f, -0.401426f}, - //frostw - {-1308.24f, -273.26f, 92.0514f, -0.139626f}, - {-1302.26f, -262.858f, 95.9269f, 0.418879f}, - {-1297.28f, -267.773f, 126.756f, 2.23402f}, - {-1299.08f, -256.89f, 114.108f, -2.44346f}, - {-1303.41f, -268.237f, 114.151f, -1.23918f}, - {-1304.43f, -273.682f, 107.612f, 0.244346f}, - {-1309.53f, -265.951f, 92.1418f, -2.49582f}, - {-1295.55f, -263.865f, 105.033f, 0.925024f}, - {-1294.71f, -281.466f, 107.664f, -1.50098f}, - {-1289.69f, -259.521f, 107.612f, -2.19912f}, - - //the two buildings of the captains - //alliance - {-64.4987f, -289.33f, 33.4616f, -2.82743f}, - {-5.98025f, -326.144f, 38.8538f, 0}, - {-2.67893f, -306.998f, 33.4165f, 0}, - {-60.25f, -309.232f, 50.2408f, -1.46608f}, - {-48.7941f, -266.533f, 47.7916f, 2.44346f}, - {-3.40929f, -306.288f, 33.34f, 0}, - {-48.619f, -266.917f, 47.8168f, 0}, - {-62.9474f, -286.212f, 66.7288f, 0}, - {-5.05132f, -325.323f, 38.8536f, 0}, - {-64.2677f, -289.412f, 33.469f, 0}, -//horde - {-524.276f, -199.6f, 82.8733f, -1.46608f}, - {-518.196f, -173.085f, 102.43f, 0}, - {-500.732f, -145.358f, 88.5337f, 2.44346f}, - {-501.084f, -150.784f, 80.8506f, 0}, - {-518.309f, -163.963f, 102.521f, 2.96706f}, - {-517.053f, -200.429f, 80.759f, 0}, - {-514.361f, -163.864f, 104.163f, 0}, - {-568.04f, -188.707f, 81.55f, 0}, - {-501.775f, -151.581f, 81.2027f, 0}, - {-509.975f, -191.652f, 83.2978f, 0}, - -//snowfall eyecandy - {-191.153f, -129.868f, 78.5595f, -1.25664f }, - {-201.282f, -134.319f, 78.6753f, -0.942478f }, - {-215.981f, -91.4101f, 80.8702f, -1.74533f }, - {-200.465f, -96.418f, 79.7587f, 1.36136f }, - //mine supplies - //irondeep - {870.899f, -388.434f, 61.6406f, -1.22173f}, - {825.214f, -320.174f, 63.712f, -2.82743f}, - {837.117f, -452.556f, 47.2331f, -3.12414f}, - {869.755f, -448.867f, 52.5448f, -0.855212f}, - {949.877f, -458.198f, 56.4874f, 0.314159f}, - {900.35f, -479.024f, 58.3553f, 0.122173f}, - {854.449f, -442.255f, 50.6589f, 0.401426f}, - {886.685f, -442.358f, 54.6962f, -1.22173f}, - {817.509f, -457.331f, 48.4666f, 2.07694f}, - {793.411f, -326.281f, 63.1117f, -2.79253f}, - //coldtooth - {-934.212f, -57.3517f, 80.277f, -0.0174535f}, - {-916.281f, -36.8579f, 77.0227f, 0.122173f}, - {-902.73f, -103.868f, 75.4378f, -1.58825f}, - {-900.514f, -143.527f, 75.9686f, 1.8675f}, - {-862.882f, -0.353299f, 72.1526f, -2.51327f}, - {-854.932f, -85.9184f, 68.6056f, -2.04204f}, - {-851.833f, -118.959f, 63.8672f, -0.0698131f}, - {-849.832f, -20.8421f, 70.4672f, -1.81514f}, - {-844.25f, -60.0374f, 72.1031f, -2.19912f}, - {-820.644f, -136.043f, 63.1977f, 2.40855f}, - {-947.642f, -208.807f, 77.0101f, 1.36136f}, - {-951.394f, -193.695f, 67.634f, 0.802851f} -}; - -Position const BG_AV_DoorPositons[2] = -{ - {794.64310f, -493.4745f, 99.77789f, -0.122173f}, //alliance - {-1382.057f, -545.9169f, 54.90467f, 0.7679439f} //horde -}; - -QuaternionData const BG_AV_DoorRotation[2] = -{ - {0.0f, 0.0f, -0.06104851f, 0.9981348f}, //alliance - {0.0f, 0.0f, 0.374606100f, 0.9271840f} //horde -}; - -//creaturestuff starts here -//is related to BG_AV_CreaturePos -enum BG_AV_CreaturePlace -{ - AV_CPLACE_SPIRIT_STORM_AID = 0, - AV_CPLACE_SPIRIT_STORM_GRAVE = 1, - AV_CPLACE_SPIRIT_STONE_GRAVE = 2, - AV_CPLACE_SPIRIT_SNOWFALL = 3, - AV_CPLACE_SPIRIT_ICE_GRAVE = 4, - AV_CPLACE_SPIRIT_FROSTWOLF = 5, - AV_CPLACE_SPIRIT_FROST_HUT = 6, - AV_CPLACE_SPIRIT_MAIN_ALLIANCE = 7, - AV_CPLACE_SPIRIT_MAIN_HORDE = 8, -//I don't add a variable for all 4 positions... I think one is enough to compute the rest - AV_CPLACE_DEFENSE_STORM_AID = 9, - AV_CPLACE_DEFEMSE_STORM_GRAVE = 13, - AV_CPLACE_DEFENSE_STONE_GRAVE = 17, - AV_CPLACE_DEFENSE_SNOWFALL = 21, - AV_CPLACE_DEFENSE_FROSTWOLF = 25, - AV_CPLACE_DEFENSE_ICE_GRAVE = 29, - AV_CPLACE_DEFENSE_FROST_HUT = 33, - - AV_CPLACE_DEFENSE_DUN_S = 37, - AV_CPLACE_DEFENSE_DUN_N = 41, - AV_CPLACE_DEFENSE_ICEWING = 45, - AV_CPLACE_DEFENSE_STONE_TOWER = 49, - AV_CPLACE_DEFENSE_ICE_TOWER = 53, - AV_CPLACE_DEFENSE_TOWERPOINT = 57, - AV_CPLACE_DEFENSE_FROST_E = 61, - AV_CPLACE_DEFENSE_FROST_t = 65, - - AV_CPLACE_A_MARSHAL_SOUTH = 69, - AV_CPLACE_A_MARSHAL_NORTH = 70, - AV_CPLACE_A_MARSHAL_ICE = 71, - AV_CPLACE_A_MARSHAL_STONE = 72, - AV_CPLACE_H_MARSHAL_ICE = 73, - AV_CPLACE_H_MARSHAL_TOWER = 74, - AV_CPLACE_H_MARSHAL_ETOWER = 75, - AV_CPLACE_H_MARSHAL_WTOWER = 76, - //irondeep - //miner: - AV_CPLACE_MINE_N_1_MIN = 77, - AV_CPLACE_MINE_N_1_MAX = 136, - //special types - AV_CPLACE_MINE_N_2_MIN = 137, - AV_CPLACE_MINE_N_2_MAX = 192, - //boss - AV_CPLACE_MINE_N_3 = 193, - //coldtooth - //miner: - AV_CPLACE_MINE_S_1_MIN = 194, - AV_CPLACE_MINE_S_1_MAX = 250, - //special types - AV_CPLACE_MINE_S_2_MIN = 251, - AV_CPLACE_MINE_S_2_MAX = 289, - //vermin - AV_CPLACE_MINE_S_S_MIN = 290, - AV_CPLACE_MINE_S_S_MAX = 299, - //boss - AV_CPLACE_MINE_S_3 = 300, - - //herald - AV_CPLACE_HERALD = 301, - - //node aura triggers - AV_CPLACE_TRIGGER01 = 302, - AV_CPLACE_TRIGGER02 = 303, - AV_CPLACE_TRIGGER03 = 304, - AV_CPLACE_TRIGGER04 = 305, - AV_CPLACE_TRIGGER05 = 306, - AV_CPLACE_TRIGGER06 = 307, - AV_CPLACE_TRIGGER07 = 308, - AV_CPLACE_TRIGGER08 = 309, - AV_CPLACE_TRIGGER09 = 310, - AV_CPLACE_TRIGGER10 = 311, - AV_CPLACE_TRIGGER11 = 312, - AV_CPLACE_TRIGGER12 = 313, - AV_CPLACE_TRIGGER13 = 314, - AV_CPLACE_TRIGGER14 = 315, - AV_CPLACE_TRIGGER15 = 316, - - //boss, captain triggers - AV_CPLACE_TRIGGER16 = 317, - AV_CPLACE_TRIGGER17 = 318, - AV_CPLACE_TRIGGER18 = 319, - AV_CPLACE_TRIGGER19 = 320, - - AV_CPLACE_MAX = 321 -}; - -Position const BG_AV_CreaturePos[AV_CPLACE_MAX] = -{ - //spiritguides - {643.000000f, 44.000000f, 69.740196f, -0.001854f}, - {676.000000f, -374.000000f, 30.000000f, -0.001854f}, - {73.417755f, -496.433105f, 48.731918f, -0.001854f}, - {-157.409195f, 31.206272f, 77.050598f, -0.001854f}, - {-531.217834f, -405.231384f, 49.551376f, -0.001854f}, - {-1090.476807f, -253.308670f, 57.672371f, -0.001854f}, - {-1496.065063f, -333.338409f, 101.134804f, -0.001854f}, - {873.001770f, -491.283630f, 96.541931f, -0.001854f}, - {-1437.670044f, -610.088989f, 51.161900f, -0.001854f}, - //grave - //firstaid - {635.17f, -29.5594f, 46.5056f, 4.81711f}, - {642.488f, -32.9437f, 46.365f, 4.67748f}, - {642.326f, -27.9442f, 46.9211f, 4.59022f}, - {635.945f, -33.6171f, 45.7164f, 4.97419f}, - //stormpike - {669.272f, -297.304f, 30.291f, 4.66604f}, - {674.08f, -292.328f, 30.4817f, 0.0918785f}, - {667.01f, -288.532f, 29.8809f, 1.81583f}, - {664.153f, -294.042f, 30.2851f, 3.28531f}, - //stone - {81.7027f, -406.135f, 47.7843f, 0.598464f}, - {78.1431f, -409.215f, 48.0401f, 5.05953f}, - {73.4135f, -407.035f, 46.7527f, 3.34736f}, - {78.2258f, -401.859f, 46.4202f, 2.05852f}, - //snowfall - {-207.412f, -110.616f, 78.7959f, 2.43251f}, - {-197.95f, -112.205f, 78.5686f, 6.22441f}, - {-202.709f, -116.829f, 78.4358f, 5.13742f}, - {-202.059f, -108.314f, 78.5783f, 5.91968f}, - //ice - {-615.501f, -393.802f, 60.4299f, 3.06147f}, - {-608.513f, -392.717f, 62.5724f, 2.06323f}, - {-609.769f, -400.072f, 60.7174f, 5.22367f}, - {-616.093f, -398.293f, 60.5628f, 3.73613f}, - //frost - {-1077.7f, -340.21f, 55.4682f, 6.25569f}, - {-1082.74f, -333.821f, 54.7962f, 2.05459f}, - {-1090.66f, -341.267f, 54.6768f, 3.27746f}, - {-1081.58f, -344.63f, 55.256f, 4.75636f}, - //frost hut - {-1408.95f, -311.69f, 89.2536f, 4.49954f}, - {-1407.15f, -305.323f, 89.1993f, 2.86827f}, - {-1400.64f, -304.3f, 89.7008f, 1.0595f}, - {-1400.4f, -311.35f, 89.3028f, 4.99434f}, - //towers - //dun south - OK - {569.395f, -101.064f, 52.8296f, 2.34974f}, - {574.85f, -92.9842f, 52.5869f, 3.09325f}, - {575.411f, -83.597f, 52.3626f, 6.26573f}, - {571.352f, -75.6582f, 52.479f, 0.523599f}, - //dun north - OK - {668.60f, -122.53f, 64.12f, 2.34f}, /// @todo: To be confirm - Not completely okay - {662.253f, -129.105f, 64.1794f, 2.77507f}, - {661.209f, -138.877f, 64.2251f, 3.38594f}, - {665.481f, -146.857f, 64.1271f, 3.75246f}, - //icewing - OK - {225.228f, -368.909f, 56.9983f, 6.23806f}, - {191.36f, -369.899f, 57.1524f, 3.24631f}, - {215.518f, -384.019f, 56.9889f, 5.09636f}, - {199.625f, -382.177f, 56.8691f, 4.08407f}, - //stone - {-172.851f, -452.366f, 40.8725f, 3.31829f}, - {-147.147f, -435.053f, 40.8022f, 0.599238f}, - {-169.456f, -440.325f, 40.985f, 2.59101f}, - {-163.494f, -434.904f, 41.0725f, 1.84174f}, - //ice - OK - {-573.522f, -271.854f, 75.0078f, 3.9619f}, - {-565.616f, -269.051f, 74.9952f, 5.02655f}, - {-562.825f, -261.087f, 74.9898f, 5.95157f}, - {-569.176f, -254.446f, 74.8771f, 0.820305f}, - //towerpoint - {-763.04f, -371.032f, 90.7933f, 5.25979f}, - {-759.764f, -358.264f, 90.8681f, 0.289795f}, - {-768.808f, -353.056f, 90.8811f, 1.52601f}, - {-775.944f, -362.639f, 90.8949f, 2.59573f}, - //frost etower - {-1294.13f, -313.045f, 107.328f, 0.270162f}, - {-1306.5f, -308.105f, 113.767f, 1.78755f}, - {-1294.78f, -319.966f, 113.79f, 5.94545f}, - {-1294.83f, -312.241f, 113.799f, 0.295293f}, - //frost wtower - {-1300.96f, -275.111f, 114.058f, 4.12804f}, - {-1302.41f, -259.256f, 114.065f, 1.67602f}, - {-1287.97f, -262.087f, 114.165f, 6.18264f}, - {-1291.59f, -271.166f, 114.151f, 5.28257f}, - - //alliance marshall - {721.104f, -7.64155f, 50.7046f, 3.45575f}, // south - {723.058f, -14.1548f, 50.7046f, 3.40339f}, // north - {715.691f, -4.72233f, 50.2187f, 3.47321f}, // icewing - {720.046f, -19.9413f, 50.2187f, 3.36849f}, // stone -/// horde @todo: Confirm positions - {-1363.99f, -221.99f, 98.4053f, 4.93012f}, - {-1370.96f, -223.532f, 98.4266f, 4.93012f}, - {-1378.37f, -228.614f, 99.3546f, 5.38565f}, - {-1358.02f, -228.998f, 98.868f, 3.87768f}, - - //irondeep mine - //Irondeep Trogg - {971.671f, -442.657f, 57.6951f, 3.1765f}, - {969.979f, -457.148f, 58.1119f, 4.5204f}, - {958.692f, -333.477f, 63.2276f, 5.77704f}, - {957.113f, -325.92f, 61.7589f, 1.13446f}, - {948.25f, -448.268f, 56.9009f, 5.60251f}, - {934.727f, -385.802f, 63.0344f, 3.75246f}, - {931.751f, -403.458f, 59.6737f, 5.63741f}, - {931.146f, -359.666f, 66.0294f, 3.9619f}, - {929.702f, -412.401f, 56.8776f, 5.89921f}, - {926.849f, -379.074f, 63.5286f, 2.0944f}, - {921.972f, -358.597f, 66.4313f, 2.93215f}, - {921.449f, -341.981f, 67.1264f, 3.4383f}, - {921.1f, -395.812f, 60.4615f, 2.71695f}, - {919.274f, -394.986f, 60.3478f, 2.71696f}, - {916.852f, -393.891f, 60.1726f, 2.71695f}, - {914.568f, -326.21f, 66.1733f, 2.25147f}, - {913.064f, -395.773f, 60.1364f, 4.41568f}, - {909.246f, -474.576f, 58.2067f, 0.226893f}, - {909.246f, -474.576f, 58.2901f, 0.226893f}, - {907.209f, -428.267f, 59.8065f, 1.8675f}, - {905.973f, -459.528f, 58.7594f, 1.37189f}, - {905.067f, -396.074f, 60.2085f, 5.07891f}, - {901.809f, -457.709f, 59.0116f, 3.52557f}, - {900.962f, -427.44f, 59.0842f, 1.50098f}, - {897.929f, -471.742f, 59.7729f, 2.54818f}, - {893.376f, -343.171f, 68.1499f, 5.35816f}, - {890.584f, -406.049f, 61.1925f, 5.67232f}, - {888.208f, -332.564f, 68.148f, 1.93732f}, - {887.647f, -391.537f, 61.8734f, 1.37881f}, - {885.109f, -343.338f, 67.0867f, 3.78979f}, - {881.618f, -419.948f, 53.5228f, 0.593412f}, - {878.675f, -345.36f, 66.1052f, 3.45651f}, - {877.127f, -351.8f, 66.5296f, 5.74213f}, - {876.778f, -345.97f, 65.7724f, 3.45262f}, - {874.577f, -414.786f, 52.7817f, 1.67552f}, - {868.247f, -343.136f, 64.9894f, 1.6057f}, - {859.03f, -367.231f, 47.4655f, 0.0174533f}, - {857.513f, -351.817f, 65.1867f, 4.39823f}, - {852.632f, -372.416f, 48.1657f, 3.66519f}, - {849.86f, -340.944f, 66.2447f, 0.401426f}, - {847.99f, -386.287f, 60.9277f, 2.32374f}, - {847.601f, -423.072f, 50.0852f, 4.57276f}, - {847.135f, -411.307f, 50.2106f, 1.5708f}, - {835.077f, -379.418f, 48.2755f, 5.93412f}, - {834.87f, -453.304f, 47.9075f, 0.226893f}, - {834.634f, -365.981f, 62.8801f, 1.32645f}, - {834.354f, -355.526f, 48.1491f, 6.07375f}, - {833.702f, -327.506f, 65.0439f, 0.331613f}, - {833.151f, -374.228f, 63.0938f, 3.66519f}, - {831.711f, -346.785f, 47.2975f, 0.226893f}, - {827.874f, -413.624f, 48.5818f, 1.49241f}, - {827.728f, -415.483f, 48.5593f, 1.49238f}, - {827.016f, -424.543f, 48.2856f, 1.49236f}, - {823.222f, -334.283f, 65.6306f, 4.88692f}, - {821.892f, -464.723f, 48.9451f, 4.66003f}, - {821.006f, -387.635f, 49.0728f, 3.15905f}, - {817.26f, -447.432f, 49.4308f, 2.18166f}, - {805.399f, -320.146f, 52.7712f, 0.296706f}, - {801.405f, -328.055f, 53.0195f, 4.31096f}, - //irondeep skullthumber irondeep shaman - {955.812f, -440.302f, 55.3411f, 3.19395f}, - {937.378f, -377.816f, 65.3919f, 3.56047f}, - {925.059f, -331.347f, 65.7564f, 3.66519f}, - {922.918f, -396.634f, 60.3942f, 2.71695f}, - {909.99f, -462.154f, 59.0811f, 3.7001f}, - {907.893f, -388.787f, 61.7923f, 5.74213f}, - {898.801f, -437.105f, 58.5266f, 0.959931f}, - {884.237f, -407.597f, 61.566f, 0.820305f}, - {880.744f, -344.683f, 66.4086f, 3.4644f}, - {876.047f, -341.857f, 65.8743f, 4.45059f}, - {874.674f, -402.077f, 61.7573f, 0.26341f}, - {871.914f, -404.209f, 62.1269f, 6.06163f}, - {871.606f, -403.665f, 62.0795f, 0.765774f}, - {871.561f, -404.114f, 62.1297f, 0.00981727f}, - {871.528f, -404.248f, 62.1455f, 0.498032f}, - {871.493f, -404.122f, 62.1331f, 5.65727f}, - {871.282f, -403.843f, 62.1108f, 0.788382f}, - {868.294f, -392.395f, 61.4772f, 4.38685f}, - {868.256f, -392.363f, 61.4803f, 0.732738f}, - {867.804f, -392.51f, 61.5089f, 2.30167f}, - {867.612f, -392.371f, 61.524f, 2.86149f}, - {858.593f, -439.614f, 50.2184f, 0.872665f}, - {851.471f, -362.52f, 47.314f, 4.06662f}, - {846.939f, -347.279f, 66.2876f, 0.942478f}, - {842.08f, -421.775f, 48.2659f, 1.0821f}, - {838.358f, -371.212f, 63.3299f, 4.04916f}, - {827.57f, -417.483f, 48.4538f, 1.49237f}, - {827.012f, -457.397f, 48.9331f, 2.35619f}, - {825.535f, -322.373f, 63.9357f, 4.76475f}, - {867.635f, -443.605f, 51.3347f, 1.38626f}, - {957.293f, -455.039f, 56.7395f, 5.79449f}, - {950.077f, -326.672f, 61.6552f, 5.48033f}, - {936.692f, -356.78f, 65.9835f, 2.75762f}, - {926.475f, -419.345f, 56.1833f, 2.0944f}, - {924.729f, -397.453f, 60.213f, 2.71695f}, - {902.195f, -475.891f, 58.312f, 1.39626f}, - {897.464f, -338.758f, 68.1715f, 2.94961f}, - {884.237f, -407.597f, 61.566f, 0.820305f}, - {882.517f, -344.111f, 66.7887f, 3.46962f}, - {881.437f, -400.254f, 61.2028f, 0.263427f}, - {880.156f, -400.678f, 61.3113f, 3.41373f}, - {877.989f, -418.051f, 52.9753f, 4.46804f}, - {871.212f, -404.12f, 62.1433f, 3.6554f}, - {871.036f, -404.119f, 62.2237f, 4.50295f}, - {857.396f, -395.766f, 61.263f, 4.78684f}, - {857.276f, -395.395f, 61.2418f, 0.0845553f}, - {857.231f, -394.577f, 61.2174f, 1.96817f}, - {857.108f, -395.682f, 61.2317f, 4.87022f}, - {856.709f, -395.28f, 61.1814f, 2.54913f}, - {850.922f, -390.399f, 60.8771f, 2.85405f}, - {847.556f, -388.228f, 60.9438f, 2.56872f}, - {842.031f, -384.663f, 61.6028f, 2.56871f}, - {832.035f, -389.301f, 47.5567f, 2.11185f}, - {827.415f, -419.468f, 48.3322f, 1.49232f}, - {826.402f, -349.454f, 47.2722f, 1.51844f}, - {817.83f, -455.715f, 48.4207f, 0.925025f}, - {808.953f, -325.964f, 52.4043f, 3.01942f}, - // Morloch - {865.554f, -438.735f, 50.7333f, 2.12431f}, - //coldtooth mine - //miner/digger - {-917.648f, -46.8922f, 77.0872f, 5.27089f}, - {-912.689f, -45.4494f, 76.2277f, 4.60767f}, - {-905.455f, -84.5179f, 75.3642f, 3.29867f}, - {-904.332f, -111.509f, 75.5925f, 2.47837f}, - {-904.27f, -160.419f, 61.9876f, 3.61192f}, - {-904.023f, -90.4558f, 75.3706f, 3.40339f}, - {-978.678f, -37.3136f, 75.8364f, 2.84489f}, - {-973.076f, -36.5013f, 77.5047f, 1.0821f}, - {-963.951f, -87.734f, 81.5555f, 0.575959f}, - {-961.941f, -90.7252f, 81.6629f, 0.820305f}, - {-957.623f, -186.582f, 66.6021f, 1.95477f}, - {-952.476f, -179.778f, 78.6771f, 4.5204f}, - {-950.427f, -115.007f, 79.6127f, 3.68264f}, - {-950.25f, -151.95f, 79.4598f, -1.81423f}, - {-950.169f, -188.099f, 66.6184f, 5.55015f}, - {-949.944f, -142.977f, 80.5382f, 2.70526f}, - {-947.854f, -170.5f, 79.7618f, 0.942478f}, - {-946.738f, -139.567f, 80.0904f, 2.3911f}, - {-945.503f, -65.0654f, 79.7907f, 5.02655f}, - {-943.678f, -110.986f, 80.2557f, 0.959931f}, - {-942.993f, -56.9881f, 79.8915f, 5.65487f}, - {-938.197f, -155.838f, 61.3111f, 1.65806f}, - {-930.488f, -214.524f, 72.1431f, 2.1236f}, - {-929.947f, -154.449f, 61.5084f, 1.67552f}, - {-927.412f, -135.313f, 61.1987f, 3.29867f}, - {-920.677f, -156.859f, 62.8033f, 3.15306f}, - {-916.75f, -136.094f, 62.2357f, 0.0698132f}, - {-915.319f, -132.718f, 62.562f, 1.16984f}, - {-913.589f, -146.794f, 76.9366f, 1.8675f}, - {-907.572f, -148.937f, 76.6898f, 4.76475f}, - {-902.02f, -64.6174f, 73.9707f, 1.19169f}, - {-899.489f, -61.7252f, 73.2498f, 5.09636f}, - {-894.792f, -127.141f, 75.3834f, 6.14356f}, - {-892.408f, -162.525f, 64.1212f, 2.69884f}, - {-892.326f, -123.158f, 76.0318f, 5.5676f}, - {-888.468f, -148.462f, 61.8012f, 1.65806f}, - {-883.268f, -159.738f, 63.5311f, 5.20108f}, - {-877.76f, -118.07f, 65.215f, 2.94961f}, - {-876.792f, -128.646f, 64.1045f, 3.40339f}, - {-874.901f, -36.6579f, 69.4246f, 2.00713f}, - {-874.856f, -151.351f, 62.7537f, 3.57875f}, - {-872.135f, -150.08f, 62.7513f, 3.57201f}, - {-870.288f, -149.217f, 62.5413f, 3.56624f}, - {-870.03f, -6.27443f, 70.3867f, 2.3911f}, - {-869.023f, -82.2118f, 69.5848f, 3.22886f}, - {-866.354f, -40.2455f, 70.842f, 0.0698132f}, - {-865.305f, -152.302f, 63.5044f, 4.86947f}, - {-861.926f, -79.0519f, 71.4178f, 0.20944f}, - {-857.292f, -152.277f, 63.2114f, 4.18879f}, - {-853.357f, -0.696194f, 72.0655f, 0.994838f}, - {-850.685f, -14.2596f, 70.2298f, 0.20944f}, - {-839.987f, -67.7695f, 72.7916f, 4.93928f}, - {-839.199f, -57.0558f, 73.4891f, 1.67552f}, - {-836.963f, -153.224f, 63.3821f, 4.46804f}, - {-832.721f, -67.7555f, 72.9062f, 4.99164f}, - {-821.496f, -143.095f, 63.1292f, 0.541052f}, - {-818.829f, -153.004f, 62.1757f, 6.12611f}, - //special - {-954.622f, -110.958f, 80.7911f, 6.24828f}, - {-951.477f, -53.9647f, 80.0235f, 5.32325f}, - {-946.812f, -126.04f, 78.8601f, 5.15265f}, - {-940.689f, -140.707f, 79.9225f, 2.79253f}, - {-933.954f, -159.632f, 60.778f, 2.56563f}, - {-922.537f, -130.291f, 61.3756f, 4.95674f}, - {-915.862f, -151.74f, 76.9427f, 0.942478f}, - {-888.321f, -159.831f, 62.5303f, 1.20428f}, - {-874.361f, -42.4751f, 69.4316f, 0.785398f}, - {-873.19f, -50.4899f, 70.0568f, -2.41288f}, - {-868.511f, -148.386f, 62.3547f, 3.57875f}, - {-868.44f, -121.649f, 64.5056f, 3.33358f}, - {-868.324f, -77.7196f, 71.4768f, 5.41052f}, - {-859.846f, -19.6549f, 70.7304f, 1.97222f}, - {-828.05f, -150.508f, 62.2019f, 2.14675f}, - {-826.254f, -58.6911f, 72.0041f, 3.68264f}, - {-976.086f, -44.1775f, 76.029f, 1.46608f}, - {-971.864f, -87.4223f, 81.4954f, 5.8294f}, - {-966.551f, -74.1111f, 80.0243f, 4.2129f}, - {-958.509f, -173.652f, 77.9013f, 6.24828f}, - {-951.511f, -181.242f, 65.529f, 4.39823f}, - {-940.967f, -186.243f, 77.698f, 1.28164f}, - {-930.004f, -65.0898f, 79.077f, 0.0581657f}, - {-920.864f, -40.2009f, 78.256f, 5.16617f}, - {-919.089f, -148.021f, 62.0317f, 2.59327f}, - {-901.516f, -116.329f, 75.6876f, 0.471239f}, - {-897.864f, -84.4348f, 74.083f, 3.00197f}, - {-897.617f, -52.0457f, 71.9503f, 4.36332f}, - {-894.891f, -153.951f, 61.6827f, 3.23569f}, - {-893.933f, -111.625f, 75.6591f, 4.22536f}, - {-883.265f, -152.854f, 61.8384f, 0.0941087f}, - {-868.293f, -147.243f, 62.1097f, 3.2056f}, - {-867.501f, -11.8709f, 70.018f, 6.14356f}, - {-866.699f, -147.54f, 62.1646f, 3.57878f}, - {-866.566f, -91.1916f, 67.4414f, 4.56707f}, - {-857.272f, -141.142f, 61.7356f, 4.17134f}, - {-847.446f, -98.0061f, 68.5131f, 3.24631f}, - {-837.026f, -140.729f, 62.5141f, 5.51524f}, - {-824.204f, -65.053f, 72.3381f, 3.01942f}, - //vermin (s.th special for this mine) - {-951.955f, -197.5f, 77.212f, 5.63741f}, - {-944.837f, -199.608f, 77.0737f, 4.97419f}, - {-933.494f, -209.063f, 73.7803f, 5.88176f}, - {-929.666f, -201.308f, 73.7032f, 5.02655f}, - {-978.997f, -249.356f, 65.4345f, 5.05464f}, - {-974.565f, -224.828f, 69.5858f, 4.88846f}, - {-946.514f, -259.239f, 66.0874f, 3.78132f}, - {-918.402f, -250.439f, 69.5271f, 2.21352f}, - {-910.14f, -229.959f, 72.9279f, 0.27677f}, - {-851.563f, -88.6527f, 68.5983f, 3.61896f}, - //boss - {-848.902f, -92.931f, 68.6325f, 3.33350f}, - //herald - {-48.459f, -288.802f, 55.47f, 1.0f}, - //triggers - {637.083f, -32.6603f, 45.9715f, 1.14353f}, //firstaid_station - {669.007f, -294.078f, 30.2909f, 2.77507f}, //stormpike_grave - {77.8013f, -404.7f, 46.7549f, -0.872665f}, //stoneheart_grave - {-202.581f, -112.73f, 78.4876f, -0.715585f}, //snowfall_grave - {-611.962f, -396.17f, 60.8351f, 2.53682f}, //iceblood_grave - {-1082.45f, -346.823f, 54.9219f, -1.53589f}, //frostwolf_grave - {-1402.21f, -307.431f, 89.4424f, 0.191986f}, //frostwolf_hut - {553.779f, -78.6566f, 51.9378f, -1.22173f}, //dunbaldar_south - {674.001f, -143.125f, 63.6615f, 0.994838f}, //dunbaldar_north - {203.281f, -360.366f, 56.3869f, -0.925024f}, //icewing_bunker - {-152.437f, -441.758f, 40.3982f, -1.95477f}, //stoneheart_bunker - {-571.88f, -262.777f, 75.0087f, -0.802851f}, //iceblood_tower - {-768.907f, -363.71f, 90.8949f, 1.07991f}, //tower_point - {-1302.9f, -316.981f, 113.867f, 2.00713f}, //frostwolf_etower - {-1297.5f, -266.767f, 114.15f, 3.31044f}, //frostwolf_wtower - {-57.7891f, -286.597f, 15.6479f, 6.02139f}, //AV_NPC_A_CAPTAIN balinda - {722.43f, -10.9982f, 50.7046f, 3.42085f}, //AV_NPC_A_BOSS vanndar - {-545.23f, -165.35f, 57.7886f, 3.01145f}, //AV_NPC_H_CAPTAIN galvangar - {-1370.9f, -219.793f, 98.4258f, 5.04381f} //AV_NPC_H_BOSS drek thar -}; - -enum BG_AV_CreatureIds -{ - AV_NPC_A_GRAVEDEFENSE0 = 0, // stormpike Defender - AV_NPC_A_GRAVEDEFENSE1 = 1, // seasoned defender - AV_NPC_A_GRAVEDEFENSE2 = 2, // veteran defender - AV_NPC_A_GRAVEDEFENSE3 = 3, // champion defender - AV_NPC_A_TOWERDEFENSE = 4, // stormpike bowman - AV_NPC_A_CAPTAIN = 5, // balinda - AV_NPC_A_BOSS = 6, // vanndar - - AV_NPC_H_GRAVEDEFENSE0 = 7, // frostwolf guardian - AV_NPC_H_GRAVEDEFENSE1 = 8, // seasoned guardian - AV_NPC_H_GRAVEDEFENSE2 = 9, // veteran guardian - AV_NPC_H_GRAVEDEFENSE3 = 10, // champion guardian - AV_NPC_H_TOWERDEFENSE = 11, // frostwolf bowman - AV_NPC_H_CAPTAIN = 12, // galvangar - AV_NPC_H_BOSS = 13, // drek thar - - AV_NPC_A_MARSHAL_SOUTH = 14, - AV_NPC_MARSHAL_NORTH = 15, - AV_NPC_A_MARSHAL_ICE = 16, - AV_NPC_A_MARSHAL_STONE = 17, - AV_NPC_H_MARSHAL_ICE = 18, - AV_NPC_H_MARSHAL_TOWER = 19, - AV_NPC_MARSHAL_ETOWER = 20, - AV_NPC_H_MARSHAL_WTOWER= 21, - AV_NPC_N_MINE_N_1 = 22, - AV_NPC_N_MINE_N_2 = 23, - AV_NPC_N_MINE_N_3 = 24, - AV_NPC_N_MINE_N_4 = 25, - AV_NPC_N_MINE_A_1 = 26, - AV_NPC_N_MINE_A_2 = 27, - AV_NPC_N_MINE_A_3 = 28, - AV_NPC_N_MINE_A_4 = 29, - AV_NPC_N_MINE_H_1 = 30, - AV_NPC_N_MINE_H_2 = 31, - AV_NPC_N_MINE_H_3 = 32, - AV_NPC_N_MINE_H_4 = 33, - AV_NPC_S_MINE_N_1 = 34, - AV_NPC_S_MINE_N_2 = 35, - AV_NPC_S_MINE_N_3 = 36, - AV_NPC_S_MINE_N_4 = 37, - AV_NPC_S_MINE_N_S = 38, - AV_NPC_S_MINE_A_1 = 39, - AV_NPC_S_MINE_A_2 = 40, - AV_NPC_S_MINE_A_3 = 41, - AV_NPC_S_MINE_A_4 = 42, - AV_NPC_S_MINE_H_1 = 43, - AV_NPC_S_MINE_H_2 = 44, - AV_NPC_S_MINE_H_3 = 45, - AV_NPC_S_MINE_H_4 = 46, - AV_NPC_HERALD = 47, - AV_NPC_INFO_MAX = 48 -}; - -//entry, team, minlevel, maxlevel -/// @todo: this array should be removed, the only needed things are the entrys (for spawning(?) and handlekillunit) -const uint32 BG_AV_CreatureInfo[AV_NPC_INFO_MAX] = -{ - 12050, // Stormpike Defender - 13326, // Seasoned Defender - 13331, // Veteran Defender - 13422, // Champion Defender - 13358, // Stormpike Bowman /// @todo: Confirm if this is correct. Author assumpted 60, 61 & 69, 70, but wouldn't work here - 11949, // not spawned with this data, but used for handlekillunit - 11948, // not spawned with this data, but used for handlekillunit - 12053, // Frostwolf Guardian - 13328, // Seasoned Guardian - 13332, // Veteran Guardian - 13421, // Champion Guardian - 13359, // Frostwolf Bowman - 11947, // not spawned with this data, but used for handlekillunit - 11946, // not spawned with this data, but used for handlekillunit - 14763, // Dun Baldar South Marshal - 14762, // Dun Baldar North Marshal - 14764, // Icewing Marshal - 14765, // Stonehearth Marshal - - 14773, // Iceblood Warmaster - 14776, // Tower Point Warmaster - 14772, // East Frostwolf Warmaster - 14777, // West Frostwolf Warmaster - - 10987, // Irondeep Trogg - 11600, // Irondeep Shaman - 11602, // Irondeep Skullthumper - 11657, // Morloch - - 13396, // irondeep alliance /// @todo: Correct and give correct ids - 13080, - 13098, - 13078, - - 13397, // irondeep horde - 13099, - 13081, - 13079, - - 11603, // south mine neutral - 11604, - 11605, - 11677, - 10982, // vermin - - 13317, // alliance - 13096, // explorer - 13087, // invader - 13086, - - 13316, // horde - 13097, // surveypr - 13089, // guard - 13088, - 14848 // Herald -}; - -//x, y, z, o, static_creature_info-id -const float BG_AV_StaticCreaturePos[AV_STATICCPLACE_MAX][5] = -{ - //static creatures - {-1235.31f, -340.777f, 60.5088f, 3.31613f, 0 }, //2225 - Zora Guthrek - {-1244.02f, -323.795f, 61.0485f, 5.21853f, 1 }, //3343 - Grelkor - {-1235.16f, -332.302f, 60.2985f, 2.96706f, 2 }, //3625 - Rarck - {587.303f, -42.8257f, 37.5615f, 5.23599f, 3 }, //4255 - Brogus Thunderbrew - {643.635f, -58.3987f, 41.7405f, 4.72984f, 4 }, //4257 - Lana Thunderbrew - {591.464f, -44.452f, 37.6166f, 5.65487f, 5 }, //5134 - Jonivera Farmountain - {608.515f, -33.3935f, 42.0003f, 5.41052f, 6 }, //5135 - Svalbrad Farmountain - {617.656f, -32.0701f, 42.7168f, 4.06662f, 7 }, //5139 - Kurdrum Barleybeard - {-1183.76f, -268.295f, 72.8233f, 3.28122f, 8 }, //10364 - Yaelika Farclaw - {-1187.86f, -275.31f, 73.0481f, 3.63028f, 9 }, //10367 - Shrye Ragefist - {-1008.42f, -368.006f, 55.3426f, 5.95647f, 10 }, //10981 - Frostwolf - {-1091.92f, -424.28f, 53.0139f, 2.93958f, 10 }, //10981 - Frostwolf - {-558.455f, -198.768f, 58.1755f, 4.97946f, 10 }, //10981 - Frostwolf - {-861.247f, -312.51f, 55.1427f, 3.35382f, 10 }, //10981 - Frostwolf - {-1003.81f, -395.913f, 50.4736f, 2.85631f, 10 }, //10981 - Frostwolf - {-904.5f, -289.815f, 65.1222f, 5.7847f, 10 }, //10981 - Frostwolf - {-1064.41f, -438.839f, 51.3614f, 1.88857f, 10 }, //10981 - Frostwolf - {258.814f, 76.2017f, 18.6468f, 6.19052f, 11 }, //10986 - Snowblind Harpy - {265.838f, -315.846f, -16.5429f, 3.15917f, 11 }, //10986 - Snowblind Harpy - {426.485f, -51.1927f, -5.66286f, 1.60347f, 11 }, //10986 - Snowblind Harpy - {452.044f, -33.9594f, -0.044651f, 2.72815f, 11 }, //10986 - Snowblind Harpy - {266.032f, -315.639f, -16.5429f, 4.67962f, 11 }, //10986 - Snowblind Harpy - {532.64f, -54.5863f, 20.7024f, 2.93215f, 11 }, //10986 - Snowblind Harpy - {295.183f, -299.908f, -34.6123f, 0.135851f, 12 }, //10990 - Alterac Ram - {421.08f, -225.006f, -23.73f, 0.166754f, 12 }, //10990 - Alterac Ram - {-55.7766f, -192.498f, 20.4352f, 6.12221f, 12 }, //10990 - Alterac Ram - {527.887f, -477.223f, 62.3559f, 0.170935f, 12 }, //10990 - Alterac Ram - {389.144f, -346.508f, -30.334f, 4.14117f, 12 }, //10990 - Alterac Ram - {108.121f, -322.248f, 37.5655f, 4.46788f, 12 }, //10990 - Alterac Ram - {507.479f, -67.9403f, 10.3571f, 3.26304f, 12 }, //10990 - Alterac Ram - {329.071f, -185.016f, -29.1542f, 0.356943f, 12 }, //10990 - Alterac Ram - {252.449f, -422.313f, 35.1404f, 4.53771f, 12 }, //10990 - Alterac Ram - {358.882f, -118.061f, -24.9119f, 2.29257f, 12 }, //10990 - Alterac Ram - {487.151f, -174.229f, 14.7558f, 4.73192f, 12 }, //10990 - Alterac Ram - {449.652f, -123.561f, 6.14273f, 6.12029f, 12 }, //10990 - Alterac Ram - {272.419f, -261.802f, -41.8835f, 3.66559f, 12 }, //10990 - Alterac Ram - {359.021f, -210.954f, -29.3483f, 4.31339f, 12 }, //10990 - Alterac Ram - {450.598f, -318.048f, -37.7548f, 0.655219f, 12 }, //10990 - Alterac Ram - {509.333f, -218.2f, 3.05439f, 3.66292f, 12 }, //10990 - Alterac Ram - {485.771f, -223.613f, -1.53f, 2.04862f, 12 }, //10990 - Alterac Ram - {486.636f, -452.172f, 39.6592f, 2.3341f, 12 }, //10990 - Alterac Ram - {702.783f, -257.494f, 25.9777f, 1.68329f, 12 }, //10990 - Alterac Ram - {460.942f, -199.263f, -6.0149f, 0.380506f, 12 }, //10990 - Alterac Ram - {483.108f, -115.307f, 10.1056f, 3.69701f, 12 }, //10990 - Alterac Ram - {471.601f, -154.174f, 14.0702f, 5.5807f, 12 }, //10990 - Alterac Ram - {213.938f, -420.793f, 41.2549f, 5.71394f, 12 }, //10990 - Alterac Ram - {289.387f, -294.685f, -33.9073f, 0.555494f, 12 }, //10990 - Alterac Ram - {155.649f, -402.891f, 43.3915f, 5.94838f, 12 }, //10990 - Alterac Ram - {517.184f, -295.105f, -9.78195f, 6.05668f, 12 }, //10990 - Alterac Ram - {102.334f, -332.165f, 38.9812f, 3.31445f, 12 }, //10990 - Alterac Ram - {320.244f, -107.793f, -42.6357f, -1.00311f, 12 }, //10990 - Alterac Ram - {217.976f, 110.774f, 15.7603f, 4.56793f, 13 }, //11675 - Snowblind Windcaller - {269.872f, 6.66684f, 20.7592f, 0.381212f, 13 }, //11675 - Snowblind Windcaller - {313.528f, -319.041f, -27.2373f, 0.554098f, 13 }, //11675 - Snowblind Windcaller - {435.441f, -39.9289f, -0.169651f, 0.549454f, 13 }, //11675 - Snowblind Windcaller - {315.115f, -317.62f, -29.1123f, 0.90111f, 13 }, //11675 - Snowblind Windcaller - {428.091f, -122.731f, 3.40332f, 6.05901f, 14 }, //11678 - Snowblind Ambusher - {235.05f, 85.5705f, 18.3079f, -0.914255f, 14 }, //11678 - Snowblind Ambusher - {-1553.04f, -344.342f, 64.4163f, 6.09933f, 15 }, //11839 - Wildpaw Brute - {-545.23f, -165.35f, 57.7886f, 3.01145f, 16 }, //11947 - Captain Galvangar - {722.43f, -10.9982f, 50.7046f, 3.42085f, 17 }, //11948 - Vanndar Stormpike - {-57.7891f, -286.597f, 15.6479f, 6.02139f, 18 }, //11949 - Captain Balinda Stonehearth - {930.498f, -520.755f, 93.7334f, 1.8326f, 19 }, //11997 - Stormpike Herald - {-776.092f, -345.161f, 67.4092f, 1.89257f, 20 }, //12051 - Frostwolf Legionnaire - {-1224.63f, -308.144f, 65.0087f, 4.01139f, 20 }, //12051 - Frostwolf Legionnaire - {-713.039f, -442.515f, 82.8638f, 0.68724f, 20 }, //12051 - Frostwolf Legionnaire - {-711.783f, -444.061f, 82.7039f, 0.683494f, 20 }, //12051 - Frostwolf Legionnaire - {587.633f, -45.9816f, 37.5438f, 5.81195f, 21 }, //12096 - Stormpike Quartermaster - {-1293.79f, -194.407f, 72.4398f, 5.84685f, 22 }, //12097 - Frostwolf Quartermaster - {446.163f, -377.119f, -1.12725f, 0.209526f, 23 }, //12127 - Stormpike Guardsman - {549.348f, -399.254f, 53.3537f, 3.24729f, 23 }, //12127 - Stormpike Guardsman - {549.801f, -401.217f, 53.8305f, 3.24729f, 23 }, //12127 - Stormpike Guardsman - {192.704f, -406.874f, 42.9183f, 6.10696f, 23 }, //12127 - Stormpike Guardsman - {441.305f, -435.765f, 28.2385f, 2.14472f, 23 }, //12127 - Stormpike Guardsman - {192.982f, -404.891f, 43.0132f, 6.1061f, 23 }, //12127 - Stormpike Guardsman - {355.342f, -391.989f, -0.486707f, 3.00643f, 23 }, //12127 - Stormpike Guardsman - {446.035f, -375.104f, -1.12725f, 0.21033f, 23 }, //12127 - Stormpike Guardsman - {697.864f, -433.238f, 62.7914f, 1.65776f, 23 }, //12127 - Stormpike Guardsman - {610.74f, -331.585f, 30.8021f, 5.14253f, 23 }, //12127 - Stormpike Guardsman - {609.815f, -329.775f, 30.9271f, -2.38829f, 23 }, //12127 - Stormpike Guardsman - {695.874f, -433.434f, 62.8543f, 1.65776f, 23 }, //12127 - Stormpike Guardsman - {443.337f, -435.283f, 28.6842f, 2.13768f, 23 }, //12127 - Stormpike Guardsman - {-1251.5f, -316.327f, 62.6565f, 5.02655f, 24 }, //13176 - Smith Regzar - {-1332.0f, -331.243f, 91.2631f, 1.50098f, 25 }, //13179 - Wing Commander Guse - {569.983f, -94.9992f, 38.0325f, 1.39626f, 26 }, //13216 - Gaelden Hammersmith - {-1244.92f, -308.916f, 63.2525f, 1.62316f, 27 }, //13218 - Grunnda Wolfheart - {-1319.56f, -342.675f, 60.3404f, 1.20428f, 28 }, //13236 - Primalist Thurloga - {647.61f, -61.1548f, 41.7405f, 4.24115f, 29 }, //13257 - Murgot Deepforge - {-1321.64f, -343.73f, 60.4833f, 1.01229f, 30 }, //13284 - Frostwolf Shaman - {-1317.61f, -342.853f, 60.3726f, 2.47837f, 30 }, //13284 - Frostwolf Shaman - {-1319.31f, -344.475f, 60.3825f, 1.72788f, 30 }, //13284 - Frostwolf Shaman - {569.963f, -42.0218f, 37.7581f, 4.27606f, 31 }, //13438 - Wing Commander Slidore - {729.2f, -78.812f, 51.6335f, 3.97935f, 32 }, //13442 - Arch Druid Renferal - {729.118f, -82.8713f, 51.6335f, 2.53073f, 33 }, //13443 - Druid of the Grove - {725.554f, -79.4973f, 51.6335f, 5.27089f, 33 }, //13443 - Druid of the Grove - {724.768f, -84.1642f, 51.6335f, 0.733038f, 33 }, //13443 - Druid of the Grove - {596.68f, -83.0633f, 39.0051f, 6.24828f, 34 }, //13447 - Corporal Noreg Stormpike - {600.032f, -2.92475f, 42.0788f, 5.00909f, 35 }, //13577 - Stormpike Ram Rider Commander - {610.239f, -21.8454f, 43.272f, 4.90438f, 36 }, //13617 - Stormpike Stable Master - {613.422f, -150.764f, 33.4517f, 5.55015f, 37 }, //13797 - Mountaineer Boombellow - {-1213.91f, -370.619f, 56.4455f, 0.837758f, 38 }, //13798 - Jotek - {704.35f, -22.9071f, 50.2187f, 0.785398f, 39 }, //13816 - Prospector Stonehewer - {-1271.24f, -335.766f, 62.3971f, 5.75959f, 40 }, //14185 - Najak Hexxen - {-1268.64f, -332.688f, 62.6171f, 5.28835f, 41 }, //14186 - Ravak Grimtotem - {648.363f, -65.2233f, 41.7405f, 3.12414f, 42 }, //14187 - Athramanis - {648.238f, -67.8931f, 41.7405f, 2.60054f, 43 }, //14188 - Dirk Swindle - {-1223.44f, -309.833f, 64.9331f, 4.0131f, 44 }, //14282 - Frostwolf Bloodhound - {-1226.4f, -307.136f, 64.9706f, 4.0145f, 44 }, //14282 - Frostwolf Bloodhound - {356.001f, -389.969f, -0.438796f, 3.0334f, 45 }, //14283 - Stormpike Owl - {355.835f, -394.005f, -0.60149f, 3.02498f, 45 }, //14283 - Stormpike Owl - {882.266f, -496.378f, 96.7707f, 4.83248f, 45 }, //14283 - Stormpike Owl - {878.649f, -495.917f, 96.6171f, 4.67693f, 45 }, //14283 - Stormpike Owl - {932.851f, -511.017f, 93.6748f, 3.61004f, 45 }, //14283 - Stormpike Owl - {935.806f, -513.983f, 93.7436f, 3.61788f, 45 }, //14283 - Stormpike Owl - {947.412f, -509.982f, 95.1098f, 2.82743f, 46 }, //14284 - Stormpike Battleguard - {934.557f, -512.395f, 93.662f, 3.61004f, 46 }, //14284 - Stormpike Battleguard - {939.42f, -502.777f, 94.5887f, 5.14872f, 46 }, //14284 - Stormpike Battleguard - {854.276f, -494.241f, 96.8017f, 5.44543f, 46 }, //14284 - Stormpike Battleguard - {776.621f, -487.775f, 99.4049f, 3.50811f, 46 }, //14284 - Stormpike Battleguard - {880.169f, -495.699f, 96.6204f, 4.8325f, 46 }, //14284 - Stormpike Battleguard - {773.651f, -497.482f, 99.0408f, 2.11185f, 46 }, //14284 - Stormpike Battleguard - {949.1f, -506.913f, 95.4237f, 3.31613f, 46 }, //14284 - Stormpike Battleguard - {-1370.9f, -219.793f, 98.4258f, 5.04381f, 47}, //drek thar -}; - -const uint32 BG_AV_StaticCreatureInfo[51] = -{ - 2225, // Zora Guthrek - 3343, // Grelkor - 3625, // Rarck - 4255, // Brogus Thunderbrew - 4257, // Lana Thunderbrew - 5134, // Jonivera Farmountain - 5135, // Svalbrad Farmountain - 5139, // Kurdrum Barleybeard - 10364, // Yaelika Farclaw - 10367, // Shrye Ragefist - 10981, // Frostwolf - 10986, // Snowblind Harpy - 10990, // Alterac Ram - 11675, // Snowblind Windcaller - 11678, // Snowblind Ambusher - 11839, // Wildpaw Brute - 11947, // Captain Galvangar - 11948, // Vanndar Stormpike - 11949, // Captain Balinda Stonehearth - 11997, // Stormpike Herald - 12051, // Frostwolf Legionnaire - 12096, // Stormpike Quartermaster - 12097, // Frostwolf Quartermaster - 12127, // Stormpike Guardsman - 13176, // Smith Regzar - 13179, // Wing Commander Guse - 13216, // Gaelden Hammersmith - 13218, // Grunnda Wolfheart - 13236, // Primalist Thurloga - 13257, // Murgot Deepforge - 13284, // Frostwolf Shaman - 13438, // Wing Commander Slidore - 13442, // Arch Druid Renferal - 13443, // Druid of the Grove - 13447, // Corporal Noreg Stormpike - 13577, // Stormpike Ram Rider Commander - 13617, // Stormpike Stable Master - 13797, // Mountaineer Boombellow - 13798, // Jotek - 13816, // Prospector Stonehewer - 14185, // Najak Hexxen - 14186, // Ravak Grimtotem - 14187, // Athramanis - 14188, // Dirk Swindle - 14282, // Frostwolf Bloodhound - 14283, // Stormpike Owl - 14284, // Stormpike Battleguard - 11946, // Drek'Thar - 11948, // Vanndar Stormpike - 11947, // Captain Galvangar - 11949, // Captain Balinda Stonehearth -}; - -enum BG_AV_Graveyards -{ - AV_GRAVE_STORM_AID = 751, - AV_GRAVE_STORM_GRAVE = 689, - AV_GRAVE_STONE_GRAVE = 729, - AV_GRAVE_SNOWFALL = 169, - AV_GRAVE_ICE_GRAVE = 749, - AV_GRAVE_FROSTWOLF = 690, - AV_GRAVE_FROST_HUT = 750, - AV_GRAVE_MAIN_ALLIANCE = 611, - AV_GRAVE_MAIN_HORDE = 610 -}; - -const uint32 BG_AV_GraveyardIds[9]= -{ - AV_GRAVE_STORM_AID, - AV_GRAVE_STORM_GRAVE, - AV_GRAVE_STONE_GRAVE, - AV_GRAVE_SNOWFALL, - AV_GRAVE_ICE_GRAVE, - AV_GRAVE_FROSTWOLF, - AV_GRAVE_FROST_HUT, - AV_GRAVE_MAIN_ALLIANCE, - AV_GRAVE_MAIN_HORDE -}; - enum BG_AV_BUFF { /// @todo: Add all other buffs here AV_BUFF_ARMOR = 21163, @@ -1468,13 +409,6 @@ enum BG_AV_WorldStates AV_WS_BALINDA_ALIVE = 1351, }; -//alliance_control neutral_control horde_control -const uint32 BG_AV_MineWorldStates[2][4] = -{ - {AV_WS_IRONDEEP_MINE_ALLIANCE_CONTROLLED, AV_WS_IRONDEEP_MINE_TROGG_CONTROLLED, AV_WS_IRONDEEP_MINE_HORDE_CONTROLLED, AV_WS_IRONDEEP_MINE_OWNER}, - {AV_WS_COLDTOOTH_MINE_ALLIANCE_CONTROLLED, AV_WS_COLDTOOTH_MINE_KOBOLD_CONTROLLED, AV_WS_COLDTOOTH_MINE_HORDE_CONTROLLED, AV_WS_COLDTOOTH_MINE_OWNER} -}; - enum BG_AV_QuestIds { AV_QUEST_A_SCRAPS1 = 7223, @@ -1501,6 +435,23 @@ enum BG_AV_QuestIds AV_QUEST_H_RIDER_TAME = 7001 }; +struct StaticMineInfo +{ + int32 WorldStateOwner; + int32 WorldStateAllianceControlled; + int32 WorldStateHordeControlled; + int32 WorldStateNeutralControlled; + uint8 TextIdAlliance; + uint8 TextIdHorde; +}; + +struct AlteracValleyMineInfo +{ + Team Owner; + + StaticMineInfo StaticInfo; +}; + struct StaticNodeInfo { BG_AV_Nodes NodeId; @@ -1521,25 +472,31 @@ struct StaticNodeInfo int32 HordeAssault; int32 Owner; } WorldStateIds; + + struct + { + std::string AllianceOrDefend; + std::string HordeOrDestroy; + } StringIds; }; static StaticNodeInfo const BGAVNodeInfo[] = { - { BG_AV_NODES_FIRSTAID_STATION, { 47, 48, 45, 46 }, { 1325, 1326, 1327, 1328, 0 } }, // Stormpike First Aid Station - { BG_AV_NODES_STORMPIKE_GRAVE, { 1, 2, 3, 4 }, { 1333, 1335, 1334, 1336, 0 } }, // Stormpike Graveyard - { BG_AV_NODES_STONEHEART_GRAVE, { 55, 56, 53, 54 }, { 1302, 1304, 1301, 1303, 0 } }, // Stoneheart Graveyard - { BG_AV_NODES_SNOWFALL_GRAVE, { 5, 6, 7, 8 }, { 1341, 1343, 1342, 1344, 0 } }, // Snowfall Graveyard - { BG_AV_NODES_ICEBLOOD_GRAVE, { 59, 60, 57, 58 }, { 1346, 1348, 1347, 1349, 0 } }, // Iceblood Graveyard - { BG_AV_NODES_FROSTWOLF_GRAVE, { 9, 10, 11, 12 }, { 1337, 1339, 1338, 1340, 0 } }, // Frostwolf Graveyard - { BG_AV_NODES_FROSTWOLF_HUT, { 51, 52, 49, 50 }, { 1329, 1331, 1330, 1332, 0 } }, // Frostwolf Hut - { BG_AV_NODES_DUNBALDAR_SOUTH, { 16, 15, 14, 13 }, { 1361, 1375, 1370, 1378, 1181 } }, // Dunbaldar South Bunker - { BG_AV_NODES_DUNBALDAR_NORTH, { 20, 19, 18, 17 }, { 1362, 1374, 1371, 1379, 1182 } }, // Dunbaldar North Bunker - { BG_AV_NODES_ICEWING_BUNKER, { 24, 23, 22, 21 }, { 1363, 1376, 1372, 1380, 1183 } }, // Icewing Bunker - { BG_AV_NODES_STONEHEART_BUNKER, { 28, 27, 26, 25 }, { 1364, 1377, 1373, 1381, 1184 } }, // Stoneheart Bunker - { BG_AV_NODES_ICEBLOOD_TOWER, { 44, 43, 42, 41 }, { 1368, 1390, 1385, 1395, 1188 } }, // Iceblood Tower - { BG_AV_NODES_TOWER_POINT, { 40, 39, 38, 37 }, { 1367, 1389, 1384, 1394, 1187 } }, // Tower Point - { BG_AV_NODES_FROSTWOLF_ETOWER, { 36, 35, 34, 33 }, { 1366, 1388, 1383, 1393, 1186 } }, // Frostwolf East Tower - { BG_AV_NODES_FROSTWOLF_WTOWER, { 32, 31, 30, 29 }, { 1365, 1387, 1382, 1392, 1185 } }, // Frostwolf West Tower + { BG_AV_NODES_FIRSTAID_STATION, { 47, 48, 45, 46 }, { 1325, 1326, 1327, 1328, 0 }, { "bg_av_herald_stormpike_aid_station_alliance", "bg_av_herald_stormpike_aid_station_horde" } }, // Stormpike First Aid Station + { BG_AV_NODES_STORMPIKE_GRAVE, { 1, 2, 3, 4 }, { 1333, 1335, 1334, 1336, 0 }, { "bg_av_herald_stormpike_alliance", "bg_av_herald_stormpike_horde" } }, // Stormpike Graveyard + { BG_AV_NODES_STONEHEART_GRAVE, { 55, 56, 53, 54 }, { 1302, 1304, 1301, 1303, 0 }, { "bg_av_herald_stonehearth_alliance", "bg_av_herald_stonehearth_horde" } }, // Stoneheart Graveyard + { BG_AV_NODES_SNOWFALL_GRAVE, { 5, 6, 7, 8 }, { 1341, 1343, 1342, 1344, 0 }, { "bg_av_herald_snowfall_alliance", "bg_av_herald_snowfall_horde" } }, // Snowfall Graveyard + { BG_AV_NODES_ICEBLOOD_GRAVE, { 59, 60, 57, 58 }, { 1346, 1348, 1347, 1349, 0 }, { "bg_av_herald_iceblood_alliance", "bg_av_herald_iceblood_horde" } }, // Iceblood Graveyard + { BG_AV_NODES_FROSTWOLF_GRAVE, { 9, 10, 11, 12 }, { 1337, 1339, 1338, 1340, 0 }, { "bg_av_herald_frostwolf_alliance", "bg_av_herald_frostwolf_horde" } }, // Frostwolf Graveyard + { BG_AV_NODES_FROSTWOLF_HUT, { 51, 52, 49, 50 }, { 1329, 1331, 1330, 1332, 0 }, { "bg_av_herald_frostwolf_hut_alliance", "bg_av_herald_frostwolf_hut_horde" } }, // Frostwolf Hut + { BG_AV_NODES_DUNBALDAR_SOUTH, { 16, 15, 14, 13 }, { 1361, 1375, 1370, 1378, 1181 }, { "bg_av_herald_south_bunker_defend", "bg_av_herald_south_bunker_attack" } }, // Dunbaldar South Bunker + { BG_AV_NODES_DUNBALDAR_NORTH, { 20, 19, 18, 17 }, { 1362, 1374, 1371, 1379, 1182 }, { "bg_av_herald_north_bunker_defend", "bg_av_herald_south_bunker_attack" } }, // Dunbaldar North Bunker + { BG_AV_NODES_ICEWING_BUNKER, { 24, 23, 22, 21 }, { 1363, 1376, 1372, 1380, 1183 }, { "bg_av_herald_icewing_bunker_defend", "bg_av_herald_icewing_bunker_attack" } }, // Icewing Bunker + { BG_AV_NODES_STONEHEART_BUNKER, { 28, 27, 26, 25 }, { 1364, 1377, 1373, 1381, 1184 }, { "bg_av_herald_stonehearth_bunker_defend", "bg_av_herald_stonehearth_bunker_attack" } }, // Stoneheart Bunker + { BG_AV_NODES_ICEBLOOD_TOWER, { 44, 43, 42, 41 }, { 1368, 1390, 1385, 1395, 1188 }, { "bg_av_herald_iceblood_tower_defend", "bg_av_herald_iceblood_tower_attack" } }, // Iceblood Tower + { BG_AV_NODES_TOWER_POINT, { 40, 39, 38, 37 }, { 1367, 1389, 1384, 1394, 1187 }, { "bg_av_herald_tower_point_defend", "bg_av_herald_tower_point_attack" } }, // Tower Point + { BG_AV_NODES_FROSTWOLF_ETOWER, { 36, 35, 34, 33 }, { 1366, 1388, 1383, 1393, 1186 }, { "bg_av_herald_east_tower_defend", "bg_av_herald_east_tower_attack" } }, // Frostwolf East Tower + { BG_AV_NODES_FROSTWOLF_WTOWER, { 32, 31, 30, 29 }, { 1365, 1387, 1382, 1392, 1185 }, { "bg_av_herald_west_tower_defend", "bg_av_herald_west_tower_attack" } }, // Frostwolf West Tower }; enum Texts @@ -1569,7 +526,6 @@ struct BG_AV_NodeInfo { BG_AV_States State; BG_AV_States PrevState; - uint32 Timer; uint16 TotalOwner; Team Owner; uint16 PrevOwner; @@ -1578,54 +534,68 @@ struct BG_AV_NodeInfo inline BG_AV_Nodes &operator++(BG_AV_Nodes& i) { return i = BG_AV_Nodes(i + 1); } +enum BG_AV_Data : uint32 +{ + DATA_DEFENDER_TIER_HORDE = 1, + DATA_DEFENDER_TIER_ALLIANCE = 2, +}; + +enum BG_AV_DefenderTier : uint32 +{ + BG_AV_DEFENDER_TIER_DEFENDER, + BG_AV_DEFENDER_TIER_SEASONED, + BG_AV_DEFENDER_TIER_VETERAN, + BG_AV_DEFENDER_TIER_CHAMPION +}; + class BattlegroundAV : public Battleground { public: BattlegroundAV(BattlegroundTemplate const* battlegroundTemplate); - ~BattlegroundAV(); + ~BattlegroundAV() = default; /* inherited from BattlegroundClass */ - void StartingEventCloseDoors() override; void StartingEventOpenDoors() override; void RemovePlayer(Player* player, ObjectGuid guid, uint32 team) override; void HandleAreaTrigger(Player* player, uint32 trigger, bool entered) override; bool SetupBattleground() override; - void Reset() override; /*general stuff*/ void UpdateScore(Team team, int16 points); - /*handlestuff*/ //these are functions which get called from extern - void EventPlayerClickedOnFlag(Player* source, GameObject* target_obj) override; + // Handle Stuff + void HandleInteractCapturableObject(Player* player, GameObject* target); + //these are functions which get called from extern void HandleKillPlayer(Player* player, Player* killer) override; void HandleKillUnit(Creature* unit, Unit* killer) override; void HandleQuestComplete(uint32 questid, Player* player) override; - bool CanActivateGO(int32 GOId, uint32 team) const override; void EndBattleground(Team winner) override; - WorldSafeLocsEntry const* GetClosestGraveyard(Player* player) override; WorldSafeLocsEntry const* GetExploitTeleportLocation(Team team) override; Team GetPrematureWinner() override; + void OnGameObjectCreate(GameObject* gameObject) override; + void OnCreatureCreate(Creature* creature) override; + + uint32 GetData(uint32 dataId) const override; private: void PostUpdateImpl(uint32 diff) override; + bool IsCaptainAlive(TeamId teamId) const; /* Nodes occupying */ void EventPlayerAssaultsPoint(Player* player, uint32 object); void EventPlayerDefendsPoint(Player* player, uint32 object); - void EventPlayerDestroyedPoint(BG_AV_Nodes node); + void EventPlayerDestroyedPoint(GameObject* gameobject); + void DoAction([[maybe_unused]] uint32 actionId, [[maybe_unused]] WorldObject* source = nullptr, [[maybe_unused]] WorldObject* target = nullptr) override; void AssaultNode(BG_AV_Nodes node, Team team); void DestroyNode(BG_AV_Nodes node); void InitNode(BG_AV_Nodes node, Team team, bool tower); void DefendNode(BG_AV_Nodes node, Team team); - void PopulateNode(BG_AV_Nodes node); - void DePopulateNode(BG_AV_Nodes node); - StaticNodeInfo const* GetStaticNodeInfo(BG_AV_Nodes node) const { for (uint8 i = 0; i < BG_AV_NODES_MAX; ++i) @@ -1635,33 +605,34 @@ class BattlegroundAV : public Battleground } BG_AV_Nodes GetNodeThroughObject(uint32 object); - uint32 GetObjectThroughNode(BG_AV_Nodes node); - bool IsTower(BG_AV_Nodes node) { return m_Nodes[node].Tower; } + bool IsTower(BG_AV_Nodes node) const { return _nodes[node].Tower; } /*mine*/ - void ChangeMineOwner(uint8 mine, Team team, bool initial = false); + void ChangeMineOwner(AlteracValleyMine mine, Team team, bool initial = false); /*worldstates*/ - void SendMineWorldStates(uint32 mine); + void SendMineWorldStates(AlteracValleyMine mine); void UpdateNodeWorldState(BG_AV_Nodes node); - /*general */ - Creature* AddAVCreature(uint16 cinfoid, uint16 type); + Creature* FindHerald(std::string_view stringId) const; /*variables */ - int32 m_Team_Scores[2]; - uint32 m_Team_QuestStatus[2][9]; //[x][y] x=team y=questcounter + std::array<int32, PVP_TEAMS_COUNT> _teamResources; + uint32 m_Team_QuestStatus[PVP_TEAMS_COUNT][9]; //[x][y] x=team y=questcounter + + std::array<BG_AV_NodeInfo, BG_AV_NODES_MAX> _nodes; + + TimeTracker _mineResourceTimer; //ticks for both teams - BG_AV_NodeInfo m_Nodes[BG_AV_NODES_MAX]; + std::array<AlteracValleyMineInfo, 2> _mineInfo; - Team m_Mine_Owner[2]; - uint32 m_Mine_PrevOwner[2]; //only for worldstates needed - int32 m_Mine_Timer; //ticks for both teams - uint32 m_Mine_Reclaim_Timer[2]; - uint32 m_CaptainBuffTimer[2]; - bool m_CaptainAlive[2]; + std::array<TimeTracker, PVP_TEAMS_COUNT> _captainBuffTimer; - bool m_IsInformedNearVictory[2]; + std::array<bool, PVP_TEAMS_COUNT> _isInformedNearVictory; + GuidUnorderedSet _doorGUIDs; + ObjectGuid _balindaGUID; + ObjectGuid _galvangarGUID; + GuidUnorderedSet _heraldGUIDs; }; #endif diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index f4b8ecc9be7..2f3d4e266e5 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1580,8 +1580,8 @@ void Spell::EffectOpenLock() return; // Arathi Basin banner opening. /// @todo Verify correctness of this check - if ((goInfo->type == GAMEOBJECT_TYPE_BUTTON && goInfo->button.noDamageImmune) || - (goInfo->type == GAMEOBJECT_TYPE_GOOBER && goInfo->goober.requireLOS)) + if (gameObjTarget->GetMapId() != 30 && ((goInfo->type == GAMEOBJECT_TYPE_BUTTON && goInfo->button.noDamageImmune) || + (goInfo->type == GAMEOBJECT_TYPE_GOOBER && goInfo->goober.requireLOS))) { //CanUseBattlegroundObject() already called in CheckCast() // in battleground check diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp index 79bddc01009..b189434b495 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp @@ -16,24 +16,21 @@ */ #include "ScriptMgr.h" +#include "BattlegroundAV.h" +#include "GameObject.h" +#include "GameObjectAI.h" +#include "Player.h" #include "ScriptedCreature.h" +#include <chrono> + enum Spells { SPELL_CHARGE = 22911, SPELL_CLEAVE = 40504, SPELL_DEMORALIZING_SHOUT = 23511, SPELL_ENRAGE = 8599, - SPELL_WHIRLWIND = 13736, - - SPELL_NORTH_MARSHAL = 45828, - SPELL_SOUTH_MARSHAL = 45829, - SPELL_STONEHEARTH_MARSHAL = 45830, - SPELL_ICEWING_MARSHAL = 45831, - SPELL_ICEBLOOD_WARMASTER = 45822, - SPELL_TOWER_POINT_WARMASTER = 45823, - SPELL_WEST_FROSTWOLF_WARMASTER = 45824, - SPELL_EAST_FROSTWOLF_WARMASTER = 45826 + SPELL_WHIRLWIND = 13736 }; enum Creatures @@ -58,41 +55,12 @@ enum Events EVENT_CHECK_RESET = 6 }; -struct SpellPair -{ - uint32 npcEntry; - uint32 spellId; -}; - -uint8 const MAX_SPELL_PAIRS = 8; -SpellPair const _auraPairs[MAX_SPELL_PAIRS] = -{ - { NPC_NORTH_MARSHAL, SPELL_NORTH_MARSHAL }, - { NPC_SOUTH_MARSHAL, SPELL_SOUTH_MARSHAL }, - { NPC_STONEHEARTH_MARSHAL, SPELL_STONEHEARTH_MARSHAL }, - { NPC_ICEWING_MARSHAL, SPELL_ICEWING_MARSHAL }, - { NPC_EAST_FROSTWOLF_WARMASTER, SPELL_EAST_FROSTWOLF_WARMASTER }, - { NPC_WEST_FROSTWOLF_WARMASTER, SPELL_WEST_FROSTWOLF_WARMASTER }, - { NPC_TOWER_POINT_WARMASTER, SPELL_TOWER_POINT_WARMASTER }, - { NPC_ICEBLOOD_WARMASTER, SPELL_ICEBLOOD_WARMASTER } -}; - struct npc_av_marshal_or_warmaster : public ScriptedAI { - npc_av_marshal_or_warmaster(Creature* creature) : ScriptedAI(creature) - { - Initialize(); - } - - void Initialize() - { - _hasAura = false; - } + npc_av_marshal_or_warmaster(Creature* creature) : ScriptedAI(creature) { } void Reset() override { - Initialize(); - events.Reset(); events.ScheduleEvent(EVENT_CHARGE_TARGET, 2s, 12s); events.ScheduleEvent(EVENT_CLEAVE, 1s, 11s); @@ -109,16 +77,6 @@ struct npc_av_marshal_or_warmaster : public ScriptedAI void UpdateAI(uint32 diff) override { - // I have a feeling this isn't blizzlike, but owell, I'm only passing by and cleaning up. - if (!_hasAura) - { - for (uint8 i = 0; i < MAX_SPELL_PAIRS; ++i) - if (_auraPairs[i].npcEntry == me->GetEntry()) - DoCast(me, _auraPairs[i].spellId); - - _hasAura = true; - } - if (!UpdateVictim()) return; @@ -172,10 +130,58 @@ struct npc_av_marshal_or_warmaster : public ScriptedAI private: EventMap events; - bool _hasAura; +}; + +struct go_av_capturable_object : public GameObjectAI +{ + go_av_capturable_object(GameObject* go) : GameObjectAI(go) { } + + void Reset() override + { + me->setActive(true); + } + + bool OnGossipHello(Player* player) override + { + if (me->GetGoState() != GO_STATE_READY) + return true; + + if (ZoneScript* zonescript = me->GetZoneScript()) + { + zonescript->DoAction(ACTION_AV_INTERACT_CAPTURABLE_OBJECT, player, me); + return false; + } + + return true; + } +}; + +struct go_av_contested_object : public go_av_capturable_object +{ + go_av_contested_object(GameObject* go) : go_av_capturable_object(go) { } + + void Reset() override + { + go_av_capturable_object::Reset(); + _scheduler.Schedule(4min, [&](TaskContext) + { + if (ZoneScript* zonescript = me->GetZoneScript()) + zonescript->DoAction(ACTION_AV_CAPTURE_CAPTURABLE_OBJECT, me, me); + }); + } + + void UpdateAI(uint32 diff) override + { + _scheduler.Update(diff); + } + +private: + TaskScheduler _scheduler; }; void AddSC_alterac_valley() { RegisterCreatureAI(npc_av_marshal_or_warmaster); + RegisterGameObjectAI(go_av_capturable_object); + RegisterGameObjectAI(go_av_contested_object); } |