diff options
author | Keader <keader.android@gmail.com> | 2016-02-03 10:43:57 -0300 |
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committer | Keader <keader.android@gmail.com> | 2016-02-03 10:43:57 -0300 |
commit | 7093c0c769b7ff60627eb87851d57dcab14a051b (patch) | |
tree | 92bd0921ac7de3f01d378d6a0cb5d961a2bbb367 /src | |
parent | 942403be0cf36b535e96fd6077204f1c98d2834c (diff) |
Fix cooldown check talent Rapture (Priest)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 1b7e0f1ea0d..1ca5df6b327 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1487,7 +1487,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b { // This additional check is needed to add a minimal delay before cooldown in in effect // to allow all bubbles broken by a single damage source proc mana return - if (caster->GetSpellHistory()->GetRemainingCooldown(aura->GetSpellInfo()) <= 11) + if (caster->GetSpellHistory()->GetRemainingCooldown(aura->GetSpellInfo()) <= 11 * IN_MILLISECONDS) break; } else // and add if needed |