diff options
author | Spp <spp@jorge.gr> | 2013-01-14 10:02:06 +0100 |
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committer | Spp <spp@jorge.gr> | 2013-01-14 10:02:06 +0100 |
commit | 7540cfedfc74b2c5e91ded052182fd3b02ca7b66 (patch) | |
tree | cf4ffc4151742aa90eea20bceee5173d22c49e75 /src | |
parent | 6d9ac921e0d06cb212b17fdb3fcf6e3aac53abf0 (diff) |
Core/Misc: Minor cosmetic change to avoid some merge conflicts
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/DataStores/DBCfmt.h | 277 |
1 files changed, 136 insertions, 141 deletions
diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index 33dcaacb985..cbbcb46bd08 100644 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -22,151 +22,146 @@ // x - skip<uint32>, X - skip<uint8>, s - char*, f - float, i - uint32, b - uint8, d - index (not included) // n - index (included), l - bool, p - field present in sql dbc, a - field absent in sql dbc -char const Achievementfmt[]="niixsxiixixxii"; -const std::string CustomAchievementfmt="pppaaaapapaapp"; +char const Achievementfmt[] = "niixsxiixixxii"; +const std::string CustomAchievementfmt = "pppaaaapapaapp"; const std::string CustomAchievementIndex = "ID"; -char const AchievementCriteriafmt[]="niiiiiiiisiiiiixxiiiiii"; -char const AreaTableEntryfmt[]="iiinixxxxxisiiiiiffixxxxxx"; -char const AreaGroupEntryfmt[]="niiiiiii"; -char const AreaPOIEntryfmt[]="niiiiiiiiiiiffixixxixx"; -char const AreaTriggerEntryfmt[]="nifffxxxfffff"; -char const ArmorLocationfmt[]="nfffff"; -char const AuctionHouseEntryfmt[]="niiix"; -char const BankBagSlotPricesEntryfmt[]="ni"; -char const BarberShopStyleEntryfmt[]="nixxxiii"; -char const BattlemasterListEntryfmt[]="niiiiiiiiixsiiiixxxx"; -char const CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixxx"; -char const CharTitlesEntryfmt[]="nxsxix"; -char const ChatChannelsEntryfmt[]="nixsx"; - -char const ChrClassesEntryfmt[]="nixsxxxixiiiii"; -char const ChrRacesEntryfmt[]="nxixiixixxxxixsxxxxxixxx"; -char const ChrClassesXPowerTypesfmt[]="nii"; - -char const CinematicSequencesEntryfmt[]="nxxxxxxxxx"; -char const CreatureDisplayInfofmt[]="nixxfxxxxxxxxxxxx"; -char const CreatureModelDatafmt[]="nxxxxxxxxxxxxxffxxxxxxxxxxxxxxx"; -char const CreatureFamilyfmt[]="nfifiiiiixsx"; -char const CreatureSpellDatafmt[]="niiiixxxx"; -char const CreatureTypefmt[]="nxx"; -char const CurrencyTypesfmt[]="nixxxiiiiix"; - -char const DestructibleModelDatafmt[]="ixxixxxixxxixxxixxxxxxxx"; -char const DungeonEncounterfmt[]="iiixisxx"; -char const DurabilityCostsfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiii"; -char const DurabilityQualityfmt[]="nf"; -char const EmotesEntryfmt[]="nxxiiixx"; -char const EmotesTextEntryfmt[]="nxixxxxxxxxxxxxxxxx"; -char const FactionEntryfmt[]="niiiiiiiiiiiiiiiiiiffixsxi"; -char const FactionTemplateEntryfmt[]="niiiiiiiiiiiii"; -char const GameObjectDisplayInfofmt[]="nsxxxxxxxxxxffffffxxx"; - -char const GemPropertiesEntryfmt[]="nixxii"; -char const GlyphPropertiesfmt[]="niii"; -char const GlyphSlotfmt[]="nii"; - -char const GtBarberShopCostBasefmt[]="xf"; -char const GtCombatRatingsfmt[]="xf"; -char const GtOCTHpPerStaminafmt[]="df"; -char const GtChanceToMeleeCritBasefmt[]="xf"; -char const GtChanceToMeleeCritfmt[]="xf"; -char const GtChanceToSpellCritBasefmt[]="xf"; -char const GtChanceToSpellCritfmt[]="xf"; -char const GtOCTClassCombatRatingScalarfmt[]="df"; -char const GtOCTRegenHPfmt[]="f"; -//char const GtOCTRegenMPfmt[]="f"; -char const GtRegenMPPerSptfmt[]="xf"; -char const GtSpellScalingfmt[]="df"; -char const GtOCTBaseHPByClassfmt[]="df"; -char const GtOCTBaseMPByClassfmt[]="df"; -char const GuildPerkSpellsfmt[]="dii"; -char const Holidaysfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiixxsiix"; -char const ImportPriceArmorfmt[]="nffff"; -char const ImportPriceQualityfmt[]="nf"; -char const ImportPriceShieldfmt[]="nf"; -char const ImportPriceWeaponfmt[]="nf"; -char const ItemPriceBasefmt[]="diff"; -char const ItemReforgefmt[]="nifif"; -char const ItemBagFamilyfmt[]="nx"; -char const ItemArmorQualityfmt[]="nfffffffi"; -char const ItemArmorShieldfmt[]="nifffffff"; -char const ItemArmorTotalfmt[]="niffff"; -char const ItemClassfmt[]="dixxfx"; -char const ItemDamagefmt[]="nfffffffi"; -char const ItemDisenchantLootfmt[]="niiiiii"; -//char const ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx"; -char const ItemLimitCategoryEntryfmt[]="nxii"; -char const ItemRandomPropertiesfmt[]="nxiiixxs"; -char const ItemRandomSuffixfmt[]="nsxiiiiiiiiii"; -char const ItemSetEntryfmt[]="dsiiiiiiiiiixxxxxxxiiiiiiiiiiiiiiiiii"; -char const LFGDungeonEntryfmt[]="nsiiiiiiiiixxixixixxx"; -char const LiquidTypefmt[]="nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; -char const LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx"; -char const PhaseEntryfmt[]="nsi"; -char const MailTemplateEntryfmt[]="nxs"; -char const MapEntryfmt[]="nxixxxsixxixiffxiixi"; -char const MapDifficultyEntryfmt[]="diisiix"; -char const MovieEntryfmt[]="nxxx"; -char const MountCapabilityfmt[]="niiiiiii"; -char const MountTypefmt[]="niiiiiiiiiiiiiiiiiiiiiiii"; +char const AchievementCriteriafmt[] = "niiiiiiiisiiiiixxiiiiii"; +char const AreaTableEntryfmt[] = "iiinixxxxxisiiiiiffixxxxxx"; +char const AreaGroupEntryfmt[] = "niiiiiii"; +char const AreaPOIEntryfmt[] = "niiiiiiiiiiiffixixxixx"; +char const AreaTriggerEntryfmt[] = "nifffxxxfffff"; +char const ArmorLocationfmt[] = "nfffff"; +char const AuctionHouseEntryfmt[] = "niiix"; +char const BankBagSlotPricesEntryfmt[] = "ni"; +char const BarberShopStyleEntryfmt[] = "nixxxiii"; +char const BattlemasterListEntryfmt[] = "niiiiiiiiixsiiiixxxx"; +char const CharStartOutfitEntryfmt[] = "diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiixxx"; +char const CharTitlesEntryfmt[] = "nxsxix"; +char const ChatChannelsEntryfmt[] = "nixsx"; +char const ChrClassesEntryfmt[] = "nixsxxxixiiiii"; +char const ChrRacesEntryfmt[] = "nxixiixixxxxixsxxxxxixxx"; +char const ChrClassesXPowerTypesfmt[] = "nii"; +char const CinematicSequencesEntryfmt[] = "nxxxxxxxxx"; +char const CreatureDisplayInfofmt[] = "nixxfxxxxxxxxxxxx"; +char const CreatureModelDatafmt[] = "nxxxxxxxxxxxxxffxxxxxxxxxxxxxxx"; +char const CreatureFamilyfmt[] = "nfifiiiiixsx"; +char const CreatureSpellDatafmt[] = "niiiixxxx"; +char const CreatureTypefmt[] = "nxx"; +char const CurrencyTypesfmt[] = "nixxxiiiiix"; +char const DestructibleModelDatafmt[] = "ixxixxxixxxixxxixxxxxxxx"; +char const DungeonEncounterfmt[] = "iiixisxx"; +char const DurabilityCostsfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiii"; +char const DurabilityQualityfmt[] = "nf"; +char const EmotesEntryfmt[] = "nxxiiixx"; +char const EmotesTextEntryfmt[] = "nxixxxxxxxxxxxxxxxx"; +char const FactionEntryfmt[] = "niiiiiiiiiiiiiiiiiiffixsxi"; +char const FactionTemplateEntryfmt[] = "niiiiiiiiiiiii"; +char const GameObjectDisplayInfofmt[] = "nsxxxxxxxxxxffffffxxx"; +char const GemPropertiesEntryfmt[] = "nixxii"; +char const GlyphPropertiesfmt[] = "niii"; +char const GlyphSlotfmt[] = "nii"; +char const GtBarberShopCostBasefmt[] = "xf"; +char const GtCombatRatingsfmt[] = "xf"; +char const GtOCTHpPerStaminafmt[] = "df"; +char const GtChanceToMeleeCritBasefmt[] = "xf"; +char const GtChanceToMeleeCritfmt[] = "xf"; +char const GtChanceToSpellCritBasefmt[] = "xf"; +char const GtChanceToSpellCritfmt[] = "xf"; +char const GtOCTClassCombatRatingScalarfmt[] = "df"; +char const GtOCTRegenHPfmt[] = "f"; +//char const GtOCTRegenMPfmt[] = "f"; +char const GtRegenMPPerSptfmt[] = "xf"; +char const GtSpellScalingfmt[] = "df"; +char const GtOCTBaseHPByClassfmt[] = "df"; +char const GtOCTBaseMPByClassfmt[] = "df"; +char const GuildPerkSpellsfmt[] = "dii"; +char const Holidaysfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiixxsiix"; +char const ImportPriceArmorfmt[] = "nffff"; +char const ImportPriceQualityfmt[] = "nf"; +char const ImportPriceShieldfmt[] = "nf"; +char const ImportPriceWeaponfmt[] = "nf"; +char const ItemPriceBasefmt[] = "diff"; +char const ItemReforgefmt[] = "nifif"; +char const ItemBagFamilyfmt[] = "nx"; +char const ItemArmorQualityfmt[] = "nfffffffi"; +char const ItemArmorShieldfmt[] = "nifffffff"; +char const ItemArmorTotalfmt[] = "niffff"; +char const ItemClassfmt[] = "dixxfx"; +char const ItemDamagefmt[] = "nfffffffi"; +char const ItemDisenchantLootfmt[] = "niiiiii"; +//char const ItemDisplayTemplateEntryfmt[] = "nxxxxxxxxxxixxxxxxxxxxx"; +char const ItemLimitCategoryEntryfmt[] = "nxii"; +char const ItemRandomPropertiesfmt[] = "nxiiixxs"; +char const ItemRandomSuffixfmt[] = "nsxiiiiiiiiii"; +char const ItemSetEntryfmt[] = "dsiiiiiiiiiixxxxxxxiiiiiiiiiiiiiiiiii"; +char const LFGDungeonEntryfmt[] = "nsiiiiiiiiixxixixixxx"; +char const LiquidTypefmt[] = "nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +char const LockEntryfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx"; +char const PhaseEntryfmt[] = "nsi"; +char const MailTemplateEntryfmt[] = "nxs"; +char const MapEntryfmt[] = "nxixxxsixxixiffxiixi"; +char const MapDifficultyEntryfmt[] = "diisiix"; +char const MovieEntryfmt[] = "nxxx"; +char const MountCapabilityfmt[] = "niiiiiii"; +char const MountTypefmt[] = "niiiiiiiiiiiiiiiiiiiiiiii"; char const NameGenfmt[] = "dsii"; -char const NumTalentsAtLevelfmt[]="df"; -char const OverrideSpellDatafmt[]="niiiiiiiiiixx"; -char const QuestSortEntryfmt[]="nx"; -char const QuestXPfmt[]="niiiiiiiiii"; -char const QuestFactionRewardfmt[]="niiiiiiiiii"; -char const PvPDifficultyfmt[]="diiiii"; -char const RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii"; -char const ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiixi"; -char const ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"; -char const SkillLinefmt[]="nisxixi"; -char const SkillLineAbilityfmt[]="niiiixxiiiiiii"; -char const SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; -char const SpellCastTimefmt[]="nixx"; -char const SpellCategoriesEntryfmt[]="diiiiii"; -char const SpellDifficultyfmt[]="niiii"; -const std::string CustomSpellDifficultyfmt="ppppp"; -const std::string CustomSpellDifficultyIndex="id"; -char const SpellDurationfmt[]="niii"; -char const SpellEffectEntryfmt[]="nifiiiffiiiiiifiifiiiiiiiix"; -char const SpellEntryfmt[]="niiiiiiiiiiiiiiifiiiissxxiixxifiiiiiiixiiiiiiiix"; -const std::string CustomSpellEntryfmt="papppppppppppapapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa"; +char const NumTalentsAtLevelfmt[] = "df"; +char const OverrideSpellDatafmt[] = "niiiiiiiiiixx"; +char const QuestFactionRewardfmt[] = "niiiiiiiiii"; +char const QuestSortEntryfmt[] = "nx"; +char const QuestXPfmt[] = "niiiiiiiiii"; +char const PvPDifficultyfmt[] = "diiiii"; +char const RandomPropertiesPointsfmt[] = "niiiiiiiiiiiiiii"; +char const ScalingStatDistributionfmt[] = "niiiiiiiiiiiiiiiiiiiixi"; +char const ScalingStatValuesfmt[] = "iniiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"; +char const SkillLinefmt[] = "nisxixi"; +char const SkillLineAbilityfmt[] = "niiiixxiiiiiii"; +char const SoundEntriesfmt[] = "nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; +char const SpellCastTimefmt[] = "nixx"; +char const SpellCategoriesEntryfmt[] = "diiiiii"; +char const SpellDifficultyfmt[] = "niiii"; +const std::string CustomSpellDifficultyfmt = "ppppp"; +const std::string CustomSpellDifficultyIndex = "id"; +char const SpellDurationfmt[] = "niii"; +char const SpellEffectEntryfmt[] = "nifiiiffiiiiiifiifiiiiiiiix"; +char const SpellEntryfmt[] = "niiiiiiiiiiiiiiifiiiissxxiixxifiiiiiiixiiiiiiiix"; +const std::string CustomSpellEntryfmt = "papppppppppppapapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa"; const std::string CustomSpellEntryIndex = "Id"; -char const SpellFocusObjectfmt[]="nx"; -char const SpellItemEnchantmentfmt[]="nxiiiiiixxxiiisiiiiiiix"; -char const SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX"; -char const SpellRadiusfmt[]="nfff"; -char const SpellRangefmt[]="nffffixx"; -char const SpellReagentsEntryfmt[]="diiiiiiiiiiiiiiii"; -char const SpellScalingEntryfmt[]="diiiiffffffffffi"; -char const SpellTotemsEntryfmt[]="niiii"; -char const SpellTargetRestrictionsEntryfmt[]="nxiiii"; -char const SpellPowerEntryfmt[]="diiiiixf"; -char const SpellInterruptsEntryfmt[]="dixixi"; -char const SpellEquippedItemsEntryfmt[]="diii"; -char const SpellAuraOptionsEntryfmt[]="niiii"; -char const SpellAuraRestrictionsEntryfmt[]="diiiiiiii"; -char const SpellCastingRequirementsEntryfmt[]="dixxixi"; -char const SpellClassOptionsEntryfmt[]="dxiiiix"; -char const SpellCooldownsEntryfmt[]="diii"; -char const SpellLevelsEntryfmt[]="diii"; -char const SpellRuneCostfmt[]="niiii"; -char const SpellShapeshiftEntryfmt[]="nixixx"; -char const SpellShapeshiftFormfmt[]="nxxiixiiixxiiiiiiiixx"; +char const SpellFocusObjectfmt[] = "nx"; +char const SpellItemEnchantmentfmt[] = "nxiiiiiixxxiiisiiiiiiix"; +char const SpellItemEnchantmentConditionfmt[] = "nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX"; +char const SpellRadiusfmt[] = "nfff"; +char const SpellRangefmt[] = "nffffixx"; +char const SpellReagentsEntryfmt[] = "diiiiiiiiiiiiiiii"; +char const SpellScalingEntryfmt[] = "diiiiffffffffffi"; +char const SpellTotemsEntryfmt[] = "niiii"; +char const SpellTargetRestrictionsEntryfmt[] = "nxiiii"; +char const SpellPowerEntryfmt[] = "diiiiixf"; +char const SpellInterruptsEntryfmt[] = "dixixi"; +char const SpellEquippedItemsEntryfmt[] = "diii"; +char const SpellAuraOptionsEntryfmt[] = "niiii"; +char const SpellAuraRestrictionsEntryfmt[] = "diiiiiiii"; +char const SpellCastingRequirementsEntryfmt[] = "dixxixi"; +char const SpellClassOptionsEntryfmt[] = "dxiiiix"; +char const SpellCooldownsEntryfmt[] = "diii"; +char const SpellLevelsEntryfmt[] = "diii"; +char const SpellRuneCostfmt[] = "niiii"; +char const SpellShapeshiftEntryfmt[] = "nixixx"; +char const SpellShapeshiftFormfmt[] = "nxxiixiiixxiiiiiiiixx"; char const StableSlotPricesfmt[] = "ni"; char const SummonPropertiesfmt[] = "niiiii"; -char const TalentEntryfmt[]="niiiiiiiiixxixxxxxx"; -char const TalentTabEntryfmt[]="nxxiiixxxxx"; -char const TalentTreePrimarySpellsfmt[]="diix"; -char const TaxiNodesEntryfmt[]="nifffsiiixx"; -char const TaxiPathEntryfmt[]="niii"; -char const TaxiPathNodeEntryfmt[]="diiifffiiii"; -char const TotemCategoryEntryfmt[]="nxii"; -char const VehicleEntryfmt[]="niffffiiiiiiiifffffffffffffffssssfifiixx"; -char const VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxxxxxxxxxx"; -char const WMOAreaTableEntryfmt[]="niiixxxxxiixxxx"; -char const WorldMapAreaEntryfmt[]="xinxffffixxxxx"; -char const WorldMapOverlayEntryfmt[]="nxiiiixxxxxxxxx"; -char const WorldSafeLocsEntryfmt[]="nifffx"; +char const TalentEntryfmt[] = "niiiiiiiiixxixxxxxx"; +char const TalentTabEntryfmt[] = "nxxiiixxxxx"; +char const TalentTreePrimarySpellsfmt[] = "diix"; +char const TaxiNodesEntryfmt[] = "nifffsiiixx"; +char const TaxiPathEntryfmt[] = "niii"; +char const TaxiPathNodeEntryfmt[] = "diiifffiiii"; +char const TotemCategoryEntryfmt[] = "nxii"; +char const VehicleEntryfmt[] = "niffffiiiiiiiifffffffffffffffssssfifiixx"; +char const VehicleSeatEntryfmt[] = "niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxxxxxxxxxx"; +char const WMOAreaTableEntryfmt[] = "niiixxxxxiixxxx"; +char const WorldMapAreaEntryfmt[] = "xinxffffixxxxx"; +char const WorldMapOverlayEntryfmt[] = "nxiiiixxxxxxxxx"; +char const WorldSafeLocsEntryfmt[] = "nifffx"; #endif |