diff options
author | offl <offl@users.noreply.github.com> | 2021-01-10 01:21:05 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-05 22:42:48 +0100 |
commit | 701a3927c153cd4020bc0966fb7e11c750f8d37f (patch) | |
tree | 0827a19abcf4da96f7a023737313808cbd1f340e /src | |
parent | cd0b15e9184a5ed20bd483c16cd536269508b28c (diff) |
DB/Creature: Remove remaining UNIT_FLAG_PACIFIED part 1
Ref #25764
(cherry picked from commit 95a2b906b0bce6756c28334b6dadd051879c8587)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp | 2 |
2 files changed, 0 insertions, 6 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 6c98e1a7ca0..31e0c2120a7 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -566,8 +566,6 @@ class npc_icicle : public CreatureScript { Initialize(); me->SetDisplayFromModel(0); - me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE)); - me->SetControlled(true, UNIT_STATE_ROOT); me->SetReactState(REACT_PASSIVE); } @@ -621,8 +619,6 @@ class npc_snowpacked_icicle : public CreatureScript { Initialize(); me->SetDisplayFromModel(1); - me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED)); - me->SetControlled(true, UNIT_STATE_ROOT); me->SetReactState(REACT_PASSIVE); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index e3af91dc6d0..ed9230001c6 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -379,8 +379,6 @@ class npc_ingvar_throw_dummy : public CreatureScript void Reset() override { - me->SetReactState(REACT_PASSIVE); - if (Creature* target = me->FindNearestCreature(NPC_THROW_TARGET, 200.0f)) { float x, y, z; |