diff options
author | Shauren <shauren.trinity@gmail.com> | 2011-12-12 18:20:46 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2011-12-12 18:20:46 +0100 |
commit | 7147063c17669dbb1e83cd5c32f4642da122bc3e (patch) | |
tree | 80993d93fa7f451f28a974915388b9a4129cafa8 /src | |
parent | 3ff67fb2573537f7a9d575d7dcbc6194d91c68a9 (diff) |
Core/Instances: Required achievement to enter instance should only apply to group leader, original patch by kandera
Closes #4279
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b2ace1bd614..5a9a3d2c751 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18121,8 +18121,14 @@ bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report missingQuest = ar->quest_H; uint32 missingAchievement = 0; - if (ar->achievement && !GetAchievementMgr().HasAchieved(ar->achievement)) - missingAchievement = ar->achievement; + Player* leader = this; + uint64 leaderGuid = GetGroup() ? GetGroup()->GetLeaderGUID() : GetGUID(); + if (leaderGuid != GetGUID()) + leader = ObjectAccessor::FindPlayer(leaderGuid); + + if (ar->achievement) + if (!leader || !leader->GetAchievementMgr().HasAchieved(ar->achievement)) + missingAchievement = ar->achievement; Difficulty target_difficulty = GetDifficulty(mapEntry->IsRaid()); MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(target_map, target_difficulty); |