diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2010-12-30 17:59:55 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2010-12-30 17:59:55 +0100 |
commit | 71e959837b67e664ca23848f6a21c5e6d0dcfcb2 (patch) | |
tree | 7f0ce534dd54eb66a26523a41e55f40f98b522f2 /src | |
parent | 8c8f4a828b7b5000f968e326fef76f48be8067ee (diff) |
Core/Vehicles: - Prevent client ejecting passengers from non-ejectable seats.
- Chart some more VehicleSeatFlags and VehicleSeatFlagsB. Research by linencloth
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Server/Protocol/Handlers/MovementHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp index f6d5c038273..25cfed8e3f1 100755 --- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp @@ -631,7 +631,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data) if (IS_PLAYER_GUID(guid)) { if (Player *plr = ObjectAccessor::FindPlayer(guid)) - vehicle->EjectPassenger(plr); + vehicle->EjectPassenger(plr, GetPlayer()); else sLog->outError("Player %u tried to eject player %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid)); } @@ -640,7 +640,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket &data) { if (Unit *unit = ObjectAccessor::GetUnit(*_player, guid)) // creatures can be ejected too from player mounts { - vehicle->EjectPassenger(unit); + vehicle->EjectPassenger(unit, GetPlayer()); unit->ToCreature()->ForcedDespawn(1000); } else |