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authorShauren <shauren.trinity@gmail.com>2016-04-08 22:21:13 +0200
committerShauren <shauren.trinity@gmail.com>2016-04-08 22:21:13 +0200
commit6dfc4771a1c4cd127f514eba8faa841f430d2c04 (patch)
tree856ef9b05bba0527752a4da5ee7d4984dbe0ded9 /src
parent76e4d418f477e4571bcbf07b52620b3b0eb4574e (diff)
Core/Misc: Renamed getStandState to minimize differences between branches
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp2
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp4
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
-rw-r--r--src/server/game/Entities/Unit/Unit.h2
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_the_barrens.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp6
-rw-r--r--src/server/scripts/Spells/spell_holiday.cpp4
9 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index da31931d8b2..159bb13f8cf 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -440,7 +440,7 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) const
if (Unit* unit = object->ToUnit())
{
if (ConditionValue1 == 0)
- condMeets = (unit->getStandState() == ConditionValue2);
+ condMeets = (unit->SetStandState() == ConditionValue2);
else if (ConditionValue2 == 0)
condMeets = unit->IsStandState();
else if (ConditionValue2 == 1)
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 1acfeacbf83..e7133ef100f 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1282,8 +1282,8 @@ void GameObject::Use(Unit* user)
{
if (Player* ChairUser = ObjectAccessor::FindPlayer(itr->second))
{
- if (ChairUser->IsSitState() && ChairUser->getStandState() != UNIT_STAND_STATE_SIT && ChairUser->GetExactDist2d(x_i, y_i) < 0.1f)
- continue; // This seat is already occupied by ChairUser. NOTE: Not sure if the ChairUser->getStandState() != UNIT_STAND_STATE_SIT check is required.
+ if (ChairUser->IsSitState() && ChairUser->SetStandState() != UNIT_STAND_STATE_SIT && ChairUser->GetExactDist2d(x_i, y_i) < 0.1f)
+ continue; // This seat is already occupied by ChairUser. NOTE: Not sure if the ChairUser->SetStandState() != UNIT_STAND_STATE_SIT check is required.
else
itr->second.Clear(); // This seat is unoccupied.
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 96ccc2c87d6..e79a0d60826 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -14723,7 +14723,7 @@ void Unit::SendMovementFlagUpdate(bool self /* = false */)
bool Unit::IsSitState() const
{
- uint8 s = getStandState();
+ uint8 s = SetStandState();
return
s == UNIT_STAND_STATE_SIT_CHAIR || s == UNIT_STAND_STATE_SIT_LOW_CHAIR ||
s == UNIT_STAND_STATE_SIT_MEDIUM_CHAIR || s == UNIT_STAND_STATE_SIT_HIGH_CHAIR ||
@@ -14732,7 +14732,7 @@ bool Unit::IsSitState() const
bool Unit::IsStandState() const
{
- uint8 s = getStandState();
+ uint8 s = SetStandState();
return !IsSitState() && s != UNIT_STAND_STATE_SLEEP && s != UNIT_STAND_STATE_KNEEL;
}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 4841cac84cf..cf6085abaca 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1388,7 +1388,7 @@ class TC_GAME_API Unit : public WorldObject
uint32 GetCreatureType() const;
uint32 GetCreatureTypeMask() const;
- uint8 getStandState() const { return GetByteValue(UNIT_FIELD_BYTES_1, 0); }
+ uint8 SetStandState() const { return GetByteValue(UNIT_FIELD_BYTES_1, 0); }
bool IsSitState() const;
bool IsStandState() const;
void SetStandState(uint8 state);
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 2b4b77dc7a9..5922c315195 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1265,7 +1265,7 @@ void WorldSession::HandleAlterAppearance(WorldPacket& recvData)
return;
}
- if (_player->getStandState() != UNIT_STAND_STATE_SIT_LOW_CHAIR + go->GetGOInfo()->barberChair.chairheight)
+ if (_player->SetStandState() != UNIT_STAND_STATE_SIT_LOW_CHAIR + go->GetGOInfo()->barberChair.chairheight)
{
SendBarberShopResult(BARBER_SHOP_RESULT_NOT_ON_CHAIR);
return;
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 91df877e936..b1038b85235 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -405,7 +405,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recvData*/)
// not set flags if player can't free move to prevent lost state at logout cancel
if (GetPlayer()->CanFreeMove())
{
- if (GetPlayer()->getStandState() == UNIT_STAND_STATE_STAND)
+ if (GetPlayer()->SetStandState() == UNIT_STAND_STATE_STAND)
GetPlayer()->SetStandState(UNIT_STAND_STATE_SIT);
WorldPacket data(SMSG_FORCE_MOVE_ROOT, (8+4)); // guess size
diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
index 852cd62c277..555b68d01bc 100644
--- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
@@ -552,7 +552,7 @@ public:
{
if (!HasEscortState(STATE_ESCORT_ESCORTING))
{
- if (me->getStandState() == UNIT_STAND_STATE_DEAD)
+ if (me->SetStandState() == UNIT_STAND_STATE_DEAD)
me->SetStandState(UNIT_STAND_STATE_STAND);
IsPostEvent = false;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index 309d5d4c62f..84455b87a7d 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -359,9 +359,9 @@ static bool IsEncounterFinished(Unit* who)
if (!mkii || !vx001 || !aerial)
return false;
- if (mkii->getStandState() == UNIT_STAND_STATE_DEAD &&
- vx001->getStandState() == UNIT_STAND_STATE_DEAD &&
- aerial->getStandState() == UNIT_STAND_STATE_DEAD)
+ if (mkii->SetStandState() == UNIT_STAND_STATE_DEAD &&
+ vx001->SetStandState() == UNIT_STAND_STATE_DEAD &&
+ aerial->SetStandState() == UNIT_STAND_STATE_DEAD)
{
who->Kill(mkii);
who->Kill(vx001);
diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp
index a3359fdf6f9..135adb61ea6 100644
--- a/src/server/scripts/Spells/spell_holiday.cpp
+++ b/src/server/scripts/Spells/spell_holiday.cpp
@@ -65,7 +65,7 @@ class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader
Unit* caster = GetCaster();
// If our player is no longer sit, remove all auras
- if (target->getStandState() != UNIT_STAND_STATE_SIT)
+ if (target->SetStandState() != UNIT_STAND_STATE_SIT)
{
target->RemoveAura(SPELL_ROMANTIC_PICNIC_ACHIEV);
target->RemoveAura(GetAura());
@@ -84,7 +84,7 @@ class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader
target->VisitNearbyWorldObject(INTERACTION_DISTANCE*2, searcher);
for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
- if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->getStandState() == UNIT_STAND_STATE_SIT)
+ if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->SetStandState() == UNIT_STAND_STATE_SIT)
{
if (caster)
{