diff options
| author | Xanadu <none@none> | 2010-03-21 16:23:50 +0100 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-03-21 16:23:50 +0100 |
| commit | 74a2957af5797c66dc40622e8eaf32f9d1e28daa (patch) | |
| tree | a21dbd61e73b3d286751d6bad4b8fba34ab81e5f /src | |
| parent | d01d4498ede1f0ff57e762f5c99f39012d9adcd6 (diff) | |
Don't proc KILLED for the victim twice when attacker's pet lands the killing blow.
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index a9a347d8251..3d63555ab0b 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -14587,7 +14587,7 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss) if (isPet() || isTotem()) { if (Unit *owner = GetOwner()) - owner->ProcDamageAndSpell(pVictim, PROC_FLAG_KILL, PROC_FLAG_KILLED, PROC_EX_NONE, 0); + owner->ProcDamageAndSpell(pVictim, PROC_FLAG_KILL, PROC_FLAG_NONE, PROC_EX_NONE, 0); } ProcDamageAndSpell(pVictim, PROC_FLAG_KILL, PROC_FLAG_KILLED, PROC_EX_NONE, 0); |
