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authorAqua Deus <95978183+aquadeus@users.noreply.github.com>2025-05-31 23:57:41 +0200
committerGitHub <noreply@github.com>2025-05-31 23:57:41 +0200
commit6f23a46bb493273b6ddb2eb808c50b3c3100d51a (patch)
tree26b019a6902d9c1a1da03cd08ebdb0e7dde04fc3 /src
parent5cdf27be3a69e9d7fb925f128e6f13a2e899087a (diff)
Scripts/Spells: Implement hunter talent Streamline (#30941)
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 90c2d9e052f..11dca702e84 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -78,6 +78,8 @@ enum HunterSpells
SPELL_HUNTER_SCOUTS_INSTINCTS = 459455,
SPELL_HUNTER_STEADY_SHOT = 56641,
SPELL_HUNTER_STEADY_SHOT_FOCUS = 77443,
+ SPELL_HUNTER_STREAMLINE_TALENT = 260367,
+ SPELL_HUNTER_STREAMLINE_BUFF = 342076,
SPELL_HUNTER_T9_4P_GREATNESS = 68130,
SPELL_HUNTER_T29_2P_MARKSMANSHIP_DAMAGE = 394371,
SPELL_HUNTER_TAR_TRAP = 187699,
@@ -955,6 +957,33 @@ class spell_hun_steady_shot : public SpellScript
}
};
+// 260367 - Streamline (attached to 257044 - Rapid Fire)
+class spell_hun_streamline : public SpellScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_HUNTER_STREAMLINE_TALENT, SPELL_HUNTER_STREAMLINE_BUFF });
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->HasAura(SPELL_HUNTER_STREAMLINE_TALENT);
+ }
+
+ void HandleAfterCast() const
+ {
+ GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_STREAMLINE_BUFF, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
+ .TriggeringSpell = GetSpell()
+ });
+ }
+
+ void Register() override
+ {
+ AfterCast += SpellCastFn(spell_hun_streamline::HandleAfterCast);
+ }
+};
+
// 391559 - Surging Shots
class spell_hun_surging_shots : public AuraScript
{
@@ -1228,6 +1257,7 @@ void AddSC_hunter_spell_scripts()
RegisterSpellScript(spell_hun_scouts_instincts);
RegisterSpellScript(spell_hun_scrappy);
RegisterSpellScript(spell_hun_steady_shot);
+ RegisterSpellScript(spell_hun_streamline);
RegisterSpellScript(spell_hun_surging_shots);
RegisterSpellScript(spell_hun_tame_beast);
RegisterAreaTriggerAI(areatrigger_hun_tar_trap);