diff options
| author | DeadMouse <maximinua08@gmail.com> | 2024-06-27 15:03:28 +0300 |
|---|---|---|
| committer | Ovahlord <dreadkiller@gmx.de> | 2024-06-28 18:40:33 +0200 |
| commit | 6e85a825954107d225e2d7d629cfe0a2bfb99851 (patch) | |
| tree | 3ce1e856b316cc29bbe90fd88c32137ce4ecb439 /src | |
| parent | 8bfbc245a798cbadad0a308b2f023373e81f8540 (diff) | |
Core/Creatures: Update visible Flags2 when changing gm mode state (#30058)
(cherry picked from commit 02ebab7ea6a50a0ae14b4eaf812106a7c45bbc80)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 83a7653e176..9efe33d3f34 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23284,11 +23284,13 @@ void Player::UpdateTriggerVisibility() { Creature* creature = GetMap()->GetCreature(*itr); // Update fields of triggers, transformed units or uninteractible units (values dependent on GM state) - if (!creature || (!creature->IsTrigger() && !creature->HasAuraType(SPELL_AURA_TRANSFORM) && !creature->IsUninteractible())) + if (!creature || (!creature->IsTrigger() && !creature->HasAuraType(SPELL_AURA_TRANSFORM) && !creature->IsUninteractible() && + !creature->HasUnitFlag2(UNIT_FLAG2_UNTARGETABLE_BY_CLIENT))) continue; creature->ForceUpdateFieldChange(creature->m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::DisplayID)); creature->ForceUpdateFieldChange(creature->m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::Flags)); + creature->ForceUpdateFieldChange(creature->m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::Flags2)); creature->BuildValuesUpdateBlockForPlayer(&udata, this); } else if (itr->IsAnyTypeGameObject()) |
