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authorXTZGZoReX <none@none>2010-01-17 11:51:14 +0100
committerXTZGZoReX <none@none>2010-01-17 11:51:14 +0100
commit704e0e3361607fcf832fdd8f7d32e9edfe91ed8a (patch)
tree097126cdd0b559b6425a695e240268ef39dcd7e8 /src
parent15025253c7ab70a5e85d19b6946b25742479df05 (diff)
* Really revert commit fced5e40fa1e - don't ask me why, but hg is not being very co-operative.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Group.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp
index cb5dac52a3e..6fe82400718 100644
--- a/src/game/Group.cpp
+++ b/src/game/Group.cpp
@@ -1499,9 +1499,6 @@ void Group::SetDungeonDifficulty(Difficulty difficulty)
continue;
player->SetDungeonDifficulty(difficulty);
player->SendDungeonDifficulty(true);
- // Send player to recall position is a dungeon (to avoid an exploit)
- if (sMapStore.LookupEntry(player->GetMap()->IsDungeon()))
- player->TeleportTo(player->m_recallMap, player->m_recallX, player->m_recallY, player->m_recallZ, player->m_recallO);
}
}