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authorQAston <none@none>2009-04-15 20:59:07 +0200
committerQAston <none@none>2009-04-15 20:59:07 +0200
commit74725802350690813a4364ae94af466a19aa0bff (patch)
tree2cfaa86da56fbae7657c7264f9cec9cb7ada397b /src
parent441d042d5c5317e25193769c766b60e9cae6ced4 (diff)
parent8ca97f7bcbb7cc8d20eeefe2ee3c6646542ae6cb (diff)
*Merge
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Player.cpp1
-rw-r--r--src/game/Spell.cpp7
-rw-r--r--src/game/Unit.h8
3 files changed, 7 insertions, 9 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 65a3adae6b8..803f2b5ecef 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -3240,6 +3240,7 @@ void Player::_LoadSpellCooldowns(QueryResult *result)
// some cooldowns can be already set at aura loading...
//QueryResult *result = CharacterDatabase.PQuery("SELECT spell,item,time FROM character_spell_cooldown WHERE guid = '%u'",GetGUIDLow());
+
if(result)
{
time_t curTime = time(NULL);
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 073425741d7..d9aa5ffc2a1 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1108,8 +1108,8 @@ void Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask)
}
unit->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_HITBYSPELL);
- //if(m_customAttr & SPELL_ATTR_CU_AURA_CC)
- //unit->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CC);
+ if(m_customAttr & SPELL_ATTR_CU_AURA_CC)
+ unit->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CC);
}
else
{
@@ -2220,9 +2220,6 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect* triggeredByAura
if(isSpellBreakStealth(m_spellInfo) )
m_caster->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CAST);
- if(!m_IsTriggeredSpell)
- m_caster->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ANY_CAST);
-
m_caster->SetCurrentCastedSpell( this );
m_selfContainer = &(m_caster->m_currentSpells[GetCurrentContainer()]);
SendSpellStart();
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 4559bd97bba..3e7a93bad1f 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -59,9 +59,9 @@ enum SpellChannelInterruptFlags
enum SpellAuraInterruptFlags
{
- AURA_INTERRUPT_FLAG_ANY_CAST = 0x00000001, // 0 removed by any cast
+ AURA_INTERRUPT_FLAG_HITBYSPELL = 0x00000001, // 0 removed when getting hit by a negative spell?
AURA_INTERRUPT_FLAG_DAMAGE = 0x00000002, // 1 removed by any damage
- AURA_INTERRUPT_FLAG_HITBYSPELL = 0x00000004, // 2 removed when getting hit by a negative spell? aoe damage?
+ AURA_INTERRUPT_FLAG_CC = 0x00000004, // 2 crowd control
AURA_INTERRUPT_FLAG_MOVE = 0x00000008, // 3 removed by any movement
AURA_INTERRUPT_FLAG_TURNING = 0x00000010, // 4 removed by any turning
AURA_INTERRUPT_FLAG_JUMP = 0x00000020, // 5 removed by entering combat
@@ -71,8 +71,8 @@ enum SpellAuraInterruptFlags
AURA_INTERRUPT_FLAG_NOT_SHEATHED = 0x00000200, // 9 removed by unsheathing
AURA_INTERRUPT_FLAG_TALK = 0x00000400, // 10 talk to npc / loot? action on creature
AURA_INTERRUPT_FLAG_USE = 0x00000800, // 11 mine/use/open action on gameobject
- AURA_INTERRUPT_FLAG_ATTACK = 0x00001000, // 12 removed by attacking (negative spell cast?)
- AURA_INTERRUPT_FLAG_CAST = 0x00002000, // 13 cast stealth breaking spell
+ AURA_INTERRUPT_FLAG_ATTACK = 0x00001000, // 12 removed by attacking
+ AURA_INTERRUPT_FLAG_CAST = 0x00002000, // 13 ???
AURA_INTERRUPT_FLAG_UNK14 = 0x00004000, // 14
AURA_INTERRUPT_FLAG_TRANSFORM = 0x00008000, // 15 removed by transform?
AURA_INTERRUPT_FLAG_UNK16 = 0x00010000, // 16