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authorKudlaty <none@none>2009-08-14 00:39:07 +0200
committerKudlaty <none@none>2009-08-14 00:39:07 +0200
commit764f4b18155d0812105bc66b38918075eb3ada61 (patch)
tree5dc9f49613f44afa6f379c112ac3775688fb401f /src
parentad4397b40d820cc30fe83acf982aa30d7278813e (diff)
More SD2 code style
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/bindings/scripts/scripts/boss/boss_emeriss.cpp4
-rw-r--r--src/bindings/scripts/scripts/boss/boss_taerar.cpp8
-rw-r--r--src/bindings/scripts/scripts/boss/boss_ysondre.cpp8
-rw-r--r--src/bindings/scripts/scripts/creature/mob_generic_creature.cpp16
-rw-r--r--src/bindings/scripts/scripts/custom/custom_example.cpp22
-rw-r--r--src/bindings/scripts/scripts/custom/custom_gossip_codebox.cpp18
-rw-r--r--src/bindings/scripts/scripts/custom/npc_acherus_taxi.cpp6
-rw-r--r--src/bindings/scripts/scripts/custom/npc_wyrmresttempel_taxi.cpp18
-rw-r--r--src/bindings/scripts/scripts/custom/test.cpp20
-rw-r--r--src/bindings/scripts/scripts/examples/example_creature.cpp18
-rw-r--r--src/bindings/scripts/scripts/examples/example_escort.cpp20
-rw-r--r--src/bindings/scripts/scripts/examples/example_gossip_codebox.cpp18
-rw-r--r--src/bindings/scripts/scripts/guard/guards.cpp1562
-rw-r--r--src/bindings/scripts/scripts/npc/npc_innkeeper.cpp12
-rw-r--r--src/bindings/scripts/scripts/npc/npc_professions.cpp248
-rw-r--r--src/bindings/scripts/scripts/npc/npc_taxi.cpp14
-rw-r--r--src/bindings/scripts/scripts/npc/npcs_special.cpp190
-rw-r--r--src/bindings/scripts/scripts/zone/arathi_highlands/arathi_highlands.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ashenvale_forest/ashenvale.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_amanitar.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_elder_nadox.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_herald_volazj.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_anubarak.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_hadronox.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/azshara/azshara.cpp44
-rw-r--r--src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp26
-rw-r--r--src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/black_temple.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp40
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp24
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp102
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_anubshiah.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_general_angerforge.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_grizzle.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_magmus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_tomb_of_seven.cpp58
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_drakkisath.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_gyth.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_halycon.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_highlord_omokk.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_rend_blackhand.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_the_beast.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_warmaster_voone.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp16
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp18
-rw-r--r--src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp32
-rw-r--r--src/bindings/scripts/scripts/zone/blasted_lands/blasted_lands.cpp36
-rw-r--r--src/bindings/scripts/scripts/zone/blasted_lands/boss_kruul.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp24
-rw-r--r--src/bindings/scripts/scripts/zone/borean_tundra/borean_tundra.cpp24
-rw-r--r--src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp36
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_epoch.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_meathook.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_salramm.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp24
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_anetheron.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp16
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_azgalor.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_kazrogal.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_rage_winterchill.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal.cpp44
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp40
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp80
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp16
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp28
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp16
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_the_black_stalker.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/draktharon_keep/boss_dred.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/draktharon_keep/boss_novos.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/draktharon_keep/boss_tharon_ja.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/draktharon_keep/boss_trollgore.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/dun_morogh/dun_morogh.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp52
-rw-r--r--src/bindings/scripts/scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp46
-rw-r--r--src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp28
-rw-r--r--src/bindings/scripts/scripts/zone/elwynn_forest/elwynn_forest.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp36
-rw-r--r--src/bindings/scripts/scripts/zone/felwood/felwood.cpp24
-rw-r--r--src/bindings/scripts/scripts/zone/feralas/feralas.cpp24
-rw-r--r--src/bindings/scripts/scripts/zone/ghostlands/ghostlands.cpp38
-rw-r--r--src/bindings/scripts/scripts/zone/gruuls_lair/boss_gruul.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/gundrak/boss_drakkari_colossus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/gundrak/boss_eck.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/gundrak/boss_gal_darah.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/gundrak/boss_moorabi.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/gundrak/boss_slad_ran.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp16
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ironforge/ironforge.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_curator.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_maiden_of_virtue.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_midnight.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp28
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_nightbane.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp14
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_terestian_illhoof.cpp16
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp60
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp16
-rw-r--r--src/bindings/scripts/scripts/zone/loch_modan/loch_modan.cpp22
-rw-r--r--src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/magisters_terrace/boss_selin_fireheart.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/magisters_terrace/boss_vexallus.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/maraudon/boss_celebras_the_cursed.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/maraudon/boss_landslide.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/maraudon/boss_noxxion.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/maraudon/boss_princess_theradras.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_baron_geddon.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_garr.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_gehennas.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_golemagg.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_lucifron.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_magmadar.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_majordomo_executus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_ragnaros.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_sulfuron_harbinger.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/molten_core.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp48
-rw-r--r--src/bindings/scripts/scripts/zone/mulgore/mulgore.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp122
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_four_horsemen.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_gluth.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_gothik.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_grobbulus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_heigan.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_highlord_mograine.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_kelthuzad.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_loatheb.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_maexxna.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_noth.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_patchwerk.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_razuvious.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_thaddius.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp28
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/eye_of_eternity/boss_malygos.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/boss_anomalus.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/boss_magus_telestra.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/commander_kolurg.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/commander_stoutbeard.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/oculus/boss_drakos.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/oculus/boss_eregos.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/oculus/boss_urom.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/oculus/boss_varos.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/orgrimmar/orgrimmar.cpp42
-rw-r--r--src/bindings/scripts/scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/razorfen_kraul/razorfen_kraul.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp16
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_mograine_and_whitemane.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scorn.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_death_knight_darkreaver.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_illucia_barov.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_instructor_malicia.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_kormok.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_lord_alexei_barov.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_ras_frostwhisper.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_the_ravenian.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_vectus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/searing_gorge/searing_gorge.cpp38
-rw-r--r--src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp106
-rw-r--r--src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp80
-rw-r--r--src/bindings/scripts/scripts/zone/sholazar_basin/sholazar_basin.cpp32
-rw-r--r--src/bindings/scripts/scripts/zone/silithus/silithus.cpp68
-rw-r--r--src/bindings/scripts/scripts/zone/silvermoon/silvermoon_city.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/silverpine_forest/silverpine_forest.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp18
-rw-r--r--src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp28
-rw-r--r--src/bindings/scripts/scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_baron_rivendare.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_baroness_anastari.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_cannon_master_willey.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_magistrate_barthilas.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_maleki_the_pallid.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_nerubenkan.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_order_of_silver_hand.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_postmaster_malown.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kiljaeden.cpp36
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_muru.cpp24
-rw-r--r--src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp54
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/the_eye.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp28
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp42
-rw-r--r--src/bindings/scripts/scripts/zone/thousand_needles/thousand_needles.cpp14
-rw-r--r--src/bindings/scripts/scripts/zone/thunder_bluff/thunder_bluff.cpp16
-rw-r--r--src/bindings/scripts/scripts/zone/tirisfal_glades/tirisfal_glades.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/uldaman/boss_archaedas.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/uldaman/boss_ironaya.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/uldaman/uldaman.cpp40
-rw-r--r--src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_krystallus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_maiden_of_grief.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_sjonnir.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_auriaya.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_flame_leviathan.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_ignis.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_razorscale.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_xt002.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/undercity/undercity.cpp32
-rw-r--r--src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_keleseth.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/utgarde_keep.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_svala.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/vault_of_archavon/boss_archavon.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/vault_of_archavon/boss_emalon.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/violet_hold/boss_cyanigosa.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/violet_hold/boss_erekem.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/violet_hold/boss_ichoron.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/violet_hold/boss_lavanthor.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/violet_hold/boss_moragg.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/violet_hold/boss_xevozz.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/violet_hold/boss_zuramat.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/wailing_caverns/wailing_caverns.cpp32
-rw-r--r--src/bindings/scripts/scripts/zone/western_plaguelands/western_plaguelands.cpp30
-rw-r--r--src/bindings/scripts/scripts/zone/wintergrasp/wintergrasp.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/winterspring/winterspring.cpp48
-rw-r--r--src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp90
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_hexlord.cpp36
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/zulaman.cpp28
-rw-r--r--src/bindings/scripts/scripts/zone/zuldrak/zuldrak.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp32
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_gahzranka.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_hakkar.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_wushoolay.cpp4
352 files changed, 3079 insertions, 3079 deletions
diff --git a/src/bindings/scripts/scripts/boss/boss_emeriss.cpp b/src/bindings/scripts/scripts/boss/boss_emeriss.cpp
index 8bd8e0e13db..5814c58773d 100644
--- a/src/bindings/scripts/scripts/boss/boss_emeriss.cpp
+++ b/src/bindings/scripts/scripts/boss/boss_emeriss.cpp
@@ -141,9 +141,9 @@ struct TRINITY_DLL_DECL boss_emerissAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_emeriss(Creature *_Creature)
+CreatureAI* GetAI_boss_emeriss(Creature* pCreature)
{
- return new boss_emerissAI (_Creature);
+ return new boss_emerissAI (pCreature);
}
void AddSC_boss_emeriss()
diff --git a/src/bindings/scripts/scripts/boss/boss_taerar.cpp b/src/bindings/scripts/scripts/boss/boss_taerar.cpp
index a45390b134d..11baa975e0c 100644
--- a/src/bindings/scripts/scripts/boss/boss_taerar.cpp
+++ b/src/bindings/scripts/scripts/boss/boss_taerar.cpp
@@ -283,14 +283,14 @@ struct TRINITY_DLL_DECL boss_shadeoftaerarAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_taerar(Creature *_Creature)
+CreatureAI* GetAI_boss_taerar(Creature* pCreature)
{
- return new boss_taerarAI (_Creature);
+ return new boss_taerarAI (pCreature);
}
-CreatureAI* GetAI_boss_shadeoftaerar(Creature *_Creature)
+CreatureAI* GetAI_boss_shadeoftaerar(Creature* pCreature)
{
- return new boss_shadeoftaerarAI (_Creature);
+ return new boss_shadeoftaerarAI (pCreature);
}
void AddSC_boss_taerar()
diff --git a/src/bindings/scripts/scripts/boss/boss_ysondre.cpp b/src/bindings/scripts/scripts/boss/boss_ysondre.cpp
index 32c382ba7f5..83081e05805 100644
--- a/src/bindings/scripts/scripts/boss/boss_ysondre.cpp
+++ b/src/bindings/scripts/scripts/boss/boss_ysondre.cpp
@@ -223,14 +223,14 @@ struct TRINITY_DLL_DECL mob_dementeddruidsAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_ysondre(Creature *_Creature)
+CreatureAI* GetAI_boss_ysondre(Creature* pCreature)
{
- return new boss_ysondreAI (_Creature);
+ return new boss_ysondreAI (pCreature);
}
-CreatureAI* GetAI_mob_dementeddruids(Creature *_Creature)
+CreatureAI* GetAI_mob_dementeddruids(Creature* pCreature)
{
- return new mob_dementeddruidsAI (_Creature);
+ return new mob_dementeddruidsAI (pCreature);
}
void AddSC_boss_ysondre()
diff --git a/src/bindings/scripts/scripts/creature/mob_generic_creature.cpp b/src/bindings/scripts/scripts/creature/mob_generic_creature.cpp
index 1a990108b78..30a57e56dd5 100644
--- a/src/bindings/scripts/scripts/creature/mob_generic_creature.cpp
+++ b/src/bindings/scripts/scripts/creature/mob_generic_creature.cpp
@@ -157,9 +157,9 @@ struct TRINITY_DLL_DECL generic_creatureAI : public ScriptedAI
}
};
-CreatureAI* GetAI_generic_creature(Creature *_Creature)
+CreatureAI* GetAI_generic_creature(Creature* pCreature)
{
- return new generic_creatureAI (_Creature);
+ return new generic_creatureAI (pCreature);
}
struct TRINITY_DLL_DECL trigger_periodicAI : public NullCreatureAI
@@ -219,19 +219,19 @@ struct TRINITY_DLL_DECL mob_webwrapAI : public NullCreatureAI
}
};
-CreatureAI* GetAI_trigger_periodic(Creature *_Creature)
+CreatureAI* GetAI_trigger_periodic(Creature* pCreature)
{
- return new trigger_periodicAI (_Creature);
+ return new trigger_periodicAI (pCreature);
}
-CreatureAI* GetAI_trigger_death(Creature *_Creature)
+CreatureAI* GetAI_trigger_death(Creature* pCreature)
{
- return new trigger_deathAI (_Creature);
+ return new trigger_deathAI (pCreature);
}
-CreatureAI* GetAI_mob_webwrap(Creature* _Creature)
+CreatureAI* GetAI_mob_webwrap(Creature* pCreature)
{
- return new mob_webwrapAI (_Creature);
+ return new mob_webwrapAI (pCreature);
}
void AddSC_generic_creature()
diff --git a/src/bindings/scripts/scripts/custom/custom_example.cpp b/src/bindings/scripts/scripts/custom/custom_example.cpp
index 8d232f13099..7a60ab7ef7e 100644
--- a/src/bindings/scripts/scripts/custom/custom_example.cpp
+++ b/src/bindings/scripts/scripts/custom/custom_example.cpp
@@ -210,45 +210,45 @@ struct TRINITY_DLL_DECL custom_exampleAI : public ScriptedAI
//This is the GetAI method used by all scripts that involve AI
//It is called every time a new creature using this script is created
-CreatureAI* GetAI_custom_example(Creature *_Creature)
+CreatureAI* GetAI_custom_example(Creature* pCreature)
{
- return new custom_exampleAI (_Creature);
+ return new custom_exampleAI (pCreature);
}
//This function is called when the player clicks an option on the gossip menu
-void SendDefaultMenu_custom_example(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_custom_example(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
{
//Set our faction to hostile twoards all
- _Creature->setFaction(24);
- _Creature->Attack(pPlayer, true);
+ pCreature->setFaction(24);
+ pCreature->Attack(pPlayer, true);
pPlayer->PlayerTalkClass->CloseGossip();
}
}
//This function is called when the player clicks an option on the gossip menu
-bool GossipSelect_custom_example(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_custom_example(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (sender == GOSSIP_SENDER_MAIN)
- SendDefaultMenu_custom_example(pPlayer, _Creature, action);
+ SendDefaultMenu_custom_example(pPlayer, pCreature, action);
return true;
}
//This function is called when the player opens the gossip menu
-bool GossipHello_custom_example(Player* pPlayer, Creature *_Creature)
+bool GossipHello_custom_example(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->PlayerTalkClass->SendGossipMenu(907,_Creature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(907, pCreature->GetGUID());
return true;
}
//Our Recive emote function
-bool ReceiveEmote_custom_example(Player* pPlayer, Creature *_Creature, uint32 emote)
+bool ReceiveEmote_custom_example(Player* pPlayer, Creature* pCreature, uint32 emote)
{
- _Creature->HandleEmoteCommand(emote);
+ pCreature->HandleEmoteCommand(emote);
if (emote == TEXTEMOTE_DANCE)
((custom_exampleAI*)_Creature->AI())->DoSay(SAY_DANCE,LANG_UNIVERSAL,NULL);
diff --git a/src/bindings/scripts/scripts/custom/custom_gossip_codebox.cpp b/src/bindings/scripts/scripts/custom/custom_gossip_codebox.cpp
index 1e726566984..3b7b2bd1a2c 100644
--- a/src/bindings/scripts/scripts/custom/custom_gossip_codebox.cpp
+++ b/src/bindings/scripts/scripts/custom/custom_gossip_codebox.cpp
@@ -25,27 +25,27 @@ EndScriptData */
#include <cstring>
//This function is called when the player opens the gossip menubool
-bool GossipHello_custom_gossip_codebox(Player* pPlayer, Creature *_Creature)
+bool GossipHello_custom_gossip_codebox(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, "A quiz: what's your name?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1, "", 0, true);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I'm not interested", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->PlayerTalkClass->SendGossipMenu(907,_Creature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(907, pCreature->GetGUID());
return true;
}
//This function is called when the player clicks an option on the gossip menubool
-bool GossipSelect_custom_gossip_codebox(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_custom_gossip_codebox(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+2)
{
- _Creature->Say("Normal select, guess you're not interested.", LANG_UNIVERSAL, 0);
+ pCreature->Say("Normal select, guess you're not interested.", LANG_UNIVERSAL, 0);
pPlayer->CLOSE_GOSSIP_MENU();
}
return true;
}
-bool GossipSelectWithCode_custom_gossip_codebox(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action, const char* sCode)
+bool GossipSelectWithCode_custom_gossip_codebox(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action, const char* sCode)
{
if (sender == GOSSIP_SENDER_MAIN)
{
@@ -53,13 +53,13 @@ bool GossipSelectWithCode_custom_gossip_codebox(Player* pPlayer, Creature *_Crea
{
if (std::strcmp(sCode, pPlayer->GetName())!=0)
{
- _Creature->Say("Wrong!", LANG_UNIVERSAL, 0);
- _Creature->CastSpell(pPlayer, 12826, true);
+ pCreature->Say("Wrong!", LANG_UNIVERSAL, 0);
+ pCreature->CastSpell(pPlayer, 12826, true);
}
else
{
- _Creature->Say("You're right, you are allowed to see my inner secrets.", LANG_UNIVERSAL, 0);
- _Creature->CastSpell(pPlayer, 26990, true);
+ pCreature->Say("You're right, you are allowed to see my inner secrets.", LANG_UNIVERSAL, 0);
+ pCreature->CastSpell(pPlayer, 26990, true);
}
pPlayer->CLOSE_GOSSIP_MENU();
return true;
diff --git a/src/bindings/scripts/scripts/custom/npc_acherus_taxi.cpp b/src/bindings/scripts/scripts/custom/npc_acherus_taxi.cpp
index 395c7b8cb0c..96503aafff8 100644
--- a/src/bindings/scripts/scripts/custom/npc_acherus_taxi.cpp
+++ b/src/bindings/scripts/scripts/custom/npc_acherus_taxi.cpp
@@ -3,16 +3,16 @@
#define GOSSIP_FLIGHT "I need a ride"
-bool GossipHello_npc_acherus_taxi(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_acherus_taxi(Player* pPlayer, Creature* pCreature)
{
pPlayer->SetTaxiCheater(true);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9978,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9978, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_acherus_taxi(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_acherus_taxi(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
diff --git a/src/bindings/scripts/scripts/custom/npc_wyrmresttempel_taxi.cpp b/src/bindings/scripts/scripts/custom/npc_wyrmresttempel_taxi.cpp
index 5774bbb3df5..eec112ca2e1 100644
--- a/src/bindings/scripts/scripts/custom/npc_wyrmresttempel_taxi.cpp
+++ b/src/bindings/scripts/scripts/custom/npc_wyrmresttempel_taxi.cpp
@@ -8,18 +8,18 @@
#define GOSSIP_BOTTOM "Yes, Please. I would like to return to the ground floor of the temple."
#define GOSSIP_ONEDOWN "I would like to see Lord Afrasastrasz, in the middle of the temple."
-bool GossipHello_npc_wyrmresttempel_middle_taxi(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_wyrmresttempel_middle_taxi(Player* pPlayer, Creature* pCreature)
{
pPlayer->SetTaxiCheater(true);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DOWN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(12887,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(12887, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_wyrmresttempel_middle_taxi(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_wyrmresttempel_middle_taxi(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
@@ -35,20 +35,20 @@ bool GossipSelect_npc_wyrmresttempel_middle_taxi(Player* pPlayer, Creature *_Cre
return true;
}
-bool GossipHello_npc_wyrmresttempel_bottom_taxi(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_wyrmresttempel_bottom_taxi(Player* pPlayer, Creature* pCreature)
{
pPlayer->SetTaxiCheater(true);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TOP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MIDDLE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(12713,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(12713, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_wyrmresttempel_bottom_taxi(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_wyrmresttempel_bottom_taxi(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 4)
{
@@ -64,18 +64,18 @@ bool GossipSelect_npc_wyrmresttempel_bottom_taxi(Player* pPlayer, Creature *_Cre
return true;
}
-bool GossipHello_npc_wyrmresttempel_top_taxi(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_wyrmresttempel_top_taxi(Player* pPlayer, Creature* pCreature)
{
pPlayer->SetTaxiCheater(true);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BOTTOM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ONEDOWN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(12714,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(12714, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_wyrmresttempel_top_taxi(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_wyrmresttempel_top_taxi(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 5)
{
diff --git a/src/bindings/scripts/scripts/custom/test.cpp b/src/bindings/scripts/scripts/custom/test.cpp
index 97395cfd9d8..3156bf47911 100644
--- a/src/bindings/scripts/scripts/custom/test.cpp
+++ b/src/bindings/scripts/scripts/custom/test.cpp
@@ -134,9 +134,9 @@ struct TRINITY_DLL_DECL npc_testAI : public npc_escortAI
}
};
-CreatureAI* GetAI_test(Creature *_Creature)
+CreatureAI* GetAI_test(Creature* pCreature)
{
- npc_testAI* testAI = new npc_testAI(_Creature);
+ npc_testAI* testAI = new npc_testAI(pCreature);
testAI->AddWaypoint(0, 1231, -4419, 23);
testAI->AddWaypoint(1, 1198, -4440, 23, 0);
@@ -147,25 +147,25 @@ CreatureAI* GetAI_test(Creature *_Creature)
return (CreatureAI*)testAI;
}
-bool GossipHello_npc_test(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_test(Player* pPlayer, Creature* pCreature)
{
- pPlayer->TalkedToCreature(_Creature->GetEntry(),_Creature->GetGUID());
- _Creature->prepareGossipMenu(pPlayer,0);
+ pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pCreature->prepareGossipMenu(pPlayer,0);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Click to Test Escort(Attack, Defend, Run)", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Click to Test Escort(NoAttack, NoDefend, Walk)", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Click to Test Escort(NoAttack, Defend, Walk)", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- _Creature->sendPreparedGossip(pPlayer);
+ pCreature->sendPreparedGossip(pPlayer);
return true;
}
-bool GossipSelect_npc_test(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_test(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- ((npc_escortAI*)(_Creature->AI()))->Start(true, true, pPlayer->GetGUID());
+ ((npc_escortAI*)(pCreature->AI()))->Start(true, true, pPlayer->GetGUID());
return true; // prevent Trinity core handling
}
@@ -173,7 +173,7 @@ bool GossipSelect_npc_test(Player* pPlayer, Creature *_Creature, uint32 sender,
if (action == GOSSIP_ACTION_INFO_DEF+2)
{
pPlayer->CLOSE_GOSSIP_MENU();
- ((npc_escortAI*)(_Creature->AI()))->Start(false, false, pPlayer->GetGUID());
+ ((npc_escortAI*)(pCreature->AI()))->Start(false, false, pPlayer->GetGUID());
return true; // prevent Trinity core handling
}
@@ -181,7 +181,7 @@ bool GossipSelect_npc_test(Player* pPlayer, Creature *_Creature, uint32 sender,
if (action == GOSSIP_ACTION_INFO_DEF+3)
{
pPlayer->CLOSE_GOSSIP_MENU();
- ((npc_escortAI*)(_Creature->AI()))->Start(false, false, pPlayer->GetGUID());
+ ((npc_escortAI*)(pCreature->AI()))->Start(false, false, pPlayer->GetGUID());
return true; // prevent Trinity core handling
}
diff --git a/src/bindings/scripts/scripts/examples/example_creature.cpp b/src/bindings/scripts/scripts/examples/example_creature.cpp
index ae847b627a5..724eb3478cc 100644
--- a/src/bindings/scripts/scripts/examples/example_creature.cpp
+++ b/src/bindings/scripts/scripts/examples/example_creature.cpp
@@ -206,37 +206,37 @@ struct TRINITY_DLL_DECL example_creatureAI : public ScriptedAI
//This is the GetAI method used by all scripts that involve AI
//It is called every time a new creature using this script is created
-CreatureAI* GetAI_example_creature(Creature *_Creature)
+CreatureAI* GetAI_example_creature(Creature* pCreature)
{
- return new example_creatureAI (_Creature);
+ return new example_creatureAI (pCreature);
}
//This function is called when the player clicks an option on the gossip menu
-void SendDefaultMenu_example_creature(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_example_creature(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
{
//Set our faction to hostile twoards all
- _Creature->setFaction(24);
- _Creature->Attack(pPlayer, true);
+ pCreature->setFaction(24);
+ pCreature->Attack(pPlayer, true);
pPlayer->PlayerTalkClass->CloseGossip();
}
}
//This function is called when the player clicks an option on the gossip menu
-bool GossipSelect_example_creature(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_example_creature(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (sender == GOSSIP_SENDER_MAIN)
- SendDefaultMenu_example_creature(pPlayer, _Creature, action);
+ SendDefaultMenu_example_creature(pPlayer, pCreature, action);
return true;
}
//This function is called when the player opens the gossip menu
-bool GossipHello_example_creature(Player* pPlayer, Creature *_Creature)
+bool GossipHello_example_creature(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->PlayerTalkClass->SendGossipMenu(907,_Creature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(907, pCreature->GetGUID());
return true;
}
diff --git a/src/bindings/scripts/scripts/examples/example_escort.cpp b/src/bindings/scripts/scripts/examples/example_escort.cpp
index 67a892c9d58..55fdb278293 100644
--- a/src/bindings/scripts/scripts/examples/example_escort.cpp
+++ b/src/bindings/scripts/scripts/examples/example_escort.cpp
@@ -155,9 +155,9 @@ struct TRINITY_DLL_DECL example_escortAI : public npc_escortAI
}
};
-CreatureAI* GetAI_example_escort(Creature *_Creature)
+CreatureAI* GetAI_example_escort(Creature* pCreature)
{
- example_escortAI* testAI = new example_escortAI(_Creature);
+ example_escortAI* testAI = new example_escortAI(pCreature);
testAI->AddWaypoint(0, 1231, -4419, 23);
testAI->AddWaypoint(1, 1198, -4440, 23, 0);
@@ -168,25 +168,25 @@ CreatureAI* GetAI_example_escort(Creature *_Creature)
return testAI;
}
-bool GossipHello_example_escort(Player* pPlayer, Creature *_Creature)
+bool GossipHello_example_escort(Player* pPlayer, Creature* pCreature)
{
- pPlayer->TalkedToCreature(_Creature->GetEntry(),_Creature->GetGUID());
- _Creature->prepareGossipMenu(pPlayer,0);
+ pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pCreature->prepareGossipMenu(pPlayer,0);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- _Creature->sendPreparedGossip(pPlayer);
+ pCreature->sendPreparedGossip(pPlayer);
return true;
}
-bool GossipSelect_example_escort(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_example_escort(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_escortAI, (_Creature->AI()))->Start(true, true, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, true, pPlayer->GetGUID());
return true; // prevent mangos core handling
}
@@ -194,7 +194,7 @@ bool GossipSelect_example_escort(Player* pPlayer, Creature *_Creature, uint32 se
if (action == GOSSIP_ACTION_INFO_DEF+2)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_escortAI, (_Creature->AI()))->Start(false, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, false, pPlayer->GetGUID());
return true; // prevent mangos core handling
}
@@ -202,7 +202,7 @@ bool GossipSelect_example_escort(Player* pPlayer, Creature *_Creature, uint32 se
if (action == GOSSIP_ACTION_INFO_DEF+3)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_escortAI, (_Creature->AI()))->Start(false, true, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, true, pPlayer->GetGUID());
return true; // prevent mangos core handling
}
diff --git a/src/bindings/scripts/scripts/examples/example_gossip_codebox.cpp b/src/bindings/scripts/scripts/examples/example_gossip_codebox.cpp
index ed17220f806..105a3c9527e 100644
--- a/src/bindings/scripts/scripts/examples/example_gossip_codebox.cpp
+++ b/src/bindings/scripts/scripts/examples/example_gossip_codebox.cpp
@@ -32,27 +32,27 @@ EndScriptData */
#define GOSSIP_ITEM_2 "I'm not interested"
//This function is called when the player opens the gossip menubool
-bool GossipHello_example_gossip_codebox(Player* pPlayer, Creature *_Creature)
+bool GossipHello_example_gossip_codebox(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1, "", 0, true);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->PlayerTalkClass->SendGossipMenu(907,_Creature->GetGUID());
+ pPlayer->PlayerTalkClass->SendGossipMenu(907, pCreature->GetGUID());
return true;
}
//This function is called when the player clicks an option on the gossip menubool
-bool GossipSelect_example_gossip_codebox(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_example_gossip_codebox(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+2)
{
- DoScriptText(SAY_NOT_INTERESTED, _Creature);
+ DoScriptText(SAY_NOT_INTERESTED, pCreature);
pPlayer->CLOSE_GOSSIP_MENU();
}
return true;
}
-bool GossipSelectWithCode_example_gossip_codebox(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action, const char* sCode)
+bool GossipSelectWithCode_example_gossip_codebox(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action, const char* sCode)
{
if (sender == GOSSIP_SENDER_MAIN)
{
@@ -60,13 +60,13 @@ bool GossipSelectWithCode_example_gossip_codebox(Player* pPlayer, Creature *_Cre
{
if (std::strcmp(sCode, pPlayer->GetName())!=0)
{
- DoScriptText(SAY_WRONG, _Creature);
- _Creature->CastSpell(pPlayer, 12826, true);
+ DoScriptText(SAY_WRONG, pCreature);
+ pCreature->CastSpell(pPlayer, 12826, true);
}
else
{
- DoScriptText(SAY_CORRECT, _Creature);
- _Creature->CastSpell(pPlayer, 26990, true);
+ DoScriptText(SAY_CORRECT, pCreature);
+ pCreature->CastSpell(pPlayer, 26990, true);
}
pPlayer->CLOSE_GOSSIP_MENU();
return true;
diff --git a/src/bindings/scripts/scripts/guard/guards.cpp b/src/bindings/scripts/scripts/guard/guards.cpp
index 0c633513f1b..c0c466b0543 100644
--- a/src/bindings/scripts/scripts/guard/guards.cpp
+++ b/src/bindings/scripts/scripts/guard/guards.cpp
@@ -83,7 +83,7 @@ EndContentData */
* guard_azuremyst start
*******************************************************/
-bool GossipHello_guard_azuremyst(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_azuremyst(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_HIPPOGRYPH , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -92,33 +92,33 @@ bool GossipHello_guard_azuremyst(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STABLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(10066,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10066, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_azuremyst(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_azuremyst(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bank
pPlayer->SEND_POI(-3918.95, -11544.7, 7, 6, 0, "Bank");
- pPlayer->SEND_GOSSIP_MENU(10067,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10067, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Hippogryph Master
pPlayer->SEND_POI(-4057.15, -11788.6, 7, 6, 0, "Stephanos");
- pPlayer->SEND_GOSSIP_MENU(10071,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10071, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Guild master
pPlayer->SEND_POI(-4092.43, -11626.6, 7, 6, 0, "Funaam");
- pPlayer->SEND_GOSSIP_MENU(10073,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10073, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Inn
pPlayer->SEND_POI(-4129.43, -12469, 7, 6, 0, "Caregiver Chellan");
- pPlayer->SEND_GOSSIP_MENU(10074,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10074, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Stable Master
pPlayer->SEND_POI(-4146.42, -12492.7, 7, 6, 0, "Esbina");
- pPlayer->SEND_GOSSIP_MENU(10075,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10075, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_DRUID , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -128,7 +128,7 @@ void SendDefaultMenu_guard_azuremyst(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PRIEST , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SHAMAN , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(10076,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10076, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -144,111 +144,111 @@ void SendDefaultMenu_guard_azuremyst(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(10087,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10087, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_azuremyst(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_azuremyst(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Druid
pPlayer->SEND_POI(-4274.81, -11495.3, 7, 6, 0, "Shalannius");
- pPlayer->SEND_GOSSIP_MENU(10077,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10077, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Hunter
pPlayer->SEND_POI(-4203.65, -12526.5, 7, 6, 0, "Acteon");
- pPlayer->SEND_GOSSIP_MENU(10078,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10078, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Mage
pPlayer->SEND_POI(-4149.62, -12530.1, 7, 6, 0, "Semid");
- pPlayer->SEND_GOSSIP_MENU(10081,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10081, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Paladin
pPlayer->SEND_POI(-4138.98, -12468.5, 7, 6, 0, "Tullas");
- pPlayer->SEND_GOSSIP_MENU(10083,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10083, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Priest
pPlayer->SEND_POI(-4131.66, -12478.6, 7, 6, 0, "Guvan");
- pPlayer->SEND_GOSSIP_MENU(10084,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10084, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Shaman
pPlayer->SEND_POI(-4162.33, -12456.1, 7, 6, 0, "Tuluun");
- pPlayer->SEND_GOSSIP_MENU(10085,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10085, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Warrior
pPlayer->SEND_POI(-4165.05, -12536.4, 7, 6, 0, "Ruada");
- pPlayer->SEND_GOSSIP_MENU(10086,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10086, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_azuremyst(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_azuremyst(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(-4191.15, -12470, 7, 6, 0, "Daedal");
- pPlayer->SEND_GOSSIP_MENU(10088,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10088, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(-4726.29, -12387, 7, 6, 0, "Blacksmith Calypso");
- pPlayer->SEND_GOSSIP_MENU(10089,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10089, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-4710.87, -12400.6, 7, 6, 0, "'Cookie' McWeaksauce");
- pPlayer->SEND_GOSSIP_MENU(10090,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10090, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(-3882.85, -11496.7, 7, 6, 0, "Nahogg");
- pPlayer->SEND_GOSSIP_MENU(10091,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10091, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
pPlayer->SEND_POI(-4157.57, -12470.2, 7, 6, 0, "Artificer Daelo");
- pPlayer->SEND_GOSSIP_MENU(10092,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10092, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(-4199.11, -12469.9, 7, 6, 0, "Anchorite Fateema");
- pPlayer->SEND_GOSSIP_MENU(10093,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10093, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(-4266.38, -12985.1, 7, 6, 0, "Diktynna");
- pPlayer->SEND_GOSSIP_MENU(10094,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10094, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Herbalism
- pPlayer->SEND_GOSSIP_MENU(10095,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10095, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Jewelcrafting
pPlayer->SEND_POI(-3781.55, -11541.8, 7, 6, 0, "Farii");
- pPlayer->SEND_GOSSIP_MENU(10096,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10096, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Leatherworking
pPlayer->SEND_POI(-3442.68, -12322.2, 7, 6, 0, "Moordo");
- pPlayer->SEND_GOSSIP_MENU(10098,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10098, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Mining
pPlayer->SEND_POI(-4179.89, -12493.1, 7, 6, 0, "Dulvi");
- pPlayer->SEND_GOSSIP_MENU(10097,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10097, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Skinning
pPlayer->SEND_POI(-3431.17, -12316.5, 7, 6, 0, "Gurf");
- pPlayer->SEND_GOSSIP_MENU(10098,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10098, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13: //Tailoring
pPlayer->SEND_POI(-4711.54, -12386.7, 7, 6, 0, "Erin Kelly");
- pPlayer->SEND_GOSSIP_MENU(10099,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10099, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_azuremyst(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_azuremyst(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_azuremyst(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_azuremyst(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_azuremyst(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_azuremyst(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_azuremyst(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_azuremyst(pPlayer, pCreature, action); break;
}
return true;
}
@@ -257,16 +257,16 @@ bool GossipSelect_guard_azuremyst(Player* pPlayer, Creature *_Creature, uint32 s
* guard_azuremyst end
*******************************************************/
-CreatureAI* GetAI_guard_azuremyst(Creature *_Creature)
+CreatureAI* GetAI_guard_azuremyst(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_bluffwatcher start
*******************************************************/
-bool GossipHello_guard_bluffwatcher(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_bluffwatcher(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WINDRIDER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -279,51 +279,51 @@ bool GossipHello_guard_bluffwatcher(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(3543,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3543, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_bluffwatcher(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_bluffwatcher(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bank
pPlayer->SEND_POI(-1257.8, 24.14, 7, 6, 0, "Thunder Bluff Bank");
- pPlayer->SEND_GOSSIP_MENU(1292,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1292, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Wind master
pPlayer->SEND_POI(-1196.43, 28.26, 7, 6, 0, "Wind Rider Roost");
- pPlayer->SEND_GOSSIP_MENU(1293,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1293, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Guild master
pPlayer->SEND_POI(-1296.5, 127.57, 7, 6, 0, "Thunder Bluff Civic Information");
- pPlayer->SEND_GOSSIP_MENU(1291,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1291, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Inn
pPlayer->SEND_POI(-1296, 39.7, 7, 6, 0, "Thunder Bluff Inn");
- pPlayer->SEND_GOSSIP_MENU(3153,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3153, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Mailbox
pPlayer->SEND_POI(-1263.59, 44.36, 7, 6, 0, "Thunder Bluff Mailbox");
- pPlayer->SEND_GOSSIP_MENU(3154,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3154, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Auction House
pPlayer->SEND_POI(1381.77, -4371.16, 7, 6, 0, GOSSIP_TEXT_AUCTIONHOUSE);
- pPlayer->SEND_GOSSIP_MENU(3155,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3155, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Weapon master
pPlayer->SEND_POI(-1282.31, 89.56, 7, 6, 0, "Ansekhwa");
- pPlayer->SEND_GOSSIP_MENU(4520,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4520, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Stable master
pPlayer->SEND_POI(-1270.19, 48.84, 7, 6, 0, "Bulrug");
- pPlayer->SEND_GOSSIP_MENU(5977,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5977, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //battlemaster
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALTERACVALLEY , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ARATHIBASIN , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARSONGULCH , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(7527,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7527, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_DRUID , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -332,7 +332,7 @@ void SendDefaultMenu_guard_bluffwatcher(Player* pPlayer, Creature *_Creature, ui
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PRIEST , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SHAMAN , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(3542,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3542, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -346,120 +346,120 @@ void SendDefaultMenu_guard_bluffwatcher(Player* pPlayer, Creature *_Creature, ui
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 9);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(3541,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3541, pCreature->GetGUID());
break;
}
}
-void SendBattleMasterMenu_guard_bluffwatcher(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendBattleMasterMenu_guard_bluffwatcher(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //AV
pPlayer->SEND_POI(-1387.82, -97.55, 7, 6, 0, "Taim Ragetotem");
- pPlayer->SEND_GOSSIP_MENU(7522,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7522, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //AB
pPlayer->SEND_POI(-997, 214.12, 7, 6, 0, "Martin Lindsey");
- pPlayer->SEND_GOSSIP_MENU(7648,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7648, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //WSG
pPlayer->SEND_POI(-1384.94, -75.91, 7, 6, 0, "Kergul Bloodaxe");
- pPlayer->SEND_GOSSIP_MENU(7523,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7523, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_bluffwatcher(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_bluffwatcher(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Druid
pPlayer->SEND_POI(-1054.47, -285, 7, 6, 0, "Hall of Elders");
- pPlayer->SEND_GOSSIP_MENU(1294,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1294, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Hunter
pPlayer->SEND_POI(-1416.32, -114.28, 7, 6, 0, "Hunter's Hall");
- pPlayer->SEND_GOSSIP_MENU(1295,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1295, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Mage
pPlayer->SEND_POI(-1061.2, 195.5, 7, 6, 0, "Pools of Vision");
- pPlayer->SEND_GOSSIP_MENU(1296,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1296, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Priest
pPlayer->SEND_POI(-1061.2, 195.5, 7, 6, 0, "Pools of Vision");
- pPlayer->SEND_GOSSIP_MENU(1297,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1297, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Shaman
pPlayer->SEND_POI(-989.54, 278.25, 7, 6, 0, "Hall of Spirits");
- pPlayer->SEND_GOSSIP_MENU(1298,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1298, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Warrior
pPlayer->SEND_POI(-1416.32, -114.28, 7, 6, 0, "Hunter's Hall");
- pPlayer->SEND_GOSSIP_MENU(1299,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1299, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_bluffwatcher(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_bluffwatcher(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(-1085.56, 27.29, 7, 6, 0, "Bena's Alchemy");
- pPlayer->SEND_GOSSIP_MENU(1332,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1332, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(-1239.75, 104.88, 7, 6, 0, "Karn's Smithy");
- pPlayer->SEND_GOSSIP_MENU(1333,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1333, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-1214.5, -21.23, 7, 6, 0, "Aska's Kitchen");
- pPlayer->SEND_GOSSIP_MENU(1334,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1334, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(-1112.65, 48.26, 7, 6, 0, "Dawnstrider Enchanters");
- pPlayer->SEND_GOSSIP_MENU(1335,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1335, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //First Aid
pPlayer->SEND_POI(-996.58, 200.5, 7, 6, 0, "Spiritual Healing");
- pPlayer->SEND_GOSSIP_MENU(1336,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1336, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Fishing
pPlayer->SEND_POI(-1169.35, -68.87, 7, 6, 0, "Mountaintop Bait & Tackle");
- pPlayer->SEND_GOSSIP_MENU(1337,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1337, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Herbalism
pPlayer->SEND_POI(-1137.7, -1.51, 7, 6, 0, "Holistic Herbalism");
- pPlayer->SEND_GOSSIP_MENU(1338,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1338, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Leatherworking
pPlayer->SEND_POI(-1156.22, 66.86, 7, 6, 0, "Thunder Bluff Armorers");
- pPlayer->SEND_GOSSIP_MENU(1339,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1339, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Mining
pPlayer->SEND_POI(-1249.17, 155, 7, 6, 0, "Stonehoof Geology");
- pPlayer->SEND_GOSSIP_MENU(1340,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1340, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Skinning
pPlayer->SEND_POI(-1148.56, 51.18, 7, 6, 0, "Mooranta");
- pPlayer->SEND_GOSSIP_MENU(1343,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1343, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Tailoring
pPlayer->SEND_POI(-1156.22, 66.86, 7, 6, 0, "Thunder Bluff Armorers");
- pPlayer->SEND_GOSSIP_MENU(1341,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1341, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_bluffwatcher(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_bluffwatcher(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_bluffwatcher(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_bluffwatcher(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_bluffwatcher(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_bluffwatcher(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_bluffwatcher(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_bluffwatcher(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_bluffwatcher(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_bluffwatcher(pPlayer, pCreature, action); break;
}
return true;
}
@@ -468,18 +468,18 @@ bool GossipSelect_guard_bluffwatcher(Player* pPlayer, Creature *_Creature, uint3
* guard_bluffwatcher end
*******************************************************/
-CreatureAI* GetAI_guard_bluffwatcher(Creature *_Creature)
+CreatureAI* GetAI_guard_bluffwatcher(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_contested start
*******************************************************/
-CreatureAI* GetAI_guard_contested(Creature *_Creature)
+CreatureAI* GetAI_guard_contested(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_contested end
@@ -489,7 +489,7 @@ CreatureAI* GetAI_guard_contested(Creature *_Creature)
* guard_darnassus start
*******************************************************/
-bool GossipHello_guard_darnassus(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_darnassus(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_AUCTIONHOUSE , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -502,51 +502,51 @@ bool GossipHello_guard_darnassus(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(3016, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3016, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_darnassus(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_darnassus(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Auction house
pPlayer->SEND_POI(9861.23, 2334.55, 7, 6, 0, "Darnassus Auction House");
- pPlayer->SEND_GOSSIP_MENU(3833, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3833, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Bank
pPlayer->SEND_POI(9938.45, 2512.35, 7, 6, 0, "Darnassus Bank");
- pPlayer->SEND_GOSSIP_MENU(3017, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3017, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Wind master
pPlayer->SEND_POI(9945.65, 2618.94, 7, 6, 0, "Rut'theran Village");
- pPlayer->SEND_GOSSIP_MENU(3018, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3018, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Guild master
pPlayer->SEND_POI(10076.40, 2199.59, 7, 6, 0, "Darnassus Guild Master");
- pPlayer->SEND_GOSSIP_MENU(3019, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3019, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Inn
pPlayer->SEND_POI(10133.29, 2222.52, 7, 6, 0, "Darnassus Inn");
- pPlayer->SEND_GOSSIP_MENU(3020, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3020, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Mailbox
pPlayer->SEND_POI(9942.17, 2495.48, 7, 6, 0, "Darnassus Mailbox");
- pPlayer->SEND_GOSSIP_MENU(3021, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3021, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Stable master
pPlayer->SEND_POI(10167.20, 2522.66, 7, 6, 0, "Alassin");
- pPlayer->SEND_GOSSIP_MENU(5980, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5980, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Weapon trainer
pPlayer->SEND_POI(9907.11, 2329.70, 7, 6, 0, "Ilyenia Moonfire");
- pPlayer->SEND_GOSSIP_MENU(4517, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4517, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Battlemaster
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALTERACVALLEY , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ARATHIBASIN , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARSONGULCH , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(7519, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7519, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_DRUID , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -554,7 +554,7 @@ void SendDefaultMenu_guard_darnassus(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PRIEST , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ROGUE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(4264, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4264, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -566,108 +566,108 @@ void SendDefaultMenu_guard_darnassus(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_LEATHERWORKING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 8);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 9);
- pPlayer->SEND_GOSSIP_MENU(4273, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4273, pCreature->GetGUID());
break;
}
}
-void SendBattleMasterMenu_guard_darnassus(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendBattleMasterMenu_guard_darnassus(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //AV
pPlayer->SEND_POI(9923.61, 2327.43, 7, 6, 0, "Brogun Stoneshield");
- pPlayer->SEND_GOSSIP_MENU(7518, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7518, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //AB
pPlayer->SEND_POI(9977.37, 2324.39, 7, 6, 0, "Keras Wolfheart");
- pPlayer->SEND_GOSSIP_MENU(7651, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7651, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //WSG
pPlayer->SEND_POI(9979.84, 2315.79, 7, 6, 0, "Aethalas");
- pPlayer->SEND_GOSSIP_MENU(7482, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7482, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_darnassus(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_darnassus(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Druid
pPlayer->SEND_POI(10186, 2570.46, 7, 6, 0, "Darnassus Druid Trainer");
- pPlayer->SEND_GOSSIP_MENU(3024, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3024, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Hunter
pPlayer->SEND_POI(10177.29, 2511.10, 7, 6, 0, "Darnassus Hunter Trainer");
- pPlayer->SEND_GOSSIP_MENU(3023, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3023, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Priest
pPlayer->SEND_POI(9659.12, 2524.88, 7, 6, 0, "Temple of the Moon");
- pPlayer->SEND_GOSSIP_MENU(3025, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3025, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Rogue
pPlayer->SEND_POI(10122, 2599.12, 7, 6, 0, "Darnassus Rogue Trainer");
- pPlayer->SEND_GOSSIP_MENU(3026, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3026, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Warrior
pPlayer->SEND_POI(9951.91, 2280.38, 7, 6, 0, "Warrior's Terrace");
- pPlayer->SEND_GOSSIP_MENU(3033, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3033, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_darnassus(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_darnassus(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(10075.90, 2356.76, 7, 6, 0, "Darnassus Alchemy Trainer");
- pPlayer->SEND_GOSSIP_MENU(3035, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3035, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Cooking
pPlayer->SEND_POI(10088.59, 2419.21, 7, 6, 0, "Darnassus Cooking Trainer");
- pPlayer->SEND_GOSSIP_MENU(3036, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3036, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Enchanting
pPlayer->SEND_POI(10146.09, 2313.42, 7, 6, 0, "Darnassus Enchanting Trainer");
- pPlayer->SEND_GOSSIP_MENU(3337, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3337, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //First Aid
pPlayer->SEND_POI(10150.09, 2390.43, 7, 6, 0, "Darnassus First Aid Trainer");
- pPlayer->SEND_GOSSIP_MENU(3037, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3037, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Fishing
pPlayer->SEND_POI(9836.20, 2432.17, 7, 6, 0, "Darnassus Fishing Trainer");
- pPlayer->SEND_GOSSIP_MENU(3038, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3038, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Herbalism
pPlayer->SEND_POI(9757.17, 2430.16, 7, 6, 0, "Darnassus Herbalism Trainer");
- pPlayer->SEND_GOSSIP_MENU(3039, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3039, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Leatherworking
pPlayer->SEND_POI(10086.59, 2255.77, 7, 6, 0, "Darnassus Leatherworking Trainer");
- pPlayer->SEND_GOSSIP_MENU(3040, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3040, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Skinning
pPlayer->SEND_POI(10081.40, 2257.18, 7, 6, 0, "Darnassus Skinning Trainer");
- pPlayer->SEND_GOSSIP_MENU(3042, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3042, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Tailoring
pPlayer->SEND_POI(10079.70, 2268.19, 7, 6, 0, "Darnassus Tailor");
- pPlayer->SEND_GOSSIP_MENU(3044, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3044, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_darnassus(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_darnassus(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_darnassus(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_darnassus(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_darnassus(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_darnassus(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_darnassus(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_darnassus(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_darnassus(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_darnassus(pPlayer, pCreature, action); break;
}
return true;
}
@@ -676,16 +676,16 @@ bool GossipSelect_guard_darnassus(Player* pPlayer, Creature *_Creature, uint32 s
* guard_darnassus end
*******************************************************/
-CreatureAI* GetAI_guard_darnassus(Creature *_Creature)
+CreatureAI* GetAI_guard_darnassus(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_dunmorogh start
*******************************************************/
-bool GossipHello_guard_dunmorogh(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_dunmorogh(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_HIPPOGRYPH , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -694,31 +694,31 @@ bool GossipHello_guard_dunmorogh(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STABLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(4287,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4287, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_dunmorogh(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_dunmorogh(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bank
- pPlayer->SEND_GOSSIP_MENU(4288,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4288, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Gryphon master
- pPlayer->SEND_GOSSIP_MENU(4289,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4289, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Guild master
- pPlayer->SEND_GOSSIP_MENU(4290,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4290, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Inn
pPlayer->SEND_POI(-5582.66, -525.89, 7, 6, 0, "Thunderbrew Distillery");
- pPlayer->SEND_GOSSIP_MENU(4291,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4291, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Stable Master
pPlayer->SEND_POI(-5604, -509.58, 7, 6, 0, "Shelby Stoneflint");
- pPlayer->SEND_GOSSIP_MENU(5985,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5985, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_HUNTER , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -728,7 +728,7 @@ void SendDefaultMenu_guard_dunmorogh(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ROGUE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARLOCK , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(4292,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4292, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -743,102 +743,102 @@ void SendDefaultMenu_guard_dunmorogh(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(4300,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4300, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_dunmorogh(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_dunmorogh(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Hunter
pPlayer->SEND_POI(-5618.29, -454.25, 7, 6, 0, "Grif Wildheart");
- pPlayer->SEND_GOSSIP_MENU(4293,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4293, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Mage
pPlayer->SEND_POI(-5585.6, -539.99, 7, 6, 0, "Magis Sparkmantle");
- pPlayer->SEND_GOSSIP_MENU(4294,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4294, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Paladin
pPlayer->SEND_POI(-5585.6, -539.99, 7, 6, 0, "Azar Stronghammer");
- pPlayer->SEND_GOSSIP_MENU(4295,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4295, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Priest
pPlayer->SEND_POI(-5591.74, -525.61, 7, 6, 0, "Maxan Anvol");
- pPlayer->SEND_GOSSIP_MENU(4296,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4296, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Rogue
pPlayer->SEND_POI(-5602.75, -542.4, 7, 6, 0, "Hogral Bakkan");
- pPlayer->SEND_GOSSIP_MENU(4297,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4297, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Warlock
pPlayer->SEND_POI(-5641.97, -523.76, 7, 6, 0, "Gimrizz Shadowcog");
- pPlayer->SEND_GOSSIP_MENU(4298,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4298, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Warrior
pPlayer->SEND_POI(-5604.79, -529.38, 7, 6, 0, "Granis Swiftaxe");
- pPlayer->SEND_GOSSIP_MENU(4299,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4299, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_dunmorogh(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_dunmorogh(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
- pPlayer->SEND_GOSSIP_MENU(4301,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4301, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(-5584.72, -428.41, 7, 6, 0, "Tognus Flintfire");
- pPlayer->SEND_GOSSIP_MENU(4302,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4302, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-5596.85, -541.43, 7, 6, 0, "Gremlock Pilsnor");
- pPlayer->SEND_GOSSIP_MENU(4303,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4303, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
- pPlayer->SEND_GOSSIP_MENU(4304,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4304, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
pPlayer->SEND_POI(-5531, -666.53, 7, 6, 0, "Bronk Guzzlegear");
- pPlayer->SEND_GOSSIP_MENU(4305,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4305, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(-5603.67, -523.57, 7, 6, 0, "Thamner Pol");
- pPlayer->SEND_GOSSIP_MENU(4306,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4306, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(-5199.9, 58.58, 7, 6, 0, "Paxton Ganter");
- pPlayer->SEND_GOSSIP_MENU(4307,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4307, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Herbalism
- pPlayer->SEND_GOSSIP_MENU(4308,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4308, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Leatherworking
- pPlayer->SEND_GOSSIP_MENU(4310,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4310, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Mining
pPlayer->SEND_POI(-5531, -666.53, 7, 6, 0, "Yarr Hamerstone");
- pPlayer->SEND_GOSSIP_MENU(4311,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4311, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Skinning
- pPlayer->SEND_GOSSIP_MENU(4312,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4312, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Tailoring
- pPlayer->SEND_GOSSIP_MENU(4313,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4313, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_dunmorogh(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_dunmorogh(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_dunmorogh(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_dunmorogh(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_dunmorogh(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_dunmorogh(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_dunmorogh(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_dunmorogh(pPlayer, pCreature, action); break;
}
return true;
}
@@ -847,16 +847,16 @@ bool GossipSelect_guard_dunmorogh(Player* pPlayer, Creature *_Creature, uint32 s
* guard_dunmorogh end
*******************************************************/
-CreatureAI* GetAI_guard_dunmorogh(Creature *_Creature)
+CreatureAI* GetAI_guard_dunmorogh(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_durotar start
*******************************************************/
-bool GossipHello_guard_durotar(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_durotar(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WINDRIDER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -864,27 +864,27 @@ bool GossipHello_guard_durotar(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STABLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(4037,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4037, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_durotar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_durotar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bank
- pPlayer->SEND_GOSSIP_MENU(4032,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4032, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Wind rider
- pPlayer->SEND_GOSSIP_MENU(4033,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4033, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Inn
pPlayer->SEND_POI(338.7, -4688.87, 7, 6, 0, "Razor Hill Inn");
- pPlayer->SEND_GOSSIP_MENU(4034,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4034, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Stable master
pPlayer->SEND_POI(330.31, -4710.66, 7, 6, 0, "Shoja'my");
- pPlayer->SEND_GOSSIP_MENU(5973,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5973, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_HUNTER , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -894,7 +894,7 @@ void SendDefaultMenu_guard_durotar(Player* pPlayer, Creature *_Creature, uint32
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SHAMAN , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARLOCK , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(4035,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4035, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -909,103 +909,103 @@ void SendDefaultMenu_guard_durotar(Player* pPlayer, Creature *_Creature, uint32
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(4036,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4036, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_durotar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_durotar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Hunter
pPlayer->SEND_POI(276, -4706.72, 7, 6, 0, "Thotar");
- pPlayer->SEND_GOSSIP_MENU(4013,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4013, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Mage
pPlayer->SEND_POI(-839.33, -4935.6, 7, 6, 0, "Un'Thuwa");
- pPlayer->SEND_GOSSIP_MENU(4014,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4014, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Priest
pPlayer->SEND_POI(296.22, -4828.1, 7, 6, 0, "Tai'jin");
- pPlayer->SEND_GOSSIP_MENU(4015,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4015, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Rogue
pPlayer->SEND_POI(265.76, -4709, 7, 6, 0, "Kaplak");
- pPlayer->SEND_GOSSIP_MENU(4016,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4016, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Shaman
pPlayer->SEND_POI(307.79, -4836.97, 7, 6, 0, "Swart");
- pPlayer->SEND_GOSSIP_MENU(4017,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4017, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Warlock
pPlayer->SEND_POI(355.88, -4836.45, 7, 6, 0, "Dhugru Gorelust");
- pPlayer->SEND_GOSSIP_MENU(4018,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4018, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Warrior
pPlayer->SEND_POI(312.3, -4824.66, 7, 6, 0, "Tarshaw Jaggedscar");
- pPlayer->SEND_GOSSIP_MENU(4019,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4019, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_durotar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_durotar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(-800.25, -4894.33, 7, 6, 0, "Miao'zan");
- pPlayer->SEND_GOSSIP_MENU(4020,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4020, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(373.24, -4716.45, 7, 6, 0, "Dwukk");
- pPlayer->SEND_GOSSIP_MENU(4021,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4021, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
- pPlayer->SEND_GOSSIP_MENU(4022,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4022, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
- pPlayer->SEND_GOSSIP_MENU(4023,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4023, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
pPlayer->SEND_POI(368.95, -4723.95, 7, 6, 0, "Mukdrak");
- pPlayer->SEND_GOSSIP_MENU(4024,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4024, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(327.17, -4825.62, 7, 6, 0, "Rawrk");
- pPlayer->SEND_GOSSIP_MENU(4025,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4025, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(-1065.48, -4777.43, 7, 6, 0, "Lau'Tiki");
- pPlayer->SEND_GOSSIP_MENU(4026,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4026, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Herbalism
pPlayer->SEND_POI(-836.25, -4896.89, 7, 6, 0, "Mishiki");
- pPlayer->SEND_GOSSIP_MENU(4027,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4027, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Leatherworking
- pPlayer->SEND_GOSSIP_MENU(4028,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4028, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Mining
pPlayer->SEND_POI(366.94, -4705, 7, 6, 0, "Krunn");
- pPlayer->SEND_GOSSIP_MENU(4029,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4029, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Skinning
- pPlayer->SEND_GOSSIP_MENU(4030,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4030, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Tailoring
- pPlayer->SEND_GOSSIP_MENU(4031,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4031, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_durotar(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_durotar(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_durotar(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_durotar(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_durotar(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_durotar(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_durotar(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_durotar(pPlayer, pCreature, action); break;
}
return true;
}
@@ -1014,16 +1014,16 @@ bool GossipSelect_guard_durotar(Player* pPlayer, Creature *_Creature, uint32 sen
* guard_durotar end
*******************************************************/
-CreatureAI* GetAI_guard_durotar(Creature *_Creature)
+CreatureAI* GetAI_guard_durotar(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_elwynnforest start
*******************************************************/
-bool GossipHello_guard_elwynnforest(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_elwynnforest(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_GRYPHON , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -1032,30 +1032,30 @@ bool GossipHello_guard_elwynnforest(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STABLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(933,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(933, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_elwynnforest(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_elwynnforest(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bank
- pPlayer->SEND_GOSSIP_MENU(4260,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4260, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Gryphon master
- pPlayer->SEND_GOSSIP_MENU(4261,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4261, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Guild master
- pPlayer->SEND_GOSSIP_MENU(4262,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4262, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Inn
pPlayer->SEND_POI(-9459.34, 42.08, 7, 6, 0, "Lion's Pride Inn");
- pPlayer->SEND_GOSSIP_MENU(4263,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4263, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Stable Master
pPlayer->SEND_POI(-9466.62, 45.87, 7, 6, 0, "Erma");
- pPlayer->SEND_GOSSIP_MENU(5983,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5983, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_DRUID , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -1066,7 +1066,7 @@ void SendDefaultMenu_guard_elwynnforest(Player* pPlayer, Creature *_Creature, ui
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ROGUE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARLOCK , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 8);
- pPlayer->SEND_GOSSIP_MENU(4264,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4264, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -1081,107 +1081,107 @@ void SendDefaultMenu_guard_elwynnforest(Player* pPlayer, Creature *_Creature, ui
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(4273,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4273, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_elwynnforest(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_elwynnforest(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Druid
- pPlayer->SEND_GOSSIP_MENU(4265,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4265, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Hunter
- pPlayer->SEND_GOSSIP_MENU(4266,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4266, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Mage
pPlayer->SEND_POI(-9471.12, 33.44, 7, 6, 0, "Zaldimar Wefhellt");
- pPlayer->SEND_GOSSIP_MENU(4268,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4268, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Paladin
pPlayer->SEND_POI(-9469, 108.05, 7, 6, 0, "Brother Wilhelm");
- pPlayer->SEND_GOSSIP_MENU(4269,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4269, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Priest
pPlayer->SEND_POI(-9461.07, 32.6, 7, 6, 0, "Priestess Josetta");
- pPlayer->SEND_GOSSIP_MENU(4267,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4267, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Rogue
pPlayer->SEND_POI(-9465.13, 13.29, 7, 6, 0, "Keryn Sylvius");
- pPlayer->SEND_GOSSIP_MENU(4270,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4270, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Warlock
pPlayer->SEND_POI(-9473.21, -4.08, 7, 6, 0, "Maximillian Crowe");
- pPlayer->SEND_GOSSIP_MENU(4272,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4272, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Warrior
pPlayer->SEND_POI(-9461.82, 109.50, 7, 6, 0, "Lyria Du Lac");
- pPlayer->SEND_GOSSIP_MENU(4271,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4271, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_elwynnforest(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_elwynnforest(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(-9057.04, 153.63, 7, 6, 0, "Alchemist Mallory");
- pPlayer->SEND_GOSSIP_MENU(4274,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4274, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(-9456.58, 87.90, 7, 6, 0, "Smith Argus");
- pPlayer->SEND_GOSSIP_MENU(4275,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4275, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-9467.54, -3.16, 7, 6, 0, "Tomas");
- pPlayer->SEND_GOSSIP_MENU(4276,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4276, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
- pPlayer->SEND_GOSSIP_MENU(4277,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4277, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
- pPlayer->SEND_GOSSIP_MENU(4278,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4278, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(-9456.82, 30.49, 7, 6, 0, "Michelle Belle");
- pPlayer->SEND_GOSSIP_MENU(4279,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4279, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(-9386.54, -118.73, 7, 6, 0, "Lee Brown");
- pPlayer->SEND_GOSSIP_MENU(4280,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4280, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Herbalism
pPlayer->SEND_POI(-9060.70, 149.23, 7, 6, 0, "Herbalist Pomeroy");
- pPlayer->SEND_GOSSIP_MENU(4281,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4281, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Leatherworking
pPlayer->SEND_POI(-9376.12, -75.23, 7, 6, 0, "Adele Fielder");
- pPlayer->SEND_GOSSIP_MENU(4282,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4282, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Mining
- pPlayer->SEND_GOSSIP_MENU(4283,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4283, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Skinning
pPlayer->SEND_POI(-9536.91, -1212.76, 7, 6, 0, "Helene Peltskinner");
- pPlayer->SEND_GOSSIP_MENU(4284,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4284, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Tailoring
pPlayer->SEND_POI(-9376.12, -75.23, 7, 6, 0, "Eldrin");
- pPlayer->SEND_GOSSIP_MENU(4285,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4285, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_elwynnforest(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_elwynnforest(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_elwynnforest(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_elwynnforest(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_elwynnforest(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_elwynnforest(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_elwynnforest(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_elwynnforest(pPlayer, pCreature, action); break;
}
return true;
}
@@ -1190,16 +1190,16 @@ bool GossipSelect_guard_elwynnforest(Player* pPlayer, Creature *_Creature, uint3
* guard_elwynnforest end
*******************************************************/
-CreatureAI* GetAI_guard_elwynnforest(Creature *_Creature)
+CreatureAI* GetAI_guard_elwynnforest(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_eversong start
*******************************************************/
-bool GossipHello_guard_eversong(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_eversong(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATHANDLER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_GUILDMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -1207,28 +1207,28 @@ bool GossipHello_guard_eversong(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STABLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(10180,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10180, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_eversong(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_eversong(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bat Handler
pPlayer->SEND_POI(9371.93, -7164.80, 7, 6, 0, "Skymistress Gloaming");
- pPlayer->SEND_GOSSIP_MENU(10181,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10181, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Guild master
- pPlayer->SEND_GOSSIP_MENU(10182,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10182, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Inn
pPlayer->SEND_POI(9483.74, -6844.58, 7, 6, 0, "Delaniel's inn");
- pPlayer->SEND_GOSSIP_MENU(10183,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10183, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Stable Master
pPlayer->SEND_POI(9489.62, -6829.93, 7, 6, 0, "Anathos");
- pPlayer->SEND_GOSSIP_MENU(10184,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10184, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_DRUID , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -1238,7 +1238,7 @@ void SendDefaultMenu_guard_eversong(Player* pPlayer, Creature *_Creature, uint32
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PRIEST , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ROGUE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARLOCK , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(10180,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10180, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -1253,104 +1253,104 @@ void SendDefaultMenu_guard_eversong(Player* pPlayer, Creature *_Creature, uint32
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(10180,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10180, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_eversong(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_eversong(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Druid
- pPlayer->SEND_GOSSIP_MENU(10185,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10185, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Hunter
pPlayer->SEND_POI(9527.44, -6865.25, 7, 6, 0, "Hannovia");
- pPlayer->SEND_GOSSIP_MENU(10186,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10186, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Mage
pPlayer->SEND_POI(9464.24, -6855.52, 7, 6, 0, "Garridel");
- pPlayer->SEND_GOSSIP_MENU(10187,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10187, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Paladin
pPlayer->SEND_POI(9517.61, -6871.04, 7, 6, 0, "Noellene");
- pPlayer->SEND_GOSSIP_MENU(10189,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10189, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Priest
pPlayer->SEND_POI(9467.39, -6845.72, 7, 6, 0, "Ponaris");
- pPlayer->SEND_GOSSIP_MENU(10190,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10190, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Rogue
pPlayer->SEND_POI(9533.67, -6877.39, 7, 6, 0, "Tannaria");
- pPlayer->SEND_GOSSIP_MENU(10191,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10191, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Warlock
pPlayer->SEND_POI(9468.99, -6865.60, 7, 6, 0, "Celoenus");
- pPlayer->SEND_GOSSIP_MENU(10192,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10192, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_eversong(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_eversong(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(8659.90, -6368.12, 7, 6, 0, "Arcanist Sheynathren");
- pPlayer->SEND_GOSSIP_MENU(10193,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10193, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(8984.21, -7419.21, 7, 6, 0, "Arathel Sunforge");
- pPlayer->SEND_GOSSIP_MENU(10194,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10194, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(9494.04, -6881.51, 7, 6, 0, "Quarelestra");
- pPlayer->SEND_GOSSIP_MENU(10195,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10195, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Engineering
- pPlayer->SEND_GOSSIP_MENU(10197,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10197, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //First Aid
pPlayer->SEND_POI(9479.46, -6879.16, 7, 6, 0, "Kanaria");
- pPlayer->SEND_GOSSIP_MENU(10198,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10198, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Fishing
- pPlayer->SEND_GOSSIP_MENU(10199,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10199, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Herbalism
pPlayer->SEND_POI(8678.92, -6329.09, 7, 6, 0, "Botanist Tyniarrel");
- pPlayer->SEND_GOSSIP_MENU(10200,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10200, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Jewelcrafting
pPlayer->SEND_POI(9484.32, -6874.98, 7, 6, 0, "Aleinia");
- pPlayer->SEND_GOSSIP_MENU(10203,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10203, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Leatherworking
pPlayer->SEND_POI(9362.04, -7130.33, 7, 6, 0, "Sathein");
- pPlayer->SEND_GOSSIP_MENU(10204,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10204, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Mining
- pPlayer->SEND_GOSSIP_MENU(10205,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10205, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Skinning
pPlayer->SEND_POI(9362.04, -7130.33, 7, 6, 0, "Mathreyn");
- pPlayer->SEND_GOSSIP_MENU(10206,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10206, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Tailoring
pPlayer->SEND_POI(8680.36, -6327.51, 7, 6, 0, "Sempstress Ambershine");
- pPlayer->SEND_GOSSIP_MENU(10207,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10207, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_eversong(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_eversong(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_eversong(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_eversong(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_eversong(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_eversong(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_eversong(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_eversong(pPlayer, pCreature, action); break;
}
return true;
}
@@ -1359,16 +1359,16 @@ bool GossipSelect_guard_eversong(Player* pPlayer, Creature *_Creature, uint32 se
* guard_eversong end
*******************************************************/
-CreatureAI* GetAI_guard_eversong(Creature *_Creature)
+CreatureAI* GetAI_guard_eversong(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_exodar start
*******************************************************/
-bool GossipHello_guard_exodar(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_exodar(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_AUCTIONHOUSE , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -1381,45 +1381,45 @@ bool GossipHello_guard_exodar(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(9551, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9551, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_exodar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_exodar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Auction house
pPlayer->SEND_POI(-4023.6, -11739.3, 7, 6, 0, "Exodar Auction House");
- pPlayer->SEND_GOSSIP_MENU(9528, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9528, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Bank
pPlayer->SEND_POI(-3923.89, -11544.5, 7, 6, 0, "Exodar Bank");
- pPlayer->SEND_GOSSIP_MENU(9529, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9529, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Guild master
pPlayer->SEND_POI(-4092.57, -11626.5, 7, 6, 0, "Exodar Guild Master");
- pPlayer->SEND_GOSSIP_MENU(9539, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9539, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Hippogryph master
pPlayer->SEND_POI(-4060.46, -11787.1, 7, 6, 0, "Exodar Hippogryph Master");
- pPlayer->SEND_GOSSIP_MENU(9530, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9530, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Inn
pPlayer->SEND_POI(-3741.87, -11695.1, 7, 6, 0, "Exodar Inn");
- pPlayer->SEND_GOSSIP_MENU(9545, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9545, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Mailbox
pPlayer->SEND_POI(-3972.5, -11696.0, 7, 6, 0, "Mailbox");
- pPlayer->SEND_GOSSIP_MENU(10254, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10254, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Stable master
pPlayer->SEND_POI(-3786.5, -11702.5, 7, 6, 0, "Stable Master Arthaid");
- pPlayer->SEND_GOSSIP_MENU(9558, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9558, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Weapon trainer
pPlayer->SEND_POI(-4215.68, -11628.9, 7, 6, 0, "Weapon Master Handiir");
- pPlayer->SEND_GOSSIP_MENU(9565, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9565, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Battlemaster
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALTERACVALLEY , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
@@ -1427,7 +1427,7 @@ void SendDefaultMenu_guard_exodar(Player* pPlayer, Creature *_Creature, uint32 a
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ARENA , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_EYEOFTHESTORM , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARSONGULCH , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(9531, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9531, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_DRUID , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -1437,7 +1437,7 @@ void SendDefaultMenu_guard_exodar(Player* pPlayer, Creature *_Creature, uint32 a
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PRIEST , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SHAMAN , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(9533, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9533, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -1453,140 +1453,140 @@ void SendDefaultMenu_guard_exodar(Player* pPlayer, Creature *_Creature, uint32 a
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(9555, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9555, pCreature->GetGUID());
break;
}
}
-void SendBattleMasterMenu_guard_exodar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendBattleMasterMenu_guard_exodar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //AV
pPlayer->SEND_POI(-3978.1, -11357, 7, 6, 0, "Alterac Valley Battlemaster");
- pPlayer->SEND_GOSSIP_MENU(9531, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9531, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //AB
pPlayer->SEND_POI(-3998.9, -11345.2, 7, 6, 0, "Arathi Basin Battlemaster");
- pPlayer->SEND_GOSSIP_MENU(9531, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9531, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //A
pPlayer->SEND_POI(-3759.27, -11695.63, 7, 6, 0, "Miglik Blotstrom");
- pPlayer->SEND_GOSSIP_MENU(10223, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10223, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //EOS
pPlayer->SEND_POI(-3978.1, -11357, 7, 6, 0, "Eye Of The Storm Battlemaster");
- pPlayer->SEND_GOSSIP_MENU(9531, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9531, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //WSG
pPlayer->SEND_POI(-3977.5, -11381.2, 7, 6, 0, "Warsong Gulch Battlemaster");
- pPlayer->SEND_GOSSIP_MENU(9531, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9531, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_exodar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_exodar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Druid
pPlayer->SEND_POI(-4276.0, -11495, 7, 6, 0, "Exodar Druid Trainer");
- pPlayer->SEND_GOSSIP_MENU(9534, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9534, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Hunter
pPlayer->SEND_POI(-4210.6, -11575.2, 7, 6, 0, "Exodar Hunter Trainer");
- pPlayer->SEND_GOSSIP_MENU(9544, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9544, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Mage
pPlayer->SEND_POI(-4057.32, -11556.5, 7, 6, 0, "Exodar Mage Trainer");
- pPlayer->SEND_GOSSIP_MENU(9550, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9550, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Paladin
pPlayer->SEND_POI(-4191.2, -11470.4, 7, 6, 0, "Exodar Paladin Trainer");
- pPlayer->SEND_GOSSIP_MENU(9553, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9553, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Priest
pPlayer->SEND_POI(-3969.63, -11482.8, 7, 6, 0, "Exodar Priest Trainer");
- pPlayer->SEND_GOSSIP_MENU(9554, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9554, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Shaman
pPlayer->SEND_POI(-3805.5, -11380.7, 7, 6, 0, "Exodar Shaman Trainer");
- pPlayer->SEND_GOSSIP_MENU(9556, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9556, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Warrior
pPlayer->SEND_POI(-4189.43, -11653.7, 7, 6, 0, "Exodar Warrior Trainer");
- pPlayer->SEND_GOSSIP_MENU(9562, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9562, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_exodar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_exodar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(-4040.6, -11364.5, 7, 6, 0, "Exodar Alchemy Trainer");
- pPlayer->SEND_GOSSIP_MENU(9527, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9527, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(-4229.5, -11706, 7, 6, 0, "Exodar Blacksmithing Trainer");
- pPlayer->SEND_GOSSIP_MENU(9532, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9532, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-3798.3, -11651.7, 7, 6, 0, "Exodar Cooking Trainer");
- pPlayer->SEND_GOSSIP_MENU(9551, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9551, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(-3889.3, -11495, 7, 6, 0, "Exodar Enchanting Trainer");
- pPlayer->SEND_GOSSIP_MENU(9535, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9535, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
pPlayer->SEND_POI(-4257.68, -11640.3, 7, 6, 0, "Exodar Engineering Trainer");
- pPlayer->SEND_GOSSIP_MENU(9536, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9536, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(-3769.5, -11479.6, 7, 6, 0, "Exodar First Aid Trainer");
- pPlayer->SEND_GOSSIP_MENU(9537, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9537, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(-3725.5, -11385.2, 7, 6, 0, "Exodar Fishing Trainer");
- pPlayer->SEND_GOSSIP_MENU(9538, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9538, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Jewelcrafting
pPlayer->SEND_POI(-3783, -11546, 7, 6, 0, "Exodar Jewelcrafting Trainer");
- pPlayer->SEND_GOSSIP_MENU(9547, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9547, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Herbalism
pPlayer->SEND_POI(-4040.6, -11364.5, 7, 6, 0, "Exodar Herbalist Trainer");
- pPlayer->SEND_GOSSIP_MENU(9543, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9543, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Leatherworking
pPlayer->SEND_POI(-4140.6, -11776.7, 7, 6, 0, "Exodar Leatherworking Trainer");
- pPlayer->SEND_GOSSIP_MENU(9549, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9549, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Mining
pPlayer->SEND_POI(-4228, -11697, 7, 6, 0, "Exodar Mining Trainer");
- pPlayer->SEND_GOSSIP_MENU(9552, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9552, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Skinning
pPlayer->SEND_POI(-4134.97, -11760.5, 7, 6, 0, "Exodar Skinning Trainer");
- pPlayer->SEND_GOSSIP_MENU(9557, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9557, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13: //Tailoring
pPlayer->SEND_POI(-4092.5, -11744.5, 7, 6, 0, "Exodar Tailor Trainer");
- pPlayer->SEND_GOSSIP_MENU(9559, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9559, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_exodar(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_exodar(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_exodar(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_exodar(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_exodar(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_exodar(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_exodar(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_exodar(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_exodar(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_exodar(pPlayer, pCreature, action); break;
}
return true;
}
@@ -1595,16 +1595,16 @@ bool GossipSelect_guard_exodar(Player* pPlayer, Creature *_Creature, uint32 send
* guard_exodar end
*******************************************************/
-CreatureAI* GetAI_guard_exodar(Creature *_Creature)
+CreatureAI* GetAI_guard_exodar(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_ironforge start
*******************************************************/
-bool GossipHello_guard_ironforge(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_ironforge(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_AUCTIONHOUSE , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_IRONFORGE_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -1618,55 +1618,55 @@ bool GossipHello_guard_ironforge(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(2760, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2760, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_ironforge(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_ironforge(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Auction House
pPlayer->SEND_POI(-4957.39, -911.6, 7, 6, 0, "Ironforge Auction House");
- pPlayer->SEND_GOSSIP_MENU(3014, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3014, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Bank
pPlayer->SEND_POI(-4891.91, -991.47, 7, 6, 0, "The Vault");
- pPlayer->SEND_GOSSIP_MENU(2761, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2761, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Tram
pPlayer->SEND_POI(-4835.27, -1294.69, 7, 6, 0, "Deeprun Tram");
- pPlayer->SEND_GOSSIP_MENU(3814, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3814, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Gryphon Master
pPlayer->SEND_POI(-4821.52, -1152.3, 7, 6, 0, "Ironforge Gryphon Master");
- pPlayer->SEND_GOSSIP_MENU(2762, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2762, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Guild Master
pPlayer->SEND_POI(-5021, -996.45, 7, 6, 0, "Ironforge Visitor's Center");
- pPlayer->SEND_GOSSIP_MENU(2764, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2764, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Inn
pPlayer->SEND_POI(-4850.47, -872.57, 7, 6, 0, "Stonefire Tavern");
- pPlayer->SEND_GOSSIP_MENU(2768, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2768, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Mailbox
pPlayer->SEND_POI(-4845.7, -880.55, 7, 6, 0, "Ironforge Mailbox");
- pPlayer->SEND_GOSSIP_MENU(2769, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2769, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Stable Master
pPlayer->SEND_POI(-5010.2, -1262, 7, 6, 0, "Ulbrek Firehand");
- pPlayer->SEND_GOSSIP_MENU(5986, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5986, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Weapons Trainer
pPlayer->SEND_POI(-5040, -1201.88, 7, 6, 0, "Bixi and Buliwyf");
- pPlayer->SEND_GOSSIP_MENU(4518, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4518, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Battlemaster
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALTERACVALLEY , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ARATHIBASIN , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARSONGULCH , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(7529, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7529, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Class Trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_HUNTER , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -1677,7 +1677,7 @@ void SendDefaultMenu_guard_ironforge(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARLOCK , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SHAMAN , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 8);
- pPlayer->SEND_GOSSIP_MENU(2766, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2766, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Profession Trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -1692,133 +1692,133 @@ void SendDefaultMenu_guard_ironforge(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(2793, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2793, pCreature->GetGUID());
break;
}
}
-void SendBattleMasterMenu_guard_ironforge(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendBattleMasterMenu_guard_ironforge(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //AV
pPlayer->SEND_POI(-5047.87, -1263.77, 7, 6, 0, "Glordrum Steelbeard");
- pPlayer->SEND_GOSSIP_MENU(7483, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7483, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //AB
pPlayer->SEND_POI(-5038.37, -1266.39, 7, 6, 0, "Donal Osgood");
- pPlayer->SEND_GOSSIP_MENU(7649, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7649, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //WSG
pPlayer->SEND_POI(-5037.24, -1274.82, 7, 6, 0, "Lylandris");
- pPlayer->SEND_GOSSIP_MENU(7528, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7528, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_ironforge(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_ironforge(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Hunter
pPlayer->SEND_POI(-5023, -1253.68, 7, 6, 0, "Hall of Arms");
- pPlayer->SEND_GOSSIP_MENU(2770, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2770, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Mage
pPlayer->SEND_POI(-4627, -926.45, 7, 6, 0, "Hall of Mysteries");
- pPlayer->SEND_GOSSIP_MENU(2771, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2771, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Paladin
pPlayer->SEND_POI(-4627.02, -926.45, 7, 6, 0, "Hall of Mysteries");
- pPlayer->SEND_GOSSIP_MENU(2773, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2773, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Priest
pPlayer->SEND_POI(-4627, -926.45, 7, 6, 0, "Hall of Mysteries");
- pPlayer->SEND_GOSSIP_MENU(2772, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2772, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Rogue
pPlayer->SEND_POI(-4647.83, -1124, 7, 6, 0, "Ironforge Rogue Trainer");
- pPlayer->SEND_GOSSIP_MENU(2774, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2774, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Warlock
pPlayer->SEND_POI(-4605, -1110.45, 7, 6, 0, "Ironforge Warlock Trainer");
- pPlayer->SEND_GOSSIP_MENU(2775, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2775, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Warrior
pPlayer->SEND_POI(-5023.08, -1253.68, 7, 6, 0, "Hall of Arms");
- pPlayer->SEND_GOSSIP_MENU(2776, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2776, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Shaman
pPlayer->SEND_POI(-4732, -1147, 7, 6, 0, "Ironforge Shaman Trainer");
//incorrect id
- pPlayer->SEND_GOSSIP_MENU(2766, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2766, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_ironforge(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_ironforge(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(-4858.5, -1241.83, 7, 6, 0, "Berryfizz's Potions and Mixed Drinks");
- pPlayer->SEND_GOSSIP_MENU(2794, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2794, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(-4796.97, -1110.17, 7, 6, 0, "The Great Forge");
- pPlayer->SEND_GOSSIP_MENU(2795, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2795, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-4767.83, -1184.59, 7, 6, 0, "The Bronze Kettle");
- pPlayer->SEND_GOSSIP_MENU(2796, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2796, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(-4803.72, -1196.53, 7, 6, 0, "Thistlefuzz Arcanery");
- pPlayer->SEND_GOSSIP_MENU(2797, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2797, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
pPlayer->SEND_POI(-4799.56, -1250.23, 7, 6, 0, "Springspindle's Gadgets");
- pPlayer->SEND_GOSSIP_MENU(2798, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2798, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(-4881.6, -1153.13, 7, 6, 0, "Ironforge Physician");
- pPlayer->SEND_GOSSIP_MENU(2799, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2799, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(-4597.91, -1091.93, 7, 6, 0, "Traveling Fisherman");
- pPlayer->SEND_GOSSIP_MENU(2800, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2800, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Herbalism
pPlayer->SEND_POI(-4876.9, -1151.92, 7, 6, 0, "Ironforge Physician");
- pPlayer->SEND_GOSSIP_MENU(2801, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2801, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Leatherworking
pPlayer->SEND_POI(-4745, -1027.57, 7, 6, 0, "Finespindle's Leather Goods");
- pPlayer->SEND_GOSSIP_MENU(2802, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2802, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Minning
pPlayer->SEND_POI(-4705.06, -1116.43, 7, 6, 0, "Deepmountain Mining Guild");
- pPlayer->SEND_GOSSIP_MENU(2804, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2804, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Skinning
pPlayer->SEND_POI(-4745, -1027.57, 7, 6, 0, "Finespindle's Leather Goods");
- pPlayer->SEND_GOSSIP_MENU(2805, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2805, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Tailoring
pPlayer->SEND_POI(-4719.60, -1056.96, 7, 6, 0, "Stonebrow's Clothier");
- pPlayer->SEND_GOSSIP_MENU(2807, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2807, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_ironforge(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_ironforge(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_ironforge(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_ironforge(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_ironforge(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_ironforge(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_ironforge(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_ironforge(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_ironforge(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_ironforge(pPlayer, pCreature, action); break;
}
return true;
}
@@ -1827,16 +1827,16 @@ bool GossipSelect_guard_ironforge(Player* pPlayer, Creature *_Creature, uint32 s
* guard_ironforge end
*******************************************************/
-CreatureAI* GetAI_guard_ironforge(Creature *_Creature)
+CreatureAI* GetAI_guard_ironforge(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_mulgore start
*******************************************************/
-bool GossipHello_guard_mulgore(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_mulgore(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WINDRIDER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -1844,34 +1844,34 @@ bool GossipHello_guard_mulgore(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STABLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(3543,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3543, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_mulgore(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_mulgore(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bank
- pPlayer->SEND_GOSSIP_MENU(4051,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4051, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Wind rider
- pPlayer->SEND_GOSSIP_MENU(4052,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4052, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Inn
pPlayer->SEND_POI(-2361.38, -349.19, 7, 6, 0, "Bloodhoof Village Inn");
- pPlayer->SEND_GOSSIP_MENU(4053,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4053, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Stable master
pPlayer->SEND_POI(-2338.86, -357.56, 7, 6, 0, "Seikwa");
- pPlayer->SEND_GOSSIP_MENU(5976,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5976, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_DRUID , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_HUNTER , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SHAMAN , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(4069,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4069, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -1885,86 +1885,86 @@ void SendDefaultMenu_guard_mulgore(Player* pPlayer, Creature *_Creature, uint32
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 9);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(4070,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4070, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_mulgore(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_mulgore(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Druid
pPlayer->SEND_POI(-2312.15, -443.69, 7, 6, 0, "Gennia Runetotem");
- pPlayer->SEND_GOSSIP_MENU(4054,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4054, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Hunter
pPlayer->SEND_POI(-2178.14, -406.14, 7, 6, 0, "Yaw Sharpmane");
- pPlayer->SEND_GOSSIP_MENU(4055,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4055, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Shaman
pPlayer->SEND_POI(-2301.5, -439.87, 7, 6, 0, "Narm Skychaser");
- pPlayer->SEND_GOSSIP_MENU(4056,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4056, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Warrior
pPlayer->SEND_POI(-2345.43, -494.11, 7, 6, 0, "Krang Stonehoof");
- pPlayer->SEND_GOSSIP_MENU(4057,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4057, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_mulgore(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_mulgore(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
- pPlayer->SEND_GOSSIP_MENU(4058,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4058, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
- pPlayer->SEND_GOSSIP_MENU(4059,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4059, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-2263.34, -287.91, 7, 6, 0, "Pyall Silentstride");
- pPlayer->SEND_GOSSIP_MENU(4060,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4060, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
- pPlayer->SEND_GOSSIP_MENU(4061,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4061, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //First Aid
pPlayer->SEND_POI(-2353.52, -355.82, 7, 6, 0, "Vira Younghoof");
- pPlayer->SEND_GOSSIP_MENU(4062,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4062, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Fishing
pPlayer->SEND_POI(-2349.21, -241.37, 7, 6, 0, "Uthan Stillwater");
- pPlayer->SEND_GOSSIP_MENU(4063,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4063, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Herbalism
- pPlayer->SEND_GOSSIP_MENU(4064,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4064, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Leatherworking
pPlayer->SEND_POI(-2257.12, -288.63, 7, 6, 0, "Chaw Stronghide");
- pPlayer->SEND_GOSSIP_MENU(4065,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4065, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Mining
- pPlayer->SEND_GOSSIP_MENU(4066,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4066, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Skinning
pPlayer->SEND_POI(-2252.94, -291.32, 7, 6, 0, "Yonn Deepcut");
- pPlayer->SEND_GOSSIP_MENU(4067,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4067, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Tailoring
- pPlayer->SEND_GOSSIP_MENU(4068,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4068, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_mulgore(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_mulgore(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_mulgore(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_mulgore(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_mulgore(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_mulgore(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_mulgore(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_mulgore(pPlayer, pCreature, action); break;
}
return true;
}
@@ -1973,16 +1973,16 @@ bool GossipSelect_guard_mulgore(Player* pPlayer, Creature *_Creature, uint32 sen
* guard_mulgore end
*******************************************************/
-CreatureAI* GetAI_guard_mulgore(Creature *_Creature)
+CreatureAI* GetAI_guard_mulgore(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_orgrimmar start
*******************************************************/
-bool GossipHello_guard_orgrimmar(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_orgrimmar(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WINDRIDER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -1997,60 +1997,60 @@ bool GossipHello_guard_orgrimmar(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(2593,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2593, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_orgrimmar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_orgrimmar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bank
pPlayer->SEND_POI(1631.51, -4375.33, 7, 6, 0, "Bank of Orgrimmar");
- pPlayer->SEND_GOSSIP_MENU(2554,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2554, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //wind rider
pPlayer->SEND_POI(1676.6, -4332.72, 7, 6, 0, "The Sky Tower");
- pPlayer->SEND_GOSSIP_MENU(2555,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2555, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //guild master
pPlayer->SEND_POI(1576.93, -4294.75, 7, 6, 0, "Horde Embassy");
- pPlayer->SEND_GOSSIP_MENU(2556,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2556, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Inn
pPlayer->SEND_POI(1644.51, -4447.27, 7, 6, 0, "Orgrimmar Inn");
- pPlayer->SEND_GOSSIP_MENU(2557,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2557, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //mailbox
pPlayer->SEND_POI(1622.53, -4388.79, 7, 6, 0, "Orgrimmar Mailbox");
- pPlayer->SEND_GOSSIP_MENU(2558,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2558, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //auction house
pPlayer->SEND_POI(1679.21, -4450.1, 7, 6, 0, "Orgrimmar Auction House");
- pPlayer->SEND_GOSSIP_MENU(3075,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3075, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //zeppelin
pPlayer->SEND_POI(1337.36, -4632.7, 7, 6, 0, "Orgrimmar Zeppelin Tower");
- pPlayer->SEND_GOSSIP_MENU(3173,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3173, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //weapon master
pPlayer->SEND_POI(2092.56, -4823.95, 7, 6, 0, "Sayoc & Hanashi");
- pPlayer->SEND_GOSSIP_MENU(4519,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4519, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //stable master
pPlayer->SEND_POI(2133.12, -4663.93, 7, 6, 0, "Xon'cha");
- pPlayer->SEND_GOSSIP_MENU(5974,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5974, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //officers lounge
pPlayer->SEND_POI(1633.56, -4249.37, 7, 6, 0, "Hall of Legends");
- pPlayer->SEND_GOSSIP_MENU(7046,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7046, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //battlemaster
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALTERACVALLEY , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ARATHIBASIN , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARSONGULCH , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(7521,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7521, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_HUNTER , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -2061,7 +2061,7 @@ void SendDefaultMenu_guard_orgrimmar(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARLOCK , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PALADIN , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 8);
- pPlayer->SEND_GOSSIP_MENU(2599,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2599, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13: //profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -2076,132 +2076,132 @@ void SendDefaultMenu_guard_orgrimmar(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(2594,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2594, pCreature->GetGUID());
break;
}
}
-void SendBattleMasterMenu_guard_orgrimmar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendBattleMasterMenu_guard_orgrimmar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //AV
pPlayer->SEND_POI(1983.92, -4794.2, 7, 6, 0, "Hall of the Brave");
- pPlayer->SEND_GOSSIP_MENU(7484,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7484, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //AB
pPlayer->SEND_POI(1983.92, -4794.2, 7, 6, 0, "Hall of the Brave");
- pPlayer->SEND_GOSSIP_MENU(7644,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7644, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //WSG
pPlayer->SEND_POI(1983.92, -4794.2, 7, 6, 0, "Hall of the Brave");
- pPlayer->SEND_GOSSIP_MENU(7520,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7520, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_orgrimmar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_orgrimmar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Hunter
pPlayer->SEND_POI(2114.84, -4625.31, 7, 6, 0, "Orgrimmar Hunter's Hall");
- pPlayer->SEND_GOSSIP_MENU(2559,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2559, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Mage
pPlayer->SEND_POI(1451.26, -4223.33, 7, 6, 0, "Darkbriar Lodge");
- pPlayer->SEND_GOSSIP_MENU(2560,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2560, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Priest
pPlayer->SEND_POI(1442.21, -4183.24, 7, 6, 0, "Spirit Lodge");
- pPlayer->SEND_GOSSIP_MENU(2561,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2561, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Shaman
pPlayer->SEND_POI(1925.34, -4181.89, 7, 6, 0, "Thrall's Fortress");
- pPlayer->SEND_GOSSIP_MENU(2562,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2562, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Rogue
pPlayer->SEND_POI(1773.39, -4278.97, 7, 6, 0, "Shadowswift Brotherhood");
- pPlayer->SEND_GOSSIP_MENU(2563,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2563, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Warlock
pPlayer->SEND_POI(1849.57, -4359.68, 7, 6, 0, "Darkfire Enclave");
- pPlayer->SEND_GOSSIP_MENU(2564,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2564, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Warrior
pPlayer->SEND_POI(1983.92, -4794.2, 7, 6, 0, "Hall of the Brave");
- pPlayer->SEND_GOSSIP_MENU(2565,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2565, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Paladin
pPlayer->SEND_POI(1906.65, -4134.26, 7, 6, 0, "Valley of Wisdom");
- pPlayer->SEND_GOSSIP_MENU(10843,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10843, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_orgrimmar(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_orgrimmar(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(1955.17, -4475.79, 7, 6, 0, "Yelmak's Alchemy and Potions");
- pPlayer->SEND_GOSSIP_MENU(2497,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2497, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(2054.34, -4831.85, 7, 6, 0, "The Burning Anvil");
- pPlayer->SEND_GOSSIP_MENU(2499,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2499, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(1780.96, -4481.31, 7, 6, 0, "Borstan's Firepit");
- pPlayer->SEND_GOSSIP_MENU(2500,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2500, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(1917.5, -4434.95, 7, 6, 0, "Godan's Runeworks");
- pPlayer->SEND_GOSSIP_MENU(2501,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2501, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
pPlayer->SEND_POI(2038.45, -4744.75, 7, 6, 0, "Nogg's Machine Shop");
- pPlayer->SEND_GOSSIP_MENU(2653,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2653, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(1485.21, -4160.91, 7, 6, 0, "Survival of the Fittest");
- pPlayer->SEND_GOSSIP_MENU(2502,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2502, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(1994.15, -4655.7, 7, 6, 0, "Lumak's Fishing");
- pPlayer->SEND_GOSSIP_MENU(2503,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2503, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Herbalism
pPlayer->SEND_POI(1898.61, -4454.93, 7, 6, 0, "Jandi's Arboretum");
- pPlayer->SEND_GOSSIP_MENU(2504,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2504, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Leatherworking
pPlayer->SEND_POI(1852.82, -4562.31, 7, 6, 0, "Kodohide Leatherworkers");
- pPlayer->SEND_GOSSIP_MENU(2513,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2513, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Mining
pPlayer->SEND_POI(2029.79, -4704, 7, 6, 0, "Red Canyon Mining");
- pPlayer->SEND_GOSSIP_MENU(2515,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2515, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Skinning
pPlayer->SEND_POI(1852.82, -4562.31, 7, 6, 0, "Kodohide Leatherworkers");
- pPlayer->SEND_GOSSIP_MENU(2516,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2516, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Tailoring
pPlayer->SEND_POI(1802.66, -4560.66, 7, 6, 0, "Magar's Cloth Goods");
- pPlayer->SEND_GOSSIP_MENU(2518,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2518, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_orgrimmar(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_orgrimmar(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_orgrimmar(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_orgrimmar(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_orgrimmar(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_orgrimmar(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_orgrimmar(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_orgrimmar(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_orgrimmar(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_orgrimmar(pPlayer, pCreature, action); break;
}
return true;
}
@@ -2210,16 +2210,16 @@ bool GossipSelect_guard_orgrimmar(Player* pPlayer, Creature *_Creature, uint32 s
* guard_orgrimmar end
*******************************************************/
-CreatureAI* GetAI_guard_orgrimmar(Creature *_Creature)
+CreatureAI* GetAI_guard_orgrimmar(Creature* pCreature)
{
- return new guardAI_orgrimmar (_Creature);
+ return new guardAI_orgrimmar (pCreature);
}
/*******************************************************
* guard_shattrath start
*******************************************************/
-bool GossipHello_guard_shattrath(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_shattrath(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAVERN , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -2232,50 +2232,50 @@ bool GossipHello_guard_shattrath(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MANALOOM , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMYLAB , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_GEMMERCHANT , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(10321, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10321, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_shattrath(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_shattrath(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Tavern
pPlayer->SEND_POI(-1759.5, 5165, 7, 6, 0, "Worlds End Tavern");
- pPlayer->SEND_GOSSIP_MENU(10394, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10394, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Bank
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANKALDOR , GOSSIP_SENDER_SEC_BANK, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANKSCYERS , GOSSIP_SENDER_SEC_BANK, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(10379, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10379, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Inn
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_INNALDOR , GOSSIP_SENDER_SEC_INN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_INNSCYERS , GOSSIP_SENDER_SEC_INN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(10382, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10382, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Flight master
pPlayer->SEND_POI(-1832, 5299, 7, 6, 0, "Flight Master");
- pPlayer->SEND_GOSSIP_MENU(10385, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10385, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Mailbox
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANKALDOR , GOSSIP_SENDER_SEC_MAILBOX, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_INNALDOR , GOSSIP_SENDER_SEC_MAILBOX, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANKSCYERS , GOSSIP_SENDER_SEC_MAILBOX, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_INNSCYERS , GOSSIP_SENDER_SEC_MAILBOX, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(10386, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10386, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Stable master
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STABLEALDOR , GOSSIP_SENDER_SEC_STABLEMASTER, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STABLESCYERS , GOSSIP_SENDER_SEC_STABLEMASTER, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(10387, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10387, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Battlemaster
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTERALLIANCE , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTERHORDE , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTERARENA , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(10388, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10388, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Profession master
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -2286,173 +2286,173 @@ void SendDefaultMenu_guard_shattrath(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_JEWELCRAFTING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_LEATHERWORKING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 8);
- pPlayer->SEND_GOSSIP_MENU(10391, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10391, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Mana Loom
pPlayer->SEND_POI(-2070, 5265.5, 7, 6, 0, "Mana Loom");
- pPlayer->SEND_GOSSIP_MENU(10503, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10503, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Alchemy Lab
pPlayer->SEND_POI(-1648.5, 5540, 7, 6, 0, "Alchemy Lab");
- pPlayer->SEND_GOSSIP_MENU(10321, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10321, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Gem Merchant
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_GEMALDOR , GOSSIP_SENDER_SEC_GEMMERCHANT, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_GEMSCYERS , GOSSIP_SENDER_SEC_GEMMERCHANT, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(10697, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10697, pCreature->GetGUID());
break;
}
}
-void SendBankMenu_guard_shattrath(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendBankMenu_guard_shattrath(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->SEND_POI(-1730.5, 5496, 7, 6, 0, "Aldor Bank");
- pPlayer->SEND_GOSSIP_MENU(10380, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10380, pCreature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF + 2)
{
pPlayer->SEND_POI(-1997.7, 5363, 7, 6, 0, "Scyers Bank");
- pPlayer->SEND_GOSSIP_MENU(10381, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10381, pCreature->GetGUID());
}
}
-void SendInnMenu_guard_shattrath(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendInnMenu_guard_shattrath(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->SEND_POI(-1895, 5767, 7, 6, 0, "Aldor Inn");
- pPlayer->SEND_GOSSIP_MENU(10383, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10383, pCreature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF + 2)
{
pPlayer->SEND_POI(-2178, 5405, 7, 6, 0, "Scyers Inn");
- pPlayer->SEND_GOSSIP_MENU(10384, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10384, pCreature->GetGUID());
}
}
-void SendMailboxMenu_guard_shattrath(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendMailboxMenu_guard_shattrath(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->SEND_POI(-1730.5, 5496, 7, 6, 0, "Aldor Bank");
- pPlayer->SEND_GOSSIP_MENU(10380, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10380, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->SEND_POI(-1895, 5767, 7, 6, 0, "Aldor Inn");
- pPlayer->SEND_GOSSIP_MENU(10383, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10383, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
pPlayer->SEND_POI(-1997.7, 5363, 7, 6, 0, "Scyers Bank");
- pPlayer->SEND_GOSSIP_MENU(10381, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10381, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
pPlayer->SEND_POI(-2178, 5405, 7, 6, 0, "Scyers Inn");
- pPlayer->SEND_GOSSIP_MENU(10384, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10384, pCreature->GetGUID());
break;
}
}
-void SendStableMasterMenu_guard_shattrath(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendStableMasterMenu_guard_shattrath(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->SEND_POI(-1888.5, 5761, 7, 6, 0, "Aldor Stable");
- pPlayer->SEND_GOSSIP_MENU(10321, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10321, pCreature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF + 2)
{
pPlayer->SEND_POI(-2170, 5404, 7, 6, 0, "Scyers Stable");
- pPlayer->SEND_GOSSIP_MENU(10321, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10321, pCreature->GetGUID());
}
}
-void SendBattleMasterMenu_guard_shattrath(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendBattleMasterMenu_guard_shattrath(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->SEND_POI(-1774, 5251, 7, 6, 0, "Alliance Battlemasters");
- pPlayer->SEND_GOSSIP_MENU(10389, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10389, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->SEND_POI(-1963, 5263, 7, 6, 0, "Horde Battlemasters");
- pPlayer->SEND_GOSSIP_MENU(10390, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10390, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
pPlayer->SEND_POI(-1960, 5175, 7, 6, 0, "Arena Battlemasters");
- pPlayer->SEND_GOSSIP_MENU(12510, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(12510, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_shattrath(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_shattrath(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(-1648.5, 5534, 7, 6, 0, "Lorokeem");
- pPlayer->SEND_GOSSIP_MENU(10392, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10392, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(-1847, 5222, 7, 6, 0, "Kradu Grimblade and Zula Slagfury");
- pPlayer->SEND_GOSSIP_MENU(10400, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10400, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-2067.4, 5316.5, 7, 6, 0, "Jack Trapper");
- pPlayer->SEND_GOSSIP_MENU(10393, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10393, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(-2263.5, 5563.5, 7, 6, 0, "High Enchanter Bardolan");
- pPlayer->SEND_GOSSIP_MENU(10395, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10395, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //First Aid
pPlayer->SEND_POI(-1591, 5265.5, 7, 6, 0, "Mildred Fletcher");
- pPlayer->SEND_GOSSIP_MENU(10396, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10396, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Jewelcrafting
pPlayer->SEND_POI(-1654, 5667.5, 7, 6, 0, "Hamanar");
- pPlayer->SEND_GOSSIP_MENU(10397, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10397, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Leatherworking
pPlayer->SEND_POI(-2060.5, 5256.5, 7, 6, 0, "Darmari");
- pPlayer->SEND_GOSSIP_MENU(10399, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10399, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Skinning
pPlayer->SEND_POI(-2048, 5300, 7, 6, 0, "Seymour");
- pPlayer->SEND_GOSSIP_MENU(10398, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10398, pCreature->GetGUID());
break;
}
}
-void SendGemMerchantMenu_guard_shattrath(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendGemMerchantMenu_guard_shattrath(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->SEND_POI(-1645, 5669.5, 7, 6, 0, "Aldor Gem Merchant");
- pPlayer->SEND_GOSSIP_MENU(10698, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10698, pCreature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF + 2)
{
pPlayer->SEND_POI(-2193, 5424.5, 7, 6, 0, "Scyers Gem Merchant");
- pPlayer->SEND_GOSSIP_MENU(10699, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10699, pCreature->GetGUID());
}
}
-bool GossipSelect_guard_shattrath(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_shattrath(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_shattrath(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BANK: SendBankMenu_guard_shattrath(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_INN: SendInnMenu_guard_shattrath(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_STABLEMASTER: SendStableMasterMenu_guard_shattrath(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_GEMMERCHANT: SendGemMerchantMenu_guard_shattrath(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_MAILBOX: SendMailboxMenu_guard_shattrath(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_shattrath(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_shattrath(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_shattrath(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BANK: SendBankMenu_guard_shattrath(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_INN: SendInnMenu_guard_shattrath(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_STABLEMASTER: SendStableMasterMenu_guard_shattrath(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_GEMMERCHANT: SendGemMerchantMenu_guard_shattrath(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_MAILBOX: SendMailboxMenu_guard_shattrath(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_shattrath(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_shattrath(pPlayer, pCreature, action); break;
}
return true;
}
@@ -2461,9 +2461,9 @@ bool GossipSelect_guard_shattrath(Player* pPlayer, Creature *_Creature, uint32 s
* guard_shattrath end
*******************************************************/
-CreatureAI* GetAI_guard_shattrath(Creature *_Creature)
+CreatureAI* GetAI_guard_shattrath(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
@@ -2530,7 +2530,7 @@ struct TRINITY_DLL_DECL guard_shattrath_aldorAI : public guardAI
}
};
-bool GossipHello_guard_shattrath_aldor(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_shattrath_aldor(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAVERN , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -2543,44 +2543,44 @@ bool GossipHello_guard_shattrath_aldor(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MANALOOM , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMYLAB , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_GEMMERCHANT , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(10524, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10524, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_shattrath_aldor(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_shattrath_aldor(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Tavern
pPlayer->SEND_POI(-1759.5, 5165, 7, 6, 0, "Worlds End Tavern");
- pPlayer->SEND_GOSSIP_MENU(10394, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10394, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Bank
pPlayer->SEND_POI(-1730.5, 5496, 7, 6, 0, "Aldor Bank");
- pPlayer->SEND_GOSSIP_MENU(10380, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10380, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Inn
pPlayer->SEND_POI(-1895, 5767, 7, 6, 0, "Aldor Inn");
- pPlayer->SEND_GOSSIP_MENU(10525, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10525, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Flight master
pPlayer->SEND_POI(-1832, 5299, 7, 6, 0, "Shattrath Flight Master");
- pPlayer->SEND_GOSSIP_MENU(10402, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10402, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Mailbox
pPlayer->SEND_POI(0, 0, 7, 6, 0, "Aldor Mailbox");
//unknown
- pPlayer->SEND_GOSSIP_MENU(10524, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10524, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Stable master
pPlayer->SEND_POI(-1888.5, 5761, 7, 6, 0, "Aldor Stable Master");
- pPlayer->SEND_GOSSIP_MENU(10527, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10527, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Battlemaster
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTERALLIANCE , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTERHORDE , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTERARENA , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(10388, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10388, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Profession master
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -2591,69 +2591,69 @@ void SendDefaultMenu_guard_shattrath_aldor(Player* pPlayer, Creature *_Creature,
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_JEWELCRAFTING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_LEATHERWORKING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 8);
- pPlayer->SEND_GOSSIP_MENU(10391, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10391, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Mana Loom
pPlayer->SEND_POI(-2070, 5265.5, 7, 6, 0, "Mana Loom");
- pPlayer->SEND_GOSSIP_MENU(10522, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10522, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Alchemy Lab
pPlayer->SEND_POI(-1648.5, 5540, 7, 6, 0, "Alchemy Lab");
- pPlayer->SEND_GOSSIP_MENU(10696, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10696, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Gem Merchant
pPlayer->SEND_POI(-1645, 5669.5, 7, 6, 0, "Aldor Gem Merchant");
- pPlayer->SEND_GOSSIP_MENU(10411, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10411, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_shattrath_aldor(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_shattrath_aldor(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(-1648.5, 5534, 7, 6, 0, "Lorokeem");
- pPlayer->SEND_GOSSIP_MENU(10392, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10392, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(-1847, 5222, 7, 6, 0, "Kradu Grimblade and Zula Slagfury");
- pPlayer->SEND_GOSSIP_MENU(10400, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10400, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-2067.4, 5316.5, 7, 6, 0, "Jack Trapper");
- pPlayer->SEND_GOSSIP_MENU(10393, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10393, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(-2263.5, 5563.5, 7, 6, 0, "High Enchanter Bardolan");
- pPlayer->SEND_GOSSIP_MENU(10528, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10528, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //First Aid
pPlayer->SEND_POI(-1591, 5265.5, 7, 6, 0, "Mildred Fletcher");
- pPlayer->SEND_GOSSIP_MENU(10396, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10396, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Jewelcrafting
pPlayer->SEND_POI(-1654, 5667.5, 7, 6, 0, "Hamanar");
- pPlayer->SEND_GOSSIP_MENU(10529, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10529, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Leatherworking
pPlayer->SEND_POI(-2060.5, 5256.5, 7, 6, 0, "Darmari");
- pPlayer->SEND_GOSSIP_MENU(10399, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10399, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Skinning
pPlayer->SEND_POI(-2048, 5300, 7, 6, 0, "Seymour");
- pPlayer->SEND_GOSSIP_MENU(10419, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10419, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_shattrath_aldor(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_shattrath_aldor(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_shattrath_aldor(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_shattrath_aldor(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_shattrath(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_shattrath_aldor(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_shattrath_aldor(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_shattrath(pPlayer, pCreature, action); break;
}
return true;
}
@@ -2662,9 +2662,9 @@ bool GossipSelect_guard_shattrath_aldor(Player* pPlayer, Creature *_Creature, ui
* guard_shattrath_aldor end
*******************************************************/
-CreatureAI* GetAI_guard_shattrath_aldor(Creature *_Creature)
+CreatureAI* GetAI_guard_shattrath_aldor(Creature* pCreature)
{
- return new guard_shattrath_aldorAI (_Creature);
+ return new guard_shattrath_aldorAI (pCreature);
}
/*******************************************************
@@ -2726,7 +2726,7 @@ struct TRINITY_DLL_DECL guard_shattrath_scryerAI : public guardAI
}
};
-bool GossipHello_guard_shattrath_scryer(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_shattrath_scryer(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAVERN , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -2739,43 +2739,43 @@ bool GossipHello_guard_shattrath_scryer(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MANALOOM , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMYLAB , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_GEMMERCHANT , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(10430, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10430, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_shattrath_scryer(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_shattrath_scryer(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Tavern
pPlayer->SEND_POI(-1759.5, 5165, 7, 6, 0, "Worlds End Tavern");
- pPlayer->SEND_GOSSIP_MENU(10431, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10431, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Bank
pPlayer->SEND_POI(-1996.6, 5363.7, 7, 6, 0, "Scryer Bank");
- pPlayer->SEND_GOSSIP_MENU(10432, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10432, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Inn
pPlayer->SEND_POI(-2176.6, 5405.8, 7, 6, 0, "Scryer Inn");
- pPlayer->SEND_GOSSIP_MENU(10433, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10433, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Flight master
pPlayer->SEND_POI(-1832, 5299, 7, 6, 0, "Shattrath Flight Master");
- pPlayer->SEND_GOSSIP_MENU(10435, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10435, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Mailbox
pPlayer->SEND_POI(-2174.3, 5411.4, 7, 6, 0, "Scryer Mailbox");
- pPlayer->SEND_GOSSIP_MENU(10436, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10436, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Stable master
pPlayer->SEND_POI(-2169.9, 5405.1, 7, 6, 0, "Scryer Stable Master");
- pPlayer->SEND_GOSSIP_MENU(10437, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10437, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Battlemaster
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTERALLIANCE , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTERHORDE , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTERARENA , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(10438, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10438, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Profession master
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -2786,69 +2786,69 @@ void SendDefaultMenu_guard_shattrath_scryer(Player* pPlayer, Creature *_Creature
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_JEWELCRAFTING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_LEATHERWORKING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 8);
- pPlayer->SEND_GOSSIP_MENU(10504, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10504, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Mana Loom
pPlayer->SEND_POI(-2070, 5265.5, 7, 6, 0, "Mana Loom");
- pPlayer->SEND_GOSSIP_MENU(10522, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10522, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Alchemy Lab
pPlayer->SEND_POI(-1648.5, 5540, 7, 6, 0, "Alchemy Lab");
- pPlayer->SEND_GOSSIP_MENU(10701, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10701, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Gem Merchant
pPlayer->SEND_POI(-1645, 5669.5, 7, 6, 0, "Scryer Gem Merchant");
- pPlayer->SEND_GOSSIP_MENU(10702, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10702, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_shattrath_scryer(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_shattrath_scryer(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(-1648.5, 5534, 7, 6, 0, "Lorokeem");
- pPlayer->SEND_GOSSIP_MENU(10516, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10516, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(-1847, 5222, 7, 6, 0, "Kradu Grimblade and Zula Slagfury");
- pPlayer->SEND_GOSSIP_MENU(10517, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10517, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-2067.4, 5316.5, 7, 6, 0, "Jack Trapper");
- pPlayer->SEND_GOSSIP_MENU(10518, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10518, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(-2263.5, 5563.5, 7, 6, 0, "High Enchanter Bardolan");
- pPlayer->SEND_GOSSIP_MENU(10519, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10519, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //First Aid
pPlayer->SEND_POI(-1591, 5265.5, 7, 6, 0, "Mildred Fletcher");
- pPlayer->SEND_GOSSIP_MENU(10520, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10520, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Jewelcrafting
pPlayer->SEND_POI(-1654, 5667.5, 7, 6, 0, "Hamanar");
- pPlayer->SEND_GOSSIP_MENU(10521, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10521, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Leatherworking
pPlayer->SEND_POI(-2060.5, 5256.5, 7, 6, 0, "Darmari");
- pPlayer->SEND_GOSSIP_MENU(10523, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10523, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Skinning
pPlayer->SEND_POI(-2048, 5300, 7, 6, 0, "Seymour");
- pPlayer->SEND_GOSSIP_MENU(10523, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10523, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_shattrath_scryer(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_shattrath_scryer(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_shattrath_scryer(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_shattrath_scryer(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_shattrath(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_shattrath_scryer(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_shattrath_scryer(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_shattrath(pPlayer, pCreature, action); break;
}
return true;
}
@@ -2857,16 +2857,16 @@ bool GossipSelect_guard_shattrath_scryer(Player* pPlayer, Creature *_Creature, u
* guard_shattrath_scryer end
*******************************************************/
-CreatureAI* GetAI_guard_shattrath_scryer(Creature *_Creature)
+CreatureAI* GetAI_guard_shattrath_scryer(Creature* pCreature)
{
- return new guard_shattrath_scryerAI (_Creature);
+ return new guard_shattrath_scryerAI (pCreature);
}
/*******************************************************
* guard_silvermoon start
*******************************************************/
-bool GossipHello_guard_silvermoon(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_silvermoon(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_AUCTIONHOUSE , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -2879,47 +2879,47 @@ bool GossipHello_guard_silvermoon(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(9316, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9316, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_silvermoon(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Auction house
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_AH_SILVERMOON_1 , GOSSIP_SENDER_SEC_AUCTIONHOUSE, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_AH_SILVERMOON_2 , GOSSIP_SENDER_SEC_AUCTIONHOUSE, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(9317, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9317, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Bank
pPlayer->SEND_POI(9808.4, -7488.16, 7, 6, 0, "Silvermoon Bank");
- pPlayer->SEND_GOSSIP_MENU(9322, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9322, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Guild master
pPlayer->SEND_POI(9474.97, -7345.21, 7, 6, 0, "Tandrine");
- pPlayer->SEND_GOSSIP_MENU(9324, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9324, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Inn
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_INN_SILVERMOON_1 , GOSSIP_SENDER_SEC_INN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_INN_SILVERMOON_2 , GOSSIP_SENDER_SEC_INN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(9602, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9602, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Mailbox
pPlayer->SEND_POI(9658.33, -7492.17, 7, 6, 0, "Silvermoon Mailbox");
- pPlayer->SEND_GOSSIP_MENU(9326, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9326, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Stable master
pPlayer->SEND_POI(9904.95, -7404.31, 7, 6, 0, "Shalenn");
- pPlayer->SEND_GOSSIP_MENU(9327, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9327, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Weapon trainer
pPlayer->SEND_POI(9841.17, -7505.13, 7, 6, 0, "Ileda");
- pPlayer->SEND_GOSSIP_MENU(9328, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9328, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Wind master
pPlayer->SEND_POI(9378.45, -7163.94, 7, 6, 0, "Silvermoon Wind Master");
- pPlayer->SEND_GOSSIP_MENU(10181, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10181, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Battlemaster
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALTERACVALLEY , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
@@ -2927,7 +2927,7 @@ void SendDefaultMenu_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ARENA , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_EYEOFTHESTORM , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARSONGULCH , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(9329, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9329, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_DRUID , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -2937,7 +2937,7 @@ void SendDefaultMenu_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PRIEST , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ROGUE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARLOCK , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(9331, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9331, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -2953,170 +2953,170 @@ void SendDefaultMenu_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(9338, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9338, pCreature->GetGUID());
break;
}
}
-void SendAuctionhouseMenu_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendAuctionhouseMenu_guard_silvermoon(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->SEND_POI(9644.47, -7140.22, 7, 6, 0, "Western Auction House");
- pPlayer->SEND_GOSSIP_MENU(9318, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9318, pCreature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF + 2)
{
pPlayer->SEND_POI(9683.27, -7521.22, 7, 6, 0, "Royal Exchange Auction House");
- pPlayer->SEND_GOSSIP_MENU(9319, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9319, pCreature->GetGUID());
}
}
-void SendInnMenu_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendInnMenu_guard_silvermoon(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->SEND_POI(9677.7, -7368, 7, 6, 0, "Silvermoon City Inn");
- pPlayer->SEND_GOSSIP_MENU(9325, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9325, pCreature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF + 2)
{
pPlayer->SEND_POI(9561.1, -7517.5, 7, 6, 0, "Wayfarer's Rest tavern");
- pPlayer->SEND_GOSSIP_MENU(9603, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9603, pCreature->GetGUID());
}
}
-void SendBattleMasterMenu_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendBattleMasterMenu_guard_silvermoon(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //AV
pPlayer->SEND_POI(9850.49, -7572.26, 7, 6, 0, "Gurak");
- pPlayer->SEND_GOSSIP_MENU(9329, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9329, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //AB
pPlayer->SEND_POI(9857.18, -7564.36, 7, 6, 0, "Karen Wentworth");
- pPlayer->SEND_GOSSIP_MENU(9329, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9329, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //A
pPlayer->SEND_POI(9850.6, -7559.25, 7, 6, 0, "Bipp Glizzitor");
- pPlayer->SEND_GOSSIP_MENU(9329, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9329, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //EOS
pPlayer->SEND_POI(9857.18, -7564.36, 7, 6, 0, "Karen Wentworth");
- pPlayer->SEND_GOSSIP_MENU(9329, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9329, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //WSG
pPlayer->SEND_POI(9845.45, -7562.58, 7, 6, 0, "Krukk");
- pPlayer->SEND_GOSSIP_MENU(9329, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9329, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_silvermoon(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Druid
pPlayer->SEND_POI(9700.55, -7262.57, 7, 6, 0, "Harene Plainwalker");
- pPlayer->SEND_GOSSIP_MENU(9330, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9330, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Hunter
pPlayer->SEND_POI(9927.48, -7426.14, 7, 6, 0, "Zandine");
- pPlayer->SEND_GOSSIP_MENU(9332, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9332, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Mage
pPlayer->SEND_POI(9995.07, -7118.17, 7, 6, 0, "Quithas");
- pPlayer->SEND_GOSSIP_MENU(9333, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9333, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Paladin
pPlayer->SEND_POI(9850.22, -7516.93, 7, 6, 0, "Champion Bachi");
- pPlayer->SEND_GOSSIP_MENU(9334, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9334, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Priest
pPlayer->SEND_POI(9926.79, -7066.66, 7, 6, 0, "Belestra");
- pPlayer->SEND_GOSSIP_MENU(9335, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9335, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Rogue
pPlayer->SEND_POI(9739.88, -7374.33, 7, 6, 0, "Zelanis");
- pPlayer->SEND_GOSSIP_MENU(9336, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9336, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Warlock
pPlayer->SEND_POI(9787.57, -7284.63, 7, 6, 0, "Alamma");
- pPlayer->SEND_GOSSIP_MENU(9337, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9337, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_silvermoon(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(9998.09, -7214.36, 7, 6, 0, "Silvermoon Alchemy Trainer");
- pPlayer->SEND_GOSSIP_MENU(9316, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9316, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(9841.43, -7361.53, 7, 6, 0, "Silvermoon Blacksmithing Trainer");
- pPlayer->SEND_GOSSIP_MENU(9340, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9340, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(9577.26, -7243.6, 7, 6, 0, "Silvermoon Cooking Trainer");
- pPlayer->SEND_GOSSIP_MENU(9316, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9316, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(9962.57, -7246.18, 7, 6, 0, "Silvermoon Enchanting Trainer");
- pPlayer->SEND_GOSSIP_MENU(9341, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9341, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
pPlayer->SEND_POI(9820.18, -7329.56, 7, 6, 0, "Silvermoon Engineering Trainer");
- pPlayer->SEND_GOSSIP_MENU(9316, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9316, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(9579.8, -7343.71, 7, 6, 0, "Silvermoon First Aid Trainer");
- pPlayer->SEND_GOSSIP_MENU(9316, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9316, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(9602.73, -7328.3, 7, 6, 0, "Silvermoon Fishing Trainer");
- pPlayer->SEND_GOSSIP_MENU(9316, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9316, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Jewelcrafting
pPlayer->SEND_POI(9553.54, -7506.43, 7, 6, 0, "Silvermoon Jewelcrafting Trainer");
- pPlayer->SEND_GOSSIP_MENU(9346, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9346, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Herbalism
pPlayer->SEND_POI(10004.4, -7216.86, 7, 6, 0, "Silvermoon Herbalism Trainer");
- pPlayer->SEND_GOSSIP_MENU(9316, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9316, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Leatherworking
pPlayer->SEND_POI(9503.72, -7430.16, 7, 6, 0, "Silvermoon Leatherworking Trainer");
- pPlayer->SEND_GOSSIP_MENU(9347, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9347, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Mining
pPlayer->SEND_POI(9805.1, -7355.56, 7, 6, 0, "Silvermoon Mining Trainer");
- pPlayer->SEND_GOSSIP_MENU(9348, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9348, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Skinning
pPlayer->SEND_POI(9513.37, -7429.4, 7, 6, 0, "Silvermoon Skinning Trainer");
- pPlayer->SEND_GOSSIP_MENU(9316, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9316, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13: //Tailoring
pPlayer->SEND_POI(9750.55, -7095.28, 7, 6, 0, "Silvermoon Tailor");
- pPlayer->SEND_GOSSIP_MENU(9350, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9350, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_silvermoon(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_silvermoon(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_AUCTIONHOUSE: SendAuctionhouseMenu_guard_silvermoon(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_INN: SendInnMenu_guard_silvermoon(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_silvermoon(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_silvermoon(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_silvermoon(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_silvermoon(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_AUCTIONHOUSE: SendAuctionhouseMenu_guard_silvermoon(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_INN: SendInnMenu_guard_silvermoon(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_silvermoon(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_silvermoon(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_silvermoon(pPlayer, pCreature, action); break;
}
return true;
}
@@ -3125,16 +3125,16 @@ bool GossipSelect_guard_silvermoon(Player* pPlayer, Creature *_Creature, uint32
* guard_silvermoon end
*******************************************************/
-CreatureAI* GetAI_guard_silvermoon(Creature *_Creature)
+CreatureAI* GetAI_guard_silvermoon(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_stormwind start
*******************************************************/
-bool GossipHello_guard_stormwind(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_stormwind(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_AUCTIONHOUSE , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STORMWIND_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -3149,59 +3149,59 @@ bool GossipHello_guard_stormwind(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(933,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(933, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_stormwind(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_stormwind(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Auction House
pPlayer->SEND_POI(-8811.46, 667.46, 7, 6, 0, "Stormwind Auction House");
- pPlayer->SEND_GOSSIP_MENU(3834,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3834, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Bank
pPlayer->SEND_POI(-8916.87, 622.87, 7, 6, 0, "Stormwind Bank");
- pPlayer->SEND_GOSSIP_MENU(764,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(764, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Deeprun tram
pPlayer->SEND_POI(-8378.88, 554.23, 7, 6, 0, "The Deeprun Tram");
- pPlayer->SEND_GOSSIP_MENU(3813,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3813, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Inn
pPlayer->SEND_POI(-8869.0, 675.4, 7, 6, 0, "The Gilded Rose");
- pPlayer->SEND_GOSSIP_MENU(3860,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3860, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Gryphon Master
pPlayer->SEND_POI(-8837.0, 493.5, 7, 6, 0, "Stormwind Gryphon Master");
- pPlayer->SEND_GOSSIP_MENU(879,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(879, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Guild Master
pPlayer->SEND_POI(-8894.0, 611.2, 7, 6, 0, "Stormwind Vistor`s Center");
- pPlayer->SEND_GOSSIP_MENU(882,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(882, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Mailbox
pPlayer->SEND_POI(-8876.48, 649.18, 7, 6, 0, "Stormwind Mailbox");
- pPlayer->SEND_GOSSIP_MENU(3861,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3861, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Stable Master
pPlayer->SEND_POI(-8433.0, 554.7, 7, 6, 0, "Jenova Stoneshield");
- pPlayer->SEND_GOSSIP_MENU(5984,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5984, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Weapon Trainer
pPlayer->SEND_POI(-8797.0, 612.8, 7, 6, 0, "Woo Ping");
- pPlayer->SEND_GOSSIP_MENU(4516,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4516, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Officers Lounge
pPlayer->SEND_POI(-8759.92, 399.69, 7, 6, 0, "Champions` Hall");
- pPlayer->SEND_GOSSIP_MENU(7047,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7047, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Battlemasters
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALTERACVALLEY , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ARATHIBASIN , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARSONGULCH , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(7499,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7499, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Class trainers
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MAGE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -3213,7 +3213,7 @@ void SendDefaultMenu_guard_stormwind(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_HUNTER , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARLOCK , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 8);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SHAMAN , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 9);
- pPlayer->SEND_GOSSIP_MENU(898,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(898, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13: //Profession trainers
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -3228,137 +3228,137 @@ void SendDefaultMenu_guard_stormwind(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(918,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(918, pCreature->GetGUID());
break;
}
}
-void SendBattleMasterMenu_guard_stormwind(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendBattleMasterMenu_guard_stormwind(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //AV
pPlayer->SEND_POI(-8443.88, 335.99, 7, 6, 0, "Thelman Slatefist");
- pPlayer->SEND_GOSSIP_MENU(7500, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7500, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //AB
pPlayer->SEND_POI(-8443.88, 335.99, 7, 6, 0, "Lady Hoteshem");
- pPlayer->SEND_GOSSIP_MENU(7650, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7650, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //WSG
pPlayer->SEND_POI(-8443.88, 335.99, 7, 6, 0, "Elfarran");
- pPlayer->SEND_GOSSIP_MENU(7501, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7501, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_stormwind(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_stormwind(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Mage
pPlayer->SEND_POI(-9012.0, 867.6, 7, 6, 0, "Wizard`s Sanctum");
- pPlayer->SEND_GOSSIP_MENU(899,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(899, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Rogue
pPlayer->SEND_POI(-8753.0, 367.8, 7, 6, 0, "Stormwind - Rogue House");
- pPlayer->SEND_GOSSIP_MENU(900,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(900, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Warrior
pPlayer->SEND_POI(-8690.11, 324.85, 7, 6, 0, "Command Center");
- pPlayer->SEND_GOSSIP_MENU(901,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(901, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Druid
pPlayer->SEND_POI(-8751.0, 1124.5, 7, 6, 0, "The Park");
- pPlayer->SEND_GOSSIP_MENU(902,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(902, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Priest
pPlayer->SEND_POI(-8512.0, 862.4, 7, 6, 0, "Catedral Of Light");
- pPlayer->SEND_GOSSIP_MENU(903,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(903, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Paladin
pPlayer->SEND_POI(-8577.0, 881.7, 7, 6, 0, "Catedral Of Light");
- pPlayer->SEND_GOSSIP_MENU(904,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(904, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Hunter
pPlayer->SEND_POI(-8413.0, 541.5, 7, 6, 0, "Hunter Lodge");
- pPlayer->SEND_GOSSIP_MENU(905,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(905, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Warlock
pPlayer->SEND_POI(-8948.91, 998.35, 7, 6, 0, "The Slaughtered Lamb");
- pPlayer->SEND_GOSSIP_MENU(906,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(906, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Shaman
pPlayer->SEND_POI(-9033, 550, 7, 6, 0, "Valley Of Heroes");
//incorrect id
- pPlayer->SEND_GOSSIP_MENU(2593,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2593, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_stormwind(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_stormwind(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(-8988.0, 759.60, 7, 6, 0, "Alchemy Needs");
- pPlayer->SEND_GOSSIP_MENU(919,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(919, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(-8424.0, 616.9, 7, 6, 0, "Therum Deepforge");
- pPlayer->SEND_GOSSIP_MENU(920,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(920, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(-8611.0, 364.6, 7, 6, 0, "Pig and Whistle Tavern");
- pPlayer->SEND_GOSSIP_MENU(921,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(921, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(-8858.0, 803.7, 7, 6, 0, "Lucan Cordell");
- pPlayer->SEND_GOSSIP_MENU(941,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(941, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
pPlayer->SEND_POI(-8347.0, 644.1, 7, 6, 0, "Lilliam Sparkspindle");
- pPlayer->SEND_GOSSIP_MENU(922,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(922, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(-8513.0, 801.8, 7, 6, 0, "Shaina Fuller");
- pPlayer->SEND_GOSSIP_MENU(923,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(923, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(-8803.0, 767.5, 7, 6, 0, "Arnold Leland");
- pPlayer->SEND_GOSSIP_MENU(940,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(940, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Herbalism
pPlayer->SEND_POI(-8967.0, 779.5, 7, 6, 0, "Alchemy Needs");
- pPlayer->SEND_GOSSIP_MENU(924,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(924, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Leatherworking
pPlayer->SEND_POI(-8726.0, 477.4, 7, 6, 0, "The Protective Hide");
- pPlayer->SEND_GOSSIP_MENU(925,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(925, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Mining
pPlayer->SEND_POI(-8434.0, 692.8, 7, 6, 0, "Gelman Stonehand");
- pPlayer->SEND_GOSSIP_MENU(927,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(927, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Skinning
pPlayer->SEND_POI(-8716.0, 469.4, 7, 6, 0, "The Protective Hide");
- pPlayer->SEND_GOSSIP_MENU(928,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(928, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Tailoring
pPlayer->SEND_POI(-8938.0, 800.7, 7, 6, 0, "Duncan`s Textiles");
- pPlayer->SEND_GOSSIP_MENU(929,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(929, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_stormwind(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_stormwind(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_stormwind(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_stormwind(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_stormwind(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_stormwind(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_stormwind(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_stormwind(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_stormwind(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_stormwind(pPlayer, pCreature, action); break;
}
return true;
}
@@ -3367,16 +3367,16 @@ bool GossipSelect_guard_stormwind(Player* pPlayer, Creature *_Creature, uint32 s
* guard_stormwind end
*******************************************************/
-CreatureAI* GetAI_guard_stormwind(Creature *_Creature)
+CreatureAI* GetAI_guard_stormwind(Creature* pCreature)
{
- return new guardAI_stormwind (_Creature);
+ return new guardAI_stormwind (pCreature);
}
/*******************************************************
* guard_teldrassil start
*******************************************************/
-bool GossipHello_guard_teldrassil(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_teldrassil(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_FERRY , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -3385,30 +3385,30 @@ bool GossipHello_guard_teldrassil(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STABLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(4316,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4316, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_teldrassil(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_teldrassil(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bank
- pPlayer->SEND_GOSSIP_MENU(4317,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4317, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Rut`theran
- pPlayer->SEND_GOSSIP_MENU(4318,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4318, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Guild master
- pPlayer->SEND_GOSSIP_MENU(4319,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4319, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Inn
pPlayer->SEND_POI(9821.49, 960.13, 7, 6, 0, "Dolanaar Inn");
- pPlayer->SEND_GOSSIP_MENU(4320,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4320, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //stable master
pPlayer->SEND_POI(9808.37, 931.1, 7, 6, 0, "Seriadne");
- pPlayer->SEND_GOSSIP_MENU(5982,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5982, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_DRUID , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -3416,7 +3416,7 @@ void SendDefaultMenu_guard_teldrassil(Player* pPlayer, Creature *_Creature, uint
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PRIEST , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ROGUE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(4264,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4264, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -3428,86 +3428,86 @@ void SendDefaultMenu_guard_teldrassil(Player* pPlayer, Creature *_Creature, uint
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_LEATHERWORKING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 8);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 9);
- pPlayer->SEND_GOSSIP_MENU(4273,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4273, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_teldrassil(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_teldrassil(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Druid
pPlayer->SEND_POI(9741.58, 963.7, 7, 6, 0, "Kal");
- pPlayer->SEND_GOSSIP_MENU(4323,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4323, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Hunter
pPlayer->SEND_POI(9815.12, 926.28, 7, 6, 0, "Dazalar");
- pPlayer->SEND_GOSSIP_MENU(4324,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4324, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Priest
pPlayer->SEND_POI(9906.16, 986.63, 7, 6, 0, "Laurna Morninglight");
- pPlayer->SEND_GOSSIP_MENU(4325,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4325, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Rogue
pPlayer->SEND_POI(9789, 942.86, 7, 6, 0, "Jannok Breezesong");
- pPlayer->SEND_GOSSIP_MENU(4326,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4326, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Warrior
pPlayer->SEND_POI(9821.96, 950.61, 7, 6, 0, "Kyra Windblade");
- pPlayer->SEND_GOSSIP_MENU(4327,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4327, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_teldrassil(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_teldrassil(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(9767.59, 878.81, 7, 6, 0, "Cyndra Kindwhisper");
- pPlayer->SEND_GOSSIP_MENU(4329,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4329, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Cooking
pPlayer->SEND_POI(9751.19, 906.13, 7, 6, 0, "Zarrin");
- pPlayer->SEND_GOSSIP_MENU(4330,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4330, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Enchanting
pPlayer->SEND_POI(10677.59, 1946.56, 7, 6, 0, "Alanna Raveneye");
- pPlayer->SEND_GOSSIP_MENU(4331,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4331, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //First Aid
pPlayer->SEND_POI(9903.12, 999, 7, 6, 0, "Byancie");
- pPlayer->SEND_GOSSIP_MENU(4332,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4332, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Fishing
- pPlayer->SEND_GOSSIP_MENU(4333,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4333, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Herbalism
pPlayer->SEND_POI(9773.78, 875.88, 7, 6, 0, "Malorne Bladeleaf");
- pPlayer->SEND_GOSSIP_MENU(4334,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4334, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Leatherworking
pPlayer->SEND_POI(10152.59, 1681.46, 7, 6, 0, "Nadyia Maneweaver");
- pPlayer->SEND_GOSSIP_MENU(4335,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4335, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Skinning
pPlayer->SEND_POI(10135.59, 1673.18, 7, 6, 0, "Radnaal Maneweaver");
- pPlayer->SEND_GOSSIP_MENU(4336,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4336, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Tailoring
- pPlayer->SEND_GOSSIP_MENU(4337,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4337, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_teldrassil(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_teldrassil(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_teldrassil(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_teldrassil(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_teldrassil(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_teldrassil(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_teldrassil(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_teldrassil(pPlayer, pCreature, action); break;
}
return true;
}
@@ -3516,16 +3516,16 @@ bool GossipSelect_guard_teldrassil(Player* pPlayer, Creature *_Creature, uint32
* guard_teldrassil end
*******************************************************/
-CreatureAI* GetAI_guard_teldrassil(Creature *_Creature)
+CreatureAI* GetAI_guard_teldrassil(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_tirisfal start
*******************************************************/
-bool GossipHello_guard_tirisfal(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_tirisfal(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATHANDLER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -3533,27 +3533,27 @@ bool GossipHello_guard_tirisfal(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_STABLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(4097,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4097, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_tirisfal(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_tirisfal(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bank
- pPlayer->SEND_GOSSIP_MENU(4074,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4074, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //bat handler
- pPlayer->SEND_GOSSIP_MENU(4075,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4075, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Inn
pPlayer->SEND_POI(2246.68, 241.89, 7, 6, 0, "Gallows` End Tavern");
- pPlayer->SEND_GOSSIP_MENU(4076,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4076, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Stable Master
pPlayer->SEND_POI(2267.66, 319.32, 7, 6, 0, "Morganus");
- pPlayer->SEND_GOSSIP_MENU(5978,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5978, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MAGE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -3561,7 +3561,7 @@ void SendDefaultMenu_guard_tirisfal(Player* pPlayer, Creature *_Creature, uint32
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ROGUE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARLOCK , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(4292,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4292, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -3576,96 +3576,96 @@ void SendDefaultMenu_guard_tirisfal(Player* pPlayer, Creature *_Creature, uint32
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(4096,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4096, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_tirisfal(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_tirisfal(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Mage
pPlayer->SEND_POI(2259.18, 240.93, 7, 6, 0, "Cain Firesong");
- pPlayer->SEND_GOSSIP_MENU(4077,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4077, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Priest
pPlayer->SEND_POI(2259.18, 240.93, 7, 6, 0, "Dark Cleric Beryl");
- pPlayer->SEND_GOSSIP_MENU(4078,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4078, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Rogue
pPlayer->SEND_POI(2259.18, 240.93, 7, 6, 0, "Marion Call");
- pPlayer->SEND_GOSSIP_MENU(4079,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4079, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Warlock
pPlayer->SEND_POI(2259.18, 240.93, 7, 6, 0, "Rupert Boch");
- pPlayer->SEND_GOSSIP_MENU(4080,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4080, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Warrior
pPlayer->SEND_POI(2256.48, 240.32, 7, 6, 0, "Austil de Mon");
- pPlayer->SEND_GOSSIP_MENU(4081,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4081, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_tirisfal(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_tirisfal(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(2263.25, 344.23, 7, 6, 0, "Carolai Anise");
- pPlayer->SEND_GOSSIP_MENU(4082,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4082, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
- pPlayer->SEND_GOSSIP_MENU(4083,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4083, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
- pPlayer->SEND_GOSSIP_MENU(4084,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4084, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(2250.35, 249.12, 7, 6, 0, "Vance Undergloom");
- pPlayer->SEND_GOSSIP_MENU(4085,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4085, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
- pPlayer->SEND_GOSSIP_MENU(4086,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4086, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(2246.68, 241.89, 7, 6, 0, "Nurse Neela");
- pPlayer->SEND_GOSSIP_MENU(4087,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4087, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(2292.37, -10.72, 7, 6, 0, "Clyde Kellen");
- pPlayer->SEND_GOSSIP_MENU(4088,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4088, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Herbalism
pPlayer->SEND_POI(2268.21, 331.69, 7, 6, 0, "Faruza");
- pPlayer->SEND_GOSSIP_MENU(4089,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4089, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Leatherworking
pPlayer->SEND_POI(2027, 78.72, 7, 6, 0, "Shelene Rhobart");
- pPlayer->SEND_GOSSIP_MENU(4090,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4090, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Mining
- pPlayer->SEND_GOSSIP_MENU(4091,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4091, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Skinning
pPlayer->SEND_POI(2027, 78.72, 7, 6, 0, "Rand Rhobart");
- pPlayer->SEND_GOSSIP_MENU(4092,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4092, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Tailoring
pPlayer->SEND_POI(2160.45, 659.93, 7, 6, 0, "Bowen Brisboise");
- pPlayer->SEND_GOSSIP_MENU(4093,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4093, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_tirisfal(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_tirisfal(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_tirisfal(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_tirisfal(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_tirisfal(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_tirisfal(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_tirisfal(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_tirisfal(pPlayer, pCreature, action); break;
}
return true;
}
@@ -3674,16 +3674,16 @@ bool GossipSelect_guard_tirisfal(Player* pPlayer, Creature *_Creature, uint32 se
* guard_tirisfal end
*******************************************************/
-CreatureAI* GetAI_guard_tirisfal(Creature *_Creature)
+CreatureAI* GetAI_guard_tirisfal(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
* guard_undercity start
*******************************************************/
-bool GossipHello_guard_undercity(Player* pPlayer, Creature *_Creature)
+bool GossipHello_guard_undercity(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BANK , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATHANDLER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -3697,55 +3697,55 @@ bool GossipHello_guard_undercity(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_BATTLEMASTER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_CLASSTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_PROFTRAINER , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(3543,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3543, pCreature->GetGUID());
return true;
}
-void SendDefaultMenu_guard_undercity(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_guard_undercity(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Bank
pPlayer->SEND_POI(1595.64, 232.45, 7, 6, 0, "Undercity Bank");
- pPlayer->SEND_GOSSIP_MENU(3514,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3514, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Bat handler
pPlayer->SEND_POI(1565.9, 271.43, 7, 6, 0, "Undercity Bat Handler");
- pPlayer->SEND_GOSSIP_MENU(3515,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3515, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Guild master
pPlayer->SEND_POI(1594.17, 205.57, 7, 6, 0, "Undercity Guild Master");
- pPlayer->SEND_GOSSIP_MENU(3516,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3516, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Inn
pPlayer->SEND_POI(1639.43, 220.99, 7, 6, 0, "Undercity Inn");
- pPlayer->SEND_GOSSIP_MENU(3517,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3517, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Mailbox
pPlayer->SEND_POI(1632.68, 219.4, 7, 6, 0, "Undercity Mailbox");
- pPlayer->SEND_GOSSIP_MENU(3518,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3518, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //Auction House
pPlayer->SEND_POI(1647.9, 258.49, 7, 6, 0, "Undercity Auction House");
- pPlayer->SEND_GOSSIP_MENU(3519,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3519, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Zeppelin
pPlayer->SEND_POI(2059, 274.86, 7, 6, 0, "Undercity Zeppelin");
- pPlayer->SEND_GOSSIP_MENU(3520,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3520, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Weapon Master
pPlayer->SEND_POI(1670.31, 324.66, 7, 6, 0, "Archibald");
- pPlayer->SEND_GOSSIP_MENU(4521,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4521, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Stable master
pPlayer->SEND_POI(1634.18, 226.76, 7, 6, 0, "Anya Maulray");
- pPlayer->SEND_GOSSIP_MENU(5979,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5979, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Battlemaster
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALTERACVALLEY , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ARATHIBASIN , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARSONGULCH , GOSSIP_SENDER_SEC_BATTLEINFO, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(7527,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7527, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Class trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MAGE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -3753,7 +3753,7 @@ void SendDefaultMenu_guard_undercity(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ROGUE , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARLOCK , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_WARRIOR , GOSSIP_SENDER_SEC_CLASSTRAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(3542,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3542, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Profession trainer
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_ALCHEMY , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -3768,120 +3768,120 @@ void SendDefaultMenu_guard_undercity(Player* pPlayer, Creature *_Creature, uint3
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_MINING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_SKINNING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TEXT_TAILORING , GOSSIP_SENDER_SEC_PROFTRAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(3541,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3541, pCreature->GetGUID());
break;
}
}
-void SendBattleMasterMenu_guard_undercity(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendBattleMasterMenu_guard_undercity(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //AV
pPlayer->SEND_POI(1329, 333.92, 7, 6, 0, "Grizzle Halfmane");
- pPlayer->SEND_GOSSIP_MENU(7525,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7525, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //AB
pPlayer->SEND_POI(1283.3, 287.16, 7, 6, 0, "Sir Malory Wheeler");
- pPlayer->SEND_GOSSIP_MENU(7646,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7646, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //WSG
pPlayer->SEND_POI(1265, 351.18, 7, 6, 0, "Kurden Bloodclaw");
- pPlayer->SEND_GOSSIP_MENU(7526,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7526, pCreature->GetGUID());
break;
}
}
-void SendClassTrainerMenu_guard_undercity(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendClassTrainerMenu_guard_undercity(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Mage
pPlayer->SEND_POI(1781, 53, 7, 6, 0, "Undercity Mage Trainers");
- pPlayer->SEND_GOSSIP_MENU(3513,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3513, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Priest
pPlayer->SEND_POI(1758.33, 401.5, 7, 6, 0, "Undercity Priest Trainers");
- pPlayer->SEND_GOSSIP_MENU(3521,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3521, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Rogue
pPlayer->SEND_POI(1418.56, 65, 7, 6, 0, "Undercity Rogue Trainers");
- pPlayer->SEND_GOSSIP_MENU(3524,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3524, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Warlock
pPlayer->SEND_POI(1780.92, 53.16, 7, 6, 0, "Undercity Warlock Trainers");
- pPlayer->SEND_GOSSIP_MENU(3526,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3526, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Warrior
pPlayer->SEND_POI(1775.59, 418.19, 7, 6, 0, "Undercity Warrior Trainers");
- pPlayer->SEND_GOSSIP_MENU(3527,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3527, pCreature->GetGUID());
break;
}
}
-void SendProfTrainerMenu_guard_undercity(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendProfTrainerMenu_guard_undercity(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Alchemy
pPlayer->SEND_POI(1419.82, 417.19, 7, 6, 0, "The Apothecarium");
- pPlayer->SEND_GOSSIP_MENU(3528,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3528, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2: //Blacksmithing
pPlayer->SEND_POI(1696, 285, 7, 6, 0, "Undercity Blacksmithing Trainer");
- pPlayer->SEND_GOSSIP_MENU(3529,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3529, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3: //Cooking
pPlayer->SEND_POI(1596.34, 274.68, 7, 6, 0, "Undercity Cooking Trainer");
- pPlayer->SEND_GOSSIP_MENU(3530,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3530, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4: //Enchanting
pPlayer->SEND_POI(1488.54, 280.19, 7, 6, 0, "Undercity Enchanting Trainer");
- pPlayer->SEND_GOSSIP_MENU(3531,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3531, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5: //Engineering
pPlayer->SEND_POI(1408.58, 143.43, 7, 6, 0, "Undercity Engineering Trainer");
- pPlayer->SEND_GOSSIP_MENU(3532,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3532, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6: //First Aid
pPlayer->SEND_POI(1519.65, 167.19, 7, 6, 0, "Undercity First Aid Trainer");
- pPlayer->SEND_GOSSIP_MENU(3533,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3533, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7: //Fishing
pPlayer->SEND_POI(1679.9, 89, 7, 6, 0, "Undercity Fishing Trainer");
- pPlayer->SEND_GOSSIP_MENU(3534,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3534, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 8: //Herbalism
pPlayer->SEND_POI(1558, 349.36, 7, 6, 0, "Undercity Herbalism Trainer");
- pPlayer->SEND_GOSSIP_MENU(3535,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3535, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9: //Leatherworking
pPlayer->SEND_POI(1498.76, 196.43, 7, 6, 0, "Undercity Leatherworking Trainer");
- pPlayer->SEND_GOSSIP_MENU(3536,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3536, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10: //Mining
pPlayer->SEND_POI(1642.88, 335.58, 7, 6, 0, "Undercity Mining Trainer");
- pPlayer->SEND_GOSSIP_MENU(3537,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3537, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11: //Skinning
pPlayer->SEND_POI(1498.6, 196.46, 7, 6, 0, "Undercity Skinning Trainer");
- pPlayer->SEND_GOSSIP_MENU(3538,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3538, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12: //Tailoring
pPlayer->SEND_POI(1689.55, 193, 7, 6, 0, "Undercity Tailoring Trainer");
- pPlayer->SEND_GOSSIP_MENU(3539,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3539, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_guard_undercity(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_guard_undercity(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_undercity(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_undercity(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_undercity(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_undercity(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendDefaultMenu_guard_undercity(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_CLASSTRAIN: SendClassTrainerMenu_guard_undercity(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_PROFTRAIN: SendProfTrainerMenu_guard_undercity(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_SEC_BATTLEINFO: SendBattleMasterMenu_guard_undercity(pPlayer, pCreature, action); break;
}
return true;
}
@@ -3890,9 +3890,9 @@ bool GossipSelect_guard_undercity(Player* pPlayer, Creature *_Creature, uint32 s
* guard_undercity end
*******************************************************/
-CreatureAI* GetAI_guard_undercity(Creature *_Creature)
+CreatureAI* GetAI_guard_undercity(Creature* pCreature)
{
- return new guardAI (_Creature);
+ return new guardAI (pCreature);
}
/*******************************************************
diff --git a/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp b/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp
index 3cba528673e..be884b828d3 100644
--- a/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp
+++ b/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp
@@ -47,10 +47,10 @@ bool isEventActive()
return false;
}
-bool GossipHello_npc_innkeeper(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_innkeeper(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (isEventActive()&& !pPlayer->GetAura(SPELL_TRICK_OR_TREATED, pPlayer->GetGUID()))
{
@@ -76,12 +76,12 @@ bool GossipHello_npc_innkeeper(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, localizedEntry, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID);
}
- pPlayer->TalkedToCreature(_Creature->GetEntry(),_Creature->GetGUID());
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_innkeeper(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_innkeeper(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID && isEventActive() && !pPlayer->GetAura(SPELL_TRICK_OR_TREATED, pPlayer->GetGUID()))
{
diff --git a/src/bindings/scripts/scripts/npc/npc_professions.cpp b/src/bindings/scripts/scripts/npc/npc_professions.cpp
index 30da0ff3963..b1727a2170a 100644
--- a/src/bindings/scripts/scripts/npc/npc_professions.cpp
+++ b/src/bindings/scripts/scripts/npc/npc_professions.cpp
@@ -350,16 +350,16 @@ bool HasAlchemySpell(Player* pPlayer)
return false;
}
-bool GossipHello_npc_prof_alchemy(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_prof_alchemy(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
- if (_Creature->isVendor())
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (pCreature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (_Creature->isTrainer())
+ if (pCreature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
if (pPlayer->HasSkill(SKILL_ALCHEMY) && pPlayer->GetBaseSkillValue(SKILL_ALCHEMY)>=350 && pPlayer->getLevel() > 67)
{
@@ -389,19 +389,19 @@ bool GossipHello_npc_prof_alchemy(Player* pPlayer, Creature *_Creature)
}
}
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-void SendActionMenu_npc_prof_alchemy(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendActionMenu_npc_prof_alchemy(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch(action)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
break;
case GOSSIP_ACTION_TRAIN:
- pPlayer->SEND_TRAINERLIST(_Creature->GetGUID());
+ pPlayer->SEND_TRAINERLIST(pCreature->GetGUID());
break;
//Learn Alchemy
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -410,7 +410,7 @@ void SendActionMenu_npc_prof_alchemy(Player* pPlayer, Creature *_Creature, uint3
pPlayer->CastSpell(pPlayer, S_LEARN_TRANSMUTE, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 2:
@@ -419,7 +419,7 @@ void SendActionMenu_npc_prof_alchemy(Player* pPlayer, Creature *_Creature, uint3
pPlayer->CastSpell(pPlayer, S_LEARN_ELIXIR, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 3:
@@ -428,100 +428,100 @@ void SendActionMenu_npc_prof_alchemy(Player* pPlayer, Creature *_Creature, uint3
pPlayer->CastSpell(pPlayer, S_LEARN_POTION, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
//Unlearn Alchemy
case GOSSIP_ACTION_INFO_DEF + 4:
if (pPlayer->GetMoney() >= DoHighUnlearnCost(pPlayer))
{
- _Creature->CastSpell(pPlayer, S_UNLEARN_TRANSMUTE, true);
+ pCreature->CastSpell(pPlayer, S_UNLEARN_TRANSMUTE, true);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 5:
if (pPlayer->GetMoney() >= DoHighUnlearnCost(pPlayer))
{
- _Creature->CastSpell(pPlayer, S_UNLEARN_ELIXIR, true);
+ pCreature->CastSpell(pPlayer, S_UNLEARN_ELIXIR, true);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 6:
if (pPlayer->GetMoney() >= DoHighUnlearnCost(pPlayer))
{
- _Creature->CastSpell(pPlayer, S_UNLEARN_POTION, true);
+ pCreature->CastSpell(pPlayer, S_UNLEARN_POTION, true);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
}
}
-void SendConfirmLearn_npc_prof_alchemy(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendConfirmLearn_npc_prof_alchemy(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action)
{
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
switch(eCreature)
{
case 22427:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 19052:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_ELIXIR, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 17909:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_POTION, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
}
}
}
-void SendConfirmUnlearn_npc_prof_alchemy(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendConfirmUnlearn_npc_prof_alchemy(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action)
{
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
switch(eCreature)
{
case 22427: //Zarevhi
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer),false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 19052: //Lorokeem
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELIXIR, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer),false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 17909: //Lauranna Thar'well
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_POTION, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer),false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
}
}
}
-bool GossipSelect_npc_prof_alchemy(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_prof_alchemy(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu_npc_prof_alchemy(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn_npc_prof_alchemy(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn_npc_prof_alchemy(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu_npc_prof_alchemy(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu_npc_prof_alchemy(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_LEARN: SendConfirmLearn_npc_prof_alchemy(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn_npc_prof_alchemy(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu_npc_prof_alchemy(pPlayer, pCreature, action); break;
}
return true;
}
@@ -537,16 +537,16 @@ bool HasWeaponSub(Player* pPlayer)
return false;
}
-bool GossipHello_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_prof_blacksmith(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
- if (_Creature->isVendor())
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (pCreature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (_Creature->isTrainer())
+ if (pCreature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
//WEAPONSMITH & ARMORSMITH
if (pPlayer->GetBaseSkillValue(SKILL_BLACKSMITHING)>=225)
{
@@ -597,19 +597,19 @@ bool GossipHello_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature)
}
}
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-void SendActionMenu_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendActionMenu_npc_prof_blacksmith(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch(action)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
break;
case GOSSIP_ACTION_TRAIN:
- pPlayer->SEND_TRAINERLIST(_Creature->GetGUID());
+ pPlayer->SEND_TRAINERLIST(pCreature->GetGUID());
break;
//Learn Armor/Weapon
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -633,7 +633,7 @@ void SendActionMenu_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, ui
if (HasWeaponSub(pPlayer))
{
//unknown textID (TALK_MUST_UNLEARN_WEAPON)
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
}
else if (EquippedOk(pPlayer,S_UNLEARN_WEAPON))
{
@@ -642,10 +642,10 @@ void SendActionMenu_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, ui
pPlayer->CastSpell(pPlayer, S_UNLEARN_WEAPON, true);
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_WEAPON);
pPlayer->ModifyMoney(-DoLowUnlearnCost(pPlayer));
- _Creature->CastSpell(pPlayer, S_REP_ARMOR, true);
+ pCreature->CastSpell(pPlayer, S_REP_ARMOR, true);
pPlayer->CLOSE_GOSSIP_MENU();
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
}
else
{
@@ -661,9 +661,9 @@ void SendActionMenu_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, ui
pPlayer->CastSpell(pPlayer, S_UNLEARN_ARMOR, true);
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_ARMOR);
pPlayer->ModifyMoney(-DoLowUnlearnCost(pPlayer));
- _Creature->CastSpell(pPlayer, S_REP_WEAPON, true);
+ pCreature->CastSpell(pPlayer, S_REP_WEAPON, true);
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -691,7 +691,7 @@ void SendActionMenu_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, ui
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_HAMMER);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -705,7 +705,7 @@ void SendActionMenu_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, ui
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_AXE);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -719,7 +719,7 @@ void SendActionMenu_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, ui
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_SWORD);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -727,37 +727,37 @@ void SendActionMenu_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, ui
}
}
-void SendConfirmLearn_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendConfirmLearn_npc_prof_blacksmith(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action)
{
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
switch(eCreature)
{
case 11191:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_HAMMER, GOSSIP_SENDER_CHECK, action);
//unknown textID (TALK_HAMMER_LEARN)
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 11192:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_AXE, GOSSIP_SENDER_CHECK, action);
//unknown textID (TALK_AXE_LEARN)
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 11193:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SWORD, GOSSIP_SENDER_CHECK, action);
//unknown textID (TALK_SWORD_LEARN)
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
}
}
}
-void SendConfirmUnlearn_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendConfirmUnlearn_npc_prof_blacksmith(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action)
{
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
switch(eCreature)
{
case 11146: //Ironus Coldsteel
@@ -766,47 +766,47 @@ void SendConfirmUnlearn_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature
case 11177: //Okothos Ironrager
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SMITH_SPEC, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ARMORORWEAPON, DoLowUnlearnCost(pPlayer),false);
//unknown textID (TALK_UNLEARN_AXEORWEAPON)
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 11191:
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_HAMMER, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer),false);
//unknown textID (TALK_HAMMER_UNLEARN)
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 11192:
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_AXE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer),false);
//unknown textID (TALK_AXE_UNLEARN)
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 11193:
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SWORD, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer),false);
//unknown textID (TALK_SWORD_UNLEARN)
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
}
}
}
-bool GossipSelect_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_prof_blacksmith(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu_npc_prof_blacksmith(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn_npc_prof_blacksmith(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn_npc_prof_blacksmith(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu_npc_prof_blacksmith(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu_npc_prof_blacksmith(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_LEARN: SendConfirmLearn_npc_prof_blacksmith(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn_npc_prof_blacksmith(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu_npc_prof_blacksmith(pPlayer, pCreature, action); break;
}
return true;
}
-/*bool QuestComplete_npc_prof_blacksmith(Player* pPlayer, Creature *_Creature, Quest const *_Quest)
+/*bool QuestComplete_npc_prof_blacksmith(Player* pPlayer, Creature* pCreature, Quest const *_Quest)
{
if ((_Quest->GetQuestId() == 5283) || (_Quest->GetQuestId() == 5301)) //armorsmith
- _Creature->CastSpell(pPlayer, 17451, true);
+ pCreature->CastSpell(pPlayer, 17451, true);
if ((_Quest->GetQuestId() == 5284) || (_Quest->GetQuestId() == 5302)) //weaponsmith
- _Creature->CastSpell(pPlayer, 17452, true);
+ pCreature->CastSpell(pPlayer, 17452, true);
return true;
}*/
@@ -947,16 +947,16 @@ bool GossipSelect_npc_engineering_tele_trinket(Player* pPlayer, Creature* pCreat
# start menues leatherworking
###*/
-bool GossipHello_npc_prof_leather(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_prof_leather(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
- if (_Creature->isVendor())
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (pCreature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (_Creature->isTrainer())
+ if (pCreature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
if (pPlayer->HasSkill(SKILL_LEATHERWORKING) && pPlayer->GetBaseSkillValue(SKILL_LEATHERWORKING)>=250 && pPlayer->getLevel() > 49)
{
@@ -980,19 +980,19 @@ bool GossipHello_npc_prof_leather(Player* pPlayer, Creature *_Creature)
}
}
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-void SendActionMenu_npc_prof_leather(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendActionMenu_npc_prof_leather(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch(action)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
break;
case GOSSIP_ACTION_TRAIN:
- pPlayer->SEND_TRAINERLIST(_Creature->GetGUID());
+ pPlayer->SEND_TRAINERLIST(pCreature->GetGUID());
break;
//Unlearn Leather
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -1004,7 +1004,7 @@ void SendActionMenu_npc_prof_leather(Player* pPlayer, Creature *_Creature, uint3
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_DRAGON);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1018,7 +1018,7 @@ void SendActionMenu_npc_prof_leather(Player* pPlayer, Creature *_Creature, uint3
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_ELEMENTAL);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1032,7 +1032,7 @@ void SendActionMenu_npc_prof_leather(Player* pPlayer, Creature *_Creature, uint3
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_TRIBAL);
pPlayer->ModifyMoney(-DoMedUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1040,42 +1040,42 @@ void SendActionMenu_npc_prof_leather(Player* pPlayer, Creature *_Creature, uint3
}
}
-void SendConfirmUnlearn_npc_prof_leather(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendConfirmUnlearn_npc_prof_leather(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action)
{
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
switch(eCreature)
{
case 7866: //Peter Galen
case 7867: //Thorkaf Dragoneye
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_DRAGON, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer),false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 7868: //Sarah Tanner
case 7869: //Brumn Winterhoof
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELEMENTAL, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer),false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 7870: //Caryssia Moonhunter
case 7871: //Se'Jib
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRIBAL, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer),false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
}
}
}
-bool GossipSelect_npc_prof_leather(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_prof_leather(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu_npc_prof_leather(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn_npc_prof_leather(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu_npc_prof_leather(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu_npc_prof_leather(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn_npc_prof_leather(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu_npc_prof_leather(pPlayer, pCreature, action); break;
}
return true;
}
@@ -1091,16 +1091,16 @@ bool HasTailorSpell(Player* pPlayer)
return false;
}
-bool GossipHello_npc_prof_tailor(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_prof_tailor(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
- if (_Creature->isVendor())
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (pCreature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (_Creature->isTrainer())
+ if (pCreature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
//TAILORING SPEC
if (pPlayer->HasSkill(SKILL_TAILORING) && pPlayer->GetBaseSkillValue(SKILL_TAILORING)>=350 && pPlayer->getLevel() > 59)
{
@@ -1130,19 +1130,19 @@ bool GossipHello_npc_prof_tailor(Player* pPlayer, Creature *_Creature)
}
}
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-void SendActionMenu_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendActionMenu_npc_prof_tailor(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch(action)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
break;
case GOSSIP_ACTION_TRAIN:
- pPlayer->SEND_TRAINERLIST(_Creature->GetGUID());
+ pPlayer->SEND_TRAINERLIST(pCreature->GetGUID());
break;
//Learn Tailor
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -1151,7 +1151,7 @@ void SendActionMenu_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32
pPlayer->CastSpell(pPlayer, S_LEARN_SPELLFIRE, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 2:
@@ -1160,7 +1160,7 @@ void SendActionMenu_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32
pPlayer->CastSpell(pPlayer, S_LEARN_MOONCLOTH, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 3:
@@ -1169,7 +1169,7 @@ void SendActionMenu_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32
pPlayer->CastSpell(pPlayer, S_LEARN_SHADOWEAVE, true);
pPlayer->ModifyMoney(-DoLearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
pPlayer->CLOSE_GOSSIP_MENU();
break;
//Unlearn Tailor
@@ -1182,7 +1182,7 @@ void SendActionMenu_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_SPELLFIRE);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1196,7 +1196,7 @@ void SendActionMenu_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_MOONCLOTH);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1210,7 +1210,7 @@ void SendActionMenu_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32
ProfessionUnlearnSpells(pPlayer, S_UNLEARN_SHADOWEAVE);
pPlayer->ModifyMoney(-DoHighUnlearnCost(pPlayer));
} else
- pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, _Creature, 0, 0);
+ pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
pPlayer->CLOSE_GOSSIP_MENU();
@@ -1218,66 +1218,66 @@ void SendActionMenu_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32
}
}
-void SendConfirmLearn_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendConfirmLearn_npc_prof_tailor(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action)
{
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
switch(eCreature)
{
case 22213:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 22208:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 22212:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
}
}
}
-void SendConfirmUnlearn_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendConfirmUnlearn_npc_prof_tailor(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action)
{
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
switch(eCreature)
{
case 22213: //Gidge Spellweaver
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer),false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 22208: //Nasmara Moonsong
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer),false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case 22212: //Andrion Darkspinner
pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, action,BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer),false);
//unknown textID ()
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
}
}
}
-bool GossipSelect_npc_prof_tailor(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_prof_tailor(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu_npc_prof_tailor(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn_npc_prof_tailor(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn_npc_prof_tailor(pPlayer, _Creature, action); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu_npc_prof_tailor(pPlayer, _Creature, action); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu_npc_prof_tailor(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_LEARN: SendConfirmLearn_npc_prof_tailor(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn_npc_prof_tailor(pPlayer, pCreature, action); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu_npc_prof_tailor(pPlayer, pCreature, action); break;
}
return true;
}
diff --git a/src/bindings/scripts/scripts/npc/npc_taxi.cpp b/src/bindings/scripts/scripts/npc/npc_taxi.cpp
index 2d2ed6722d1..c6adcb08c5f 100644
--- a/src/bindings/scripts/scripts/npc/npc_taxi.cpp
+++ b/src/bindings/scripts/scripts/npc/npc_taxi.cpp
@@ -24,12 +24,12 @@ EndScriptData
#include "precompiled.h"
-bool GossipHello_npc_taxi(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_taxi(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- switch(_Creature->GetEntry()) {
+ switch(pCreature->GetEntry()) {
case 17435: // Azuremyst Isle - Susurrus
if (pPlayer->HasItemCount(23843,1,true))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I am ready.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
@@ -129,11 +129,11 @@ bool GossipHello_npc_taxi(Player* pPlayer, Creature *_Creature)
break;
}
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_taxi(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_taxi(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(action) {
case GOSSIP_ACTION_INFO_DEF:
@@ -147,7 +147,7 @@ bool GossipSelect_npc_taxi(Player* pPlayer, Creature *_Creature, uint32 sender,
break;
case GOSSIP_ACTION_INFO_DEF + 2:
if (!pPlayer->HasItemCount(25853,1)) {
- pPlayer->SEND_GOSSIP_MENU(9780, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9780, pCreature->GetGUID());
} else {
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->ActivateTaxiPathTo(534); //TaxiPath 534
diff --git a/src/bindings/scripts/scripts/npc/npcs_special.cpp b/src/bindings/scripts/scripts/npc/npcs_special.cpp
index afce32ec7a8..1764708d0e3 100644
--- a/src/bindings/scripts/scripts/npc/npcs_special.cpp
+++ b/src/bindings/scripts/scripts/npc/npcs_special.cpp
@@ -313,23 +313,23 @@ struct TRINITY_DLL_DECL npc_chicken_cluckAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_chicken_cluck(Creature *_Creature)
+CreatureAI* GetAI_npc_chicken_cluck(Creature* pCreature)
{
- return new npc_chicken_cluckAI(_Creature);
+ return new npc_chicken_cluckAI(pCreature);
}
-bool QuestAccept_npc_chicken_cluck(Player* pPlayer, Creature *_Creature, const Quest *_Quest)
+bool QuestAccept_npc_chicken_cluck(Player* pPlayer, Creature* pCreature, const Quest *_Quest)
{
if (_Quest->GetQuestId() == QUEST_CLUCK)
- CAST_AI(npc_chicken_cluckAI, _Creature->AI())->Reset();
+ CAST_AI(npc_chicken_cluckAI, pCreature->AI())->Reset();
return true;
}
-bool QuestComplete_npc_chicken_cluck(Player* pPlayer, Creature *_Creature, const Quest *_Quest)
+bool QuestComplete_npc_chicken_cluck(Player* pPlayer, Creature* pCreature, const Quest *_Quest)
{
if (_Quest->GetQuestId() == QUEST_CLUCK)
- CAST_AI(npc_chicken_cluckAI, _Creature->AI())->Reset();
+ CAST_AI(npc_chicken_cluckAI, pCreature->AI())->Reset();
return true;
}
@@ -406,9 +406,9 @@ struct TRINITY_DLL_DECL npc_dancing_flamesAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_dancing_flames(Creature *_Creature)
+CreatureAI* GetAI_npc_dancing_flames(Creature* pCreature)
{
- return new npc_dancing_flamesAI(_Creature);
+ return new npc_dancing_flamesAI(pCreature);
}
/*######
@@ -637,9 +637,9 @@ struct TRINITY_DLL_DECL npc_injured_patientAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_injured_patient(Creature *_Creature)
+CreatureAI* GetAI_npc_injured_patient(Creature* pCreature)
{
- return new npc_injured_patientAI (_Creature);
+ return new npc_injured_patientAI (pCreature);
}
/*
@@ -791,9 +791,9 @@ bool QuestAccept_npc_doctor(Player* pPlayer, Creature *creature, Quest const *qu
return true;
}
-CreatureAI* GetAI_npc_doctor(Creature *_Creature)
+CreatureAI* GetAI_npc_doctor(Creature* pCreature)
{
- return new npc_doctorAI (_Creature);
+ return new npc_doctorAI (pCreature);
}
/*######
@@ -1044,9 +1044,9 @@ struct TRINITY_DLL_DECL npc_guardianAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_guardian(Creature *_Creature)
+CreatureAI* GetAI_npc_guardian(Creature* pCreature)
{
- return new npc_guardianAI (_Creature);
+ return new npc_guardianAI (pCreature);
}
/*######
@@ -1091,14 +1091,14 @@ bool GossipSelect_npc_kingdom_of_dalaran_quests(Player* pPlayer, Creature* pCrea
## npc_mount_vendor
######*/
-bool GossipHello_npc_mount_vendor(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_mount_vendor(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
bool canBuy;
canBuy = false;
- uint32 vendor = _Creature->GetEntry();
+ uint32 vendor = pCreature->GetEntry();
uint8 race = pPlayer->getRace();
switch (vendor)
@@ -1108,69 +1108,69 @@ bool GossipHello_npc_mount_vendor(Player* pPlayer, Creature *_Creature)
case 2357: //Merideth Carlson
case 4885: //Gregor MacVince
if (pPlayer->GetReputationRank(72) != REP_EXALTED && race != RACE_HUMAN)
- pPlayer->SEND_GOSSIP_MENU(5855, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5855, pCreature->GetGUID());
else canBuy = true;
break;
case 1261: //Veron Amberstill
if (pPlayer->GetReputationRank(47) != REP_EXALTED && race != RACE_DWARF)
- pPlayer->SEND_GOSSIP_MENU(5856, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5856, pCreature->GetGUID());
else canBuy = true;
break;
case 3362: //Ogunaro Wolfrunner
if (pPlayer->GetReputationRank(76) != REP_EXALTED && race != RACE_ORC)
- pPlayer->SEND_GOSSIP_MENU(5841, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5841, pCreature->GetGUID());
else canBuy = true;
break;
case 3685: //Harb Clawhoof
if (pPlayer->GetReputationRank(81) != REP_EXALTED && race != RACE_TAUREN)
- pPlayer->SEND_GOSSIP_MENU(5843, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5843, pCreature->GetGUID());
else canBuy = true;
break;
case 4730: //Lelanai
if (pPlayer->GetReputationRank(69) != REP_EXALTED && race != RACE_NIGHTELF)
- pPlayer->SEND_GOSSIP_MENU(5844, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5844, pCreature->GetGUID());
else canBuy = true;
break;
case 4731: //Zachariah Post
if (pPlayer->GetReputationRank(68) != REP_EXALTED && race != RACE_UNDEAD_PLAYER)
- pPlayer->SEND_GOSSIP_MENU(5840, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5840, pCreature->GetGUID());
else canBuy = true;
break;
case 7952: //Zjolnir
if (pPlayer->GetReputationRank(530) != REP_EXALTED && race != RACE_TROLL)
- pPlayer->SEND_GOSSIP_MENU(5842, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5842, pCreature->GetGUID());
else canBuy = true;
break;
case 7955: //Milli Featherwhistle
if (pPlayer->GetReputationRank(54) != REP_EXALTED && race != RACE_GNOME)
- pPlayer->SEND_GOSSIP_MENU(5857, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5857, pCreature->GetGUID());
else canBuy = true;
break;
case 16264: //Winaestra
if (pPlayer->GetReputationRank(911) != REP_EXALTED && race != RACE_BLOODELF)
- pPlayer->SEND_GOSSIP_MENU(10305, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10305, pCreature->GetGUID());
else canBuy = true;
break;
case 17584: //Torallius the Pack Handler
if (pPlayer->GetReputationRank(930) != REP_EXALTED && race != RACE_DRAENEI)
- pPlayer->SEND_GOSSIP_MENU(10239, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10239, pCreature->GetGUID());
else canBuy = true;
break;
}
if (canBuy)
{
- if (_Creature->isVendor())
+ if (pCreature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
}
return true;
}
-bool GossipSelect_npc_mount_vendor(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_mount_vendor(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_TRADE)
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
return true;
}
@@ -1179,28 +1179,28 @@ bool GossipSelect_npc_mount_vendor(Player* pPlayer, Creature *_Creature, uint32
## npc_rogue_trainer
######*/
-bool GossipHello_npc_rogue_trainer(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_rogue_trainer(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (_Creature->isTrainer())
+ if (pCreature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- if (_Creature->isCanTrainingAndResetTalentsOf(pPlayer))
+ if (pCreature->isCanTrainingAndResetTalentsOf(pPlayer))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, "I wish to unlearn my talents", GOSSIP_SENDER_MAIN, GOSSIP_OPTION_UNLEARNTALENTS);
if (pPlayer->getClass() == CLASS_ROGUE && pPlayer->getLevel() >= 24 && !pPlayer->HasItemCount(17126,1) && !pPlayer->GetQuestRewardStatus(6681))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "<Take the letter>", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(5996, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5996, pCreature->GetGUID());
} else
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_rogue_trainer(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_rogue_trainer(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(action)
{
@@ -1209,11 +1209,11 @@ bool GossipSelect_npc_rogue_trainer(Player* pPlayer, Creature *_Creature, uint32
pPlayer->CastSpell(pPlayer,21100,false);
break;
case GOSSIP_ACTION_TRAIN:
- pPlayer->SEND_TRAINERLIST(_Creature->GetGUID());
+ pPlayer->SEND_TRAINERLIST(pCreature->GetGUID());
break;
case GOSSIP_OPTION_UNLEARNTALENTS:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->SendTalentWipeConfirm(_Creature->GetGUID());
+ pPlayer->SendTalentWipeConfirm(pCreature->GetGUID());
break;
}
return true;
@@ -1233,10 +1233,10 @@ bool GossipSelect_npc_rogue_trainer(Player* pPlayer, Creature *_Creature, uint32
#define SPELL_AGI 23736 //agi
#define SPELL_FORTUNE 23765 //faire fortune
-bool GossipHello_npc_sayge(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_sayge(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->HasSpellCooldown(SPELL_INT) ||
pPlayer->HasSpellCooldown(SPELL_ARM) ||
@@ -1246,17 +1246,17 @@ bool GossipHello_npc_sayge(Player* pPlayer, Creature *_Creature)
pPlayer->HasSpellCooldown(SPELL_AGI) ||
pPlayer->HasSpellCooldown(SPELL_STM) ||
pPlayer->HasSpellCooldown(SPELL_SPI))
- pPlayer->SEND_GOSSIP_MENU(7393, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7393, pCreature->GetGUID());
else
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Yes", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(7339, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7339, pCreature->GetGUID());
}
return true;
}
-void SendAction_npc_sayge(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendAction_npc_sayge(Player* pPlayer, Creature* pCreature, uint32 action)
{
switch(action)
{
@@ -1265,89 +1265,89 @@ void SendAction_npc_sayge(Player* pPlayer, Creature *_Creature, uint32 action)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Turn him over to liege", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Confiscate the corn", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Let him go and have the corn", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(7340, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7340, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Execute your friend painfully", GOSSIP_SENDER_MAIN+1, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Execute your friend painlessly", GOSSIP_SENDER_MAIN+2, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Let your friend go", GOSSIP_SENDER_MAIN+3, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(7341, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7341, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Confront the diplomat", GOSSIP_SENDER_MAIN+4, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Show not so quiet defiance", GOSSIP_SENDER_MAIN+5, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Remain quiet", GOSSIP_SENDER_MAIN+2, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(7361, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7361, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Speak against your brother openly", GOSSIP_SENDER_MAIN+6, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Help your brother in", GOSSIP_SENDER_MAIN+7, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Keep your brother out without letting him know", GOSSIP_SENDER_MAIN+8, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(7362, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7362, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Take credit, keep gold", GOSSIP_SENDER_MAIN+5, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Take credit, share the gold", GOSSIP_SENDER_MAIN+4, GOSSIP_ACTION_INFO_DEF);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Let the knight take credit", GOSSIP_SENDER_MAIN+3, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(7363, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7363, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Thanks", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(7364, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7364, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
- _Creature->CastSpell(pPlayer, SPELL_FORTUNE, false);
- pPlayer->SEND_GOSSIP_MENU(7365, _Creature->GetGUID());
+ pCreature->CastSpell(pPlayer, SPELL_FORTUNE, false);
+ pPlayer->SEND_GOSSIP_MENU(7365, pCreature->GetGUID());
break;
}
}
-bool GossipSelect_npc_sayge(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_sayge(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(sender)
{
case GOSSIP_SENDER_MAIN:
- SendAction_npc_sayge(pPlayer, _Creature, action);
+ SendAction_npc_sayge(pPlayer, pCreature, action);
break;
case GOSSIP_SENDER_MAIN+1:
- _Creature->CastSpell(pPlayer, SPELL_DMG, false);
+ pCreature->CastSpell(pPlayer, SPELL_DMG, false);
pPlayer->AddSpellCooldown(SPELL_DMG,0,time(NULL) + 7200);
- SendAction_npc_sayge(pPlayer, _Creature, action);
+ SendAction_npc_sayge(pPlayer, pCreature, action);
break;
case GOSSIP_SENDER_MAIN+2:
- _Creature->CastSpell(pPlayer, SPELL_RES, false);
+ pCreature->CastSpell(pPlayer, SPELL_RES, false);
pPlayer->AddSpellCooldown(SPELL_RES,0,time(NULL) + 7200);
- SendAction_npc_sayge(pPlayer, _Creature, action);
+ SendAction_npc_sayge(pPlayer, pCreature, action);
break;
case GOSSIP_SENDER_MAIN+3:
- _Creature->CastSpell(pPlayer, SPELL_ARM, false);
+ pCreature->CastSpell(pPlayer, SPELL_ARM, false);
pPlayer->AddSpellCooldown(SPELL_ARM,0,time(NULL) + 7200);
- SendAction_npc_sayge(pPlayer, _Creature, action);
+ SendAction_npc_sayge(pPlayer, pCreature, action);
break;
case GOSSIP_SENDER_MAIN+4:
- _Creature->CastSpell(pPlayer, SPELL_SPI, false);
+ pCreature->CastSpell(pPlayer, SPELL_SPI, false);
pPlayer->AddSpellCooldown(SPELL_SPI,0,time(NULL) + 7200);
- SendAction_npc_sayge(pPlayer, _Creature, action);
+ SendAction_npc_sayge(pPlayer, pCreature, action);
break;
case GOSSIP_SENDER_MAIN+5:
- _Creature->CastSpell(pPlayer, SPELL_INT, false);
+ pCreature->CastSpell(pPlayer, SPELL_INT, false);
pPlayer->AddSpellCooldown(SPELL_INT,0,time(NULL) + 7200);
- SendAction_npc_sayge(pPlayer, _Creature, action);
+ SendAction_npc_sayge(pPlayer, pCreature, action);
break;
case GOSSIP_SENDER_MAIN+6:
- _Creature->CastSpell(pPlayer, SPELL_STM, false);
+ pCreature->CastSpell(pPlayer, SPELL_STM, false);
pPlayer->AddSpellCooldown(SPELL_STM,0,time(NULL) + 7200);
- SendAction_npc_sayge(pPlayer, _Creature, action);
+ SendAction_npc_sayge(pPlayer, pCreature, action);
break;
case GOSSIP_SENDER_MAIN+7:
- _Creature->CastSpell(pPlayer, SPELL_STR, false);
+ pCreature->CastSpell(pPlayer, SPELL_STR, false);
pPlayer->AddSpellCooldown(SPELL_STR,0,time(NULL) + 7200);
- SendAction_npc_sayge(pPlayer, _Creature, action);
+ SendAction_npc_sayge(pPlayer, pCreature, action);
break;
case GOSSIP_SENDER_MAIN+8:
- _Creature->CastSpell(pPlayer, SPELL_AGI, false);
+ pCreature->CastSpell(pPlayer, SPELL_AGI, false);
pPlayer->AddSpellCooldown(SPELL_AGI,0,time(NULL) + 7200);
- SendAction_npc_sayge(pPlayer, _Creature, action);
+ SendAction_npc_sayge(pPlayer, pCreature, action);
break;
}
return true;
@@ -1376,9 +1376,9 @@ struct TRINITY_DLL_DECL npc_steam_tonkAI : public ScriptedAI
};
-CreatureAI* GetAI_npc_steam_tonk(Creature *_Creature)
+CreatureAI* GetAI_npc_steam_tonk(Creature* pCreature)
{
- return new npc_steam_tonkAI(_Creature);
+ return new npc_steam_tonkAI(pCreature);
}
#define SPELL_TONK_MINE_DETONATE 25099
@@ -1412,16 +1412,16 @@ struct TRINITY_DLL_DECL npc_tonk_mineAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_tonk_mine(Creature *_Creature)
+CreatureAI* GetAI_npc_tonk_mine(Creature* pCreature)
{
- return new npc_tonk_mineAI(_Creature);
+ return new npc_tonk_mineAI(pCreature);
}
/*####
## npc_winter_reveler
####*/
-bool ReceiveEmote_npc_winter_reveler(Player* pPlayer, Creature *_Creature, uint32 emote)
+bool ReceiveEmote_npc_winter_reveler(Player* pPlayer, Creature* pCreature, uint32 emote)
{
//TODO: check auralist.
if (pPlayer->HasAura(26218))
@@ -1429,13 +1429,13 @@ bool ReceiveEmote_npc_winter_reveler(Player* pPlayer, Creature *_Creature, uint3
if (emote == TEXTEMOTE_KISS)
{
- _Creature->CastSpell(_Creature, 26218, false);
+ pCreature->CastSpell(pCreature, 26218, false);
pPlayer->CastSpell(pPlayer, 26218, false);
switch(rand()%3)
{
- case 0: _Creature->CastSpell(pPlayer, 26207, false); break;
- case 1: _Creature->CastSpell(pPlayer, 26206, false); break;
- case 2: _Creature->CastSpell(pPlayer, 45036, false); break;
+ case 0: pCreature->CastSpell(pPlayer, 26207, false); break;
+ case 1: pCreature->CastSpell(pPlayer, 26206, false); break;
+ case 2: pCreature->CastSpell(pPlayer, 45036, false); break;
}
}
return true;
@@ -1445,10 +1445,10 @@ bool ReceiveEmote_npc_winter_reveler(Player* pPlayer, Creature *_Creature, uint3
## npc_brewfest_reveler
####*/
-bool ReceiveEmote_npc_brewfest_reveler(Player* pPlayer, Creature *_Creature, uint32 emote)
+bool ReceiveEmote_npc_brewfest_reveler(Player* pPlayer, Creature* pCreature, uint32 emote)
{
if (emote == TEXTEMOTE_DANCE)
- _Creature->CastSpell(pPlayer, 41586, false);
+ pCreature->CastSpell(pPlayer, 41586, false);
return true;
}
@@ -1570,9 +1570,9 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_snake_trap_serpents(Creature *_Creature)
+CreatureAI* GetAI_npc_snake_trap_serpents(Creature* pCreature)
{
- return new npc_snake_trap_serpentsAI(_Creature);
+ return new npc_snake_trap_serpentsAI(pCreature);
}
struct TRINITY_DLL_DECL mob_mojoAI : public ScriptedAI
@@ -1640,9 +1640,9 @@ struct TRINITY_DLL_DECL mob_mojoAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_mojo(Creature *_Creature)
+CreatureAI* GetAI_mob_mojo(Creature* pCreature)
{
- return new mob_mojoAI (_Creature);
+ return new mob_mojoAI (pCreature);
}
struct TRINITY_DLL_DECL npc_mirror_image : SpellCasterAI
@@ -1680,9 +1680,9 @@ struct TRINITY_DLL_DECL npc_mirror_image : SpellCasterAI
}
};
-CreatureAI* GetAI_npc_mirror_image(Creature *_Creature)
+CreatureAI* GetAI_npc_mirror_image(Creature* pCreature)
{
- return new npc_mirror_image (_Creature);
+ return new npc_mirror_image (pCreature);
}
//TODO: 30% Attackdamage check for Lightwell
@@ -1714,9 +1714,9 @@ struct TRINITY_DLL_DECL npc_lightwellAI : public PassiveAI
*/
};
-CreatureAI* GetAI_npc_lightwellAI(Creature *_Creature)
+CreatureAI* GetAI_npc_lightwellAI(Creature* pCreature)
{
- return new npc_lightwellAI (_Creature);
+ return new npc_lightwellAI (pCreature);
}
struct TRINITY_DLL_DECL npc_training_dummy : Scripted_NoMovementAI
@@ -1756,9 +1756,9 @@ struct TRINITY_DLL_DECL npc_training_dummy : Scripted_NoMovementAI
void MoveInLineOfSight(Unit *who){return;}
};
-CreatureAI* GetAI_npc_training_dummy(Creature *_Creature)
+CreatureAI* GetAI_npc_training_dummy(Creature* pCreature)
{
- return new npc_training_dummy (_Creature);
+ return new npc_training_dummy (pCreature);
}
void AddSC_npcs_special()
diff --git a/src/bindings/scripts/scripts/zone/arathi_highlands/arathi_highlands.cpp b/src/bindings/scripts/scripts/zone/arathi_highlands/arathi_highlands.cpp
index 93e3c90a22e..2987fbe169a 100644
--- a/src/bindings/scripts/scripts/zone/arathi_highlands/arathi_highlands.cpp
+++ b/src/bindings/scripts/scripts/zone/arathi_highlands/arathi_highlands.cpp
@@ -123,9 +123,9 @@ bool QuestAccept_npc_professor_phizzlethorpe(Player* pPlayer, Creature* creature
return true;
}
-CreatureAI* GetAI_npc_professor_phizzlethorpeAI(Creature *_Creature)
+CreatureAI* GetAI_npc_professor_phizzlethorpeAI(Creature* pCreature)
{
- npc_professor_phizzlethorpeAI* professor_phizzlethorpeAI = new npc_professor_phizzlethorpeAI(_Creature);
+ npc_professor_phizzlethorpeAI* professor_phizzlethorpeAI = new npc_professor_phizzlethorpeAI(pCreature);
professor_phizzlethorpeAI->FillPointMovementListForCreature();
diff --git a/src/bindings/scripts/scripts/zone/ashenvale_forest/ashenvale.cpp b/src/bindings/scripts/scripts/zone/ashenvale_forest/ashenvale.cpp
index 5ae9a4487bd..046ed4ea4b9 100644
--- a/src/bindings/scripts/scripts/zone/ashenvale_forest/ashenvale.cpp
+++ b/src/bindings/scripts/scripts/zone/ashenvale_forest/ashenvale.cpp
@@ -249,9 +249,9 @@ bool QuestAccept_npc_ruul_snowhoof(Player* pPlayer, Creature* creature, Quest co
return true;
}
-CreatureAI* GetAI_npc_ruul_snowhoofAI(Creature *_Creature)
+CreatureAI* GetAI_npc_ruul_snowhoofAI(Creature* pCreature)
{
- npc_ruul_snowhoofAI* ruul_snowhoofAI = new npc_ruul_snowhoofAI(_Creature);
+ npc_ruul_snowhoofAI* ruul_snowhoofAI = new npc_ruul_snowhoofAI(pCreature);
ruul_snowhoofAI->FillPointMovementListForCreature();
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
index 5ae5921409b..414804a6576 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
@@ -111,9 +111,9 @@ struct TRINITY_DLL_DECL mob_stolen_soulAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_stolen_soul(Creature *_Creature)
+CreatureAI* GetAI_mob_stolen_soul(Creature* pCreature)
{
- return new mob_stolen_soulAI (_Creature);
+ return new mob_stolen_soulAI (pCreature);
}
#define SAY_INTRO -1558000
@@ -293,9 +293,9 @@ struct TRINITY_DLL_DECL boss_exarch_maladaarAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_exarch_maladaar(Creature *_Creature)
+CreatureAI* GetAI_boss_exarch_maladaar(Creature* pCreature)
{
- return new boss_exarch_maladaarAI (_Creature);
+ return new boss_exarch_maladaarAI (pCreature);
}
#define SPELL_AV_MORTAL_STRIKE 16856
@@ -331,9 +331,9 @@ struct TRINITY_DLL_DECL mob_avatar_of_martyredAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_avatar_of_martyred(Creature *_Creature)
+CreatureAI* GetAI_mob_avatar_of_martyred(Creature* pCreature)
{
- return new mob_avatar_of_martyredAI (_Creature);
+ return new mob_avatar_of_martyredAI (pCreature);
}
void AddSC_boss_exarch_maladaar()
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
index fb47de3bb20..41ca811c56a 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
@@ -143,9 +143,9 @@ struct TRINITY_DLL_DECL boss_shirrak_the_dead_watcherAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_shirrak_the_dead_watcher(Creature *_Creature)
+CreatureAI* GetAI_boss_shirrak_the_dead_watcher(Creature* pCreature)
{
- return new boss_shirrak_the_dead_watcherAI (_Creature);
+ return new boss_shirrak_the_dead_watcherAI (pCreature);
}
struct TRINITY_DLL_DECL mob_focus_fireAI : public ScriptedAI
@@ -189,9 +189,9 @@ struct TRINITY_DLL_DECL mob_focus_fireAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_focus_fire(Creature *_Creature)
+CreatureAI* GetAI_mob_focus_fire(Creature* pCreature)
{
- return new mob_focus_fireAI (_Creature);
+ return new mob_focus_fireAI (pCreature);
}
void AddSC_boss_shirrak_the_dead_watcher()
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
index a434950acc1..dcaaefee8c2 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
@@ -210,9 +210,9 @@ struct TRINITY_DLL_DECL boss_nexusprince_shaffarAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_nexusprince_shaffar(Creature *_Creature)
+CreatureAI* GetAI_boss_nexusprince_shaffar(Creature* pCreature)
{
- return new boss_nexusprince_shaffarAI (_Creature);
+ return new boss_nexusprince_shaffarAI (pCreature);
}
enum
@@ -297,9 +297,9 @@ struct TRINITY_DLL_DECL mob_ethereal_beaconAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_ethereal_beacon(Creature *_Creature)
+CreatureAI* GetAI_mob_ethereal_beacon(Creature* pCreature)
{
- return new mob_ethereal_beaconAI (_Creature);
+ return new mob_ethereal_beaconAI (pCreature);
}
enum
@@ -342,9 +342,9 @@ struct TRINITY_DLL_DECL mob_ethereal_apprenticeAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_ethereal_apprentice(Creature *_Creature)
+CreatureAI* GetAI_mob_ethereal_apprentice(Creature* pCreature)
{
- return new mob_ethereal_apprenticeAI (_Creature);
+ return new mob_ethereal_apprenticeAI (pCreature);
}
void AddSC_boss_nexusprince_shaffar()
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp
index 634b529f6d2..77e1c535340 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp
@@ -122,9 +122,9 @@ struct TRINITY_DLL_DECL boss_pandemoniusAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_pandemonius(Creature *_Creature)
+CreatureAI* GetAI_boss_pandemonius(Creature* pCreature)
{
- return new boss_pandemoniusAI (_Creature);
+ return new boss_pandemoniusAI (pCreature);
}
void AddSC_boss_pandemonius()
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp
index 4576fefc24e..00e43fa257d 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp
@@ -196,9 +196,9 @@ struct TRINITY_DLL_DECL boss_darkweaver_sythAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_darkweaver_syth(Creature *_Creature)
+CreatureAI* GetAI_boss_darkweaver_syth(Creature* pCreature)
{
- return new boss_darkweaver_sythAI (_Creature);
+ return new boss_darkweaver_sythAI (pCreature);
}
/* ELEMENTALS */
@@ -249,9 +249,9 @@ struct TRINITY_DLL_DECL mob_syth_fireAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_syth_fire(Creature *_Creature)
+CreatureAI* GetAI_mob_syth_fire(Creature* pCreature)
{
- return new mob_syth_fireAI (_Creature);
+ return new mob_syth_fireAI (pCreature);
}
struct TRINITY_DLL_DECL mob_syth_arcaneAI : public ScriptedAI
@@ -300,9 +300,9 @@ struct TRINITY_DLL_DECL mob_syth_arcaneAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_syth_arcane(Creature *_Creature)
+CreatureAI* GetAI_mob_syth_arcane(Creature* pCreature)
{
- return new mob_syth_arcaneAI (_Creature);
+ return new mob_syth_arcaneAI (pCreature);
}
struct TRINITY_DLL_DECL mob_syth_frostAI : public ScriptedAI
@@ -351,9 +351,9 @@ struct TRINITY_DLL_DECL mob_syth_frostAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_syth_frost(Creature *_Creature)
+CreatureAI* GetAI_mob_syth_frost(Creature* pCreature)
{
- return new mob_syth_frostAI (_Creature);
+ return new mob_syth_frostAI (pCreature);
}
struct TRINITY_DLL_DECL mob_syth_shadowAI : public ScriptedAI
@@ -402,9 +402,9 @@ struct TRINITY_DLL_DECL mob_syth_shadowAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_syth_shadow(Creature *_Creature)
+CreatureAI* GetAI_mob_syth_shadow(Creature* pCreature)
{
- return new mob_syth_shadowAI (_Creature);
+ return new mob_syth_shadowAI (pCreature);
}
void AddSC_boss_darkweaver_syth()
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
index 2aba0f74e5a..7830fc10645 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
@@ -205,9 +205,9 @@ struct TRINITY_DLL_DECL boss_talon_king_ikissAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_talon_king_ikiss(Creature *_Creature)
+CreatureAI* GetAI_boss_talon_king_ikiss(Creature* pCreature)
{
- return new boss_talon_king_ikissAI (_Creature);
+ return new boss_talon_king_ikissAI (pCreature);
}
void AddSC_boss_talon_king_ikiss()
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
index b2401089abe..70e37b48504 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
@@ -197,9 +197,9 @@ struct TRINITY_DLL_DECL boss_ambassador_hellmawAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_ambassador_hellmaw(Creature *_Creature)
+CreatureAI* GetAI_boss_ambassador_hellmaw(Creature* pCreature)
{
- return new boss_ambassador_hellmawAI (_Creature);
+ return new boss_ambassador_hellmawAI (pCreature);
}
void AddSC_boss_ambassador_hellmaw()
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
index 2d2e40b7733..73374c08f8c 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
@@ -161,9 +161,9 @@ struct TRINITY_DLL_DECL boss_blackheart_the_inciterAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_blackheart_the_inciter(Creature *_Creature)
+CreatureAI* GetAI_boss_blackheart_the_inciter(Creature* pCreature)
{
- return new boss_blackheart_the_inciterAI (_Creature);
+ return new boss_blackheart_the_inciterAI (pCreature);
}
void AddSC_boss_blackheart_the_inciter()
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
index 021dc59f810..0cc6255f3cf 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
@@ -117,9 +117,9 @@ struct TRINITY_DLL_DECL mob_voidtravelerAI : public ScriptedAI
}else move -= diff;
}
};
-CreatureAI* GetAI_mob_voidtraveler(Creature *_Creature)
+CreatureAI* GetAI_mob_voidtraveler(Creature* pCreature)
{
- return new mob_voidtravelerAI (_Creature);
+ return new mob_voidtravelerAI (pCreature);
}
struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
@@ -300,9 +300,9 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_grandmaster_vorpil(Creature *_Creature)
+CreatureAI* GetAI_boss_grandmaster_vorpil(Creature* pCreature)
{
- return new boss_grandmaster_vorpilAI (_Creature);
+ return new boss_grandmaster_vorpilAI (pCreature);
}
void AddSC_boss_grandmaster_vorpil()
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp
index 3fb42763030..259f6091af6 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp
@@ -191,9 +191,9 @@ struct TRINITY_DLL_DECL boss_murmurAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_murmur(Creature *_Creature)
+CreatureAI* GetAI_boss_murmur(Creature* pCreature)
{
- return new boss_murmurAI (_Creature);
+ return new boss_murmurAI (pCreature);
}
void AddSC_boss_murmur()
diff --git a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_amanitar.cpp b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_amanitar.cpp
index 4c830237099..3538aee0c5b 100644
--- a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_amanitar.cpp
+++ b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_amanitar.cpp
@@ -63,9 +63,9 @@ struct TRINITY_DLL_DECL boss_amanitarAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_amanitar(Creature *_Creature)
+CreatureAI* GetAI_boss_amanitar(Creature* pCreature)
{
- return new boss_amanitarAI (_Creature);
+ return new boss_amanitarAI (pCreature);
}
void AddSC_boss_amanitar()
diff --git a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_elder_nadox.cpp b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
index 11d98961bb4..129f7b34db6 100644
--- a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
+++ b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
@@ -194,9 +194,9 @@ struct TRINITY_DLL_DECL boss_elder_nadoxAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_elder_nadox(Creature *_Creature)
+CreatureAI* GetAI_boss_elder_nadox(Creature* pCreature)
{
- return new boss_elder_nadoxAI(_Creature);
+ return new boss_elder_nadoxAI(pCreature);
}
#define SPELL_SPRINT 56354
@@ -253,9 +253,9 @@ struct TRINITY_DLL_DECL mob_ahnkahar_nerubianAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_ahnkahar_nerubian(Creature *_Creature)
+CreatureAI* GetAI_mob_ahnkahar_nerubian(Creature* pCreature)
{
- return new mob_ahnkahar_nerubianAI(_Creature);
+ return new mob_ahnkahar_nerubianAI(pCreature);
}
void AddSC_boss_elder_nadox()
diff --git a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_herald_volazj.cpp b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
index 23294ea0cee..820c260801e 100644
--- a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
+++ b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
@@ -95,9 +95,9 @@ struct TRINITY_DLL_DECL boss_volazjAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_volazj(Creature *_Creature)
+CreatureAI* GetAI_boss_volazj(Creature* pCreature)
{
- return new boss_volazjAI (_Creature);
+ return new boss_volazjAI (pCreature);
}
void AddSC_boss_volazj()
diff --git a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index 25e0921b495..47a7d79e87b 100644
--- a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -93,9 +93,9 @@ struct TRINITY_DLL_DECL boss_jedogaAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_jedoga(Creature *_Creature)
+CreatureAI* GetAI_boss_jedoga(Creature* pCreature)
{
- return new boss_jedogaAI (_Creature);
+ return new boss_jedogaAI (pCreature);
}
void AddSC_boss_jedoga()
diff --git a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
index e9fcb7764ff..cb34d8919d7 100644
--- a/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/bindings/scripts/scripts/zone/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
@@ -93,9 +93,9 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_taldaram(Creature *_Creature)
+CreatureAI* GetAI_boss_taldaram(Creature* pCreature)
{
- return new boss_taldaramAI (_Creature);
+ return new boss_taldaramAI (pCreature);
}
void AddSC_boss_taldaram()
diff --git a/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_anubarak.cpp b/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_anubarak.cpp
index 66457657bbb..b4717824443 100644
--- a/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_anubarak.cpp
+++ b/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_anubarak.cpp
@@ -96,9 +96,9 @@ struct TRINITY_DLL_DECL boss_anub_arakAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_anub_arak(Creature *_Creature)
+CreatureAI* GetAI_boss_anub_arak(Creature* pCreature)
{
- return new boss_anub_arakAI (_Creature);
+ return new boss_anub_arakAI (pCreature);
}
void AddSC_boss_anub_arak()
diff --git a/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_hadronox.cpp b/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_hadronox.cpp
index 5cc93e293c3..fa85563a2e7 100644
--- a/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_hadronox.cpp
+++ b/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_hadronox.cpp
@@ -98,9 +98,9 @@ struct TRINITY_DLL_DECL boss_hadronoxAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_hadronox(Creature *_Creature)
+CreatureAI* GetAI_boss_hadronox(Creature* pCreature)
{
- return new boss_hadronoxAI (_Creature);
+ return new boss_hadronoxAI (pCreature);
}
void AddSC_boss_hadronox()
diff --git a/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp b/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
index cf117ba4f95..3e0d3e97a51 100644
--- a/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/bindings/scripts/scripts/zone/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
@@ -99,9 +99,9 @@ struct TRINITY_DLL_DECL boss_krik_thirAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_krik_thir(Creature *_Creature)
+CreatureAI* GetAI_boss_krik_thir(Creature* pCreature)
{
- return new boss_krik_thirAI (_Creature);
+ return new boss_krik_thirAI (pCreature);
}
void AddSC_boss_krik_thir()
diff --git a/src/bindings/scripts/scripts/zone/azshara/azshara.cpp b/src/bindings/scripts/scripts/zone/azshara/azshara.cpp
index c9fabd65631..027936c5437 100644
--- a/src/bindings/scripts/scripts/zone/azshara/azshara.cpp
+++ b/src/bindings/scripts/scripts/zone/azshara/azshara.cpp
@@ -88,19 +88,19 @@ struct TRINITY_DLL_DECL mobs_spitelashesAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_mobs_spitelashes(Creature *_Creature)
+CreatureAI* GetAI_mobs_spitelashes(Creature* pCreature)
{
- return new mobs_spitelashesAI (_Creature);
+ return new mobs_spitelashesAI (pCreature);
}
/*######
## npc_loramus_thalipedes
######*/
-bool GossipHello_npc_loramus_thalipedes(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_loramus_thalipedes(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(2744) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Can you help me?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -108,12 +108,12 @@ bool GossipHello_npc_loramus_thalipedes(Player* pPlayer, Creature *_Creature)
if (pPlayer->GetQuestStatus(3141) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Tell me your story", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_loramus_thalipedes(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_loramus_thalipedes(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
@@ -124,23 +124,23 @@ bool GossipSelect_npc_loramus_thalipedes(Player* pPlayer, Creature *_Creature, u
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Please continue", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21);
- pPlayer->SEND_GOSSIP_MENU(1813, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1813, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+21:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I do not understand", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
- pPlayer->SEND_GOSSIP_MENU(1814, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1814, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+22:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Indeed", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23);
- pPlayer->SEND_GOSSIP_MENU(1815, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1815, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+23:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I will do this with or your help, Loramus", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24);
- pPlayer->SEND_GOSSIP_MENU(1816, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1816, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+24:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Yes", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 25);
- pPlayer->SEND_GOSSIP_MENU(1817, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1817, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+25:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -394,30 +394,30 @@ struct TRINITY_DLL_DECL mob_rizzle_sprysprocketAI : public ScriptedAI
};
-bool GossipHello_mob_rizzle_sprysprocket(Player* pPlayer, Creature *_Creature)
+bool GossipHello_mob_rizzle_sprysprocket(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(10994) != QUEST_STATUS_INCOMPLETE)
return true;
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GET_MOONSTONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(10811,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10811, pCreature->GetGUID());
return true;
}
-bool GossipSelect_mob_rizzle_sprysprocket(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_mob_rizzle_sprysprocket(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1 && pPlayer->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
- CAST_AI(mob_rizzle_sprysprocketAI, _Creature->AI())->Must_Die_Timer = 3000;
- CAST_AI(mob_rizzle_sprysprocketAI, _Creature->AI())->Must_Die = true;
+ pCreature->CastSpell(pPlayer, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
+ CAST_AI(mob_rizzle_sprysprocketAI, pCreature->AI())->Must_Die_Timer = 3000;
+ CAST_AI(mob_rizzle_sprysprocketAI, pCreature->AI())->Must_Die = true;
}
return true;
}
-CreatureAI* GetAI_mob_rizzle_sprysprocket(Creature *_Creature)
+CreatureAI* GetAI_mob_rizzle_sprysprocket(Creature* pCreature)
{
- return new mob_rizzle_sprysprocketAI (_Creature);
+ return new mob_rizzle_sprysprocketAI (pCreature);
}
/*####
@@ -473,9 +473,9 @@ struct TRINITY_DLL_DECL mob_depth_chargeAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_depth_charge(Creature *_Creature)
+CreatureAI* GetAI_mob_depth_charge(Creature* pCreature)
{
- return new mob_depth_chargeAI (_Creature);
+ return new mob_depth_chargeAI (pCreature);
}
void AddSC_azshara()
diff --git a/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp b/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp
index 8661d89a95d..c44772fd87e 100644
--- a/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp
+++ b/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp
@@ -139,9 +139,9 @@ struct TRINITY_DLL_DECL boss_azuregosAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_azuregos(Creature *_Creature)
+CreatureAI* GetAI_boss_azuregos(Creature* pCreature)
{
- return new boss_azuregosAI (_Creature);
+ return new boss_azuregosAI (pCreature);
}
void AddSC_boss_azuregos()
diff --git a/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp b/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp
index 6a0d1527456..65c0da3ee37 100644
--- a/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp
+++ b/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp
@@ -167,9 +167,9 @@ struct TRINITY_DLL_DECL npc_draenei_survivorAI : public ScriptedAI
}else SayHelpTimer -= diff;
}
};
-CreatureAI* GetAI_npc_draenei_survivor(Creature *_Creature)
+CreatureAI* GetAI_npc_draenei_survivor(Creature* pCreature)
{
- return new npc_draenei_survivorAI (_Creature);
+ return new npc_draenei_survivorAI (pCreature);
}
/*######
@@ -253,27 +253,27 @@ struct TRINITY_DLL_DECL npc_engineer_spark_overgrindAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_engineer_spark_overgrind(Creature *_Creature)
+CreatureAI* GetAI_npc_engineer_spark_overgrind(Creature* pCreature)
{
- return new npc_engineer_spark_overgrindAI (_Creature);
+ return new npc_engineer_spark_overgrindAI (pCreature);
}
-bool GossipHello_npc_engineer_spark_overgrind(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_engineer_spark_overgrind(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_GNOMERCY) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_engineer_spark_overgrind(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_engineer_spark_overgrind(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->setFaction(FACTION_HOSTILE);
- CAST_AI(npc_engineer_spark_overgrindAI, _Creature->AI())->AttackStart(pPlayer);
+ pCreature->setFaction(FACTION_HOSTILE);
+ CAST_AI(npc_engineer_spark_overgrindAI, pCreature->AI())->AttackStart(pPlayer);
}
return true;
}
@@ -310,9 +310,9 @@ struct TRINITY_DLL_DECL npc_injured_draeneiAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_injured_draenei(Creature *_Creature)
+CreatureAI* GetAI_npc_injured_draenei(Creature* pCreature)
{
- return new npc_injured_draeneiAI (_Creature);
+ return new npc_injured_draeneiAI (pCreature);
}
/*######
@@ -536,9 +536,9 @@ struct TRINITY_DLL_DECL npc_geezleAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_geezleAI(Creature *_Creature)
+CreatureAI* GetAI_npc_geezleAI(Creature* pCreature)
{
- return new npc_geezleAI(_Creature);
+ return new npc_geezleAI(pCreature);
}
/*######
diff --git a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
index 6c88d036bca..f75e496414f 100644
--- a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
+++ b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
@@ -68,23 +68,23 @@ bool GossipSelect_npc_beaten_corpse(Player* pPlayer, Creature* pCreature, uint32
#define GOSSIP_SPUTTERVALVE "Can you tell me about this shard?"
-bool GossipHello_npc_sputtervalve(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_sputtervalve(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(6981) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SPUTTERVALVE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_sputtervalve(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_sputtervalve(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF)
{
- pPlayer->SEND_GOSSIP_MENU(2013, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2013, pCreature->GetGUID());
pPlayer->AreaExploredOrEventHappens(6981);
}
return true;
@@ -394,9 +394,9 @@ struct TRINITY_DLL_DECL npc_twiggy_flatheadAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature)
+CreatureAI* GetAI_npc_twiggy_flathead(Creature* pCreature)
{
- return new npc_twiggy_flatheadAI (_Creature);
+ return new npc_twiggy_flatheadAI (pCreature);
}
/*#####
@@ -509,9 +509,9 @@ bool QuestAccept_npc_wizzlecrank_shredder(Player* pPlayer, Creature* creature, Q
return true;
}
-CreatureAI* GetAI_npc_wizzlecrank_shredderAI(Creature *_Creature)
+CreatureAI* GetAI_npc_wizzlecrank_shredderAI(Creature* pCreature)
{
- npc_wizzlecrank_shredderAI* thisAI = new npc_wizzlecrank_shredderAI(_Creature);
+ npc_wizzlecrank_shredderAI* thisAI = new npc_wizzlecrank_shredderAI(pCreature);
thisAI->AddWaypoint(0, 1109.15, -3104.11, 82.41, 6000);
thisAI->AddWaypoint(1, 1105.39, -3102.86, 82.74, 2000);
diff --git a/src/bindings/scripts/scripts/zone/black_temple/black_temple.cpp b/src/bindings/scripts/scripts/zone/black_temple/black_temple.cpp
index 61c701eee55..9abda926177 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/black_temple.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/black_temple.cpp
@@ -35,18 +35,18 @@ EndContentData */
#define SPELL_TELEPORT 41566 // s41566 - Teleport to Ashtongue NPC's
#define GOSSIP_OLUM1 "Teleport me to the other Ashtongue Deathsworn"
-bool GossipHello_npc_spirit_of_olum(Player* pPlayer, Creature* _Creature)
+bool GossipHello_npc_spirit_of_olum(Player* pPlayer, Creature* pCreature)
{
- ScriptedInstance* pInstance = (_Creature->GetInstanceData());
+ ScriptedInstance* pInstance = (pCreature->GetInstanceData());
if (pInstance && (pInstance->GetData(DATA_SUPREMUSEVENT) >= DONE) && (pInstance->GetData(DATA_HIGHWARLORDNAJENTUSEVENT) >= DONE))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_OLUM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_spirit_of_olum(Player* pPlayer, Creature* _Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_spirit_of_olum(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp
index 149bfb0bb07..12c3d445018 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp
@@ -328,9 +328,9 @@ struct TRINITY_DLL_DECL boss_gurtogg_bloodboilAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_gurtogg_bloodboil(Creature *_Creature)
+CreatureAI* GetAI_boss_gurtogg_bloodboil(Creature* pCreature)
{
- return new boss_gurtogg_bloodboilAI (_Creature);
+ return new boss_gurtogg_bloodboilAI (pCreature);
}
void AddSC_boss_gurtogg_bloodboil()
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp
index 44399736b8e..cd276d049b8 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp
@@ -1568,20 +1568,20 @@ struct TRINITY_DLL_DECL boss_maievAI : public ScriptedAI
};
-bool GossipSelect_npc_akama_at_illidan(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_akama_at_illidan(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF) // Time to begin the Event
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_akama_illidanAI, _Creature->AI())->EnterPhase(PHASE_CHANNEL);
+ CAST_AI(npc_akama_illidanAI, pCreature->AI())->EnterPhase(PHASE_CHANNEL);
}
return true;
}
-bool GossipHello_npc_akama_at_illidan(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_akama_at_illidan(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(10465, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10465, pCreature->GetGUID());
return true;
}
@@ -2114,44 +2114,44 @@ void boss_illidan_stormrageAI::EnterPhase(PhaseIllidan NextPhase)
Event = EVENT_NULL;
}
-CreatureAI* GetAI_boss_illidan_stormrage(Creature *_Creature)
+CreatureAI* GetAI_boss_illidan_stormrage(Creature* pCreature)
{
- return new boss_illidan_stormrageAI (_Creature);
+ return new boss_illidan_stormrageAI (pCreature);
}
-CreatureAI* GetAI_npc_akama_at_illidan(Creature *_Creature)
+CreatureAI* GetAI_npc_akama_at_illidan(Creature* pCreature)
{
- return new npc_akama_illidanAI(_Creature);
+ return new npc_akama_illidanAI(pCreature);
}
-CreatureAI* GetAI_boss_maiev(Creature *_Creature)
+CreatureAI* GetAI_boss_maiev(Creature* pCreature)
{
- return new boss_maievAI (_Creature);
+ return new boss_maievAI (pCreature);
}
-CreatureAI* GetAI_mob_flame_of_azzinoth(Creature *_Creature)
+CreatureAI* GetAI_mob_flame_of_azzinoth(Creature* pCreature)
{
- return new flame_of_azzinothAI (_Creature);
+ return new flame_of_azzinothAI (pCreature);
}
-CreatureAI* GetAI_cage_trap_trigger(Creature *_Creature)
+CreatureAI* GetAI_cage_trap_trigger(Creature* pCreature)
{
- return new cage_trap_triggerAI (_Creature);
+ return new cage_trap_triggerAI (pCreature);
}
-CreatureAI* GetAI_shadow_demon(Creature *_Creature)
+CreatureAI* GetAI_shadow_demon(Creature* pCreature)
{
- return new shadow_demonAI (_Creature);
+ return new shadow_demonAI (pCreature);
}
-CreatureAI* GetAI_blade_of_azzinoth(Creature *_Creature)
+CreatureAI* GetAI_blade_of_azzinoth(Creature* pCreature)
{
- return new blade_of_azzinothAI (_Creature);
+ return new blade_of_azzinothAI (pCreature);
}
-CreatureAI* GetAI_parasitic_shadowfiend(Creature *_Creature)
+CreatureAI* GetAI_parasitic_shadowfiend(Creature* pCreature)
{
- return new mob_parasitic_shadowfiendAI (_Creature);
+ return new mob_parasitic_shadowfiendAI (pCreature);
}
void AddSC_boss_illidan()
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp
index 1936677539e..a33874c74cf 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp
@@ -299,9 +299,9 @@ struct TRINITY_DLL_DECL boss_shahrazAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_shahraz(Creature *_Creature)
+CreatureAI* GetAI_boss_shahraz(Creature* pCreature)
{
- return new boss_shahrazAI (_Creature);
+ return new boss_shahrazAI (pCreature);
}
void AddSC_boss_mother_shahraz()
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp
index cc9a84cb5ca..aa81259e451 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp
@@ -654,29 +654,29 @@ void npc_enslaved_soulAI::JustDied(Unit *killer)
DoCast(m_creature, SPELL_SOUL_RELEASE, true);
}
-CreatureAI* GetAI_boss_reliquary_of_souls(Creature *_Creature)
+CreatureAI* GetAI_boss_reliquary_of_souls(Creature* pCreature)
{
- return new boss_reliquary_of_soulsAI (_Creature);
+ return new boss_reliquary_of_soulsAI (pCreature);
}
-CreatureAI* GetAI_boss_essence_of_suffering(Creature *_Creature)
+CreatureAI* GetAI_boss_essence_of_suffering(Creature* pCreature)
{
- return new boss_essence_of_sufferingAI (_Creature);
+ return new boss_essence_of_sufferingAI (pCreature);
}
-CreatureAI* GetAI_boss_essence_of_desire(Creature *_Creature)
+CreatureAI* GetAI_boss_essence_of_desire(Creature* pCreature)
{
- return new boss_essence_of_desireAI (_Creature);
+ return new boss_essence_of_desireAI (pCreature);
}
-CreatureAI* GetAI_boss_essence_of_anger(Creature *_Creature)
+CreatureAI* GetAI_boss_essence_of_anger(Creature* pCreature)
{
- return new boss_essence_of_angerAI (_Creature);
+ return new boss_essence_of_angerAI (pCreature);
}
-CreatureAI* GetAI_npc_enslaved_soul(Creature *_Creature)
+CreatureAI* GetAI_npc_enslaved_soul(Creature* pCreature)
{
- return new npc_enslaved_soulAI (_Creature);
+ return new npc_enslaved_soulAI (pCreature);
}
void AddSC_boss_reliquary_of_souls()
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp
index 7907a411b46..0f953933213 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp
@@ -800,43 +800,43 @@ struct TRINITY_DLL_DECL npc_akamaAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_shade_of_akama(Creature *_Creature)
+CreatureAI* GetAI_boss_shade_of_akama(Creature* pCreature)
{
- return new boss_shade_of_akamaAI (_Creature);
+ return new boss_shade_of_akamaAI (pCreature);
}
-CreatureAI* GetAI_mob_ashtongue_channeler(Creature *_Creature)
+CreatureAI* GetAI_mob_ashtongue_channeler(Creature* pCreature)
{
- return new mob_ashtongue_channelerAI (_Creature);
+ return new mob_ashtongue_channelerAI (pCreature);
}
-CreatureAI* GetAI_mob_ashtongue_sorcerer(Creature *_Creature)
+CreatureAI* GetAI_mob_ashtongue_sorcerer(Creature* pCreature)
{
- return new mob_ashtongue_sorcererAI (_Creature);
+ return new mob_ashtongue_sorcererAI (pCreature);
}
-CreatureAI* GetAI_npc_akama_shade(Creature *_Creature)
+CreatureAI* GetAI_npc_akama_shade(Creature* pCreature)
{
- return new npc_akamaAI (_Creature);
+ return new npc_akamaAI (pCreature);
}
-bool GossipSelect_npc_akama(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_akama(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_akamaAI, _Creature->AI())->BeginEvent(pPlayer);
+ CAST_AI(npc_akamaAI, pCreature->AI())->BeginEvent(pPlayer);
}
return true;
}
-bool GossipHello_npc_akama(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_akama(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->isAlive())
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(907, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
}
return true;
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp
index ae3a807f969..669b0a25629 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp
@@ -260,19 +260,19 @@ struct TRINITY_DLL_DECL npc_volcanoAI : public Scripted_NoMovementAI
};
-CreatureAI* GetAI_boss_supremus(Creature *_Creature)
+CreatureAI* GetAI_boss_supremus(Creature* pCreature)
{
- return new boss_supremusAI (_Creature);
+ return new boss_supremusAI (pCreature);
}
-CreatureAI* GetAI_molten_flame(Creature *_Creature)
+CreatureAI* GetAI_molten_flame(Creature* pCreature)
{
- return new molten_flameAI (_Creature);
+ return new molten_flameAI (pCreature);
}
-CreatureAI* GetAI_npc_volcano(Creature *_Creature)
+CreatureAI* GetAI_npc_volcano(Creature* pCreature)
{
- return new npc_volcanoAI (_Creature);
+ return new npc_volcanoAI (pCreature);
}
void AddSC_boss_supremus()
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp
index 3d7f0c7c5c4..25a82877388 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp
@@ -484,19 +484,19 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_doom_blossom(Creature *_Creature)
+CreatureAI* GetAI_mob_doom_blossom(Creature* pCreature)
{
- return new mob_doom_blossomAI(_Creature);
+ return new mob_doom_blossomAI(pCreature);
}
-CreatureAI* GetAI_mob_shadowy_construct(Creature *_Creature)
+CreatureAI* GetAI_mob_shadowy_construct(Creature* pCreature)
{
- return new mob_shadowy_constructAI(_Creature);
+ return new mob_shadowy_constructAI(pCreature);
}
-CreatureAI* GetAI_boss_teron_gorefiend(Creature *_Creature)
+CreatureAI* GetAI_boss_teron_gorefiend(Creature* pCreature)
{
- return new boss_teron_gorefiendAI (_Creature);
+ return new boss_teron_gorefiendAI (pCreature);
}
void AddSC_boss_teron_gorefiend()
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp
index 7c7224b3efd..a987b63a287 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp
@@ -205,9 +205,9 @@ bool GOHello_go_najentus_spine(Player* pPlayer, GameObject* _GO)
return true;
}
-CreatureAI* GetAI_boss_najentus(Creature *_Creature)
+CreatureAI* GetAI_boss_najentus(Creature* pCreature)
{
- return new boss_najentusAI (_Creature);
+ return new boss_najentusAI (pCreature);
}
void AddSC_boss_najentus()
diff --git a/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp b/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp
index 908c00a37fa..bf39aba0f82 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp
@@ -810,29 +810,29 @@ CreatureAI* GetAI_mob_blood_elf_council_voice_trigger(Creature* c)
return new mob_blood_elf_council_voice_triggerAI(c);
}
-CreatureAI* GetAI_mob_illidari_council(Creature *_Creature)
+CreatureAI* GetAI_mob_illidari_council(Creature* pCreature)
{
- return new mob_illidari_councilAI (_Creature);
+ return new mob_illidari_councilAI (pCreature);
}
-CreatureAI* GetAI_boss_gathios_the_shatterer(Creature *_Creature)
+CreatureAI* GetAI_boss_gathios_the_shatterer(Creature* pCreature)
{
- return new boss_gathios_the_shattererAI (_Creature);
+ return new boss_gathios_the_shattererAI (pCreature);
}
-CreatureAI* GetAI_boss_lady_malande(Creature *_Creature)
+CreatureAI* GetAI_boss_lady_malande(Creature* pCreature)
{
- return new boss_lady_malandeAI (_Creature);
+ return new boss_lady_malandeAI (pCreature);
}
-CreatureAI* GetAI_boss_veras_darkshadow(Creature *_Creature)
+CreatureAI* GetAI_boss_veras_darkshadow(Creature* pCreature)
{
- return new boss_veras_darkshadowAI (_Creature);
+ return new boss_veras_darkshadowAI (pCreature);
}
-CreatureAI* GetAI_boss_high_nethermancer_zerevor(Creature *_Creature)
+CreatureAI* GetAI_boss_high_nethermancer_zerevor(Creature* pCreature)
{
- return new boss_high_nethermancer_zerevorAI (_Creature);
+ return new boss_high_nethermancer_zerevorAI (pCreature);
}
void AddSC_boss_illidari_council()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp
index fb35017fbe8..be017692d0a 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp
@@ -304,9 +304,9 @@ struct TRINITY_DLL_DECL npc_grimstoneAI : public npc_escortAI
}
};
-CreatureAI* GetAI_npc_grimstone(Creature *_Creature)
+CreatureAI* GetAI_npc_grimstone(Creature* pCreature)
{
- npc_grimstoneAI* Grimstone_AI = new npc_grimstoneAI(_Creature);
+ npc_grimstoneAI* Grimstone_AI = new npc_grimstoneAI(pCreature);
Grimstone_AI->FillPointMovementListForCreature();
@@ -369,9 +369,9 @@ struct TRINITY_DLL_DECL mob_phalanxAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_mob_phalanx(Creature *_Creature)
+CreatureAI* GetAI_mob_phalanx(Creature* pCreature)
{
- return new mob_phalanxAI (_Creature);
+ return new mob_phalanxAI (pCreature);
}
/*######
@@ -393,10 +393,10 @@ CreatureAI* GetAI_mob_phalanx(Creature *_Creature)
#define GOSSIP_ITEM_KHARAN_9 "Indeed."
#define GOSSIP_ITEM_KHARAN_10 "The door is open, Kharan. You are a free man."
-bool GossipHello_npc_kharan_mighthammer(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_kharan_mighthammer(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_4001) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -405,49 +405,49 @@ bool GossipHello_npc_kharan_mighthammer(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
if (pPlayer->GetTeam() == HORDE)
- pPlayer->SEND_GOSSIP_MENU(2473, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2473, pCreature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(2474, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2474, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_kharan_mighthammer(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_kharan_mighthammer(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(2475, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2475, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(2476, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2476, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(2477, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2477, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(2478, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2478, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(2479, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2479, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
- pPlayer->SEND_GOSSIP_MENU(2480, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2480, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
- pPlayer->SEND_GOSSIP_MENU(2481, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2481, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+8:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KHARAN_10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
- pPlayer->SEND_GOSSIP_MENU(2482, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2482, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+9:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -472,12 +472,12 @@ bool GossipSelect_npc_kharan_mighthammer(Player* pPlayer, Creature *_Creature, u
#define GOSSIP_ITEM_SHOW_ACCESS "Show me what I have access to, Lothos."
#define GOSSIP_ITEM_GET_CONTRACT "Get Thorium Brotherhood Contract"
-bool GossipHello_npc_lokhtos_darkbargainer(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_lokhtos_darkbargainer(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (_Creature->isVendor() && pPlayer->GetReputationRank(59) >= REP_FRIENDLY)
+ if (pCreature->isVendor() && pPlayer->GetReputationRank(59) >= REP_FRIENDLY)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_ITEM_SHOW_ACCESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
if (pPlayer->GetQuestRewardStatus(QUEST_A_BINDING_CONTRACT) != 1 &&
@@ -488,14 +488,14 @@ bool GossipHello_npc_lokhtos_darkbargainer(Player* pPlayer, Creature *_Creature)
}
if (pPlayer->GetReputationRank(59) < REP_FRIENDLY)
- pPlayer->SEND_GOSSIP_MENU(3673, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3673, pCreature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(3677, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3677, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_lokhtos_darkbargainer(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_lokhtos_darkbargainer(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
@@ -503,7 +503,7 @@ bool GossipSelect_npc_lokhtos_darkbargainer(Player* pPlayer, Creature *_Creature
pPlayer->CastSpell(pPlayer, SPELL_CREATE_THORIUM_BROTHERHOOD_CONTRACT_DND, false);
}
if (action == GOSSIP_ACTION_TRADE)
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
return true;
}
@@ -568,9 +568,9 @@ struct TRINITY_DLL_DECL npc_dughal_stormwingAI : public npc_escortAI
npc_escortAI::UpdateAI(diff);
}
};
-CreatureAI* GetAI_npc_dughal_stormwing(Creature *_Creature)
+CreatureAI* GetAI_npc_dughal_stormwing(Creature* pCreature)
{
- npc_dughal_stormwingAI* dughal_stormwingAI = new npc_dughal_stormwingAI(_Creature);
+ npc_dughal_stormwingAI* dughal_stormwingAI = new npc_dughal_stormwingAI(pCreature);
dughal_stormwingAI->AddWaypoint(0, 280.42,-82.86, -77.12,0);
dughal_stormwingAI->AddWaypoint(1, 287.64,-87.01, -76.79,0);
@@ -578,23 +578,23 @@ CreatureAI* GetAI_npc_dughal_stormwing(Creature *_Creature)
return dughal_stormwingAI;
}
-bool GossipHello_npc_dughal_stormwing(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_dughal_stormwing(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_JAIL_BREAK) == QUEST_STATUS_INCOMPLETE && pInstance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DUGHAL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2846, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2846, pCreature->GetGUID());
}
return true;
}
-bool GossipSelect_npc_dughal_stormwing(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_dughal_stormwing(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_escortAI, (_Creature->AI()))->Start(false, true, pPlayer->GetGUID());
- _Creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, true, pPlayer->GetGUID());
+ pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
pInstance->SetData(DATA_QUEST_JAIL_BREAK,ENCOUNTER_STATE_IN_PROGRESS);
}
return true;
@@ -716,9 +716,9 @@ struct TRINITY_DLL_DECL npc_marshal_windsorAI : public npc_escortAI
npc_escortAI::UpdateAI(diff);
}
};
-CreatureAI* GetAI_npc_marshal_windsor(Creature *_Creature)
+CreatureAI* GetAI_npc_marshal_windsor(Creature* pCreature)
{
- npc_marshal_windsorAI* marshal_windsorAI = new npc_marshal_windsorAI(_Creature);
+ npc_marshal_windsorAI* marshal_windsorAI = new npc_marshal_windsorAI(pCreature);
marshal_windsorAI->AddWaypoint(0, 316.336,-225.528, -77.7258,7000);
marshal_windsorAI->AddWaypoint(1, 316.336,-225.528, -77.7258,2000);
@@ -928,9 +928,9 @@ struct TRINITY_DLL_DECL npc_marshal_reginald_windsorAI : public npc_escortAI
npc_escortAI::UpdateAI(diff);
}
};
-CreatureAI* GetAI_npc_marshal_reginald_windsor(Creature *_Creature)
+CreatureAI* GetAI_npc_marshal_reginald_windsor(Creature* pCreature)
{
- npc_marshal_reginald_windsorAI* marshal_reginald_windsorAI = new npc_marshal_reginald_windsorAI(_Creature);
+ npc_marshal_reginald_windsorAI* marshal_reginald_windsorAI = new npc_marshal_reginald_windsorAI(pCreature);
marshal_reginald_windsorAI->AddWaypoint(0, 403.61,-52.71, -63.92,4000);
marshal_reginald_windsorAI->AddWaypoint(1, 403.61,-52.71, -63.92,4000);
@@ -1030,9 +1030,9 @@ struct TRINITY_DLL_DECL npc_tobias_seecherAI : public npc_escortAI
}
};
-CreatureAI* GetAI_npc_tobias_seecher(Creature *_Creature)
+CreatureAI* GetAI_npc_tobias_seecher(Creature* pCreature)
{
- npc_tobias_seecherAI* tobias_seecherAI = new npc_tobias_seecherAI(_Creature);
+ npc_tobias_seecherAI* tobias_seecherAI = new npc_tobias_seecherAI(pCreature);
tobias_seecherAI->AddWaypoint(0, 549.21, -281.07, -75.27);
tobias_seecherAI->AddWaypoint(1, 554.39, -267.39, -73.68);
@@ -1043,23 +1043,23 @@ CreatureAI* GetAI_npc_tobias_seecher(Creature *_Creature)
return tobias_seecherAI;
}
-bool GossipHello_npc_tobias_seecher(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_tobias_seecher(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_JAIL_BREAK) == QUEST_STATUS_INCOMPLETE && pInstance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Get out of here, Tobias, you're free!", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2847, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2847, pCreature->GetGUID());
}
return true;
}
-bool GossipSelect_npc_tobias_seecher(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_tobias_seecher(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_escortAI, (_Creature->AI()))->Start(false, true, pPlayer->GetGUID());
- _Creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, true, pPlayer->GetGUID());
+ pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
pInstance->SetData(DATA_TOBIAS,ENCOUNTER_STATE_IN_PROGRESS);
}
return true;
@@ -1165,18 +1165,18 @@ struct TRINITY_DLL_DECL npc_rocknotAI : public npc_escortAI
}
};
-CreatureAI* GetAI_npc_rocknot(Creature *_Creature)
+CreatureAI* GetAI_npc_rocknot(Creature* pCreature)
{
- npc_rocknotAI* Rocknot_AI = new npc_rocknotAI(_Creature);
+ npc_rocknotAI* Rocknot_AI = new npc_rocknotAI(pCreature);
Rocknot_AI->FillPointMovementListForCreature();
return Rocknot_AI;
}
-bool ChooseReward_npc_rocknot(Player* pPlayer, Creature *_Creature, const Quest *_Quest, uint32 item)
+bool ChooseReward_npc_rocknot(Player* pPlayer, Creature* pCreature, const Quest *_Quest, uint32 item)
{
- ScriptedInstance* pInstance = (_Creature->GetInstanceData());
+ ScriptedInstance* pInstance = (pCreature->GetInstanceData());
if (!pInstance)
return true;
@@ -1194,9 +1194,9 @@ bool ChooseReward_npc_rocknot(Player* pPlayer, Creature *_Creature, const Quest
//keep track of amount in instance script, returns SPECIAL if amount ok and event in progress
if (pInstance->GetData(TYPE_BAR) == SPECIAL)
{
- DoScriptText(SAY_GOT_BEER, _Creature);
- _Creature->CastSpell(_Creature,SPELL_DRUNKEN_RAGE,false);
- CAST_AI(npc_escortAI, (_Creature->AI()))->Start(false, false);
+ DoScriptText(SAY_GOT_BEER, pCreature);
+ pCreature->CastSpell(pCreature,SPELL_DRUNKEN_RAGE,false);
+ CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, false);
}
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp
index e24493c3c71..1f2147b722c 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp
@@ -91,9 +91,9 @@ struct TRINITY_DLL_DECL boss_ambassador_flamelashAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_ambassador_flamelash(Creature *_Creature)
+CreatureAI* GetAI_boss_ambassador_flamelash(Creature* pCreature)
{
- return new boss_ambassador_flamelashAI (_Creature);
+ return new boss_ambassador_flamelashAI (pCreature);
}
void AddSC_boss_ambassador_flamelash()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_anubshiah.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_anubshiah.cpp
index 7bb97c59b2e..3ad9458aba4 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_anubshiah.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_anubshiah.cpp
@@ -100,9 +100,9 @@ struct TRINITY_DLL_DECL boss_anubshiahAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_anubshiah(Creature *_Creature)
+CreatureAI* GetAI_boss_anubshiah(Creature* pCreature)
{
- return new boss_anubshiahAI (_Creature);
+ return new boss_anubshiahAI (pCreature);
}
void AddSC_boss_anubshiah()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
index 94a018ec151..2b6e67a7903 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
@@ -90,9 +90,9 @@ struct TRINITY_DLL_DECL boss_draganthaurissanAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_draganthaurissan(Creature *_Creature)
+CreatureAI* GetAI_boss_draganthaurissan(Creature* pCreature)
{
- return new boss_draganthaurissanAI (_Creature);
+ return new boss_draganthaurissanAI (pCreature);
}
void AddSC_boss_draganthaurissan()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_general_angerforge.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_general_angerforge.cpp
index cbbdc237c27..337071c938e 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_general_angerforge.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_general_angerforge.cpp
@@ -152,9 +152,9 @@ struct TRINITY_DLL_DECL boss_general_angerforgeAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_general_angerforge(Creature *_Creature)
+CreatureAI* GetAI_boss_general_angerforge(Creature* pCreature)
{
- return new boss_general_angerforgeAI (_Creature);
+ return new boss_general_angerforgeAI (pCreature);
}
void AddSC_boss_general_angerforge()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp
index 3895605010f..a4400e4d663 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp
@@ -66,9 +66,9 @@ struct TRINITY_DLL_DECL boss_gorosh_the_dervishAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_gorosh_the_dervish(Creature *_Creature)
+CreatureAI* GetAI_boss_gorosh_the_dervish(Creature* pCreature)
{
- return new boss_gorosh_the_dervishAI (_Creature);
+ return new boss_gorosh_the_dervishAI (pCreature);
}
void AddSC_boss_gorosh_the_dervish()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_grizzle.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_grizzle.cpp
index 0791c3dfe36..faaa8f0a069 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_grizzle.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_grizzle.cpp
@@ -73,9 +73,9 @@ struct TRINITY_DLL_DECL boss_grizzleAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_grizzle(Creature *_Creature)
+CreatureAI* GetAI_boss_grizzle(Creature* pCreature)
{
- return new boss_grizzleAI (_Creature);
+ return new boss_grizzleAI (pCreature);
}
void AddSC_boss_grizzle()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp
index 05f62558d03..c2c97a9ec8a 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp
@@ -90,9 +90,9 @@ struct TRINITY_DLL_DECL boss_high_interrogator_gerstahnAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_high_interrogator_gerstahn(Creature *_Creature)
+CreatureAI* GetAI_boss_high_interrogator_gerstahn(Creature* pCreature)
{
- return new boss_high_interrogator_gerstahnAI (_Creature);
+ return new boss_high_interrogator_gerstahnAI (pCreature);
}
void AddSC_boss_high_interrogator_gerstahn()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_magmus.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_magmus.cpp
index 52e985f7f04..d0b97116c28 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_magmus.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_magmus.cpp
@@ -69,9 +69,9 @@ struct TRINITY_DLL_DECL boss_magmusAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_magmus(Creature *_Creature)
+CreatureAI* GetAI_boss_magmus(Creature* pCreature)
{
- return new boss_magmusAI (_Creature);
+ return new boss_magmusAI (pCreature);
}
void AddSC_boss_magmus()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp
index b71d4c17007..7602a14fbfe 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp
@@ -84,9 +84,9 @@ struct TRINITY_DLL_DECL boss_moira_bronzebeardAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_moira_bronzebeard(Creature *_Creature)
+CreatureAI* GetAI_boss_moira_bronzebeard(Creature* pCreature)
{
- return new boss_moira_bronzebeardAI (_Creature);
+ return new boss_moira_bronzebeardAI (pCreature);
}
void AddSC_boss_moira_bronzebeard()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_tomb_of_seven.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_tomb_of_seven.cpp
index cc6822a50c1..a9c3d1d9ebd 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_tomb_of_seven.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_tomb_of_seven.cpp
@@ -103,9 +103,9 @@ struct TRINITY_DLL_DECL boss_angerrelAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_angerrel(Creature *_Creature)
+CreatureAI* GetAI_boss_angerrel(Creature* pCreature)
{
- return new boss_angerrelAI (_Creature);
+ return new boss_angerrelAI (pCreature);
}
enum
@@ -187,9 +187,9 @@ struct TRINITY_DLL_DECL boss_doperelAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_doperel(Creature *_Creature)
+CreatureAI* GetAI_boss_doperel(Creature* pCreature)
{
- return new boss_doperelAI (_Creature);
+ return new boss_doperelAI (pCreature);
}
enum
@@ -283,9 +283,9 @@ struct TRINITY_DLL_DECL boss_haterelAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_haterel(Creature *_Creature)
+CreatureAI* GetAI_boss_haterel(Creature* pCreature)
{
- return new boss_haterelAI (_Creature);
+ return new boss_haterelAI (pCreature);
}
enum
@@ -377,9 +377,9 @@ struct TRINITY_DLL_DECL boss_vilerelAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_vilerel(Creature *_Creature)
+CreatureAI* GetAI_boss_vilerel(Creature* pCreature)
{
- return new boss_vilerelAI (_Creature);
+ return new boss_vilerelAI (pCreature);
}
enum
@@ -485,9 +485,9 @@ struct TRINITY_DLL_DECL boss_seethrelAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_seethrel(Creature *_Creature)
+CreatureAI* GetAI_boss_seethrel(Creature* pCreature)
{
- return new boss_seethrelAI (_Creature);
+ return new boss_seethrelAI (pCreature);
}
enum
@@ -571,16 +571,16 @@ struct TRINITY_DLL_DECL boss_gloomrelAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_gloomrel(Creature *_Creature)
+CreatureAI* GetAI_boss_gloomrel(Creature* pCreature)
{
- return new boss_gloomrelAI (_Creature);
+ return new boss_gloomrelAI (pCreature);
}
#define GOSSIP_ITEM_TEACH_1 "Teach me the art of smelting dark iron"
#define GOSSIP_ITEM_TEACH_2 "Continue..."
#define GOSSIP_ITEM_TRIBUTE "I want to pay tribute"
-bool GossipHello_boss_gloomrel(Player* pPlayer, Creature *_Creature)
+bool GossipHello_boss_gloomrel(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestRewardStatus(4083) == 1 && pPlayer->GetSkillValue(SKILL_MINING) >= 230 && !pPlayer->HasSpell(14891))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEACH_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -588,29 +588,29 @@ bool GossipHello_boss_gloomrel(Player* pPlayer, Creature *_Creature)
if (pPlayer->GetQuestRewardStatus(4083) == 0 && pPlayer->GetSkillValue(SKILL_MINING) >= 230)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TRIBUTE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_boss_gloomrel(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_boss_gloomrel(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEACH_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(2606, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2606, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer, 14894, false);
+ pCreature->CastSpell(pPlayer, 14894, false);
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "[PH] Continue...", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
- pPlayer->SEND_GOSSIP_MENU(2604, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2604, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+22:
pPlayer->CLOSE_GOSSIP_MENU();
- if (ScriptedInstance* pInstance = _Creature->GetInstanceData())
+ if (ScriptedInstance* pInstance = pCreature->GetInstanceData())
{
//are 5 minutes expected? go template may have data to despawn when used at quest
pInstance->DoRespawnGameObject(pInstance->GetData64(DATA_GO_CHALICE),MINUTE*5);
@@ -736,36 +736,36 @@ struct TRINITY_DLL_DECL boss_doomrelAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_doomrel(Creature *_Creature)
+CreatureAI* GetAI_boss_doomrel(Creature* pCreature)
{
- return new boss_doomrelAI (_Creature);
+ return new boss_doomrelAI (pCreature);
}
#define GOSSIP_ITEM_CHALLENGE "Your bondage is at an end, Doom'rel. I challenge you!"
-bool GossipHello_boss_doomrel(Player* pPlayer, Creature *_Creature)
+bool GossipHello_boss_doomrel(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_CHALLENGE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2601, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2601, pCreature->GetGUID());
return true;
}
-bool GossipSelect_boss_doomrel(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_boss_doomrel(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "[PH] Continue...", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(2605, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2605, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
//start event here
- _Creature->setFaction(FACTION_HOSTILE);
- _Creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
- _Creature->AI()->AttackStart(pPlayer);
- ScriptedInstance* pInstance = _Creature->GetInstanceData();
+ pCreature->setFaction(FACTION_HOSTILE);
+ pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
+ pCreature->AI()->AttackStart(pPlayer);
+ ScriptedInstance* pInstance = pCreature->GetInstanceData();
if (pInstance)
pInstance->SetData64(DATA_EVENSTARTER,pPlayer->GetGUID());
break;
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_drakkisath.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_drakkisath.cpp
index 29eb7e39c73..72bc0aa6bd2 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_drakkisath.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_drakkisath.cpp
@@ -86,9 +86,9 @@ struct TRINITY_DLL_DECL boss_drakkisathAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_drakkisath(Creature *_Creature)
+CreatureAI* GetAI_boss_drakkisath(Creature* pCreature)
{
- return new boss_drakkisathAI (_Creature);
+ return new boss_drakkisathAI (pCreature);
}
void AddSC_boss_drakkisath()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_gyth.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_gyth.cpp
index b8f8a9fad2d..4a6a01af71d 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_gyth.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_gyth.cpp
@@ -190,9 +190,9 @@ struct TRINITY_DLL_DECL boss_gythAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_gyth(Creature *_Creature)
+CreatureAI* GetAI_boss_gyth(Creature* pCreature)
{
- return new boss_gythAI (_Creature);
+ return new boss_gythAI (pCreature);
}
void AddSC_boss_gyth()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_halycon.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_halycon.cpp
index c48edc0a942..1727105427b 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_halycon.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_halycon.cpp
@@ -80,9 +80,9 @@ struct TRINITY_DLL_DECL boss_halyconAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_halycon(Creature *_Creature)
+CreatureAI* GetAI_boss_halycon(Creature* pCreature)
{
- return new boss_halyconAI (_Creature);
+ return new boss_halyconAI (pCreature);
}
void AddSC_boss_halycon()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_highlord_omokk.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_highlord_omokk.cpp
index 6d4c6d1f09e..06dee5b5775 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_highlord_omokk.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_highlord_omokk.cpp
@@ -116,9 +116,9 @@ struct TRINITY_DLL_DECL boss_highlordomokkAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_highlordomokk(Creature *_Creature)
+CreatureAI* GetAI_boss_highlordomokk(Creature* pCreature)
{
- return new boss_highlordomokkAI (_Creature);
+ return new boss_highlordomokkAI (pCreature);
}
void AddSC_boss_highlordomokk()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp
index f88f33ac530..0bc2f9d2370 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp
@@ -71,9 +71,9 @@ struct TRINITY_DLL_DECL boss_mothersmolderwebAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_mothersmolderweb(Creature *_Creature)
+CreatureAI* GetAI_boss_mothersmolderweb(Creature* pCreature)
{
- return new boss_mothersmolderwebAI (_Creature);
+ return new boss_mothersmolderwebAI (pCreature);
}
void AddSC_boss_mothersmolderweb()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp
index 2b05c0dd548..0931db0319a 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp
@@ -114,9 +114,9 @@ struct TRINITY_DLL_DECL boss_overlordwyrmthalakAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_overlordwyrmthalak(Creature *_Creature)
+CreatureAI* GetAI_boss_overlordwyrmthalak(Creature* pCreature)
{
- return new boss_overlordwyrmthalakAI (_Creature);
+ return new boss_overlordwyrmthalakAI (pCreature);
}
void AddSC_boss_overlordwyrmthalak()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp
index 5edc668ad17..dd4479fbeaa 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp
@@ -78,9 +78,9 @@ struct TRINITY_DLL_DECL boss_pyroguard_emberseerAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_pyroguard_emberseer(Creature *_Creature)
+CreatureAI* GetAI_boss_pyroguard_emberseer(Creature* pCreature)
{
- return new boss_pyroguard_emberseerAI (_Creature);
+ return new boss_pyroguard_emberseerAI (pCreature);
}
void AddSC_boss_pyroguard_emberseer()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp
index 7fc8e866444..c2db9b7f750 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp
@@ -70,9 +70,9 @@ struct TRINITY_DLL_DECL boss_quatermasterzigrisAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_quatermasterzigris(Creature *_Creature)
+CreatureAI* GetAI_boss_quatermasterzigris(Creature* pCreature)
{
- return new boss_quatermasterzigrisAI (_Creature);
+ return new boss_quatermasterzigrisAI (pCreature);
}
void AddSC_boss_quatermasterzigris()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_rend_blackhand.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_rend_blackhand.cpp
index 9ac7c9f9556..2899b05deb6 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_rend_blackhand.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_rend_blackhand.cpp
@@ -76,9 +76,9 @@ struct TRINITY_DLL_DECL boss_rend_blackhandAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_rend_blackhand(Creature *_Creature)
+CreatureAI* GetAI_boss_rend_blackhand(Creature* pCreature)
{
- return new boss_rend_blackhandAI (_Creature);
+ return new boss_rend_blackhandAI (pCreature);
}
void AddSC_boss_rend_blackhand()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
index 5b095eb0d73..ae44306cf30 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
@@ -80,9 +80,9 @@ struct TRINITY_DLL_DECL boss_shadowvoshAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_shadowvosh(Creature *_Creature)
+CreatureAI* GetAI_boss_shadowvosh(Creature* pCreature)
{
- return new boss_shadowvoshAI (_Creature);
+ return new boss_shadowvoshAI (pCreature);
}
void AddSC_boss_shadowvosh()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_the_beast.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_the_beast.cpp
index eb0024d7629..802ab32cc80 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_the_beast.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_the_beast.cpp
@@ -78,9 +78,9 @@ struct TRINITY_DLL_DECL boss_thebeastAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_thebeast(Creature *_Creature)
+CreatureAI* GetAI_boss_thebeast(Creature* pCreature)
{
- return new boss_thebeastAI (_Creature);
+ return new boss_thebeastAI (pCreature);
}
void AddSC_boss_thebeast()
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_warmaster_voone.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_warmaster_voone.cpp
index 2e45b414e7c..2257a290a1b 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_warmaster_voone.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_warmaster_voone.cpp
@@ -106,9 +106,9 @@ struct TRINITY_DLL_DECL boss_warmastervooneAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_warmastervoone(Creature *_Creature)
+CreatureAI* GetAI_boss_warmastervoone(Creature* pCreature)
{
- return new boss_warmastervooneAI (_Creature);
+ return new boss_warmastervooneAI (pCreature);
}
void AddSC_boss_warmastervoone()
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp
index a4654ee575b..48a2888c1e6 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp
@@ -96,9 +96,9 @@ struct TRINITY_DLL_DECL boss_broodlordAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_broodlord(Creature *_Creature)
+CreatureAI* GetAI_boss_broodlord(Creature* pCreature)
{
- return new boss_broodlordAI (_Creature);
+ return new boss_broodlordAI (pCreature);
}
void AddSC_boss_broodlord()
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp
index bed6d44b9e7..7b3e04f9d37 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp
@@ -300,9 +300,9 @@ struct TRINITY_DLL_DECL boss_chromaggusAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_chromaggus(Creature *_Creature)
+CreatureAI* GetAI_boss_chromaggus(Creature* pCreature)
{
- return new boss_chromaggusAI (_Creature);
+ return new boss_chromaggusAI (pCreature);
}
void AddSC_boss_chromaggus()
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp
index 518bf147288..02f59819516 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp
@@ -88,9 +88,9 @@ struct TRINITY_DLL_DECL boss_ebonrocAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_ebonroc(Creature *_Creature)
+CreatureAI* GetAI_boss_ebonroc(Creature* pCreature)
{
- return new boss_ebonrocAI (_Creature);
+ return new boss_ebonrocAI (pCreature);
}
void AddSC_boss_ebonroc()
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp
index 14c3678accd..bab716acffd 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp
@@ -79,9 +79,9 @@ struct TRINITY_DLL_DECL boss_firemawAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_firemaw(Creature *_Creature)
+CreatureAI* GetAI_boss_firemaw(Creature* pCreature)
{
- return new boss_firemawAI (_Creature);
+ return new boss_firemawAI (pCreature);
}
void AddSC_boss_firemaw()
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp
index 2811773903e..5492477193f 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp
@@ -82,9 +82,9 @@ struct TRINITY_DLL_DECL boss_flamegorAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_flamegor(Creature *_Creature)
+CreatureAI* GetAI_boss_flamegor(Creature* pCreature)
{
- return new boss_flamegorAI (_Creature);
+ return new boss_flamegorAI (pCreature);
}
void AddSC_boss_flamegor()
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp
index e5058a33866..4ecfda2e329 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp
@@ -209,9 +209,9 @@ struct TRINITY_DLL_DECL boss_nefarianAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_nefarian(Creature *_Creature)
+CreatureAI* GetAI_boss_nefarian(Creature* pCreature)
{
- return new boss_nefarianAI (_Creature);
+ return new boss_nefarianAI (pCreature);
}
void AddSC_boss_nefarian()
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp
index 3f67b98fc65..731e32578d2 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp
@@ -113,9 +113,9 @@ struct TRINITY_DLL_DECL boss_razorgoreAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_razorgore(Creature *_Creature)
+CreatureAI* GetAI_boss_razorgore(Creature* pCreature)
{
- return new boss_razorgoreAI (_Creature);
+ return new boss_razorgoreAI (pCreature);
}
void AddSC_boss_razorgore()
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp
index e9dea7122bc..2df0f38bca5 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp
@@ -215,34 +215,34 @@ struct TRINITY_DLL_DECL boss_vaelAI : public ScriptedAI
}
};
-void SendDefaultMenu_boss_vael(Player* pPlayer, Creature *_Creature, uint32 action)
+void SendDefaultMenu_boss_vael(Player* pPlayer, Creature* pCreature, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(boss_vaelAI, _Creature->AI())->BeginSpeach(pPlayer);
+ CAST_AI(boss_vaelAI, pCreature->AI())->BeginSpeach(pPlayer);
}
}
-bool GossipSelect_boss_vael(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_boss_vael(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (sender == GOSSIP_SENDER_MAIN)
- SendDefaultMenu_boss_vael(pPlayer, _Creature, action);
+ SendDefaultMenu_boss_vael(pPlayer, pCreature, action);
return true;
}
-bool GossipHello_boss_vael(Player* pPlayer, Creature *_Creature)
+bool GossipHello_boss_vael(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(907,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
return true;
}
-CreatureAI* GetAI_boss_vael(Creature *_Creature)
+CreatureAI* GetAI_boss_vael(Creature* pCreature)
{
- return new boss_vaelAI (_Creature);
+ return new boss_vaelAI (pCreature);
}
void AddSC_boss_vael()
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
index d96c0b9785b..1dd78d2e518 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
@@ -345,34 +345,34 @@ struct TRINITY_DLL_DECL boss_victor_nefariusAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_victor_nefarius(Creature *_Creature)
+CreatureAI* GetAI_boss_victor_nefarius(Creature* pCreature)
{
- return new boss_victor_nefariusAI (_Creature);
+ return new boss_victor_nefariusAI (pCreature);
}
-bool GossipHello_boss_victor_nefarius(Player* pPlayer, Creature *_Creature)
+bool GossipHello_boss_victor_nefarius(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1 , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(7134,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7134, pCreature->GetGUID());
return true;
}
-bool GossipSelect_boss_victor_nefarius(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_boss_victor_nefarius(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(7198, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7198, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(7199, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7199, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
- DoScriptText(SAY_GAMESBEGIN_1, _Creature);
- CAST_AI(boss_victor_nefariusAI, _Creature->AI())->BeginEvent(pPlayer);
+ DoScriptText(SAY_GAMESBEGIN_1, pCreature);
+ CAST_AI(boss_victor_nefariusAI, pCreature->AI())->BeginEvent(pPlayer);
break;
}
return true;
diff --git a/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp b/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp
index f038346371a..cc3613eefec 100644
--- a/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp
+++ b/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp
@@ -60,9 +60,9 @@ struct TRINITY_DLL_DECL mobs_bladespire_ogreAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_mobs_bladespire_ogre(Creature *_Creature)
+CreatureAI* GetAI_mobs_bladespire_ogre(Creature* pCreature)
{
- return new mobs_bladespire_ogreAI (_Creature);
+ return new mobs_bladespire_ogreAI (pCreature);
}
/*######
@@ -233,9 +233,9 @@ struct TRINITY_DLL_DECL mobs_nether_drakeAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mobs_nether_drake(Creature *_Creature)
+CreatureAI* GetAI_mobs_nether_drake(Creature* pCreature)
{
- return new mobs_nether_drakeAI (_Creature);
+ return new mobs_nether_drakeAI (pCreature);
}
/*######
@@ -272,30 +272,30 @@ struct TRINITY_DLL_DECL npc_daranelleAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_daranelle(Creature *_Creature)
+CreatureAI* GetAI_npc_daranelle(Creature* pCreature)
{
- return new npc_daranelleAI (_Creature);
+ return new npc_daranelleAI (pCreature);
}
/*######
## npc_overseer_nuaar
######*/
-bool GossipHello_npc_overseer_nuaar(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_overseer_nuaar(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(10682) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Overseer, I am here to negotiate on behalf of the Cenarion Expedition.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10532, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10532, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_overseer_nuaar(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_overseer_nuaar(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
- pPlayer->SEND_GOSSIP_MENU(10533, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10533, pCreature->GetGUID());
pPlayer->AreaExploredOrEventHappens(10682);
}
return true;
@@ -305,27 +305,27 @@ bool GossipSelect_npc_overseer_nuaar(Player* pPlayer, Creature *_Creature, uint3
## npc_saikkal_the_elder
######*/
-bool GossipHello_npc_saikkal_the_elder(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_saikkal_the_elder(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(10980) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Yes... yes, it's me.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10794, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10794, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_saikkal_the_elder(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_saikkal_the_elder(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Yes elder. Tell me more of the book.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(10795, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10795, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
- pPlayer->TalkedToCreature(_Creature->GetEntry(), _Creature->GetGUID());
- pPlayer->SEND_GOSSIP_MENU(10796, _Creature->GetGUID());
+ pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10796, pCreature->GetGUID());
break;
}
return true;
diff --git a/src/bindings/scripts/scripts/zone/blasted_lands/blasted_lands.cpp b/src/bindings/scripts/scripts/zone/blasted_lands/blasted_lands.cpp
index 406ae983559..ae53e1995d4 100644
--- a/src/bindings/scripts/scripts/zone/blasted_lands/blasted_lands.cpp
+++ b/src/bindings/scripts/scripts/zone/blasted_lands/blasted_lands.cpp
@@ -38,22 +38,22 @@ EndContentData */
#define SPELL_TELEPORT_SINGLE_IN_GROUP 13142
#define SPELL_TELEPORT_GROUP 27686
-bool GossipHello_npc_deathly_usher(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_deathly_usher(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(3628) == QUEST_STATUS_INCOMPLETE && pPlayer->HasItemCount(10757, 1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_USHER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_deathly_usher(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_deathly_usher(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer, SPELL_TELEPORT_SINGLE, true);
+ pCreature->CastSpell(pPlayer, SPELL_TELEPORT_SINGLE, true);
}
return true;
@@ -73,10 +73,10 @@ bool GossipSelect_npc_deathly_usher(Player* pPlayer, Creature *_Creature, uint32
#define GOSSIP_ITEM_FALLEN4 "You can count on me, Hero"
#define GOSSIP_ITEM_FALLEN5 "I shall"
-bool GossipHello_npc_fallen_hero_of_horde(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_fallen_hero_of_horde(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(2784) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -87,53 +87,53 @@ bool GossipHello_npc_fallen_hero_of_horde(Player* pPlayer, Creature *_Creature)
if (pPlayer->GetQuestStatus(2801) == QUEST_STATUS_INCOMPLETE && pPlayer->GetTeam() == ALLIANCE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_F1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_fallen_hero_of_horde(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_fallen_hero_of_horde(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(1392, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1392, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
- pPlayer->SEND_GOSSIP_MENU(1411, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1411, pCreature->GetGUID());
if (pPlayer->GetQuestStatus(2784) == QUEST_STATUS_INCOMPLETE)
pPlayer->AreaExploredOrEventHappens(2784);
if (pPlayer->GetTeam() == ALLIANCE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(1411, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1411, pCreature->GetGUID());
}
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21);
- pPlayer->SEND_GOSSIP_MENU(1451, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1451, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+21:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
- pPlayer->SEND_GOSSIP_MENU(1452, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1452, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+22:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23);
- pPlayer->SEND_GOSSIP_MENU(1453, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1453, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+23:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24);
- pPlayer->SEND_GOSSIP_MENU(1454, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1454, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+24:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 25);
- pPlayer->SEND_GOSSIP_MENU(1455, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1455, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+25:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FALLEN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 26);
- pPlayer->SEND_GOSSIP_MENU(1456, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1456, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+26:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/bindings/scripts/scripts/zone/blasted_lands/boss_kruul.cpp b/src/bindings/scripts/scripts/zone/blasted_lands/boss_kruul.cpp
index f7989b3af01..0452a5763dd 100644
--- a/src/bindings/scripts/scripts/zone/blasted_lands/boss_kruul.cpp
+++ b/src/bindings/scripts/scripts/zone/blasted_lands/boss_kruul.cpp
@@ -167,9 +167,9 @@ struct TRINITY_DLL_DECL boss_kruulAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_kruul(Creature *_Creature)
+CreatureAI* GetAI_boss_kruul(Creature* pCreature)
{
- return new boss_kruulAI (_Creature);
+ return new boss_kruulAI (pCreature);
}
void AddSC_boss_kruul()
diff --git a/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp b/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp
index 4dd4185bc90..24442be131f 100644
--- a/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp
+++ b/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp
@@ -68,9 +68,9 @@ struct TRINITY_DLL_DECL mob_webbed_creatureAI : public ScriptedAI
m_creature->SummonCreature(spawnCreatureID, 0.0f, 0.0f, 0.0f, m_creature->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
}
};
-CreatureAI* GetAI_mob_webbed_creature(Creature *_Creature)
+CreatureAI* GetAI_mob_webbed_creature(Creature* pCreature)
{
- return new mob_webbed_creatureAI (_Creature);
+ return new mob_webbed_creatureAI (pCreature);
}
/*######
@@ -79,46 +79,46 @@ CreatureAI* GetAI_mob_webbed_creature(Creature *_Creature)
#define C_SUNHAWK_TRIGGER 17974
-bool GossipHello_npc_captured_sunhawk_agent(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_captured_sunhawk_agent(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->HasAura(31609) && pPlayer->GetQuestStatus(9756) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "[PH] ", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(9136, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9136, pCreature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(9134, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9134, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_captured_sunhawk_agent(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_captured_sunhawk_agent(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "[PH] ", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(9137, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9137, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "[PH] ", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(9138, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9138, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "[PH] ", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(9139, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9139, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "[PH] ", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(9140, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9140, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "[PH] ", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(9141, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9141, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->TalkedToCreature(C_SUNHAWK_TRIGGER, _Creature->GetGUID());
+ pPlayer->TalkedToCreature(C_SUNHAWK_TRIGGER, pCreature->GetGUID());
break;
}
return true;
diff --git a/src/bindings/scripts/scripts/zone/borean_tundra/borean_tundra.cpp b/src/bindings/scripts/scripts/zone/borean_tundra/borean_tundra.cpp
index 8f9dacf8e3b..91b862eaa29 100644
--- a/src/bindings/scripts/scripts/zone/borean_tundra/borean_tundra.cpp
+++ b/src/bindings/scripts/scripts/zone/borean_tundra/borean_tundra.cpp
@@ -34,14 +34,14 @@ EndContentData */
#define GOSSIP_ITEM_TELEPORT "Teleport me to Amber Ledge, please."
-bool GossipHello_npc_tiare(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_tiare(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_GOSSIP);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_tiare(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_tiare(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_OPTION_GOSSIP)
{
@@ -58,22 +58,22 @@ bool GossipSelect_npc_tiare(Player* pPlayer, Creature *_Creature, uint32 sender,
#define GOSSIP_ITEM_FREE_FLIGHT "I'd like passage to the Transitus Shield."
#define GOSSIP_ITEM_FLIGHT "May I use a drake to fly elsewhere?"
-bool GossipHello_npc_surristrasz(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_surristrasz(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (_Creature->isTaxi())
+ if (pCreature->isTaxi())
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FREE_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_GOSSIP);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_TAXIVENDOR);
}
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_surristrasz(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_surristrasz(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_OPTION_GOSSIP)
{
@@ -82,7 +82,7 @@ bool GossipSelect_npc_surristrasz(Player* pPlayer, Creature *_Creature, uint32 s
}
if (action == GOSSIP_OPTION_TAXIVENDOR)
{
- pPlayer->GetSession()->SendTaxiMenu(_Creature);
+ pPlayer->GetSession()->SendTaxiMenu(pCreature);
}
return true;
}
@@ -226,9 +226,9 @@ struct TRINITY_DLL_DECL npc_khunok_the_behemothAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_khunok_the_behemoth(Creature *_Creature)
+CreatureAI* GetAI_npc_khunok_the_behemoth(Creature* pCreature)
{
- return new npc_khunok_the_behemothAI(_Creature);
+ return new npc_khunok_the_behemothAI(pCreature);
}
void AddSC_borean_tundra()
diff --git a/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp b/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp
index e5c4f59886b..2a98be637bf 100644
--- a/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp
+++ b/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp
@@ -67,70 +67,70 @@ struct TRINITY_DLL_DECL npc_ragged_johnAI : public ScriptedAI
void EnterCombat(Unit *who) {}
};
-CreatureAI* GetAI_npc_ragged_john(Creature *_Creature)
+CreatureAI* GetAI_npc_ragged_john(Creature* pCreature)
{
- return new npc_ragged_johnAI (_Creature);
+ return new npc_ragged_johnAI (pCreature);
}
-bool GossipHello_npc_ragged_john(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_ragged_john(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(4224) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(2713, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2713, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_ragged_john(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_ragged_john(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2714, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2714, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(2715, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2715, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(2716, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2716, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(2717, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2717, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(2718, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2718, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(2719, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2719, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(2720, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2720, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8);
- pPlayer->SEND_GOSSIP_MENU(2721, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2721, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+8:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
- pPlayer->SEND_GOSSIP_MENU(2722, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2722, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+9:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
- pPlayer->SEND_GOSSIP_MENU(2723, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2723, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(2725, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2725, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_epoch.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
index 0ac0bbab8a9..2e9877e97e2 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_epoch.cpp
@@ -70,9 +70,9 @@ struct TRINITY_DLL_DECL boss_epochAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_epoch(Creature *_Creature)
+CreatureAI* GetAI_boss_epoch(Creature* pCreature)
{
- return new boss_epochAI (_Creature);
+ return new boss_epochAI (pCreature);
}
void AddSC_boss_epoch()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
index d59e00de389..bd68d94d994 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
@@ -107,9 +107,9 @@ struct TRINITY_DLL_DECL boss_mal_ganisAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_mal_ganis(Creature *_Creature)
+CreatureAI* GetAI_boss_mal_ganis(Creature* pCreature)
{
- return new boss_mal_ganisAI (_Creature);
+ return new boss_mal_ganisAI (pCreature);
}
void AddSC_boss_mal_ganis()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_meathook.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
index dc39bd49cec..117a17585c6 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
@@ -122,9 +122,9 @@ struct TRINITY_DLL_DECL boss_meathookAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_meathook(Creature *_Creature)
+CreatureAI* GetAI_boss_meathook(Creature* pCreature)
{
- return new boss_meathookAI (_Creature);
+ return new boss_meathookAI (pCreature);
}
void AddSC_boss_meathook()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_salramm.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
index e466f7ebe50..418adb82ff4 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
@@ -139,9 +139,9 @@ struct TRINITY_DLL_DECL boss_salrammAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_salramm(Creature *_Creature)
+CreatureAI* GetAI_boss_salramm(Creature* pCreature)
{
- return new boss_salrammAI (_Creature);
+ return new boss_salrammAI (pCreature);
}
void AddSC_boss_salramm()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp
index 69b8282da1e..5667f5ae0b1 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp
@@ -135,9 +135,9 @@ struct TRINITY_DLL_DECL boss_aeonusAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_aeonus(Creature *_Creature)
+CreatureAI* GetAI_boss_aeonus(Creature* pCreature)
{
- return new boss_aeonusAI (_Creature);
+ return new boss_aeonusAI (pCreature);
}
void AddSC_boss_aeonus()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
index 47a3e754eb3..2a1d3c4fe03 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
@@ -144,9 +144,9 @@ struct TRINITY_DLL_DECL boss_chrono_lord_dejaAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_chrono_lord_deja(Creature *_Creature)
+CreatureAI* GetAI_boss_chrono_lord_deja(Creature* pCreature)
{
- return new boss_chrono_lord_dejaAI (_Creature);
+ return new boss_chrono_lord_dejaAI (pCreature);
}
void AddSC_boss_chrono_lord_deja()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
index a2e28a19d5b..0d1a6eec214 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
@@ -142,9 +142,9 @@ struct TRINITY_DLL_DECL boss_temporusAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_temporus(Creature *_Creature)
+CreatureAI* GetAI_boss_temporus(Creature* pCreature)
{
- return new boss_temporusAI (_Creature);
+ return new boss_temporusAI (pCreature);
}
void AddSC_boss_temporus()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp
index 558bff3bac3..759ce912da2 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp
@@ -223,9 +223,9 @@ struct TRINITY_DLL_DECL npc_medivh_bmAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_medivh_bm(Creature *_Creature)
+CreatureAI* GetAI_npc_medivh_bm(Creature* pCreature)
{
- return new npc_medivh_bmAI (_Creature);
+ return new npc_medivh_bmAI (pCreature);
}
struct Wave
@@ -343,9 +343,9 @@ struct TRINITY_DLL_DECL npc_time_riftAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_time_rift(Creature *_Creature)
+CreatureAI* GetAI_npc_time_rift(Creature* pCreature)
{
- return new npc_time_riftAI (_Creature);
+ return new npc_time_riftAI (pCreature);
}
#define SAY_SAAT_WELCOME -1269019
@@ -354,34 +354,34 @@ CreatureAI* GetAI_npc_time_rift(Creature *_Creature)
#define SPELL_CHRONO_BEACON 34975
#define ITEM_CHRONO_BEACON 24289
-bool GossipHello_npc_saat(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_saat(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_OPENING_PORTAL) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON,1))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_OBTAIN,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10000,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10000, pCreature->GetGUID());
return true;
}
else if (pPlayer->GetQuestRewardStatus(QUEST_OPENING_PORTAL) && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON,1))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_OBTAIN,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10001,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10001, pCreature->GetGUID());
return true;
}
- pPlayer->SEND_GOSSIP_MENU(10002,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10002, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_saat(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_saat(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer,SPELL_CHRONO_BEACON,false);
+ pCreature->CastSpell(pPlayer,SPELL_CHRONO_BEACON,false);
}
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_anetheron.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_anetheron.cpp
index c6458fef706..bf860af497c 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_anetheron.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_anetheron.cpp
@@ -213,9 +213,9 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
}
};
-CreatureAI* GetAI_boss_anetheron(Creature *_Creature)
+CreatureAI* GetAI_boss_anetheron(Creature* pCreature)
{
- return new boss_anetheronAI (_Creature);
+ return new boss_anetheronAI (pCreature);
}
#define SPELL_IMMOLATION 31303
@@ -294,9 +294,9 @@ struct TRINITY_DLL_DECL mob_towering_infernalAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_towering_infernal(Creature *_Creature)
+CreatureAI* GetAI_mob_towering_infernal(Creature* pCreature)
{
- return new mob_towering_infernalAI (_Creature);
+ return new mob_towering_infernalAI (pCreature);
}
void AddSC_boss_anetheron()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp
index 4dd20a385bd..87b4d64e3a6 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp
@@ -595,24 +595,24 @@ struct TRINITY_DLL_DECL boss_archimondeAI : public hyjal_trashAI
void WaypointReached(uint32 i){}
};
-CreatureAI* GetAI_boss_archimonde(Creature *_Creature)
+CreatureAI* GetAI_boss_archimonde(Creature* pCreature)
{
- return new boss_archimondeAI (_Creature);
+ return new boss_archimondeAI (pCreature);
}
-CreatureAI* GetAI_mob_doomfire(Creature* _Creature)
+CreatureAI* GetAI_mob_doomfire(Creature* pCreature)
{
- return new mob_doomfireAI(_Creature);
+ return new mob_doomfireAI(pCreature);
}
-CreatureAI* GetAI_mob_doomfire_targetting(Creature* _Creature)
+CreatureAI* GetAI_mob_doomfire_targetting(Creature* pCreature)
{
- return new mob_doomfire_targettingAI(_Creature);
+ return new mob_doomfire_targettingAI(pCreature);
}
-CreatureAI* GetAI_mob_ancient_wisp(Creature* _Creature)
+CreatureAI* GetAI_mob_ancient_wisp(Creature* pCreature)
{
- return new mob_ancient_wispAI(_Creature);
+ return new mob_ancient_wispAI(pCreature);
}
void AddSC_boss_archimonde()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_azgalor.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_azgalor.cpp
index 3de3fbb568d..aef087dfb23 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_azgalor.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_azgalor.cpp
@@ -174,9 +174,9 @@ struct TRINITY_DLL_DECL boss_azgalorAI : public hyjal_trashAI
}
};
-CreatureAI* GetAI_boss_azgalor(Creature *_Creature)
+CreatureAI* GetAI_boss_azgalor(Creature* pCreature)
{
- return new boss_azgalorAI (_Creature);
+ return new boss_azgalorAI (pCreature);
}
#define SPELL_THRASH 12787
@@ -268,9 +268,9 @@ struct TRINITY_DLL_DECL mob_lesser_doomguardAI : public hyjal_trashAI
}
};
-CreatureAI* GetAI_mob_lesser_doomguard(Creature *_Creature)
+CreatureAI* GetAI_mob_lesser_doomguard(Creature* pCreature)
{
- return new mob_lesser_doomguardAI (_Creature);
+ return new mob_lesser_doomguardAI (pCreature);
}
void AddSC_boss_azgalor()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_kazrogal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_kazrogal.cpp
index 20d04223a8e..8806e28849c 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_kazrogal.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_kazrogal.cpp
@@ -182,9 +182,9 @@ struct TRINITY_DLL_DECL boss_kazrogalAI : public hyjal_trashAI
}
};
-CreatureAI* GetAI_boss_kazrogal(Creature *_Creature)
+CreatureAI* GetAI_boss_kazrogal(Creature* pCreature)
{
- return new boss_kazrogalAI (_Creature);
+ return new boss_kazrogalAI (pCreature);
}
void AddSC_boss_kazrogal()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_rage_winterchill.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_rage_winterchill.cpp
index a503d1905c3..f8a50e4b1da 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_rage_winterchill.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_rage_winterchill.cpp
@@ -177,9 +177,9 @@ struct TRINITY_DLL_DECL boss_rage_winterchillAI : public hyjal_trashAI
}
};
-CreatureAI* GetAI_boss_rage_winterchill(Creature *_Creature)
+CreatureAI* GetAI_boss_rage_winterchill(Creature* pCreature)
{
- return new boss_rage_winterchillAI (_Creature);
+ return new boss_rage_winterchillAI (pCreature);
}
void AddSC_boss_rage_winterchill()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal.cpp
index a61d1f98d85..335d7019de0 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal.cpp
@@ -42,9 +42,9 @@ EndContentData */
#define ITEM_TEAR_OF_GODDESS 24494
-CreatureAI* GetAI_npc_jaina_proudmoore(Creature *_Creature)
+CreatureAI* GetAI_npc_jaina_proudmoore(Creature* pCreature)
{
- hyjalAI* ai = new hyjalAI(_Creature);
+ hyjalAI* ai = new hyjalAI(pCreature);
ai->Reset();
ai->EnterEvadeMode();
@@ -64,9 +64,9 @@ CreatureAI* GetAI_npc_jaina_proudmoore(Creature *_Creature)
return ai;
}
-bool GossipHello_npc_jaina_proudmoore(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_jaina_proudmoore(Player* pPlayer, Creature* pCreature)
{
- hyjalAI* ai = CAST_AI(hyjalAI, _Creature->AI());
+ hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
if (ai->EventBegun)
return false;
@@ -82,13 +82,13 @@ bool GossipHello_npc_jaina_proudmoore(Player* pPlayer, Creature *_Creature)
if (pPlayer->isGameMaster())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, "[GM] Toggle Debug Timers", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(907, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_jaina_proudmoore(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_jaina_proudmoore(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
- hyjalAI* ai = CAST_AI(hyjalAI, _Creature->AI());
+ hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
switch(action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
@@ -110,9 +110,9 @@ bool GossipSelect_npc_jaina_proudmoore(Player* pPlayer, Creature *_Creature, uin
return true;
}
-CreatureAI* GetAI_npc_thrall(Creature *_Creature)
+CreatureAI* GetAI_npc_thrall(Creature* pCreature)
{
- hyjalAI* ai = new hyjalAI(_Creature);
+ hyjalAI* ai = new hyjalAI(pCreature);
ai->Reset();
ai->EnterEvadeMode();
@@ -128,9 +128,9 @@ CreatureAI* GetAI_npc_thrall(Creature *_Creature)
return ai;
}
-bool GossipHello_npc_thrall(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_thrall(Player* pPlayer, Creature* pCreature)
{
- hyjalAI* ai = CAST_AI(hyjalAI, _Creature->AI());
+ hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
if (ai->EventBegun)
return false;
@@ -151,13 +151,13 @@ bool GossipHello_npc_thrall(Player* pPlayer, Creature *_Creature)
if (pPlayer->isGameMaster())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, "[GM] Toggle Debug Timers", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(907, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_thrall(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_thrall(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
- hyjalAI* ai = CAST_AI(hyjalAI, _Creature->AI());
+ hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
ai->DeSpawnVeins();//despawn the alliance veins
switch(action)
{
@@ -180,27 +180,27 @@ bool GossipSelect_npc_thrall(Player* pPlayer, Creature *_Creature, uint32 sender
return true;
}
-CreatureAI* GetAI_npc_tyrande_whisperwind(Creature *_Creature)
+CreatureAI* GetAI_npc_tyrande_whisperwind(Creature* pCreature)
{
- hyjalAI* ai = new hyjalAI(_Creature);
+ hyjalAI* ai = new hyjalAI(pCreature);
ai->Reset();
ai->EnterEvadeMode();
return ai;
}
-bool GossipHello_npc_tyrande_whisperwind(Player* pPlayer, Creature* _Creature)
+bool GossipHello_npc_tyrande_whisperwind(Player* pPlayer, Creature* pCreature)
{
- hyjalAI* ai = CAST_AI(hyjalAI, _Creature->AI());
+ hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
uint32 AzgalorEvent = ai->GetInstanceData(DATA_AZGALOREVENT);
// Only let them get item if Azgalor is dead.
if (AzgalorEvent == DONE && !pPlayer->HasItemCount(ITEM_TEAR_OF_GODDESS,1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TYRANDE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(907, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_tyrande_whisperwind(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_tyrande_whisperwind(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF)
{
@@ -212,8 +212,8 @@ bool GossipSelect_npc_tyrande_whisperwind(Player* pPlayer, Creature *_Creature,
if (item && pPlayer)
pPlayer->SendNewItem(item,1,true,false,true);
}
- pPlayer->SEND_GOSSIP_MENU(907, _Creature->GetGUID());
- hyjalAI* ai = CAST_AI(hyjalAI, _Creature->AI());
+ pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
+ hyjalAI* ai = CAST_AI(hyjalAI, pCreature->AI());
}
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp
index 7221fc36cde..dbcd1064fa6 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp
@@ -497,9 +497,9 @@ struct mob_giant_infernalAI : public hyjal_trashAI
};
-CreatureAI* GetAI_mob_giant_infernal(Creature* _Creature)
+CreatureAI* GetAI_mob_giant_infernal(Creature* pCreature)
{
- return new mob_giant_infernalAI(_Creature);
+ return new mob_giant_infernalAI(pCreature);
}
#define SPELL_DISEASE_CLOUD 31607
@@ -593,9 +593,9 @@ struct mob_abominationAI : public hyjal_trashAI
};
-CreatureAI* GetAI_mob_abomination(Creature* _Creature)
+CreatureAI* GetAI_mob_abomination(Creature* pCreature)
{
- return new mob_abominationAI(_Creature);
+ return new mob_abominationAI(pCreature);
}
#define SPELL_FRENZY 31540
@@ -693,9 +693,9 @@ struct mob_ghoulAI : public hyjal_trashAI
};
-CreatureAI* GetAI_mob_ghoul(Creature* _Creature)
+CreatureAI* GetAI_mob_ghoul(Creature* pCreature)
{
- return new mob_ghoulAI(_Creature);
+ return new mob_ghoulAI(pCreature);
}
#define SPELL_RAISE_DEAD_1 31617
@@ -812,9 +812,9 @@ struct mob_necromancerAI : public hyjal_trashAI
};
-CreatureAI* GetAI_mob_necromancer(Creature* _Creature)
+CreatureAI* GetAI_mob_necromancer(Creature* pCreature)
{
- return new mob_necromancerAI(_Creature);
+ return new mob_necromancerAI(pCreature);
}
#define SPELL_BANSHEE_CURSE 31651
@@ -913,9 +913,9 @@ struct mob_bansheeAI : public hyjal_trashAI
};
-CreatureAI* GetAI_mob_banshee(Creature* _Creature)
+CreatureAI* GetAI_mob_banshee(Creature* pCreature)
{
- return new mob_bansheeAI(_Creature);
+ return new mob_bansheeAI(pCreature);
}
#define SPELL_WEB 28991
@@ -999,9 +999,9 @@ struct mob_crypt_fiendAI : public hyjal_trashAI
};
-CreatureAI* GetAI_mob_crypt_fiend(Creature* _Creature)
+CreatureAI* GetAI_mob_crypt_fiend(Creature* pCreature)
{
- return new mob_crypt_fiendAI(_Creature);
+ return new mob_crypt_fiendAI(pCreature);
}
#define SPELL_MANA_BURN 31729
@@ -1085,9 +1085,9 @@ struct mob_fel_stalkerAI : public hyjal_trashAI
};
-CreatureAI* GetAI_mob_fel_stalker(Creature* _Creature)
+CreatureAI* GetAI_mob_fel_stalker(Creature* pCreature)
{
- return new mob_fel_stalkerAI(_Creature);
+ return new mob_fel_stalkerAI(pCreature);
}
#define SPELL_FROST_BREATH 31688
@@ -1196,9 +1196,9 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
};
-CreatureAI* GetAI_mob_frost_wyrm(Creature* _Creature)
+CreatureAI* GetAI_mob_frost_wyrm(Creature* pCreature)
{
- return new mob_frost_wyrmAI(_Creature);
+ return new mob_frost_wyrmAI(pCreature);
}
#define SPELL_GARGOYLE_STRIKE 31664
@@ -1330,9 +1330,9 @@ struct mob_gargoyleAI : public hyjal_trashAI
};
-CreatureAI* GetAI_mob_gargoyle(Creature* _Creature)
+CreatureAI* GetAI_mob_gargoyle(Creature* pCreature)
{
- return new mob_gargoyleAI(_Creature);
+ return new mob_gargoyleAI(pCreature);
}
#define SPELL_EXPLODING_SHOT 7896
@@ -1394,9 +1394,9 @@ struct TRINITY_DLL_DECL alliance_riflemanAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_alliance_rifleman(Creature* _Creature)
+CreatureAI* GetAI_alliance_rifleman(Creature* pCreature)
{
- return new alliance_riflemanAI(_Creature);
+ return new alliance_riflemanAI(pCreature);
}
void AddSC_hyjal_trash()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
index cac636c402d..0c6c98d9758 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
@@ -140,9 +140,9 @@ struct TRINITY_DLL_DECL boss_captain_skarlocAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_captain_skarloc(Creature *_Creature)
+CreatureAI* GetAI_boss_captain_skarloc(Creature* pCreature)
{
- return new boss_captain_skarlocAI (_Creature);
+ return new boss_captain_skarlocAI (pCreature);
}
void AddSC_boss_captain_skarloc()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
index af3784f344c..138a59cce93 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
@@ -134,9 +134,9 @@ struct TRINITY_DLL_DECL boss_epoch_hunterAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_epoch_hunter(Creature *_Creature)
+CreatureAI* GetAI_boss_epoch_hunter(Creature* pCreature)
{
- return new boss_epoch_hunterAI (_Creature);
+ return new boss_epoch_hunterAI (pCreature);
}
void AddSC_boss_epoch_hunter()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
index f48b83d4567..f5529f3480f 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
@@ -174,9 +174,9 @@ struct TRINITY_DLL_DECL boss_lieutenant_drakeAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_lieutenant_drake(Creature *_Creature)
+CreatureAI* GetAI_boss_lieutenant_drake(Creature* pCreature)
{
- return new boss_lieutenant_drakeAI (_Creature);
+ return new boss_lieutenant_drakeAI (pCreature);
}
void AddSC_boss_lieutenant_drake()
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
index 8ca019c077f..cdc9c5f1652 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
@@ -41,24 +41,24 @@ EndContentData */
## npc_erozion
######*/
-bool GossipHello_npc_erozion(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_erozion(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- ScriptedInstance* pInstance = (_Creature->GetInstanceData());
+ ScriptedInstance* pInstance = (pCreature->GetInstanceData());
if (pInstance && pInstance->GetData(TYPE_BARREL_DIVERSION) != DONE && !pPlayer->HasItemCount(ITEM_ENTRY_BOMBS,1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I need a pack of Incendiary Bombs.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
if (!pPlayer->GetQuestRewardStatus(QUEST_ENTRY_RETURN) && pPlayer->GetQuestStatus(QUEST_ENTRY_RETURN) == QUEST_STATUS_COMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "[PH] Teleport please, i'm tired.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(9778, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9778, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_erozion(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_erozion(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -68,7 +68,7 @@ bool GossipSelect_npc_erozion(Player* pPlayer, Creature *_Creature, uint32 sende
{
pPlayer->StoreNewItem(dest, ITEM_ENTRY_BOMBS, true);
}
- pPlayer->SEND_GOSSIP_MENU(9515, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9515, pCreature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF+2)
{
@@ -481,50 +481,50 @@ struct TRINITY_DLL_DECL npc_thrall_old_hillsbradAI : public npc_escortAI
}
};
-CreatureAI* GetAI_npc_thrall_old_hillsbrad(Creature *_Creature)
+CreatureAI* GetAI_npc_thrall_old_hillsbrad(Creature* pCreature)
{
- npc_thrall_old_hillsbradAI* thrall_walkAI = new npc_thrall_old_hillsbradAI(_Creature);
+ npc_thrall_old_hillsbradAI* thrall_walkAI = new npc_thrall_old_hillsbradAI(pCreature);
thrall_walkAI->FillPointMovementListForCreature();
return thrall_walkAI;
}
-bool GossipHello_npc_thrall_old_hillsbrad(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_thrall_old_hillsbrad(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
+ if (pCreature->isQuestGiver())
{
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
- pPlayer->SendPreparedQuest(_Creature->GetGUID());
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ pPlayer->SendPreparedQuest(pCreature->GetGUID());
}
- ScriptedInstance* pInstance = (_Creature->GetInstanceData());
+ ScriptedInstance* pInstance = (pCreature->GetInstanceData());
if (pInstance)
{
if (pInstance->GetData(TYPE_BARREL_DIVERSION) == DONE && !pInstance->GetData(TYPE_THRALL_EVENT))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "[PH] Start walking.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START, pCreature->GetGUID());
}
if (pInstance->GetData(TYPE_THRALL_PART1) == DONE && !pInstance->GetData(TYPE_THRALL_PART2))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_SKARLOC1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC1, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC1, pCreature->GetGUID());
}
if (pInstance->GetData(TYPE_THRALL_PART2) == DONE && !pInstance->GetData(TYPE_THRALL_PART3))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TARREN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_TARREN, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_TARREN, pCreature->GetGUID());
}
}
return true;
}
-bool GossipSelect_npc_thrall_old_hillsbrad(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_thrall_old_hillsbrad(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
- ScriptedInstance* pInstance = (_Creature->GetInstanceData());
+ ScriptedInstance* pInstance = (pCreature->GetInstanceData());
switch(action)
{
case GOSSIP_ACTION_INFO_DEF+1:
@@ -535,35 +535,35 @@ bool GossipSelect_npc_thrall_old_hillsbrad(Player* pPlayer, Creature *_Creature,
pInstance->SetData(TYPE_THRALL_PART1,IN_PROGRESS);
}
- DoScriptText(SAY_TH_START_EVENT_PART1, _Creature);
+ DoScriptText(SAY_TH_START_EVENT_PART1, pCreature);
- CAST_AI(npc_escortAI, (_Creature->AI()))->Start(true, true, pPlayer->GetGUID());
- CAST_AI(npc_escortAI, (_Creature->AI()))->SetMaxPlayerDistance(100.0f);//not really needed, because it will not despawn if player is too far
- CAST_AI(npc_escortAI, (_Creature->AI()))->SetDespawnAtEnd(false);
- CAST_AI(npc_escortAI, (_Creature->AI()))->SetDespawnAtFar(false);
+ CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, true, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(100.0f);//not really needed, because it will not despawn if player is too far
+ CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtEnd(false);
+ CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtFar(false);
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_SKARLOC2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+20);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC2, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC2, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+20:
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, _Creature->GetGUID());
- _Creature->SummonCreature(SKARLOC_MOUNT,2038.81,270.26,63.20,5.41,TEMPSUMMON_TIMED_DESPAWN,12000);
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, pCreature->GetGUID());
+ pCreature->SummonCreature(SKARLOC_MOUNT,2038.81,270.26,63.20,5.41,TEMPSUMMON_TIMED_DESPAWN,12000);
if (pInstance)
pInstance->SetData(TYPE_THRALL_PART2,IN_PROGRESS);
- DoScriptText(SAY_TH_START_EVENT_PART2, _Creature);
+ DoScriptText(SAY_TH_START_EVENT_PART2, pCreature);
- CAST_AI(npc_thrall_old_hillsbradAI, _Creature->AI())->StartWP();
+ CAST_AI(npc_thrall_old_hillsbradAI, pCreature->AI())->StartWP();
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
if (pInstance)
pInstance->SetData(TYPE_THRALL_PART3,IN_PROGRESS);
- CAST_AI(npc_thrall_old_hillsbradAI, _Creature->AI())->StartWP();
+ CAST_AI(npc_thrall_old_hillsbradAI, pCreature->AI())->StartWP();
break;
}
return true;
@@ -607,33 +607,33 @@ struct TRINITY_DLL_DECL npc_tarethaAI : public npc_escortAI
npc_escortAI::UpdateAI(diff);
}
};
-CreatureAI* GetAI_npc_taretha(Creature *_Creature)
+CreatureAI* GetAI_npc_taretha(Creature* pCreature)
{
- npc_tarethaAI* taretha_walkAI = new npc_tarethaAI(_Creature);
+ npc_tarethaAI* taretha_walkAI = new npc_tarethaAI(pCreature);
taretha_walkAI->FillPointMovementListForCreature();
return taretha_walkAI;
}
-bool GossipHello_npc_taretha(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_taretha(Player* pPlayer, Creature* pCreature)
{
- ScriptedInstance* pInstance = (_Creature->GetInstanceData());
+ ScriptedInstance* pInstance = (pCreature->GetInstanceData());
if (pInstance && pInstance->GetData(TYPE_THRALL_PART3) == DONE && pInstance->GetData(TYPE_THRALL_PART4) == NOT_STARTED)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_EPOCH1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH1, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH1, pCreature->GetGUID());
}
return true;
}
-bool GossipSelect_npc_taretha(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_taretha(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
- ScriptedInstance* pInstance = (_Creature->GetInstanceData());
+ ScriptedInstance* pInstance = (pCreature->GetInstanceData());
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_EPOCH2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH2, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH2, pCreature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF+2)
{
@@ -644,11 +644,11 @@ bool GossipSelect_npc_taretha(Player* pPlayer, Creature *_Creature, uint32 sende
if (pInstance)
pInstance->SetData(TYPE_THRALL_PART4,IN_PROGRESS);
if (pInstance->GetData64(DATA_EPOCH) == 0)
- _Creature->SummonCreature(ENTRY_EPOCH,2639.13,698.55,65.43,4.59,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
+ pCreature->SummonCreature(ENTRY_EPOCH,2639.13,698.55,65.43,4.59,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
if (uint64 ThrallGUID = pInstance->GetData64(DATA_THRALL))
{
- Creature* Thrall = (Unit::GetCreature((*_Creature), ThrallGUID));
+ Creature* Thrall = (Unit::GetCreature((*pCreature), ThrallGUID));
if (Thrall)
CAST_AI(npc_thrall_old_hillsbradAI, Thrall->AI())->StartWP();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
index 1c0f77af73c..f17b01774ab 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
@@ -713,24 +713,24 @@ struct TRINITY_DLL_DECL boss_fathomguard_caribdisAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_fathomlord_karathress(Creature *_Creature)
+CreatureAI* GetAI_boss_fathomlord_karathress(Creature* pCreature)
{
- return new boss_fathomlord_karathressAI (_Creature);
+ return new boss_fathomlord_karathressAI (pCreature);
}
-CreatureAI* GetAI_boss_fathomguard_sharkkis(Creature *_Creature)
+CreatureAI* GetAI_boss_fathomguard_sharkkis(Creature* pCreature)
{
- return new boss_fathomguard_sharkkisAI (_Creature);
+ return new boss_fathomguard_sharkkisAI (pCreature);
}
-CreatureAI* GetAI_boss_fathomguard_tidalvess(Creature *_Creature)
+CreatureAI* GetAI_boss_fathomguard_tidalvess(Creature* pCreature)
{
- return new boss_fathomguard_tidalvessAI (_Creature);
+ return new boss_fathomguard_tidalvessAI (pCreature);
}
-CreatureAI* GetAI_boss_fathomguard_caribdis(Creature *_Creature)
+CreatureAI* GetAI_boss_fathomguard_caribdis(Creature* pCreature)
{
- return new boss_fathomguard_caribdisAI (_Creature);
+ return new boss_fathomguard_caribdisAI (pCreature);
}
void AddSC_boss_fathomlord_karathress()
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
index a6ae11b069d..434e088cd99 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
@@ -370,9 +370,9 @@ struct TRINITY_DLL_DECL boss_hydross_the_unstableAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_hydross_the_unstable(Creature *_Creature)
+CreatureAI* GetAI_boss_hydross_the_unstable(Creature* pCreature)
{
- return new boss_hydross_the_unstableAI (_Creature);
+ return new boss_hydross_the_unstableAI (pCreature);
}
void AddSC_boss_hydross_the_unstable()
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
index 990905f3133..44b38373bfb 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
@@ -839,9 +839,9 @@ struct TRINITY_DLL_DECL mob_toxic_sporebatAI : public ScriptedAI
//Coilfang Elite
//It's an elite Naga mob with 170,000 HP. It does about 5000 damage on plate, and has a nasty cleave hitting for about 7500 damage
-CreatureAI* GetAI_mob_coilfang_elite(Creature *_Creature)
+CreatureAI* GetAI_mob_coilfang_elite(Creature* pCreature)
{
- SimpleAI* ai = new SimpleAI (_Creature);
+ SimpleAI* ai = new SimpleAI (pCreature);
ai->Spell[0].Enabled = true;
ai->Spell[0].Spell_Id = 31345; //Cleave
@@ -857,9 +857,9 @@ CreatureAI* GetAI_mob_coilfang_elite(Creature *_Creature)
//Coilfang Strider
//It hits plate for about 8000 damage, has a Mind Blast spell doing about 3000 shadow damage, and a Psychic Scream Aura, which fears everybody in a 8 yard range of it every 2-3 seconds , for 5 seconds and increasing their movement speed by 150% during the fear.
-CreatureAI* GetAI_mob_coilfang_strider(Creature *_Creature)
+CreatureAI* GetAI_mob_coilfang_strider(Creature* pCreature)
{
- SimpleAI* ai = new SimpleAI (_Creature);
+ SimpleAI* ai = new SimpleAI (pCreature);
ai->Spell[0].Enabled = true;
ai->Spell[0].Spell_Id = 41374; //Mind Blast
@@ -995,29 +995,29 @@ bool ItemUse_item_tainted_core(Player* pPlayer, Item* _Item, SpellCastTargets co
return true;
}
-CreatureAI* GetAI_boss_lady_vashj(Creature *_Creature)
+CreatureAI* GetAI_boss_lady_vashj(Creature* pCreature)
{
- return new boss_lady_vashjAI (_Creature);
+ return new boss_lady_vashjAI (pCreature);
}
-CreatureAI* GetAI_mob_enchanted_elemental(Creature *_Creature)
+CreatureAI* GetAI_mob_enchanted_elemental(Creature* pCreature)
{
- return new mob_enchanted_elementalAI (_Creature);
+ return new mob_enchanted_elementalAI (pCreature);
}
-CreatureAI* GetAI_mob_tainted_elemental(Creature *_Creature)
+CreatureAI* GetAI_mob_tainted_elemental(Creature* pCreature)
{
- return new mob_tainted_elementalAI (_Creature);
+ return new mob_tainted_elementalAI (pCreature);
}
-CreatureAI* GetAI_mob_toxic_sporebat(Creature *_Creature)
+CreatureAI* GetAI_mob_toxic_sporebat(Creature* pCreature)
{
- return new mob_toxic_sporebatAI (_Creature);
+ return new mob_toxic_sporebatAI (pCreature);
}
-CreatureAI* GetAI_mob_shield_generator_channel(Creature *_Creature)
+CreatureAI* GetAI_mob_shield_generator_channel(Creature* pCreature)
{
- return new mob_shield_generator_channelAI (_Creature);
+ return new mob_shield_generator_channelAI (pCreature);
}
void AddSC_boss_lady_vashj()
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
index 8355c46d9ef..4c4fa0663e5 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
@@ -762,24 +762,24 @@ struct TRINITY_DLL_DECL mob_greyheart_spellbinderAI : public ScriptedAI
void JustDied(Unit *killer) {}
};
-CreatureAI* GetAI_boss_leotheras_the_blind(Creature *_Creature)
+CreatureAI* GetAI_boss_leotheras_the_blind(Creature* pCreature)
{
- return new boss_leotheras_the_blindAI (_Creature);
+ return new boss_leotheras_the_blindAI (pCreature);
}
-CreatureAI* GetAI_boss_leotheras_the_blind_demonform(Creature *_Creature)
+CreatureAI* GetAI_boss_leotheras_the_blind_demonform(Creature* pCreature)
{
- return new boss_leotheras_the_blind_demonformAI (_Creature);
+ return new boss_leotheras_the_blind_demonformAI (pCreature);
}
-CreatureAI* GetAI_mob_greyheart_spellbinder(Creature *_Creature)
+CreatureAI* GetAI_mob_greyheart_spellbinder(Creature* pCreature)
{
- return new mob_greyheart_spellbinderAI (_Creature);
+ return new mob_greyheart_spellbinderAI (pCreature);
}
-CreatureAI* GetAI_mob_inner_demon(Creature *_Creature)
+CreatureAI* GetAI_mob_inner_demon(Creature* pCreature)
{
- return new mob_inner_demonAI (_Creature);
+ return new mob_inner_demonAI (pCreature);
}
void AddSC_boss_leotheras_the_blind()
{
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
index 4b8c2169a93..073af7212ec 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
@@ -380,9 +380,9 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_mob_coilfang_guardian(Creature *_Creature)
+CreatureAI* GetAI_mob_coilfang_guardian(Creature* pCreature)
{
- SimpleAI* ai = new SimpleAI (_Creature);
+ SimpleAI* ai = new SimpleAI (pCreature);
ai->Spell[0].Enabled = true;
ai->Spell[0].Spell_Id = SPELL_ARCINGSMASH;
@@ -457,14 +457,14 @@ struct TRINITY_DLL_DECL mob_coilfang_ambusherAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_mob_coilfang_ambusher(Creature *_Creature)
+CreatureAI* GetAI_mob_coilfang_ambusher(Creature* pCreature)
{
- return new mob_coilfang_ambusherAI (_Creature);
+ return new mob_coilfang_ambusherAI (pCreature);
}
-CreatureAI* GetAI_boss_the_lurker_below(Creature *_Creature)
+CreatureAI* GetAI_boss_the_lurker_below(Creature* pCreature)
{
- return new boss_the_lurker_belowAI (_Creature);
+ return new boss_the_lurker_belowAI (pCreature);
}
void AddSC_boss_the_lurker_below()
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
index d248d9dd658..80e05cc494b 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
@@ -346,13 +346,13 @@ struct TRINITY_DLL_DECL mob_water_globuleAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_morogrim_tidewalker(Creature *_Creature)
+CreatureAI* GetAI_boss_morogrim_tidewalker(Creature* pCreature)
{
- return new boss_morogrim_tidewalkerAI (_Creature);
+ return new boss_morogrim_tidewalkerAI (pCreature);
}
-CreatureAI* GetAI_mob_water_globule(Creature *_Creature)
+CreatureAI* GetAI_mob_water_globule(Creature* pCreature)
{
- return new mob_water_globuleAI (_Creature);
+ return new mob_water_globuleAI (pCreature);
}
void AddSC_boss_morogrim_tidewalker()
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
index 3143f8dfe1c..3bec4de6876 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
@@ -170,14 +170,14 @@ struct TRINITY_DLL_DECL mob_coilfang_waterelementalAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_thespiaAI(Creature *_Creature)
+CreatureAI* GetAI_boss_thespiaAI(Creature* pCreature)
{
- return new boss_thespiaAI (_Creature);
+ return new boss_thespiaAI (pCreature);
}
-CreatureAI* GetAI_mob_coilfang_waterelementalAI(Creature *_Creature)
+CreatureAI* GetAI_mob_coilfang_waterelementalAI(Creature* pCreature)
{
- return new mob_coilfang_waterelementalAI (_Creature);
+ return new mob_coilfang_waterelementalAI (pCreature);
}
void AddSC_boss_hydromancer_thespia()
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
index 3d046da4a9d..d8cc2e0ef47 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
@@ -183,9 +183,9 @@ struct TRINITY_DLL_DECL boss_mekgineer_steamriggerAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_mekgineer_steamrigger(Creature *_Creature)
+CreatureAI* GetAI_boss_mekgineer_steamrigger(Creature* pCreature)
{
- return new boss_mekgineer_steamriggerAI (_Creature);
+ return new boss_mekgineer_steamriggerAI (pCreature);
}
#define SPELL_DISPEL_MAGIC 17201
@@ -257,9 +257,9 @@ struct TRINITY_DLL_DECL mob_steamrigger_mechanicAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_steamrigger_mechanic(Creature *_Creature)
+CreatureAI* GetAI_mob_steamrigger_mechanic(Creature* pCreature)
{
- return new mob_steamrigger_mechanicAI (_Creature);
+ return new mob_steamrigger_mechanicAI (pCreature);
}
void AddSC_boss_mekgineer_steamrigger()
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
index 49209dc7193..0f4f2689398 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
@@ -186,14 +186,14 @@ struct TRINITY_DLL_DECL boss_warlord_kalithreshAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_naga_distiller(Creature *_Creature)
+CreatureAI* GetAI_mob_naga_distiller(Creature* pCreature)
{
- return new mob_naga_distillerAI (_Creature);
+ return new mob_naga_distillerAI (pCreature);
}
-CreatureAI* GetAI_boss_warlord_kalithresh(Creature *_Creature)
+CreatureAI* GetAI_boss_warlord_kalithresh(Creature* pCreature)
{
- return new boss_warlord_kalithreshAI (_Creature);
+ return new boss_warlord_kalithreshAI (pCreature);
}
void AddSC_boss_warlord_kalithresh()
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp
index 8c05801ffd0..309c63d857e 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp
@@ -83,9 +83,9 @@ struct TRINITY_DLL_DECL boss_hungarfenAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_hungarfen(Creature *_Creature)
+CreatureAI* GetAI_boss_hungarfen(Creature* pCreature)
{
- return new boss_hungarfenAI (_Creature);
+ return new boss_hungarfenAI (pCreature);
}
#define SPELL_SPORE_CLOUD 34168
@@ -134,9 +134,9 @@ struct TRINITY_DLL_DECL mob_underbog_mushroomAI : public ScriptedAI
}else Shrink_Timer -= diff;
}
};
-CreatureAI* GetAI_mob_underbog_mushroom(Creature *_Creature)
+CreatureAI* GetAI_mob_underbog_mushroom(Creature* pCreature)
{
- return new mob_underbog_mushroomAI (_Creature);
+ return new mob_underbog_mushroomAI (pCreature);
}
void AddSC_boss_hungarfen()
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_the_black_stalker.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
index adcaac75a4e..6da2a022adf 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
@@ -174,9 +174,9 @@ struct TRINITY_DLL_DECL boss_the_black_stalkerAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_the_black_stalker(Creature *_Creature)
+CreatureAI* GetAI_boss_the_black_stalker(Creature* pCreature)
{
- return new boss_the_black_stalkerAI (_Creature);
+ return new boss_the_black_stalkerAI (pCreature);
}
void AddSC_boss_the_black_stalker()
diff --git a/src/bindings/scripts/scripts/zone/draktharon_keep/boss_dred.cpp b/src/bindings/scripts/scripts/zone/draktharon_keep/boss_dred.cpp
index eb420cb98a6..98425a29e1a 100644
--- a/src/bindings/scripts/scripts/zone/draktharon_keep/boss_dred.cpp
+++ b/src/bindings/scripts/scripts/zone/draktharon_keep/boss_dred.cpp
@@ -40,9 +40,9 @@ struct TRINITY_DLL_DECL boss_dredAI : public ScriptedAI
void JustDied(Unit* killer) {}
};
-CreatureAI* GetAI_boss_dred(Creature *_Creature)
+CreatureAI* GetAI_boss_dred(Creature* pCreature)
{
- return new boss_dredAI (_Creature);
+ return new boss_dredAI (pCreature);
}
void AddSC_boss_dred()
diff --git a/src/bindings/scripts/scripts/zone/draktharon_keep/boss_novos.cpp b/src/bindings/scripts/scripts/zone/draktharon_keep/boss_novos.cpp
index 4198a0542a3..2f1cc7d22fc 100644
--- a/src/bindings/scripts/scripts/zone/draktharon_keep/boss_novos.cpp
+++ b/src/bindings/scripts/scripts/zone/draktharon_keep/boss_novos.cpp
@@ -59,9 +59,9 @@ struct TRINITY_DLL_DECL boss_novosAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_novos(Creature *_Creature)
+CreatureAI* GetAI_boss_novos(Creature* pCreature)
{
- return new boss_novosAI (_Creature);
+ return new boss_novosAI (pCreature);
}
void AddSC_boss_novos()
diff --git a/src/bindings/scripts/scripts/zone/draktharon_keep/boss_tharon_ja.cpp b/src/bindings/scripts/scripts/zone/draktharon_keep/boss_tharon_ja.cpp
index 84921b17f1a..62d724f4de4 100644
--- a/src/bindings/scripts/scripts/zone/draktharon_keep/boss_tharon_ja.cpp
+++ b/src/bindings/scripts/scripts/zone/draktharon_keep/boss_tharon_ja.cpp
@@ -72,9 +72,9 @@ struct TRINITY_DLL_DECL boss_tharon_jaAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_tharon_ja(Creature *_Creature)
+CreatureAI* GetAI_boss_tharon_ja(Creature* pCreature)
{
- return new boss_tharon_jaAI (_Creature);
+ return new boss_tharon_jaAI (pCreature);
}
void AddSC_boss_tharon_ja()
diff --git a/src/bindings/scripts/scripts/zone/draktharon_keep/boss_trollgore.cpp b/src/bindings/scripts/scripts/zone/draktharon_keep/boss_trollgore.cpp
index 3ae5246a250..59f68c37205 100644
--- a/src/bindings/scripts/scripts/zone/draktharon_keep/boss_trollgore.cpp
+++ b/src/bindings/scripts/scripts/zone/draktharon_keep/boss_trollgore.cpp
@@ -59,9 +59,9 @@ struct TRINITY_DLL_DECL boss_trollgoreAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_trollgore(Creature *_Creature)
+CreatureAI* GetAI_boss_trollgore(Creature* pCreature)
{
- return new boss_trollgoreAI (_Creature);
+ return new boss_trollgoreAI (pCreature);
}
void AddSC_boss_trollgore()
diff --git a/src/bindings/scripts/scripts/zone/dun_morogh/dun_morogh.cpp b/src/bindings/scripts/scripts/zone/dun_morogh/dun_morogh.cpp
index e04ce0f10b0..7e61df13575 100644
--- a/src/bindings/scripts/scripts/zone/dun_morogh/dun_morogh.cpp
+++ b/src/bindings/scripts/scripts/zone/dun_morogh/dun_morogh.cpp
@@ -85,9 +85,9 @@ struct TRINITY_DLL_DECL npc_narm_faulkAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_narm_faulk(Creature *_Creature)
+CreatureAI* GetAI_npc_narm_faulk(Creature* pCreature)
{
- return new npc_narm_faulkAI (_Creature);
+ return new npc_narm_faulkAI (pCreature);
}
void AddSC_dun_morogh()
diff --git a/src/bindings/scripts/scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp b/src/bindings/scripts/scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp
index 688a5663993..fed577cb4c8 100644
--- a/src/bindings/scripts/scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp
+++ b/src/bindings/scripts/scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp
@@ -83,21 +83,21 @@ struct TRINITY_DLL_DECL mobs_risen_husk_spiritAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_mobs_risen_husk_spirit(Creature *_Creature)
+CreatureAI* GetAI_mobs_risen_husk_spirit(Creature* pCreature)
{
- return new mobs_risen_husk_spiritAI (_Creature);
+ return new mobs_risen_husk_spiritAI (pCreature);
}
/*######
## npc_restless_apparition
######*/
-bool GossipHello_npc_restless_apparition(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_restless_apparition(Player* pPlayer, Creature* pCreature)
{
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
- pPlayer->TalkedToCreature(_Creature->GetEntry(), _Creature->GetGUID());
- _Creature->SetInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pCreature->SetInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
return true;
}
@@ -118,20 +118,20 @@ struct TRINITY_DLL_DECL npc_deserter_agitatorAI : public ScriptedAI
void EnterCombat(Unit* who) {}
};
-CreatureAI* GetAI_npc_deserter_agitator(Creature *_Creature)
+CreatureAI* GetAI_npc_deserter_agitator(Creature* pCreature)
{
- return new npc_deserter_agitatorAI (_Creature);
+ return new npc_deserter_agitatorAI (pCreature);
}
-bool GossipHello_npc_deserter_agitator(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_deserter_agitator(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(11126) == QUEST_STATUS_INCOMPLETE)
{
- _Creature->setFaction(1883);
- pPlayer->TalkedToCreature(_Creature->GetEntry(), _Creature->GetGUID());
+ pCreature->setFaction(1883);
+ pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
@@ -142,24 +142,24 @@ bool GossipHello_npc_deserter_agitator(Player* pPlayer, Creature *_Creature)
#define GOSSIP_ITEM_JAINA "I know this is rather silly but i have a young ward who is a bit shy and would like your autograph."
-bool GossipHello_npc_lady_jaina_proudmoore(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_lady_jaina_proudmoore(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(558) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_JAINA, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_lady_jaina_proudmoore(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_lady_jaina_proudmoore(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_SENDER_INFO)
{
- pPlayer->SEND_GOSSIP_MENU(7012, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7012, pCreature->GetGUID());
pPlayer->CastSpell(pPlayer, 23122, false);
}
return true;
@@ -169,26 +169,26 @@ bool GossipSelect_npc_lady_jaina_proudmoore(Player* pPlayer, Creature *_Creature
## npc_nat_pagle
######*/
-bool GossipHello_npc_nat_pagle(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_nat_pagle(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (_Creature->isVendor() && pPlayer->GetQuestRewardStatus(8227))
+ if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(8227))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(7640, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7640, pCreature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(7638, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7638, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_nat_pagle(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_nat_pagle(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_TRADE)
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp b/src/bindings/scripts/scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp
index 5ae64dff709..c728ebd15e9 100644
--- a/src/bindings/scripts/scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp
+++ b/src/bindings/scripts/scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp
@@ -49,31 +49,31 @@ struct TRINITY_DLL_DECL mobs_ghoul_flayerAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mobs_ghoul_flayer(Creature *_Creature)
+CreatureAI* GetAI_mobs_ghoul_flayer(Creature* pCreature)
{
- return new mobs_ghoul_flayerAI (_Creature);
+ return new mobs_ghoul_flayerAI (pCreature);
}
/*######
## npc_augustus_the_touched
######*/
-bool GossipHello_npc_augustus_the_touched(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_augustus_the_touched(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (_Creature->isVendor() && pPlayer->GetQuestRewardStatus(6164))
+ if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(6164))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(),_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_augustus_the_touched(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_augustus_the_touched(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_TRADE)
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
return true;
}
@@ -96,16 +96,16 @@ struct TRINITY_DLL_DECL npc_darrowshire_spiritAI : public ScriptedAI
void EnterCombat(Unit *who) { }
};
-CreatureAI* GetAI_npc_darrowshire_spirit(Creature *_Creature)
+CreatureAI* GetAI_npc_darrowshire_spirit(Creature* pCreature)
{
- return new npc_darrowshire_spiritAI (_Creature);
+ return new npc_darrowshire_spiritAI (pCreature);
}
-bool GossipHello_npc_darrowshire_spirit(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_darrowshire_spirit(Player* pPlayer, Creature* pCreature)
{
- pPlayer->SEND_GOSSIP_MENU(3873,_Creature->GetGUID());
- pPlayer->TalkedToCreature(_Creature->GetEntry(), _Creature->GetGUID());
- _Creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ pPlayer->SEND_GOSSIP_MENU(3873, pCreature->GetGUID());
+ pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
return true;
}
@@ -113,34 +113,34 @@ bool GossipHello_npc_darrowshire_spirit(Player* pPlayer, Creature *_Creature)
## npc_tirion_fordring
######*/
-bool GossipHello_npc_tirion_fordring(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_tirion_fordring(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(5742) == QUEST_STATUS_INCOMPLETE && pPlayer->getStandState() == UNIT_STAND_STATE_SIT)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I am ready to hear your tale, Tirion.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_tirion_fordring(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_tirion_fordring(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Thank you, Tirion. What of your identity?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(4493, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4493, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "That is terrible.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(4494, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4494, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I will, Tirion.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(4495, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4495, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp b/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp
index 3fca340a7b3..d39de297bf7 100644
--- a/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp
+++ b/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp
@@ -807,9 +807,9 @@ struct TRINITY_DLL_DECL npc_unworthy_initiateAI : public ScriptedAI
void UpdateAI(const uint32 diff);
};
-CreatureAI* GetAI_npc_unworthy_initiate(Creature *_Creature)
+CreatureAI* GetAI_npc_unworthy_initiate(Creature* pCreature)
{
- return new npc_unworthy_initiateAI(_Creature);
+ return new npc_unworthy_initiateAI(pCreature);
}
struct TRINITY_DLL_DECL npc_unworthy_initiate_anchorAI : public PassiveAI
@@ -927,9 +927,9 @@ void npc_unworthy_initiateAI::UpdateAI(const uint32 diff)
}
}
-CreatureAI* GetAI_npc_unworthy_initiate_anchor(Creature *_Creature)
+CreatureAI* GetAI_npc_unworthy_initiate_anchor(Creature* pCreature)
{
- return new npc_unworthy_initiate_anchorAI(_Creature);
+ return new npc_unworthy_initiate_anchorAI(pCreature);
}
bool GOHello_go_acherus_soul_prison(Player* pPlayer, GameObject* go)
@@ -1193,9 +1193,9 @@ struct TRINITY_DLL_DECL npc_dark_rider_of_acherusAI : public ScriptedAI
};
-CreatureAI* GetAI_npc_dark_rider_of_acherus(Creature *_Creature)
+CreatureAI* GetAI_npc_dark_rider_of_acherus(Creature* pCreature)
{
- return new npc_dark_rider_of_acherusAI(_Creature);
+ return new npc_dark_rider_of_acherusAI(pCreature);
}
/*######
@@ -1264,9 +1264,9 @@ struct TRINITY_DLL_DECL npc_salanar_the_horsemanAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_salanar_the_horseman(Creature *_Creature)
+CreatureAI* GetAI_npc_salanar_the_horseman(Creature* pCreature)
{
- return new npc_salanar_the_horsemanAI(_Creature);
+ return new npc_salanar_the_horsemanAI(pCreature);
}
/*######
@@ -1306,9 +1306,9 @@ struct TRINITY_DLL_DECL npc_ros_dark_riderAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_ros_dark_rider(Creature *_Creature)
+CreatureAI* GetAI_npc_ros_dark_rider(Creature* pCreature)
{
- return new npc_ros_dark_riderAI(_Creature);
+ return new npc_ros_dark_riderAI(pCreature);
}
// correct way: 52312 52314 52555 ...
@@ -1337,9 +1337,9 @@ struct TRINITY_DLL_DECL npc_dkc1_gothikAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_dkc1_gothik(Creature *_Creature)
+CreatureAI* GetAI_npc_dkc1_gothik(Creature* pCreature)
{
- return new npc_dkc1_gothikAI(_Creature);
+ return new npc_dkc1_gothikAI(pCreature);
}
// npc 28912 quest 17217 boss 29001 mob 29007 go 191092
@@ -1440,9 +1440,9 @@ struct TRINITY_DLL_DECL npc_valkyr_battle_maidenAI : public ScriptedAI
};
-CreatureAI* GetAI_npc_valkyr_battle_maiden(Creature *_Creature)
+CreatureAI* GetAI_npc_valkyr_battle_maiden(Creature* pCreature)
{
- return new npc_valkyr_battle_maidenAI (_Creature);
+ return new npc_valkyr_battle_maidenAI (pCreature);
}
void AddSC_the_scarlet_enclave()
diff --git a/src/bindings/scripts/scripts/zone/elwynn_forest/elwynn_forest.cpp b/src/bindings/scripts/scripts/zone/elwynn_forest/elwynn_forest.cpp
index b19ad15b6e0..67456755cd2 100644
--- a/src/bindings/scripts/scripts/zone/elwynn_forest/elwynn_forest.cpp
+++ b/src/bindings/scripts/scripts/zone/elwynn_forest/elwynn_forest.cpp
@@ -85,9 +85,9 @@ struct TRINITY_DLL_DECL npc_henze_faulkAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_henze_faulk(Creature *_Creature)
+CreatureAI* GetAI_npc_henze_faulk(Creature* pCreature)
{
- return new npc_henze_faulkAI (_Creature);
+ return new npc_henze_faulkAI (pCreature);
}
void AddSC_elwynn_forest()
diff --git a/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp b/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp
index f921e2cec7a..fc0ddd6a51f 100644
--- a/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp
+++ b/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp
@@ -92,26 +92,26 @@ CreatureAI* GetAI_npc_prospector_anvilward(Creature* pCreature)
return thisAI;
}
-bool GossipHello_npc_prospector_anvilward(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_prospector_anvilward(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_THE_DWARVEN_SPY) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(8239, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8239, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_prospector_anvilward(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_prospector_anvilward(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(8240, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8240, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_escortAI, (_Creature->AI()))->Start(true, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
break;
}
return true;
@@ -398,19 +398,19 @@ struct TRINITY_DLL_DECL master_kelerun_bloodmournAI : public ScriptedAI
};
-bool GossipHello_master_kelerun_bloodmourn(Player* pPlayer, Creature *_Creature)
+bool GossipHello_master_kelerun_bloodmourn(Player* pPlayer, Creature* pCreature)
{
// quest only available if not already started
// Quest_template flag is set to : QUEST_FLAGS_EVENT
// Escort quests or any other event-driven quests. If player in party, all players that can accept this quest will receive confirmation box to accept quest.
// !not sure if this really works!
- if (CAST_AI(master_kelerun_bloodmournAI, _Creature->AI())->questPhase == 0) {
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
- pPlayer->SendPreparedQuest(_Creature->GetGUID());
+ if (CAST_AI(master_kelerun_bloodmournAI, pCreature->AI())->questPhase == 0) {
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ pPlayer->SendPreparedQuest(pCreature->GetGUID());
}
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetEntry(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetEntry(), pCreature->GetGUID());
return true;
}
@@ -483,14 +483,14 @@ void npc_secondTrialAI::Activate(uint64 summonerguid) {
summonerGuid = summonerguid;
}
-CreatureAI* GetAI_master_kelerun_bloodmourn(Creature *_Creature)
+CreatureAI* GetAI_master_kelerun_bloodmourn(Creature* pCreature)
{
- return new master_kelerun_bloodmournAI (_Creature);
+ return new master_kelerun_bloodmournAI (pCreature);
}
-CreatureAI* GetAI_npc_secondTrial(Creature *_Creature)
+CreatureAI* GetAI_npc_secondTrial(Creature* pCreature)
{
- return new npc_secondTrialAI (_Creature);
+ return new npc_secondTrialAI (pCreature);
}
/*######
@@ -587,9 +587,9 @@ bool QuestAccept_npc_apprentice_mirveda(Player* pPlayer, Creature* creature, Que
return true;
}
-CreatureAI* GetAI_npc_apprentice_mirvedaAI(Creature *_Creature)
+CreatureAI* GetAI_npc_apprentice_mirvedaAI(Creature* pCreature)
{
- return new npc_apprentice_mirvedaAI (_Creature);
+ return new npc_apprentice_mirvedaAI (pCreature);
}
/*######
@@ -694,9 +694,9 @@ struct TRINITY_DLL_DECL npc_infused_crystalAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_npc_infused_crystalAI(Creature *_Creature)
+CreatureAI* GetAI_npc_infused_crystalAI(Creature* pCreature)
{
- return new npc_infused_crystalAI (_Creature);
+ return new npc_infused_crystalAI (pCreature);
}
void AddSC_eversong_woods()
diff --git a/src/bindings/scripts/scripts/zone/felwood/felwood.cpp b/src/bindings/scripts/scripts/zone/felwood/felwood.cpp
index 1382fcf67c1..ed7ae74957e 100644
--- a/src/bindings/scripts/scripts/zone/felwood/felwood.cpp
+++ b/src/bindings/scripts/scripts/zone/felwood/felwood.cpp
@@ -33,23 +33,23 @@ EndContentData */
#define GOSSIP_ITEM_BEACON "Please make me a Cenarion Beacon"
-bool GossipHello_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature* pCreature)
{
- uint32 eCreature = _Creature->GetEntry();
+ uint32 eCreature = pCreature->GetEntry();
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (eCreature==9528)
{
if (pPlayer->GetQuestRewardStatus(4101))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(2848, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2848, pCreature->GetGUID());
}else if (pPlayer->GetTeam()==HORDE)
- pPlayer->SEND_GOSSIP_MENU(2845, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2845, pCreature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(2844, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2844, pCreature->GetGUID());
}
if (eCreature==9529)
@@ -57,22 +57,22 @@ bool GossipHello_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature *_Crea
if (pPlayer->GetQuestRewardStatus(4102))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(2849, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2849, pCreature->GetGUID());
}else if (pPlayer->GetTeam() == ALLIANCE)
- pPlayer->SEND_GOSSIP_MENU(2843, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2843, pCreature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(2842, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2842, pCreature->GetGUID());
}
return true;
}
-bool GossipSelect_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npcs_riverbreeze_and_silversky(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action==GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer, 15120, false);
+ pCreature->CastSpell(pPlayer, 15120, false);
}
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/feralas/feralas.cpp b/src/bindings/scripts/scripts/zone/feralas/feralas.cpp
index 2f58acafaa0..90cf4d1db4d 100644
--- a/src/bindings/scripts/scripts/zone/feralas/feralas.cpp
+++ b/src/bindings/scripts/scripts/zone/feralas/feralas.cpp
@@ -30,27 +30,27 @@ EndScriptData */
#define GOSSIP_HELLO "Buy somethin', will ya?"
-bool GossipHello_npc_gregan_brewspewer(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_gregan_brewspewer(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (_Creature->isVendor() && pPlayer->GetQuestStatus(3909) == QUEST_STATUS_INCOMPLETE)
+ if (pCreature->isVendor() && pPlayer->GetQuestStatus(3909) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(2433,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2433, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_gregan_brewspewer(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_gregan_brewspewer(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(2434,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2434, pCreature->GetGUID());
}
if (action == GOSSIP_ACTION_TRADE)
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
return true;
}
@@ -200,11 +200,11 @@ bool QuestAccept_npc_oox22fe(Player* pPlayer, Creature* pCreature, const Quest*
## npc_screecher_spirit
######*/
-bool GossipHello_npc_screecher_spirit(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_screecher_spirit(Player* pPlayer, Creature* pCreature)
{
- pPlayer->SEND_GOSSIP_MENU(2039, _Creature->GetGUID());
- pPlayer->TalkedToCreature(_Creature->GetEntry(), _Creature->GetGUID());
- _Creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ pPlayer->SEND_GOSSIP_MENU(2039, pCreature->GetGUID());
+ pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
+ pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/ghostlands/ghostlands.cpp b/src/bindings/scripts/scripts/zone/ghostlands/ghostlands.cpp
index 6ed1ab8020c..8943e48e8e6 100644
--- a/src/bindings/scripts/scripts/zone/ghostlands/ghostlands.cpp
+++ b/src/bindings/scripts/scripts/zone/ghostlands/ghostlands.cpp
@@ -37,17 +37,17 @@ EndContentData */
#define GOSSIP_H_BKD "Take Blood Knight Insignia"
-bool GossipHello_npc_blood_knight_dawnstar(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_blood_knight_dawnstar(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(9692) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(24226,1,true))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_BKD, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_blood_knight_dawnstar(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_blood_knight_dawnstar(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -68,24 +68,24 @@ bool GossipSelect_npc_blood_knight_dawnstar(Player* pPlayer, Creature *_Creature
#define GOSSIP_HBN "You gave the crew disguises?"
-bool GossipHello_npc_budd_nedreck(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_budd_nedreck(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(11166) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_budd_nedreck(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_budd_nedreck(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer, 42540, false);
+ pCreature->CastSpell(pPlayer, 42540, false);
}
return true;
}
@@ -94,25 +94,25 @@ bool GossipSelect_npc_budd_nedreck(Player* pPlayer, Creature *_Creature, uint32
## npc_rathis_tomber
######*/
-bool GossipHello_npc_rathis_tomber(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_rathis_tomber(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (_Creature->isVendor() && pPlayer->GetQuestRewardStatus(9152))
+ if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(9152))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(8432, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8432, pCreature->GetGUID());
}else
- pPlayer->SEND_GOSSIP_MENU(8431,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8431, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_rathis_tomber(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_rathis_tomber(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_TRADE)
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
return true;
}
@@ -251,9 +251,9 @@ bool QuestAccept_npc_ranger_lilatha(Player* pPlayer, Creature* creature, Quest c
return true;
}
-CreatureAI* GetAI_npc_ranger_lilathaAI(Creature *_Creature)
+CreatureAI* GetAI_npc_ranger_lilathaAI(Creature* pCreature)
{
- npc_ranger_lilathaAI* ranger_lilathaAI = new npc_ranger_lilathaAI(_Creature);
+ npc_ranger_lilathaAI* ranger_lilathaAI = new npc_ranger_lilathaAI(pCreature);
ranger_lilathaAI->FillPointMovementListForCreature();
diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_gruul.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_gruul.cpp
index 90df77ac82e..dc4d9df18c4 100644
--- a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_gruul.cpp
+++ b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_gruul.cpp
@@ -244,9 +244,9 @@ struct TRINITY_DLL_DECL boss_gruulAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_gruul(Creature *_Creature)
+CreatureAI* GetAI_boss_gruul(Creature* pCreature)
{
- return new boss_gruulAI (_Creature);
+ return new boss_gruulAI (pCreature);
}
void AddSC_boss_gruul()
diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp
index 0de7c624407..6918feaabba 100644
--- a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp
+++ b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp
@@ -736,29 +736,29 @@ struct TRINITY_DLL_DECL boss_krosh_firehandAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_high_king_maulgar(Creature *_Creature)
+CreatureAI* GetAI_boss_high_king_maulgar(Creature* pCreature)
{
- return new boss_high_king_maulgarAI (_Creature);
+ return new boss_high_king_maulgarAI (pCreature);
}
-CreatureAI* GetAI_boss_olm_the_summoner(Creature *_Creature)
+CreatureAI* GetAI_boss_olm_the_summoner(Creature* pCreature)
{
- return new boss_olm_the_summonerAI (_Creature);
+ return new boss_olm_the_summonerAI (pCreature);
}
-CreatureAI *GetAI_boss_kiggler_the_crazed(Creature *_Creature)
+CreatureAI *GetAI_boss_kiggler_the_crazed(Creature* pCreature)
{
- return new boss_kiggler_the_crazedAI (_Creature);
+ return new boss_kiggler_the_crazedAI (pCreature);
}
-CreatureAI *GetAI_boss_blindeye_the_seer(Creature *_Creature)
+CreatureAI *GetAI_boss_blindeye_the_seer(Creature* pCreature)
{
- return new boss_blindeye_the_seerAI (_Creature);
+ return new boss_blindeye_the_seerAI (pCreature);
}
-CreatureAI *GetAI_boss_krosh_firehand(Creature *_Creature)
+CreatureAI *GetAI_boss_krosh_firehand(Creature* pCreature)
{
- return new boss_krosh_firehandAI (_Creature);
+ return new boss_krosh_firehandAI (pCreature);
}
void AddSC_boss_high_king_maulgar()
diff --git a/src/bindings/scripts/scripts/zone/gundrak/boss_drakkari_colossus.cpp b/src/bindings/scripts/scripts/zone/gundrak/boss_drakkari_colossus.cpp
index e18bfa63b7c..4d18ad6ba7c 100644
--- a/src/bindings/scripts/scripts/zone/gundrak/boss_drakkari_colossus.cpp
+++ b/src/bindings/scripts/scripts/zone/gundrak/boss_drakkari_colossus.cpp
@@ -39,9 +39,9 @@ struct TRINITY_DLL_DECL boss_drakkari_colossusAI : public ScriptedAI
void JustDied(Unit* killer) {}
};
-CreatureAI* GetAI_boss_drakkari_colossus(Creature *_Creature)
+CreatureAI* GetAI_boss_drakkari_colossus(Creature* pCreature)
{
- return new boss_drakkari_colossusAI (_Creature);
+ return new boss_drakkari_colossusAI (pCreature);
}
void AddSC_boss_drakkari_colossus()
diff --git a/src/bindings/scripts/scripts/zone/gundrak/boss_eck.cpp b/src/bindings/scripts/scripts/zone/gundrak/boss_eck.cpp
index ae0376649b0..8c72de6c9ad 100644
--- a/src/bindings/scripts/scripts/zone/gundrak/boss_eck.cpp
+++ b/src/bindings/scripts/scripts/zone/gundrak/boss_eck.cpp
@@ -49,9 +49,9 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
void JustDied(Unit* killer) {}
};
-CreatureAI* GetAI_boss_eck(Creature *_Creature)
+CreatureAI* GetAI_boss_eck(Creature* pCreature)
{
- return new boss_eckAI (_Creature);
+ return new boss_eckAI (pCreature);
}
void AddSC_boss_eck()
diff --git a/src/bindings/scripts/scripts/zone/gundrak/boss_gal_darah.cpp b/src/bindings/scripts/scripts/zone/gundrak/boss_gal_darah.cpp
index 5256fcc8730..65edd1b312e 100644
--- a/src/bindings/scripts/scripts/zone/gundrak/boss_gal_darah.cpp
+++ b/src/bindings/scripts/scripts/zone/gundrak/boss_gal_darah.cpp
@@ -69,9 +69,9 @@ struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_gal_darah(Creature *_Creature)
+CreatureAI* GetAI_boss_gal_darah(Creature* pCreature)
{
- return new boss_gal_darahAI (_Creature);
+ return new boss_gal_darahAI (pCreature);
}
void AddSC_boss_gal_darah()
diff --git a/src/bindings/scripts/scripts/zone/gundrak/boss_moorabi.cpp b/src/bindings/scripts/scripts/zone/gundrak/boss_moorabi.cpp
index 0e1df4b35d0..7bdbe0eebc9 100644
--- a/src/bindings/scripts/scripts/zone/gundrak/boss_moorabi.cpp
+++ b/src/bindings/scripts/scripts/zone/gundrak/boss_moorabi.cpp
@@ -72,9 +72,9 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_moorabi(Creature *_Creature)
+CreatureAI* GetAI_boss_moorabi(Creature* pCreature)
{
- return new boss_moorabiAI (_Creature);
+ return new boss_moorabiAI (pCreature);
}
void AddSC_boss_moorabi()
diff --git a/src/bindings/scripts/scripts/zone/gundrak/boss_slad_ran.cpp b/src/bindings/scripts/scripts/zone/gundrak/boss_slad_ran.cpp
index 592a1959cd0..559a0090e3b 100644
--- a/src/bindings/scripts/scripts/zone/gundrak/boss_slad_ran.cpp
+++ b/src/bindings/scripts/scripts/zone/gundrak/boss_slad_ran.cpp
@@ -79,9 +79,9 @@ struct TRINITY_DLL_DECL boss_slad_ranAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_slad_ran(Creature *_Creature)
+CreatureAI* GetAI_boss_slad_ran(Creature* pCreature)
{
- return new boss_slad_ranAI (_Creature);
+ return new boss_slad_ranAI (pCreature);
}
void AddSC_boss_slad_ran()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp
index beda1f0f2fe..6c877602426 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp
@@ -116,9 +116,9 @@ struct TRINITY_DLL_DECL boss_broggokAI : public ScriptedAI
};
-CreatureAI* GetAI_boss_broggok(Creature *_Creature)
+CreatureAI* GetAI_boss_broggok(Creature* pCreature)
{
- return new boss_broggokAI (_Creature);
+ return new boss_broggokAI (pCreature);
}
void AddSC_boss_broggok()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
index 878fa6f61ee..097a1f21a0d 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
@@ -264,9 +264,9 @@ struct TRINITY_DLL_DECL boss_kelidan_the_breakerAI : public ScriptedAI
};
-CreatureAI* GetAI_boss_kelidan_the_breaker(Creature *_Creature)
+CreatureAI* GetAI_boss_kelidan_the_breaker(Creature* pCreature)
{
- return new boss_kelidan_the_breakerAI (_Creature);
+ return new boss_kelidan_the_breakerAI (pCreature);
}
/*######
@@ -356,9 +356,9 @@ struct TRINITY_DLL_DECL mob_shadowmoon_channelerAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_shadowmoon_channeler(Creature *_Creature)
+CreatureAI* GetAI_mob_shadowmoon_channeler(Creature* pCreature)
{
- return new mob_shadowmoon_channelerAI (_Creature);
+ return new mob_shadowmoon_channelerAI (pCreature);
}
void AddSC_boss_kelidan_the_breaker()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp
index 0a23f275c35..9902c505b6b 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp
@@ -146,9 +146,9 @@ struct TRINITY_DLL_DECL boss_the_makerAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_the_makerAI(Creature *_Creature)
+CreatureAI* GetAI_boss_the_makerAI(Creature* pCreature)
{
- return new boss_the_makerAI (_Creature);
+ return new boss_the_makerAI (pCreature);
}
void AddSC_boss_the_maker()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
index 0dbc172c767..e7411187e86 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
@@ -197,9 +197,9 @@ struct TRINITY_DLL_DECL boss_omor_the_unscarredAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_omor_the_unscarredAI(Creature *_Creature)
+CreatureAI* GetAI_boss_omor_the_unscarredAI(Creature* pCreature)
{
- return new boss_omor_the_unscarredAI (_Creature);
+ return new boss_omor_the_unscarredAI (pCreature);
}
void AddSC_boss_omor_the_unscarred()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
index abd06dcccba..98aa4627be2 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
@@ -443,25 +443,25 @@ struct TRINITY_DLL_DECL mob_hellfire_sentryAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_vazruden_the_herald(Creature *_Creature)
+CreatureAI* GetAI_boss_vazruden_the_herald(Creature* pCreature)
{
- return new boss_vazruden_the_heraldAI (_Creature);
+ return new boss_vazruden_the_heraldAI (pCreature);
}
-CreatureAI* GetAI_boss_vazruden(Creature *_Creature)
+CreatureAI* GetAI_boss_vazruden(Creature* pCreature)
{
- return new boss_vazrudenAI (_Creature);
+ return new boss_vazrudenAI (pCreature);
}
-CreatureAI* GetAI_boss_nazan(Creature *_Creature)
+CreatureAI* GetAI_boss_nazan(Creature* pCreature)
{
- return new boss_nazanAI (_Creature);
+ return new boss_nazanAI (pCreature);
}
-CreatureAI* GetAI_mob_hellfire_sentry(Creature *_Creature)
+CreatureAI* GetAI_mob_hellfire_sentry(Creature* pCreature)
{
- return new mob_hellfire_sentryAI (_Creature);
+ return new mob_hellfire_sentryAI (pCreature);
}
void AddSC_boss_vazruden_the_herald()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
index 9a2d6ce1b85..13059c55ff2 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
@@ -152,9 +152,9 @@ struct TRINITY_DLL_DECL boss_watchkeeper_gargolmarAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_watchkeeper_gargolmarAI(Creature *_Creature)
+CreatureAI* GetAI_boss_watchkeeper_gargolmarAI(Creature* pCreature)
{
- return new boss_watchkeeper_gargolmarAI (_Creature);
+ return new boss_watchkeeper_gargolmarAI (pCreature);
}
void AddSC_boss_watchkeeper_gargolmar()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
index d412da15d0b..2ac2999e315 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
@@ -520,19 +520,19 @@ bool GOHello_go_Manticron_Cube(Player* pPlayer, GameObject* _GO)
return true;
}
-CreatureAI* GetAI_boss_magtheridon(Creature *_Creature)
+CreatureAI* GetAI_boss_magtheridon(Creature* pCreature)
{
- return new boss_magtheridonAI(_Creature);
+ return new boss_magtheridonAI(pCreature);
}
-CreatureAI* GetAI_mob_hellfire_channeler(Creature *_Creature)
+CreatureAI* GetAI_mob_hellfire_channeler(Creature* pCreature)
{
- return new mob_hellfire_channelerAI(_Creature);
+ return new mob_hellfire_channelerAI(pCreature);
}
-CreatureAI* GetAI_mob_abyssalAI(Creature *_Creature)
+CreatureAI* GetAI_mob_abyssalAI(Creature* pCreature)
{
- return new mob_abyssalAI(_Creature);
+ return new mob_abyssalAI(pCreature);
}
void AddSC_boss_magtheridon()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
index fb6d9a6fa47..acf90450a0d 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
@@ -375,19 +375,19 @@ struct TRINITY_DLL_DECL mob_lesser_shadow_fissureAI : public ScriptedAI
void EnterCombat(Unit* who) { }
};
-CreatureAI* GetAI_boss_grand_warlock_nethekurse(Creature *_Creature)
+CreatureAI* GetAI_boss_grand_warlock_nethekurse(Creature* pCreature)
{
- return new boss_grand_warlock_nethekurseAI (_Creature);
+ return new boss_grand_warlock_nethekurseAI (pCreature);
}
-CreatureAI* GetAI_mob_fel_orc_convert(Creature *_Creature)
+CreatureAI* GetAI_mob_fel_orc_convert(Creature* pCreature)
{
- return new mob_fel_orc_convertAI (_Creature);
+ return new mob_fel_orc_convertAI (pCreature);
}
-CreatureAI* GetAI_mob_lesser_shadow_fissure(Creature *_Creature)
+CreatureAI* GetAI_mob_lesser_shadow_fissure(Creature* pCreature)
{
- return new mob_lesser_shadow_fissureAI (_Creature);
+ return new mob_lesser_shadow_fissureAI (pCreature);
}
void AddSC_boss_grand_warlock_nethekurse()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
index f08c822a19f..0681e94e2b0 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
@@ -381,14 +381,14 @@ struct TRINITY_DLL_DECL boss_warbringer_omroggAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_warbringer_omrogg(Creature *_Creature)
+CreatureAI* GetAI_boss_warbringer_omrogg(Creature* pCreature)
{
- return new boss_warbringer_omroggAI (_Creature);
+ return new boss_warbringer_omroggAI (pCreature);
}
-CreatureAI* GetAI_mob_omrogg_heads(Creature *_Creature)
+CreatureAI* GetAI_mob_omrogg_heads(Creature* pCreature)
{
- return new mob_omrogg_headsAI (_Creature);
+ return new mob_omrogg_headsAI (pCreature);
}
void AddSC_boss_warbringer_omrogg()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
index 6f0f21b8894..4fa673f3560 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
@@ -287,9 +287,9 @@ struct TRINITY_DLL_DECL boss_warchief_kargath_bladefistAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_warchief_kargath_bladefist(Creature *_Creature)
+CreatureAI* GetAI_boss_warchief_kargath_bladefist(Creature* pCreature)
{
- return new boss_warchief_kargath_bladefistAI (_Creature);
+ return new boss_warchief_kargath_bladefistAI (pCreature);
}
void AddSC_boss_warchief_kargath_bladefist()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp b/src/bindings/scripts/scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp
index 2ab8643847e..054f1d41ee0 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp
@@ -167,9 +167,9 @@ struct TRINITY_DLL_DECL boss_doomlordkazzakAI : public ScriptedAI
};
-CreatureAI* GetAI_boss_doomlordkazzak(Creature *_Creature)
+CreatureAI* GetAI_boss_doomlordkazzak(Creature* pCreature)
{
- return new boss_doomlordkazzakAI (_Creature);
+ return new boss_doomlordkazzakAI (pCreature);
}
void AddSC_boss_doomlordkazzak()
diff --git a/src/bindings/scripts/scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp b/src/bindings/scripts/scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp
index 7eaa306b030..8ad353b03d2 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp
@@ -111,9 +111,9 @@ struct TRINITY_DLL_DECL npc_aeranasAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_aeranas(Creature *_Creature)
+CreatureAI* GetAI_npc_aeranas(Creature* pCreature)
{
- return new npc_aeranasAI (_Creature);
+ return new npc_aeranasAI (pCreature);
}
/*######
diff --git a/src/bindings/scripts/scripts/zone/ironforge/ironforge.cpp b/src/bindings/scripts/scripts/zone/ironforge/ironforge.cpp
index 1f1c5953e10..550db276d7d 100644
--- a/src/bindings/scripts/scripts/zone/ironforge/ironforge.cpp
+++ b/src/bindings/scripts/scripts/zone/ironforge/ironforge.cpp
@@ -37,41 +37,41 @@ EndContentData */
#define GOSSIP_ITEM_ROYAL_3 "Unbelievable! How dare they??"
#define GOSSIP_ITEM_ROYAL_4 "Of course I will help!"
-bool GossipHello_npc_royal_historian_archesonus(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_royal_historian_archesonus(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(3702) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(2235, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2235, pCreature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_royal_historian_archesonus(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_royal_historian_archesonus(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2236, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2236, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(2237, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2237, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(2238, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2238, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(2239, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2239, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp b/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp
index 68c937490a0..469e2f712f1 100644
--- a/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp
+++ b/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp
@@ -75,9 +75,9 @@ struct TRINITY_DLL_DECL npc_converted_sentryAI : public ScriptedAI
}
}
};
-CreatureAI* GetAI_npc_converted_sentry(Creature *_Creature)
+CreatureAI* GetAI_npc_converted_sentry(Creature* pCreature)
{
- return new npc_converted_sentryAI (_Creature);
+ return new npc_converted_sentryAI (pCreature);
}
/*######
@@ -132,9 +132,9 @@ struct TRINITY_DLL_DECL npc_greengill_slaveAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_greengill_slaveAI(Creature* _Creature)
+CreatureAI* GetAI_npc_greengill_slaveAI(Creature* pCreature)
{
- return new npc_greengill_slaveAI(_Creature);
+ return new npc_greengill_slaveAI(pCreature);
}
void AddSC_isle_of_queldanas()
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_curator.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_curator.cpp
index 539dfefaacc..218a1dafc39 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_curator.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_curator.cpp
@@ -186,9 +186,9 @@ struct TRINITY_DLL_DECL boss_curatorAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_curator(Creature *_Creature)
+CreatureAI* GetAI_boss_curator(Creature* pCreature)
{
- return new boss_curatorAI (_Creature);
+ return new boss_curatorAI (pCreature);
}
void AddSC_boss_curator()
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_maiden_of_virtue.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_maiden_of_virtue.cpp
index 50bc037d6fb..508e718797d 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_maiden_of_virtue.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_maiden_of_virtue.cpp
@@ -134,9 +134,9 @@ struct TRINITY_DLL_DECL boss_maiden_of_virtueAI : public ScriptedAI
};
-CreatureAI* GetAI_boss_maiden_of_virtue(Creature *_Creature)
+CreatureAI* GetAI_boss_maiden_of_virtue(Creature* pCreature)
{
- return new boss_maiden_of_virtueAI (_Creature);
+ return new boss_maiden_of_virtueAI (pCreature);
}
void AddSC_boss_maiden_of_virtue()
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_midnight.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_midnight.cpp
index 2bbe70e3373..2684f5cce20 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_midnight.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_midnight.cpp
@@ -155,9 +155,9 @@ struct TRINITY_DLL_DECL boss_midnightAI : public ScriptedAI
void SetMidnight(Creature *, uint64); //Below ..
};
-CreatureAI* GetAI_boss_midnight(Creature *_Creature)
+CreatureAI* GetAI_boss_midnight(Creature* pCreature)
{
- return new boss_midnightAI(_Creature);
+ return new boss_midnightAI(pCreature);
}
struct TRINITY_DLL_DECL boss_attumenAI : public ScriptedAI
@@ -302,9 +302,9 @@ void boss_midnightAI::SetMidnight(Creature *pAttumen, uint64 value)
CAST_AI(boss_attumenAI, pAttumen->AI())->Midnight = value;
}
-CreatureAI* GetAI_boss_attumen(Creature *_Creature)
+CreatureAI* GetAI_boss_attumen(Creature* pCreature)
{
- return new boss_attumenAI (_Creature);
+ return new boss_attumenAI (pCreature);
}
void AddSC_boss_attumen()
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp
index 27e5ed62d6f..6d871ef04b7 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp
@@ -742,39 +742,39 @@ struct TRINITY_DLL_DECL boss_lord_crispin_ferenceAI : public boss_moroes_guestAI
}
};
-CreatureAI* GetAI_boss_moroes(Creature *_Creature)
+CreatureAI* GetAI_boss_moroes(Creature* pCreature)
{
- return new boss_moroesAI (_Creature);
+ return new boss_moroesAI (pCreature);
}
-CreatureAI* GetAI_baroness_dorothea_millstipe(Creature *_Creature)
+CreatureAI* GetAI_baroness_dorothea_millstipe(Creature* pCreature)
{
- return new boss_baroness_dorothea_millstipeAI (_Creature);
+ return new boss_baroness_dorothea_millstipeAI (pCreature);
}
-CreatureAI* GetAI_baron_rafe_dreuger(Creature *_Creature)
+CreatureAI* GetAI_baron_rafe_dreuger(Creature* pCreature)
{
- return new boss_baron_rafe_dreugerAI (_Creature);
+ return new boss_baron_rafe_dreugerAI (pCreature);
}
-CreatureAI* GetAI_lady_catriona_von_indi(Creature *_Creature)
+CreatureAI* GetAI_lady_catriona_von_indi(Creature* pCreature)
{
- return new boss_lady_catriona_von_indiAI (_Creature);
+ return new boss_lady_catriona_von_indiAI (pCreature);
}
-CreatureAI* GetAI_lady_keira_berrybuck(Creature *_Creature)
+CreatureAI* GetAI_lady_keira_berrybuck(Creature* pCreature)
{
- return new boss_lady_keira_berrybuckAI (_Creature);
+ return new boss_lady_keira_berrybuckAI (pCreature);
}
-CreatureAI* GetAI_lord_robin_daris(Creature *_Creature)
+CreatureAI* GetAI_lord_robin_daris(Creature* pCreature)
{
- return new boss_lord_robin_darisAI (_Creature);
+ return new boss_lord_robin_darisAI (pCreature);
}
-CreatureAI* GetAI_lord_crispin_ference(Creature *_Creature)
+CreatureAI* GetAI_lord_crispin_ference(Creature* pCreature)
{
- return new boss_lord_crispin_ferenceAI (_Creature);
+ return new boss_lord_crispin_ferenceAI (pCreature);
}
void AddSC_boss_moroes()
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_nightbane.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_nightbane.cpp
index 65ab2cfbec1..e417ead7cae 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_nightbane.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_nightbane.cpp
@@ -405,9 +405,9 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_nightbane(Creature *_Creature)
+CreatureAI* GetAI_boss_nightbane(Creature* pCreature)
{
- return new boss_nightbaneAI (_Creature);
+ return new boss_nightbaneAI (pCreature);
}
void AddSC_boss_nightbane()
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp
index 2baf4b1fb20..ba797dc13c2 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp
@@ -606,14 +606,14 @@ void netherspite_infernalAI::Cleanup()
CAST_AI(boss_malchezaarAI, CAST_CRE(pMalchezaar)->AI())->Cleanup(m_creature, point);
}
-CreatureAI* GetAI_netherspite_infernal(Creature *_Creature)
+CreatureAI* GetAI_netherspite_infernal(Creature* pCreature)
{
- return new netherspite_infernalAI (_Creature);
+ return new netherspite_infernalAI (pCreature);
}
-CreatureAI* GetAI_boss_malchezaar(Creature *_Creature)
+CreatureAI* GetAI_boss_malchezaar(Creature* pCreature)
{
- return new boss_malchezaarAI (_Creature);
+ return new boss_malchezaarAI (pCreature);
}
void AddSC_boss_malchezaar()
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp
index 9abf3464456..b76156b5fad 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp
@@ -543,21 +543,21 @@ struct TRINITY_DLL_DECL water_elementalAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_aran(Creature *_Creature)
+CreatureAI* GetAI_boss_aran(Creature* pCreature)
{
- return new boss_aranAI (_Creature);
+ return new boss_aranAI (pCreature);
}
-CreatureAI* GetAI_water_elemental(Creature *_Creature)
+CreatureAI* GetAI_water_elemental(Creature* pCreature)
{
- return new water_elementalAI (_Creature);
+ return new water_elementalAI (pCreature);
}
// CONVERT TO ACID
-CreatureAI* GetAI_shadow_of_aran(Creature *_Creature)
+CreatureAI* GetAI_shadow_of_aran(Creature* pCreature)
{
- outstring_log("TSCR: Convert simpleAI script for Creature Entry %u to ACID", _Creature->GetEntry());
- SimpleAI* ai = new SimpleAI (_Creature);
+ outstring_log("TSCR: Convert simpleAI script for Creature Entry %u to ACID", pCreature->GetEntry());
+ SimpleAI* ai = new SimpleAI (pCreature);
ai->Spell[0].Enabled = true;
ai->Spell[0].Spell_Id = SPELL_SHADOW_PYRO;
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_terestian_illhoof.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_terestian_illhoof.cpp
index dbb8079468d..c824f344942 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_terestian_illhoof.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_terestian_illhoof.cpp
@@ -386,24 +386,24 @@ struct TRINITY_DLL_DECL mob_fiendish_impAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_kilrek(Creature *_Creature)
+CreatureAI* GetAI_mob_kilrek(Creature* pCreature)
{
- return new mob_kilrekAI (_Creature);
+ return new mob_kilrekAI (pCreature);
}
-CreatureAI* GetAI_mob_fiendish_imp(Creature *_Creature)
+CreatureAI* GetAI_mob_fiendish_imp(Creature* pCreature)
{
- return new mob_fiendish_impAI (_Creature);
+ return new mob_fiendish_impAI (pCreature);
}
-CreatureAI* GetAI_mob_demon_chain(Creature *_Creature)
+CreatureAI* GetAI_mob_demon_chain(Creature* pCreature)
{
- return new mob_demon_chainAI(_Creature);
+ return new mob_demon_chainAI(pCreature);
}
-CreatureAI* GetAI_boss_terestian_illhoof(Creature *_Creature)
+CreatureAI* GetAI_boss_terestian_illhoof(Creature* pCreature)
{
- return new boss_terestianAI (_Creature);
+ return new boss_terestianAI (pCreature);
}
void AddSC_boss_terestian_illhoof()
diff --git a/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp b/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp
index f6d3fd0f4df..fde2b83b84d 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp
@@ -664,39 +664,39 @@ struct TRINITY_DLL_DECL mob_cycloneAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_dorothee(Creature* _Creature)
+CreatureAI* GetAI_boss_dorothee(Creature* pCreature)
{
- return new boss_dorotheeAI(_Creature);
+ return new boss_dorotheeAI(pCreature);
}
-CreatureAI* GetAI_boss_strawman(Creature* _Creature)
+CreatureAI* GetAI_boss_strawman(Creature* pCreature)
{
- return new boss_strawmanAI(_Creature);
+ return new boss_strawmanAI(pCreature);
}
-CreatureAI* GetAI_boss_tinhead(Creature* _Creature)
+CreatureAI* GetAI_boss_tinhead(Creature* pCreature)
{
- return new boss_tinheadAI(_Creature);
+ return new boss_tinheadAI(pCreature);
}
-CreatureAI* GetAI_boss_roar(Creature* _Creature)
+CreatureAI* GetAI_boss_roar(Creature* pCreature)
{
- return new boss_roarAI(_Creature);
+ return new boss_roarAI(pCreature);
}
-CreatureAI* GetAI_boss_crone(Creature* _Creature)
+CreatureAI* GetAI_boss_crone(Creature* pCreature)
{
- return new boss_croneAI(_Creature);
+ return new boss_croneAI(pCreature);
}
-CreatureAI* GetAI_mob_tito(Creature* _Creature)
+CreatureAI* GetAI_mob_tito(Creature* pCreature)
{
- return new mob_titoAI(_Creature);
+ return new mob_titoAI(pCreature);
}
-CreatureAI* GetAI_mob_cyclone(Creature* _Creature)
+CreatureAI* GetAI_mob_cyclone(Creature* pCreature)
{
- return new mob_cycloneAI(_Creature);
+ return new mob_cycloneAI(pCreature);
}
/**************************************/
@@ -719,10 +719,10 @@ CreatureAI* GetAI_mob_cyclone(Creature* _Creature)
/**** The Wolf's Entry ****/
#define CREATURE_BIG_BAD_WOLF 17521
-bool GossipHello_npc_grandmother(Player* pPlayer, Creature* _Creature)
+bool GossipHello_npc_grandmother(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GRANDMA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(8990, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8990, pCreature->GetGUID());
return true;
}
@@ -856,9 +856,9 @@ struct TRINITY_DLL_DECL boss_bigbadwolfAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_bigbadwolf(Creature* _Creature)
+CreatureAI* GetAI_boss_bigbadwolf(Creature* pCreature)
{
- return new boss_bigbadwolfAI(_Creature);
+ return new boss_bigbadwolfAI(pCreature);
}
/**********************************************/
@@ -908,15 +908,15 @@ enum RAJPhase
PHASE_BOTH = 2,
};
-void PretendToDie(Creature* _Creature)
+void PretendToDie(Creature* pCreature)
{
- _Creature->InterruptNonMeleeSpells(true);
- _Creature->RemoveAllAuras();
- _Creature->SetHealth(0);
- _Creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- _Creature->GetMotionMaster()->MovementExpired(false);
- _Creature->GetMotionMaster()->MoveIdle();
- _Creature->SetStandState(UNIT_STAND_STATE_DEAD);
+ pCreature->InterruptNonMeleeSpells(true);
+ pCreature->RemoveAllAuras();
+ pCreature->SetHealth(0);
+ pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ pCreature->GetMotionMaster()->MovementExpired(false);
+ pCreature->GetMotionMaster()->MoveIdle();
+ pCreature->SetStandState(UNIT_STAND_STATE_DEAD);
};
void Resurrect(Creature* target)
@@ -1424,14 +1424,14 @@ void boss_romuloAI::UpdateAI(const uint32 diff)
DoMeleeAttackIfReady();
}
-CreatureAI* GetAI_boss_julianne(Creature* _Creature)
+CreatureAI* GetAI_boss_julianne(Creature* pCreature)
{
- return new boss_julianneAI(_Creature);
+ return new boss_julianneAI(pCreature);
}
-CreatureAI* GetAI_boss_romulo(Creature* _Creature)
+CreatureAI* GetAI_boss_romulo(Creature* pCreature)
{
- return new boss_romuloAI(_Creature);
+ return new boss_romuloAI(pCreature);
}
void AddSC_bosses_opera()
diff --git a/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp b/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp
index 0fc5d6b82df..a859516e8dc 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp
@@ -318,9 +318,9 @@ struct TRINITY_DLL_DECL npc_barnesAI : public npc_escortAI
}
};
-CreatureAI* GetAI_npc_barnesAI(Creature* _Creature)
+CreatureAI* GetAI_npc_barnesAI(Creature* pCreature)
{
- npc_barnesAI* Barnes_AI = new npc_barnesAI(_Creature);
+ npc_barnesAI* Barnes_AI = new npc_barnesAI(pCreature);
Barnes_AI->FillPointMovementListForCreature();
@@ -359,15 +359,15 @@ bool GossipHello_npc_barnes(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_barnes(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_barnes(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
- npc_barnesAI* pBarnesAI = CAST_AI(npc_barnesAI,_Creature->AI());
+ npc_barnesAI* pBarnesAI = CAST_AI(npc_barnesAI, pCreature->AI());
switch(action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(8971, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(8971, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -417,7 +417,7 @@ bool GossipHello_npc_berthold(Player* pPlayer, Creature* pCreature)
return true;
}
-bool GossipSelect_npc_berthold(Player* pPlayer, Creature* _Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_berthold(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CastSpell(pPlayer, SPELL_TELEPORT, true);
@@ -625,9 +625,9 @@ struct TRINITY_DLL_DECL npc_image_of_medivhAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_image_of_medivh(Creature *_Creature)
+CreatureAI* GetAI_npc_image_of_medivh(Creature* pCreature)
{
- return new npc_image_of_medivhAI(_Creature);
+ return new npc_image_of_medivhAI(pCreature);
}
void AddSC_karazhan()
diff --git a/src/bindings/scripts/scripts/zone/loch_modan/loch_modan.cpp b/src/bindings/scripts/scripts/zone/loch_modan/loch_modan.cpp
index 911b10bd6fa..bf2d013bc8d 100644
--- a/src/bindings/scripts/scripts/zone/loch_modan/loch_modan.cpp
+++ b/src/bindings/scripts/scripts/zone/loch_modan/loch_modan.cpp
@@ -40,46 +40,46 @@ EndContentData */
#define GOSSIP_MP5 "Ok, i'll try to remember that."
#define GOSSIP_MP6 "A key? Ok!"
-bool GossipHello_npc_mountaineer_pebblebitty(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_mountaineer_pebblebitty(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (!pPlayer->GetQuestRewardStatus(3181) == 1)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_mountaineer_pebblebitty(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_mountaineer_pebblebitty(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(1833, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1833, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(1834, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1834, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(1835, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1835, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(1836, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1836, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(1837, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1837, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(1838, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1838, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp
index dc64e354519..f2bb352ac60 100644
--- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp
+++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp
@@ -1277,9 +1277,9 @@ CreatureAI* GetAI_zelfan(Creature* pCreature)
// }
//};
-//CreatureAI* GetAI_mob_high_explosive_sheep(Creature *_Creature)
+//CreatureAI* GetAI_mob_high_explosive_sheep(Creature* pCreature)
//{
-// return new mob_high_explosive_sheepAI (_Creature);
+// return new mob_high_explosive_sheepAI (pCreature);
//};
void AddSC_boss_priestess_delrissa()
diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_selin_fireheart.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_selin_fireheart.cpp
index 17cd4a2ad5c..3f152593948 100644
--- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_selin_fireheart.cpp
+++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_selin_fireheart.cpp
@@ -309,9 +309,9 @@ struct TRINITY_DLL_DECL boss_selin_fireheartAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_selin_fireheart(Creature *_Creature)
+CreatureAI* GetAI_boss_selin_fireheart(Creature* pCreature)
{
- return new boss_selin_fireheartAI (_Creature);
+ return new boss_selin_fireheartAI (pCreature);
};
struct TRINITY_DLL_DECL mob_fel_crystalAI : public ScriptedAI
@@ -348,9 +348,9 @@ struct TRINITY_DLL_DECL mob_fel_crystalAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_fel_crystal(Creature *_Creature)
+CreatureAI* GetAI_mob_fel_crystal(Creature* pCreature)
{
- return new mob_fel_crystalAI (_Creature);
+ return new mob_fel_crystalAI (pCreature);
};
void AddSC_boss_selin_fireheart()
diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_vexallus.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_vexallus.cpp
index e4c9e6e0377..642d49f68ae 100644
--- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_vexallus.cpp
+++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_vexallus.cpp
@@ -182,9 +182,9 @@ struct TRINITY_DLL_DECL boss_vexallusAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_vexallus(Creature *_Creature)
+CreatureAI* GetAI_boss_vexallus(Creature* pCreature)
{
- return new boss_vexallusAI (_Creature);
+ return new boss_vexallusAI (pCreature);
};
struct TRINITY_DLL_DECL mob_pure_energyAI : public ScriptedAI
@@ -207,9 +207,9 @@ struct TRINITY_DLL_DECL mob_pure_energyAI : public ScriptedAI
void AttackStart(Unit *who) { }
};
-CreatureAI* GetAI_mob_pure_energy(Creature *_Creature)
+CreatureAI* GetAI_mob_pure_energy(Creature* pCreature)
{
- return new mob_pure_energyAI (_Creature);
+ return new mob_pure_energyAI (pCreature);
};
void AddSC_boss_vexallus()
diff --git a/src/bindings/scripts/scripts/zone/maraudon/boss_celebras_the_cursed.cpp b/src/bindings/scripts/scripts/zone/maraudon/boss_celebras_the_cursed.cpp
index 5f4b79453d3..f2ac8ff08e1 100644
--- a/src/bindings/scripts/scripts/zone/maraudon/boss_celebras_the_cursed.cpp
+++ b/src/bindings/scripts/scripts/zone/maraudon/boss_celebras_the_cursed.cpp
@@ -82,9 +82,9 @@ struct TRINITY_DLL_DECL celebras_the_cursedAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_celebras_the_cursed(Creature *_Creature)
+CreatureAI* GetAI_celebras_the_cursed(Creature* pCreature)
{
- return new celebras_the_cursedAI (_Creature);
+ return new celebras_the_cursedAI (pCreature);
}
void AddSC_boss_celebras_the_cursed()
diff --git a/src/bindings/scripts/scripts/zone/maraudon/boss_landslide.cpp b/src/bindings/scripts/scripts/zone/maraudon/boss_landslide.cpp
index 4623a274767..353b9c1e3c0 100644
--- a/src/bindings/scripts/scripts/zone/maraudon/boss_landslide.cpp
+++ b/src/bindings/scripts/scripts/zone/maraudon/boss_landslide.cpp
@@ -79,9 +79,9 @@ struct TRINITY_DLL_DECL boss_landslideAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_landslide(Creature *_Creature)
+CreatureAI* GetAI_boss_landslide(Creature* pCreature)
{
- return new boss_landslideAI (_Creature);
+ return new boss_landslideAI (pCreature);
}
void AddSC_boss_landslide()
diff --git a/src/bindings/scripts/scripts/zone/maraudon/boss_noxxion.cpp b/src/bindings/scripts/scripts/zone/maraudon/boss_noxxion.cpp
index 2064287b05e..62190d4192a 100644
--- a/src/bindings/scripts/scripts/zone/maraudon/boss_noxxion.cpp
+++ b/src/bindings/scripts/scripts/zone/maraudon/boss_noxxion.cpp
@@ -134,9 +134,9 @@ struct TRINITY_DLL_DECL boss_noxxionAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_noxxion(Creature *_Creature)
+CreatureAI* GetAI_boss_noxxion(Creature* pCreature)
{
- return new boss_noxxionAI (_Creature);
+ return new boss_noxxionAI (pCreature);
}
void AddSC_boss_noxxion()
diff --git a/src/bindings/scripts/scripts/zone/maraudon/boss_princess_theradras.cpp b/src/bindings/scripts/scripts/zone/maraudon/boss_princess_theradras.cpp
index 8da0f24ba53..7199c18cf75 100644
--- a/src/bindings/scripts/scripts/zone/maraudon/boss_princess_theradras.cpp
+++ b/src/bindings/scripts/scripts/zone/maraudon/boss_princess_theradras.cpp
@@ -93,9 +93,9 @@ struct TRINITY_DLL_DECL boss_ptheradrasAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_ptheradras(Creature *_Creature)
+CreatureAI* GetAI_boss_ptheradras(Creature* pCreature)
{
- return new boss_ptheradrasAI (_Creature);
+ return new boss_ptheradrasAI (pCreature);
}
void AddSC_boss_ptheradras()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_baron_geddon.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_baron_geddon.cpp
index 26361c68e2b..bd8fd74a66a 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_baron_geddon.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_baron_geddon.cpp
@@ -91,9 +91,9 @@ struct TRINITY_DLL_DECL boss_baron_geddonAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_baron_geddon(Creature *_Creature)
+CreatureAI* GetAI_boss_baron_geddon(Creature* pCreature)
{
- return new boss_baron_geddonAI (_Creature);
+ return new boss_baron_geddonAI (pCreature);
}
void AddSC_boss_baron_geddon()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_garr.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_garr.cpp
index 3dcb017cf73..0dbfab63044 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_garr.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_garr.cpp
@@ -116,14 +116,14 @@ struct TRINITY_DLL_DECL mob_fireswornAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_garr(Creature *_Creature)
+CreatureAI* GetAI_boss_garr(Creature* pCreature)
{
- return new boss_garrAI (_Creature);
+ return new boss_garrAI (pCreature);
}
-CreatureAI* GetAI_mob_firesworn(Creature *_Creature)
+CreatureAI* GetAI_mob_firesworn(Creature* pCreature)
{
- return new mob_fireswornAI (_Creature);
+ return new mob_fireswornAI (pCreature);
}
void AddSC_boss_garr()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_gehennas.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_gehennas.cpp
index 377ee2c6453..9b965b38375 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_gehennas.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_gehennas.cpp
@@ -76,9 +76,9 @@ struct TRINITY_DLL_DECL boss_gehennasAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_gehennas(Creature *_Creature)
+CreatureAI* GetAI_boss_gehennas(Creature* pCreature)
{
- return new boss_gehennasAI (_Creature);
+ return new boss_gehennasAI (pCreature);
}
void AddSC_boss_gehennas()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_golemagg.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_golemagg.cpp
index 66b7f44f2e1..c9dc16b67d6 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_golemagg.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_golemagg.cpp
@@ -172,14 +172,14 @@ struct TRINITY_DLL_DECL mob_core_ragerAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_golemagg(Creature *_Creature)
+CreatureAI* GetAI_boss_golemagg(Creature* pCreature)
{
- return new boss_golemaggAI (_Creature);
+ return new boss_golemaggAI (pCreature);
}
-CreatureAI* GetAI_mob_core_rager(Creature *_Creature)
+CreatureAI* GetAI_mob_core_rager(Creature* pCreature)
{
- return new mob_core_ragerAI (_Creature);
+ return new mob_core_ragerAI (pCreature);
}
void AddSC_boss_golemagg()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_lucifron.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_lucifron.cpp
index 4514f4640dd..0b902d30be5 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_lucifron.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_lucifron.cpp
@@ -75,9 +75,9 @@ struct TRINITY_DLL_DECL boss_lucifronAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_lucifron(Creature *_Creature)
+CreatureAI* GetAI_boss_lucifron(Creature* pCreature)
{
- return new boss_lucifronAI (_Creature);
+ return new boss_lucifronAI (pCreature);
}
void AddSC_boss_lucifron()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_magmadar.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_magmadar.cpp
index 08bc9916676..4e7e8497d9a 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_magmadar.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_magmadar.cpp
@@ -84,9 +84,9 @@ struct TRINITY_DLL_DECL boss_magmadarAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_magmadar(Creature *_Creature)
+CreatureAI* GetAI_boss_magmadar(Creature* pCreature)
{
- return new boss_magmadarAI (_Creature);
+ return new boss_magmadarAI (pCreature);
}
void AddSC_boss_magmadar()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_majordomo_executus.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_majordomo_executus.cpp
index b9112cf2350..a62afe260a6 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_majordomo_executus.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_majordomo_executus.cpp
@@ -123,9 +123,9 @@ struct TRINITY_DLL_DECL boss_majordomoAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_majordomo(Creature *_Creature)
+CreatureAI* GetAI_boss_majordomo(Creature* pCreature)
{
- return new boss_majordomoAI (_Creature);
+ return new boss_majordomoAI (pCreature);
}
void AddSC_boss_majordomo()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_ragnaros.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_ragnaros.cpp
index aba509ff151..d665362e3b6 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_ragnaros.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_ragnaros.cpp
@@ -285,9 +285,9 @@ struct TRINITY_DLL_DECL boss_ragnarosAI : public ScriptedAI
}
}
};
-CreatureAI* GetAI_boss_ragnaros(Creature *_Creature)
+CreatureAI* GetAI_boss_ragnaros(Creature* pCreature)
{
- return new boss_ragnarosAI (_Creature);
+ return new boss_ragnarosAI (pCreature);
}
void AddSC_boss_ragnaros()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp
index de32ba28c7f..928cbf70fc3 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp
@@ -108,9 +108,9 @@ struct TRINITY_DLL_DECL boss_shazzrahAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_shazzrah(Creature *_Creature)
+CreatureAI* GetAI_boss_shazzrah(Creature* pCreature)
{
- return new boss_shazzrahAI (_Creature);
+ return new boss_shazzrahAI (pCreature);
}
void AddSC_boss_shazzrah()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_sulfuron_harbinger.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_sulfuron_harbinger.cpp
index d86ed5165b5..56cf7fe31e3 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_sulfuron_harbinger.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_sulfuron_harbinger.cpp
@@ -187,14 +187,14 @@ struct TRINITY_DLL_DECL mob_flamewaker_priestAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_sulfuron(Creature *_Creature)
+CreatureAI* GetAI_boss_sulfuron(Creature* pCreature)
{
- return new boss_sulfuronAI (_Creature);
+ return new boss_sulfuronAI (pCreature);
}
-CreatureAI* GetAI_mob_flamewaker_priest(Creature *_Creature)
+CreatureAI* GetAI_mob_flamewaker_priest(Creature* pCreature)
{
- return new mob_flamewaker_priestAI (_Creature);
+ return new mob_flamewaker_priestAI (pCreature);
}
void AddSC_boss_sulfuron()
diff --git a/src/bindings/scripts/scripts/zone/molten_core/molten_core.cpp b/src/bindings/scripts/scripts/zone/molten_core/molten_core.cpp
index 33d213b22fa..945631665ec 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/molten_core.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/molten_core.cpp
@@ -39,9 +39,9 @@ EndContentData */
#define SPELL_ANCIENT_DESPAIR 19369
#define SPELL_ANCIENT_HYSTERIA 19372
-CreatureAI* GetAI_mob_ancient_core_hound(Creature *_Creature)
+CreatureAI* GetAI_mob_ancient_core_hound(Creature* pCreature)
{
- SimpleAI *ai = new SimpleAI(_Creature);
+ SimpleAI *ai = new SimpleAI(pCreature);
ai->Spell[0].Enabled = true;
ai->Spell[0].Spell_Id = SPELL_CONE_OF_FIRE;
diff --git a/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp b/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp
index f4c9d4f6737..82fa0ad1531 100644
--- a/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp
+++ b/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp
@@ -47,16 +47,16 @@ enum
#define GOSSIP_ITEM_THUNDER "I'd like to fly to Thunder Bluff."
#define GOSSIP_ITEM_AQ_END "Do you know where I can find Half Pendant of Aquatic Endurance?"
-bool GossipHello_npc_bunthen_plainswind(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_bunthen_plainswind(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->getClass() != CLASS_DRUID)
- pPlayer->SEND_GOSSIP_MENU(4916,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4916, pCreature->GetGUID());
else if (pPlayer->GetTeam() != HORDE)
{
if (pPlayer->GetQuestStatus(QUEST_SEA_LION_ALLY) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_END, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(4917,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4917, pCreature->GetGUID());
}
else if (pPlayer->getClass() == CLASS_DRUID && pPlayer->GetTeam() == HORDE)
{
@@ -65,12 +65,12 @@ bool GossipHello_npc_bunthen_plainswind(Player* pPlayer, Creature *_Creature)
if (pPlayer->GetQuestStatus(QUEST_SEA_LION_HORDE) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_END, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(4918,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4918, pCreature->GetGUID());
}
return true;
}
-bool GossipSelect_npc_bunthen_plainswind(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_bunthen_plainswind(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(action)
{
@@ -80,10 +80,10 @@ bool GossipSelect_npc_bunthen_plainswind(Player* pPlayer, Creature *_Creature, u
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_HORDE);
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- pPlayer->SEND_GOSSIP_MENU(5373,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5373, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(5376,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5376, pCreature->GetGUID());
break;
}
return true;
@@ -98,38 +98,38 @@ bool GossipSelect_npc_bunthen_plainswind(Player* pPlayer, Creature *_Creature, u
#define GOSSIP_BEAR3 "I seek to understand the importance of strength of the heart."
#define GOSSIP_BEAR4 "I have heard your words, Great Bear Spirit, and I understand. I now seek your blessings to fully learn the way of the Claw."
-bool GossipHello_npc_great_bear_spirit(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_great_bear_spirit(Player* pPlayer, Creature* pCreature)
{
//ally or horde quest
if (pPlayer->GetQuestStatus(5929) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(5930) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(4719, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4719, pCreature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(4718, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4718, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_great_bear_spirit(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_great_bear_spirit(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(4721, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4721, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(4733, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4733, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(4734, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4734, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(4735, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4735, pCreature->GetGUID());
if (pPlayer->GetQuestStatus(5929)==QUEST_STATUS_INCOMPLETE)
pPlayer->AreaExploredOrEventHappens(5929);
if (pPlayer->GetQuestStatus(5930)==QUEST_STATUS_INCOMPLETE)
@@ -146,16 +146,16 @@ bool GossipSelect_npc_great_bear_spirit(Player* pPlayer, Creature *_Creature, ui
#define GOSSIP_ITEM_RUTHERAN "I'd like to fly to Rut'theran Village."
#define GOSSIP_ITEM_AQ_AGI "Do you know where I can find Half Pendant of Aquatic Agility?"
-bool GossipHello_npc_silva_filnaveth(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_silva_filnaveth(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->getClass() != CLASS_DRUID)
- pPlayer->SEND_GOSSIP_MENU(4913,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4913, pCreature->GetGUID());
else if (pPlayer->GetTeam() != ALLIANCE)
{
if (pPlayer->GetQuestStatus(QUEST_SEA_LION_HORDE) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_AGI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(4915,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4915, pCreature->GetGUID());
}
else if (pPlayer->getClass() == CLASS_DRUID && pPlayer->GetTeam() == ALLIANCE)
{
@@ -164,12 +164,12 @@ bool GossipHello_npc_silva_filnaveth(Player* pPlayer, Creature *_Creature)
if (pPlayer->GetQuestStatus(QUEST_SEA_LION_ALLY) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AQ_AGI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(4914,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4914, pCreature->GetGUID());
}
return true;
}
-bool GossipSelect_npc_silva_filnaveth(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_silva_filnaveth(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(action)
{
@@ -179,10 +179,10 @@ bool GossipSelect_npc_silva_filnaveth(Player* pPlayer, Creature *_Creature, uint
pPlayer->ActivateTaxiPathTo(TAXI_PATH_ID_ALLY);
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- pPlayer->SEND_GOSSIP_MENU(5374,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5374, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->SEND_GOSSIP_MENU(5375,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5375, pCreature->GetGUID());
break;
}
return true;
@@ -509,9 +509,9 @@ public:
}
};
-CreatureAI* GetAI_npc_clintar_spirit(Creature *_Creature)
+CreatureAI* GetAI_npc_clintar_spirit(Creature* pCreature)
{
- return new npc_clintar_spiritAI (_Creature);
+ return new npc_clintar_spiritAI (pCreature);
}
/*####
diff --git a/src/bindings/scripts/scripts/zone/mulgore/mulgore.cpp b/src/bindings/scripts/scripts/zone/mulgore/mulgore.cpp
index f9af9c786f8..6326ef733e0 100644
--- a/src/bindings/scripts/scripts/zone/mulgore/mulgore.cpp
+++ b/src/bindings/scripts/scripts/zone/mulgore/mulgore.cpp
@@ -36,23 +36,23 @@ EndContentData */
#define GOSSIP_SW "Tell me a story, Skorn."
-bool GossipHello_npc_skorn_whitecloud(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_skorn_whitecloud(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (!pPlayer->GetQuestRewardStatus(770))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(522,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(522, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_skorn_whitecloud(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_skorn_whitecloud(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF)
- pPlayer->SEND_GOSSIP_MENU(523,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(523, pCreature->GetGUID());
return true;
}
@@ -176,9 +176,9 @@ struct TRINITY_DLL_DECL npc_kyle_frenziedAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_kyle_frenzied(Creature *_Creature)
+CreatureAI* GetAI_npc_kyle_frenzied(Creature* pCreature)
{
- return new npc_kyle_frenziedAI (_Creature);
+ return new npc_kyle_frenziedAI (pCreature);
}
/*#####
@@ -283,9 +283,9 @@ struct TRINITY_DLL_DECL npc_plains_visionAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_plains_vision(Creature *_Creature)
+CreatureAI* GetAI_npc_plains_vision(Creature* pCreature)
{
- return new npc_plains_visionAI (_Creature);
+ return new npc_plains_visionAI (pCreature);
}
/*#####
diff --git a/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp b/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp
index d0f760e467b..afb6657a7f5 100644
--- a/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp
+++ b/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp
@@ -68,9 +68,9 @@ struct TRINITY_DLL_DECL mob_shattered_rumblerAI : public ScriptedAI
return;
}
};
-CreatureAI* GetAI_mob_shattered_rumbler(Creature *_Creature)
+CreatureAI* GetAI_mob_shattered_rumbler(Creature* pCreature)
{
- return new mob_shattered_rumblerAI (_Creature);
+ return new mob_shattered_rumblerAI (pCreature);
}
/*######
@@ -188,40 +188,40 @@ struct TRINITY_DLL_DECL mob_lumpAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_lump(Creature *_creature)
+CreatureAI* GetAI_mob_lump(Creature* pCreature)
{
- return new mob_lumpAI(_creature);
+ return new mob_lumpAI(pCreature);
}
-bool GossipHello_mob_lump(Player* pPlayer, Creature *_Creature)
+bool GossipHello_mob_lump(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(9918) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9352, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9352, pCreature->GetGUID());
return true;
}
-bool GossipSelect_mob_lump(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_mob_lump(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9353, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9353, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(9354, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9354, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(9355, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9355, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- pPlayer->SEND_GOSSIP_MENU(9356, _Creature->GetGUID());
- pPlayer->TalkedToCreature(18354, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9356, pCreature->GetGUID());
+ pPlayer->TalkedToCreature(18354, pCreature->GetGUID());
break;
}
return true;
@@ -252,9 +252,9 @@ struct TRINITY_DLL_DECL mob_sunspring_villagerAI : public ScriptedAI
}
}
};
-CreatureAI* GetAI_mob_sunspring_villager(Creature *_Creature)
+CreatureAI* GetAI_mob_sunspring_villager(Creature* pCreature)
{
- return new mob_sunspring_villagerAI (_Creature);
+ return new mob_sunspring_villagerAI (pCreature);
}
/*######
@@ -272,10 +272,10 @@ CreatureAI* GetAI_mob_sunspring_villager(Creature *_Creature)
#define GOSSIP_SATS5 "Ok."
#define GOSSIP_SATS6 "[PH] Story done"
-bool GossipHello_npc_altruis_the_sufferer(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
//gossip before obtaining Survey the Land
if (pPlayer->GetQuestStatus(9991) == QUEST_STATUS_NONE)
@@ -289,38 +289,38 @@ bool GossipHello_npc_altruis_the_sufferer(Player* pPlayer, Creature *_Creature)
if (pPlayer->GetQuestStatus(10646) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HATS3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+30);
- pPlayer->SEND_GOSSIP_MENU(9419, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9419, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_altruis_the_sufferer(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_altruis_the_sufferer(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(9420, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9420, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(9421, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9421, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+12:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(9422, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9422, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+13:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
- pPlayer->SEND_GOSSIP_MENU(9423, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9423, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+14:
- pPlayer->SEND_GOSSIP_MENU(9424, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9424, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+20:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 21);
- pPlayer->SEND_GOSSIP_MENU(9427, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9427, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+21:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -329,7 +329,7 @@ bool GossipSelect_npc_altruis_the_sufferer(Player* pPlayer, Creature *_Creature,
case GOSSIP_ACTION_INFO_DEF+30:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SATS6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 31);
- pPlayer->SEND_GOSSIP_MENU(384, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(384, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+31:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -369,55 +369,55 @@ bool QuestAccept_npc_altruis_the_sufferer(Player* pPlayer, Creature *creature, Q
#define GOSSIP_SGG11 "I will return to Azeroth at once, Greatmother."
//all the textId's for the below is unknown, but i do believe the gossip item texts are proper.
-bool GossipHello_npc_greatmother_geyah(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_greatmother_geyah(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(10044) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(),_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
}
else if (pPlayer->GetQuestStatus(10172) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HGG2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(),_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(),_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_greatmother_geyah(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_greatmother_geyah(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 7:
pPlayer->AreaExploredOrEventHappens(10044);
@@ -426,23 +426,23 @@ bool GossipSelect_npc_greatmother_geyah(Player* pPlayer, Creature *_Creature, ui
case GOSSIP_ACTION_INFO_DEF + 10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 14:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 15);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 15:
pPlayer->AreaExploredOrEventHappens(10172);
@@ -465,53 +465,53 @@ bool GossipSelect_npc_greatmother_geyah(Player* pPlayer, Creature *_Creature, ui
#define GOSSIP_SLB6 "We will fight you until the end, then, Lantresor. We will not stand idly by as you pillage our towns and kill our people."
#define GOSSIP_SLB7 "What do I need to do?"
-bool GossipHello_npc_lantresor_of_the_blade(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HLB, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9361, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9361, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_lantresor_of_the_blade(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_lantresor_of_the_blade(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9362, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9362, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(9363, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9363, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(9364, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9364, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(9365, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9365, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(9366, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9366, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(9367, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9367, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SLB7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- pPlayer->SEND_GOSSIP_MENU(9368, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9368, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
- pPlayer->SEND_GOSSIP_MENU(9369, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9369, pCreature->GetGUID());
if (pPlayer->GetQuestStatus(10107) == QUEST_STATUS_INCOMPLETE)
pPlayer->AreaExploredOrEventHappens(10107);
if (pPlayer->GetQuestStatus(10108) == QUEST_STATUS_INCOMPLETE)
@@ -554,9 +554,9 @@ struct TRINITY_DLL_DECL npc_creditmarker_visit_with_ancestorsAI : public Scripte
}
};
-CreatureAI* GetAI_npc_creditmarker_visit_with_ancestors(Creature *_Creature)
+CreatureAI* GetAI_npc_creditmarker_visit_with_ancestors(Creature* pCreature)
{
- return new npc_creditmarker_visit_with_ancestorsAI (_Creature);
+ return new npc_creditmarker_visit_with_ancestorsAI (pCreature);
}
/*######
@@ -656,9 +656,9 @@ struct TRINITY_DLL_DECL mob_sparrowhawkAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_sparrowhawk(Creature *_Creature)
+CreatureAI* GetAI_mob_sparrowhawk(Creature* pCreature)
{
- return new mob_sparrowhawkAI (_Creature);
+ return new mob_sparrowhawkAI (pCreature);
}
/*####
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp
index 3357d88b69e..835a5bfa2da 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp
@@ -107,9 +107,9 @@ struct TRINITY_DLL_DECL boss_anubrekhanAI : public BossAI
}
};
-CreatureAI* GetAI_boss_anubrekhan(Creature *_Creature)
+CreatureAI* GetAI_boss_anubrekhan(Creature* pCreature)
{
- return new boss_anubrekhanAI (_Creature);
+ return new boss_anubrekhanAI (pCreature);
}
void AddSC_boss_anubrekhan()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp
index 9f133df6c83..4be8f839e3d 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp
@@ -107,9 +107,9 @@ struct TRINITY_DLL_DECL boss_faerlinaAI : public BossAI
}
};
-CreatureAI* GetAI_boss_faerlina(Creature *_Creature)
+CreatureAI* GetAI_boss_faerlina(Creature* pCreature)
{
- return new boss_faerlinaAI (_Creature);
+ return new boss_faerlinaAI (pCreature);
}
void AddSC_boss_faerlina()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_four_horsemen.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_four_horsemen.cpp
index 30196384e59..467f5ef62e9 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_four_horsemen.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_four_horsemen.cpp
@@ -152,9 +152,9 @@ struct TRINITY_DLL_DECL boss_four_horsemenAI : public BossAI
}
};
-CreatureAI* GetAI_four_horsemen(Creature *_Creature)
+CreatureAI* GetAI_four_horsemen(Creature* pCreature)
{
- return new boss_four_horsemenAI (_Creature);
+ return new boss_four_horsemenAI (pCreature);
}
void AddSC_boss_four_horsemen()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_gluth.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_gluth.cpp
index 574dfab51c1..a92c34a019c 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_gluth.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_gluth.cpp
@@ -144,9 +144,9 @@ struct TRINITY_DLL_DECL boss_gluthAI : public BossAI
}
};
-CreatureAI* GetAI_boss_gluth(Creature *_Creature)
+CreatureAI* GetAI_boss_gluth(Creature* pCreature)
{
- return new boss_gluthAI (_Creature);
+ return new boss_gluthAI (pCreature);
}
void AddSC_boss_gluth()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_gothik.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_gothik.cpp
index 7b7b08c41c7..f98e7667e6e 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_gothik.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_gothik.cpp
@@ -322,14 +322,14 @@ struct TRINITY_DLL_DECL mob_gothik_minionAI : public SpellAI
}
};
-CreatureAI* GetAI_boss_gothik(Creature *_Creature)
+CreatureAI* GetAI_boss_gothik(Creature* pCreature)
{
- return new boss_gothikAI (_Creature);
+ return new boss_gothikAI (pCreature);
}
-CreatureAI* GetAI_mob_gothik_minion(Creature *_Creature)
+CreatureAI* GetAI_mob_gothik_minion(Creature* pCreature)
{
- return new mob_gothik_minionAI (_Creature);
+ return new mob_gothik_minionAI (pCreature);
}
void AddSC_boss_gothik()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_grobbulus.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_grobbulus.cpp
index ebb39bf54cc..9195e0e7828 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_grobbulus.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_grobbulus.cpp
@@ -88,9 +88,9 @@ struct TRINITY_DLL_DECL boss_grobbulusAI : public BossAI
}
};
-CreatureAI* GetAI_boss_grobbulus(Creature *_Creature)
+CreatureAI* GetAI_boss_grobbulus(Creature* pCreature)
{
- return new boss_grobbulusAI (_Creature);
+ return new boss_grobbulusAI (pCreature);
}
void AddSC_boss_grobbulus()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_heigan.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_heigan.cpp
index b653ee802c8..8491ab95703 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_heigan.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_heigan.cpp
@@ -135,9 +135,9 @@ struct TRINITY_DLL_DECL boss_heiganAI : public BossAI
}
};
-CreatureAI* GetAI_boss_heigan(Creature *_Creature)
+CreatureAI* GetAI_boss_heigan(Creature* pCreature)
{
- return new boss_heiganAI (_Creature);
+ return new boss_heiganAI (pCreature);
}
void AddSC_boss_heigan()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_highlord_mograine.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_highlord_mograine.cpp
index e949fc78b18..9bef8ebd3f9 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_highlord_mograine.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_highlord_mograine.cpp
@@ -163,9 +163,9 @@ struct TRINITY_DLL_DECL boss_highlord_mograineAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_highlord_mograine(Creature *_Creature)
+CreatureAI* GetAI_boss_highlord_mograine(Creature* pCreature)
{
- return new boss_highlord_mograineAI (_Creature);
+ return new boss_highlord_mograineAI (pCreature);
}
void AddSC_boss_highlord_mograine()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_kelthuzad.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_kelthuzad.cpp
index b5f40695f0b..cb97097ad4c 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_kelthuzad.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_kelthuzad.cpp
@@ -279,9 +279,9 @@ struct TRINITY_DLL_DECL boss_kelthuzadAI : public BossAI
}
};
-CreatureAI* GetAI_boss_kelthuzadAI(Creature *_Creature)
+CreatureAI* GetAI_boss_kelthuzadAI(Creature* pCreature)
{
- return new boss_kelthuzadAI (_Creature);
+ return new boss_kelthuzadAI (pCreature);
}
void AddSC_boss_kelthuzad()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_loatheb.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_loatheb.cpp
index 83cc43b1ce0..eb53583752f 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_loatheb.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_loatheb.cpp
@@ -74,9 +74,9 @@ struct TRINITY_DLL_DECL boss_loathebAI : public BossAI
}
};
-CreatureAI* GetAI_boss_loatheb(Creature *_Creature)
+CreatureAI* GetAI_boss_loatheb(Creature* pCreature)
{
- return new boss_loathebAI (_Creature);
+ return new boss_loathebAI (pCreature);
}
void AddSC_boss_loatheb()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_maexxna.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_maexxna.cpp
index dddea4ea5c0..63ffb995cd5 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_maexxna.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_maexxna.cpp
@@ -123,9 +123,9 @@ struct TRINITY_DLL_DECL boss_maexxnaAI : public BossAI
}
};
-CreatureAI* GetAI_boss_maexxna(Creature *_Creature)
+CreatureAI* GetAI_boss_maexxna(Creature* pCreature)
{
- return new boss_maexxnaAI (_Creature);
+ return new boss_maexxnaAI (pCreature);
}
void AddSC_boss_maexxna()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_noth.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_noth.cpp
index 802082029eb..87f9a96ad61 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_noth.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_noth.cpp
@@ -195,9 +195,9 @@ struct TRINITY_DLL_DECL boss_nothAI : public BossAI
}
};
-CreatureAI* GetAI_boss_noth(Creature *_Creature)
+CreatureAI* GetAI_boss_noth(Creature* pCreature)
{
- return new boss_nothAI (_Creature);
+ return new boss_nothAI (pCreature);
}
void AddSC_boss_noth()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_patchwerk.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_patchwerk.cpp
index 0ea88d8a977..d50c72d8fa6 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_patchwerk.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_patchwerk.cpp
@@ -118,9 +118,9 @@ struct TRINITY_DLL_DECL boss_patchwerkAI : public BossAI
}
};
-CreatureAI* GetAI_boss_patchwerk(Creature *_Creature)
+CreatureAI* GetAI_boss_patchwerk(Creature* pCreature)
{
- return new boss_patchwerkAI (_Creature);
+ return new boss_patchwerkAI (pCreature);
}
void AddSC_boss_patchwerk()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_razuvious.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_razuvious.cpp
index 2d96f7bdb82..2ade34b6e6d 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_razuvious.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_razuvious.cpp
@@ -113,9 +113,9 @@ struct TRINITY_DLL_DECL boss_razuviousAI : public BossAI
}
};
-CreatureAI* GetAI_boss_razuvious(Creature *_Creature)
+CreatureAI* GetAI_boss_razuvious(Creature* pCreature)
{
- return new boss_razuviousAI (_Creature);
+ return new boss_razuviousAI (pCreature);
}
void AddSC_boss_razuvious()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp
index 0607a2604d9..ad175323bf1 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp
@@ -331,9 +331,9 @@ struct TRINITY_DLL_DECL boss_sapphironAI : public BossAI
}
};
-CreatureAI* GetAI_boss_sapphiron(Creature *_Creature)
+CreatureAI* GetAI_boss_sapphiron(Creature* pCreature)
{
- return new boss_sapphironAI (_Creature);
+ return new boss_sapphironAI (pCreature);
}
void AddSC_boss_sapphiron()
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_thaddius.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_thaddius.cpp
index 82193f381d0..b40b5aca876 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_thaddius.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_thaddius.cpp
@@ -128,9 +128,9 @@ struct TRINITY_DLL_DECL boss_thaddiusAI : public BossAI
}
};
-CreatureAI* GetAI_boss_thaddius(Creature *_Creature)
+CreatureAI* GetAI_boss_thaddius(Creature* pCreature)
{
- return new boss_thaddiusAI (_Creature);
+ return new boss_thaddiusAI (pCreature);
}
void AddSC_boss_thaddius()
diff --git a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp
index 35e08031d3f..f63147489d4 100644
--- a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp
+++ b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp
@@ -277,9 +277,9 @@ struct TRINITY_DLL_DECL npc_manaforge_control_consoleAI : public ScriptedAI
}
}
};
-CreatureAI* GetAI_npc_manaforge_control_console(Creature *_Creature)
+CreatureAI* GetAI_npc_manaforge_control_console(Creature* pCreature)
{
- return new npc_manaforge_control_consoleAI (_Creature);
+ return new npc_manaforge_control_consoleAI (pCreature);
}
/*######
@@ -601,9 +601,9 @@ struct TRINITY_DLL_DECL npc_commander_dawnforgeAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_commander_dawnforge(Creature* _Creature)
+CreatureAI* GetAI_npc_commander_dawnforge(Creature* pCreature)
{
- return new npc_commander_dawnforgeAI(_Creature);
+ return new npc_commander_dawnforgeAI(pCreature);
}
bool AreaTrigger_at_commander_dawnforge(Player* pPlayer, AreaTriggerEntry *at)
@@ -636,24 +636,24 @@ bool AreaTrigger_at_commander_dawnforge(Player* pPlayer, AreaTriggerEntry *at)
#define QUEST_DIMENSIUS 10439
#define QUEST_ON_NETHERY_WINGS 10438
-bool GossipHello_npc_professor_dabiri(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_professor_dabiri(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_ON_NETHERY_WINGS) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(29778, 1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_professor_dabiri(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_professor_dabiri(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
- _Creature->CastSpell(pPlayer, SPELL_PHASE_DISTRUPTOR, false);
+ pCreature->CastSpell(pPlayer, SPELL_PHASE_DISTRUPTOR, false);
pPlayer->CLOSE_GOSSIP_MENU();
}
@@ -782,9 +782,9 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_phase_hunter(Creature *_Creature)
+CreatureAI* GetAI_mob_phase_hunter(Creature* pCreature)
{
- return new mob_phase_hunterAI (_Creature);
+ return new mob_phase_hunterAI (pCreature);
}
/*######
@@ -881,9 +881,9 @@ bool QuestAccept_npc_bessy(Player* pPlayer, Creature* creature, Quest const* que
return true;
}
-CreatureAI* GetAI_npc_bessy(Creature *_Creature)
+CreatureAI* GetAI_npc_bessy(Creature* pCreature)
{
- npc_bessyAI* bessyAI = new npc_bessyAI(_Creature);
+ npc_bessyAI* bessyAI = new npc_bessyAI(pCreature);
bessyAI->AddWaypoint(0, 2488.77, 2184.89, 104.64);
bessyAI->AddWaypoint(1, 2478.72, 2184.77, 98.58);
diff --git a/src/bindings/scripts/scripts/zone/nexus/eye_of_eternity/boss_malygos.cpp b/src/bindings/scripts/scripts/zone/nexus/eye_of_eternity/boss_malygos.cpp
index 06019cc2b0b..b187fa10656 100644
--- a/src/bindings/scripts/scripts/zone/nexus/eye_of_eternity/boss_malygos.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/eye_of_eternity/boss_malygos.cpp
@@ -154,9 +154,9 @@ struct TRINITY_DLL_DECL boss_malygosAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_malygos(Creature *_Creature)
+CreatureAI* GetAI_boss_malygos(Creature* pCreature)
{
- return new boss_malygosAI (_Creature);
+ return new boss_malygosAI (pCreature);
}
void AddSC_boss_malygos()
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_anomalus.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_anomalus.cpp
index 3d597ae58b1..832dc9274e2 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_anomalus.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_anomalus.cpp
@@ -218,9 +218,9 @@ struct TRINITY_DLL_DECL boss_anomalusAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_anomalus(Creature *_Creature)
+CreatureAI* GetAI_boss_anomalus(Creature* pCreature)
{
- return new boss_anomalusAI (_Creature);
+ return new boss_anomalusAI (pCreature);
}
struct TRINITY_DLL_DECL mob_chaotic_riftAI : public Scripted_NoMovementAI
@@ -281,9 +281,9 @@ struct TRINITY_DLL_DECL mob_chaotic_riftAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_mob_chaotic_rift(Creature *_Creature)
+CreatureAI* GetAI_mob_chaotic_rift(Creature* pCreature)
{
- return new mob_chaotic_riftAI (_Creature);
+ return new mob_chaotic_riftAI (pCreature);
}
void AddSC_boss_anomalus()
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp
index 9468bc52664..072e6db1a1f 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp
@@ -221,9 +221,9 @@ struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_keristrasza(Creature *_Creature)
+CreatureAI* GetAI_boss_keristrasza(Creature* pCreature)
{
- return new boss_keristraszaAI (_Creature);
+ return new boss_keristraszaAI (pCreature);
}
bool GOHello_containment_sphere(Player *pPlayer, GameObject *pGO)
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_magus_telestra.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_magus_telestra.cpp
index 58a0e928381..2fe856cea05 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_magus_telestra.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_magus_telestra.cpp
@@ -301,9 +301,9 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_magus_telestra(Creature *_Creature)
+CreatureAI* GetAI_boss_magus_telestra(Creature* pCreature)
{
- return new boss_magus_telestraAI (_Creature);
+ return new boss_magus_telestraAI (pCreature);
}
void AddSC_boss_magus_telestra()
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp
index 6f5bfe1f269..d55e8514cc6 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp
@@ -275,19 +275,19 @@ struct TRINITY_DLL_DECL mob_crystalline_tanglerAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_crystal_spike(Creature *_Creature)
+CreatureAI* GetAI_mob_crystal_spike(Creature* pCreature)
{
- return new mob_crystal_spikeAI (_Creature);
+ return new mob_crystal_spikeAI (pCreature);
}
-CreatureAI* GetAI_mob_crystalline_tangler(Creature *_Creature)
+CreatureAI* GetAI_mob_crystalline_tangler(Creature* pCreature)
{
- return new mob_crystalline_tanglerAI (_Creature);
+ return new mob_crystalline_tanglerAI (pCreature);
}
-CreatureAI* GetAI_boss_ormorok(Creature *_Creature)
+CreatureAI* GetAI_boss_ormorok(Creature* pCreature)
{
- return new boss_ormorokAI (_Creature);
+ return new boss_ormorokAI (pCreature);
}
void AddSC_boss_ormorok()
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/commander_kolurg.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/commander_kolurg.cpp
index afb6fd59821..a28deb89264 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/commander_kolurg.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/commander_kolurg.cpp
@@ -41,9 +41,9 @@ struct TRINITY_DLL_DECL boss_commander_kolurgAI : public ScriptedAI
void JustDied(Unit* killer) {}
};
-CreatureAI* GetAI_boss_commander_kolurg(Creature *_Creature)
+CreatureAI* GetAI_boss_commander_kolurg(Creature* pCreature)
{
- return new boss_commander_kolurgAI (_Creature);
+ return new boss_commander_kolurgAI (pCreature);
}
void AddSC_boss_commander_kolurg()
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/commander_stoutbeard.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/commander_stoutbeard.cpp
index 532e982f5e6..1bacd679e25 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/commander_stoutbeard.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/commander_stoutbeard.cpp
@@ -47,9 +47,9 @@ struct TRINITY_DLL_DECL boss_commander_stoutbeardAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_commander_stoutbeard(Creature *_Creature)
+CreatureAI* GetAI_boss_commander_stoutbeard(Creature* pCreature)
{
- return new boss_commander_stoutbeardAI (_Creature);
+ return new boss_commander_stoutbeardAI (pCreature);
}
void AddSC_boss_commander_stoutbeard()
diff --git a/src/bindings/scripts/scripts/zone/nexus/oculus/boss_drakos.cpp b/src/bindings/scripts/scripts/zone/nexus/oculus/boss_drakos.cpp
index 06827070ea0..bde90bf021e 100644
--- a/src/bindings/scripts/scripts/zone/nexus/oculus/boss_drakos.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/oculus/boss_drakos.cpp
@@ -66,9 +66,9 @@ struct TRINITY_DLL_DECL boss_drakosAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_drakos(Creature *_Creature)
+CreatureAI* GetAI_boss_drakos(Creature* pCreature)
{
- return new boss_drakosAI (_Creature);
+ return new boss_drakosAI (pCreature);
}
void AddSC_boss_drakos()
diff --git a/src/bindings/scripts/scripts/zone/nexus/oculus/boss_eregos.cpp b/src/bindings/scripts/scripts/zone/nexus/oculus/boss_eregos.cpp
index 3eee234fdd1..cc3fa3b3043 100644
--- a/src/bindings/scripts/scripts/zone/nexus/oculus/boss_eregos.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/oculus/boss_eregos.cpp
@@ -88,9 +88,9 @@ struct TRINITY_DLL_DECL boss_eregosAI : public ScriptedAI
void JustDied(Unit* killer) {}
};
-CreatureAI* GetAI_boss_eregos(Creature *_Creature)
+CreatureAI* GetAI_boss_eregos(Creature* pCreature)
{
- return new boss_eregosAI (_Creature);
+ return new boss_eregosAI (pCreature);
}
void AddSC_boss_eregos()
diff --git a/src/bindings/scripts/scripts/zone/nexus/oculus/boss_urom.cpp b/src/bindings/scripts/scripts/zone/nexus/oculus/boss_urom.cpp
index d3f5a08ecbd..1f34ecefbbd 100644
--- a/src/bindings/scripts/scripts/zone/nexus/oculus/boss_urom.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/oculus/boss_urom.cpp
@@ -71,9 +71,9 @@ struct TRINITY_DLL_DECL boss_uromAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_urom(Creature *_Creature)
+CreatureAI* GetAI_boss_urom(Creature* pCreature)
{
- return new boss_uromAI (_Creature);
+ return new boss_uromAI (pCreature);
}
void AddSC_boss_urom()
diff --git a/src/bindings/scripts/scripts/zone/nexus/oculus/boss_varos.cpp b/src/bindings/scripts/scripts/zone/nexus/oculus/boss_varos.cpp
index 908e7bedbf8..299c54dd8dc 100644
--- a/src/bindings/scripts/scripts/zone/nexus/oculus/boss_varos.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/oculus/boss_varos.cpp
@@ -69,9 +69,9 @@ struct TRINITY_DLL_DECL boss_varosAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_varos(Creature *_Creature)
+CreatureAI* GetAI_boss_varos(Creature* pCreature)
{
- return new boss_varosAI (_Creature);
+ return new boss_varosAI (pCreature);
}
void AddSC_boss_varos()
diff --git a/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp b/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp
index 4925762d6aa..35608557dad 100644
--- a/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp
+++ b/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp
@@ -291,9 +291,9 @@ struct TRINITY_DLL_DECL boss_onyxiaAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_onyxiaAI(Creature *_Creature)
+CreatureAI* GetAI_boss_onyxiaAI(Creature* pCreature)
{
- return new boss_onyxiaAI (_Creature);
+ return new boss_onyxiaAI (pCreature);
}
void AddSC_boss_onyxia()
diff --git a/src/bindings/scripts/scripts/zone/orgrimmar/orgrimmar.cpp b/src/bindings/scripts/scripts/zone/orgrimmar/orgrimmar.cpp
index 03c733576a8..632b0e5898a 100644
--- a/src/bindings/scripts/scripts/zone/orgrimmar/orgrimmar.cpp
+++ b/src/bindings/scripts/scripts/zone/orgrimmar/orgrimmar.cpp
@@ -37,25 +37,25 @@ EndContentData */
#define GOSSIP_HNF "You may speak frankly, Neeru..."
#define GOSSIP_SNF "[PH] ..."
-bool GossipHello_npc_neeru_fireblade(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_neeru_fireblade(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_5727) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HNF, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(4513, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4513, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_neeru_fireblade(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_neeru_fireblade(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SNF, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(4513, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(4513, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -139,9 +139,9 @@ struct TRINITY_DLL_DECL npc_shenthulAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_shenthul(Creature *_Creature)
+CreatureAI* GetAI_npc_shenthul(Creature* pCreature)
{
- return new npc_shenthulAI (_Creature);
+ return new npc_shenthulAI (pCreature);
}
bool QuestAccept_npc_shenthul(Player* pPlayer, Creature* creature, Quest const* quest)
@@ -207,50 +207,50 @@ struct TRINITY_DLL_DECL npc_thrall_warchiefAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_npc_thrall_warchief(Creature *_Creature)
+CreatureAI* GetAI_npc_thrall_warchief(Creature* pCreature)
{
- return new npc_thrall_warchiefAI (_Creature);
+ return new npc_thrall_warchiefAI (pCreature);
}
-bool GossipHello_npc_thrall_warchief(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_thrall_warchief(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_6566) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HTW, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_thrall_warchief(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_thrall_warchief(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(5733, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5733, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(5734, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5734, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(5735, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5735, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(5736, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5736, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(5737, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5737, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
- pPlayer->SEND_GOSSIP_MENU(5738, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5738, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/bindings/scripts/scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp b/src/bindings/scripts/scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp
index 89fff0d3fd7..2ecccaf2980 100644
--- a/src/bindings/scripts/scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp
+++ b/src/bindings/scripts/scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp
@@ -114,9 +114,9 @@ struct TRINITY_DLL_DECL boss_amnennar_the_coldbringerAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_amnennar_the_coldbringer(Creature *_Creature)
+CreatureAI* GetAI_boss_amnennar_the_coldbringer(Creature* pCreature)
{
- return new boss_amnennar_the_coldbringerAI (_Creature);
+ return new boss_amnennar_the_coldbringerAI (pCreature);
}
void AddSC_boss_amnennar_the_coldbringer()
diff --git a/src/bindings/scripts/scripts/zone/razorfen_kraul/razorfen_kraul.cpp b/src/bindings/scripts/scripts/zone/razorfen_kraul/razorfen_kraul.cpp
index 53707ff657d..6a8497d6f06 100644
--- a/src/bindings/scripts/scripts/zone/razorfen_kraul/razorfen_kraul.cpp
+++ b/src/bindings/scripts/scripts/zone/razorfen_kraul/razorfen_kraul.cpp
@@ -174,14 +174,14 @@ struct TRINITY_DLL_DECL npc_deaths_head_ward_keeperAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_deaths_head_ward_keeper(Creature *_Creature)
+CreatureAI* GetAI_npc_deaths_head_ward_keeper(Creature* pCreature)
{
- return new npc_deaths_head_ward_keeperAI(_Creature);
+ return new npc_deaths_head_ward_keeperAI(pCreature);
}
-CreatureAI* GetAI_npc_willix(Creature *_Creature)
+CreatureAI* GetAI_npc_willix(Creature* pCreature)
{
- npc_willixAI* thisAI = new npc_willixAI(_Creature);
+ npc_willixAI* thisAI = new npc_willixAI(pCreature);
thisAI->AddWaypoint(0, 2194.38, 1791.65, 65.48, 5000);
thisAI->AddWaypoint(1, 2188.56, 1805.87, 64.45);
diff --git a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp
index b76684bff26..eefedb2c0d5 100644
--- a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp
+++ b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp
@@ -92,9 +92,9 @@ struct TRINITY_DLL_DECL boss_ayamissAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_ayamiss(Creature *_Creature)
+CreatureAI* GetAI_boss_ayamiss(Creature* pCreature)
{
- return new boss_ayamissAI (_Creature);
+ return new boss_ayamissAI (pCreature);
}
void AddSC_boss_ayamiss()
diff --git a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
index 69d1babf173..e781c749d0d 100644
--- a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
+++ b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
@@ -78,9 +78,9 @@ struct TRINITY_DLL_DECL boss_kurinnaxxAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_kurinnaxx(Creature *_Creature)
+CreatureAI* GetAI_boss_kurinnaxx(Creature* pCreature)
{
- return new boss_kurinnaxxAI (_Creature);
+ return new boss_kurinnaxxAI (pCreature);
}
void AddSC_boss_kurinnaxx()
diff --git a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp
index df542a69693..4d62a923e16 100644
--- a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp
+++ b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp
@@ -104,9 +104,9 @@ struct TRINITY_DLL_DECL boss_moamAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_moam(Creature *_Creature)
+CreatureAI* GetAI_boss_moam(Creature* pCreature)
{
- return new boss_moamAI (_Creature);
+ return new boss_moamAI (pCreature);
}
void AddSC_boss_moam()
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp
index 454abb1602d..363b4ccab27 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp
@@ -112,9 +112,9 @@ struct TRINITY_DLL_DECL boss_arcanist_doanAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_arcanist_doan(Creature *_Creature)
+CreatureAI* GetAI_boss_arcanist_doan(Creature* pCreature)
{
- return new boss_arcanist_doanAI (_Creature);
+ return new boss_arcanist_doanAI (pCreature);
}
void AddSC_boss_arcanist_doan()
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp
index 1f49751e08c..e133d52b41b 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp
@@ -82,9 +82,9 @@ struct TRINITY_DLL_DECL boss_azshir_the_sleeplessAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_azshir_the_sleepless(Creature *_Creature)
+CreatureAI* GetAI_boss_azshir_the_sleepless(Creature* pCreature)
{
- return new boss_azshir_the_sleeplessAI (_Creature);
+ return new boss_azshir_the_sleeplessAI (pCreature);
}
void AddSC_boss_azshir_the_sleepless()
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp
index c8ca71dff7c..84febc690d1 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp
@@ -108,9 +108,9 @@ struct TRINITY_DLL_DECL boss_bloodmage_thalnosAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_bloodmage_thalnos(Creature *_Creature)
+CreatureAI* GetAI_boss_bloodmage_thalnos(Creature* pCreature)
{
- return new boss_bloodmage_thalnosAI (_Creature);
+ return new boss_bloodmage_thalnosAI (pCreature);
}
void AddSC_boss_bloodmage_thalnos()
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp
index 17c7f0e52b2..9c785145eff 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp
@@ -814,24 +814,24 @@ bool GOHello_go_loosely_turned_soil(Player* pPlayer, GameObject* soil)
return true;
}
-CreatureAI* GetAI_mob_head(Creature *_Creature)
+CreatureAI* GetAI_mob_head(Creature* pCreature)
{
- return new mob_headAI (_Creature);
+ return new mob_headAI (pCreature);
}
-CreatureAI* GetAI_boss_headless_horseman(Creature *_Creature)
+CreatureAI* GetAI_boss_headless_horseman(Creature* pCreature)
{
- return new boss_headless_horsemanAI (_Creature);
+ return new boss_headless_horsemanAI (pCreature);
}
-CreatureAI* GetAI_mob_pulsing_pumpkin(Creature *_Creature)
+CreatureAI* GetAI_mob_pulsing_pumpkin(Creature* pCreature)
{
- return new mob_pulsing_pumpkinAI (_Creature);
+ return new mob_pulsing_pumpkinAI (pCreature);
}
-CreatureAI* GetAI_mob_wisp_invis(Creature *_Creature)
+CreatureAI* GetAI_mob_wisp_invis(Creature* pCreature)
{
- return new mob_wisp_invisAI (_Creature);
+ return new mob_wisp_invisAI (pCreature);
}
void AddSC_boss_headless_horseman()
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
index 12f2a66e885..d94a55bfad5 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
@@ -117,9 +117,9 @@ struct TRINITY_DLL_DECL boss_high_inquisitor_fairbanksAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_high_inquisitor_fairbanks(Creature *_Creature)
+CreatureAI* GetAI_boss_high_inquisitor_fairbanks(Creature* pCreature)
{
- return new boss_high_inquisitor_fairbanksAI (_Creature);
+ return new boss_high_inquisitor_fairbanksAI (pCreature);
}
void AddSC_boss_high_inquisitor_fairbanks()
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp
index 641432604af..7d5b6a2dbd2 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp
@@ -61,9 +61,9 @@ struct TRINITY_DLL_DECL boss_houndmaster_lokseyAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_houndmaster_loksey(Creature *_Creature)
+CreatureAI* GetAI_boss_houndmaster_loksey(Creature* pCreature)
{
- return new boss_houndmaster_lokseyAI (_Creature);
+ return new boss_houndmaster_lokseyAI (pCreature);
}
void AddSC_boss_houndmaster_loksey()
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp
index 3db07afbfdd..cfbc0518826 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp
@@ -102,9 +102,9 @@ struct TRINITY_DLL_DECL boss_interrogator_vishasAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_interrogator_vishas(Creature *_Creature)
+CreatureAI* GetAI_boss_interrogator_vishas(Creature* pCreature)
{
- return new boss_interrogator_vishasAI (_Creature);
+ return new boss_interrogator_vishasAI (pCreature);
}
void AddSC_boss_interrogator_vishas()
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_mograine_and_whitemane.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_mograine_and_whitemane.cpp
index d28e2620138..95a421fed13 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_mograine_and_whitemane.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_mograine_and_whitemane.cpp
@@ -333,14 +333,14 @@ struct TRINITY_DLL_DECL boss_high_inquisitor_whitemaneAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_scarlet_commander_mograine(Creature *_Creature)
+CreatureAI* GetAI_boss_scarlet_commander_mograine(Creature* pCreature)
{
- return new boss_scarlet_commander_mograineAI (_Creature);
+ return new boss_scarlet_commander_mograineAI (pCreature);
}
-CreatureAI* GetAI_boss_high_inquisitor_whitemane(Creature *_Creature)
+CreatureAI* GetAI_boss_high_inquisitor_whitemane(Creature* pCreature)
{
- return new boss_high_inquisitor_whitemaneAI (_Creature);
+ return new boss_high_inquisitor_whitemaneAI (pCreature);
}
void AddSC_boss_mograine_and_whitemane()
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scorn.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scorn.cpp
index d4e2a1f5f69..fa54e594783 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scorn.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scorn.cpp
@@ -85,9 +85,9 @@ struct TRINITY_DLL_DECL boss_scornAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_scorn(Creature *_Creature)
+CreatureAI* GetAI_boss_scorn(Creature* pCreature)
{
- return new boss_scornAI (_Creature);
+ return new boss_scornAI (pCreature);
}
void AddSC_boss_scorn()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp
index 5ccf476fa1d..a5f32d9bde1 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp
@@ -210,9 +210,9 @@ struct TRINITY_DLL_DECL boss_darkmaster_gandlingAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_darkmaster_gandling(Creature *_Creature)
+CreatureAI* GetAI_boss_darkmaster_gandling(Creature* pCreature)
{
- return new boss_darkmaster_gandlingAI (_Creature);
+ return new boss_darkmaster_gandlingAI (pCreature);
}
void AddSC_boss_darkmaster_gandling()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_death_knight_darkreaver.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_death_knight_darkreaver.cpp
index 5840b782575..d4c19cc6dd6 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_death_knight_darkreaver.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_death_knight_darkreaver.cpp
@@ -43,9 +43,9 @@ struct TRINITY_DLL_DECL boss_death_knight_darkreaverAI : public ScriptedAI
{
}
};
-CreatureAI* GetAI_boss_death_knight_darkreaver(Creature *_Creature)
+CreatureAI* GetAI_boss_death_knight_darkreaver(Creature* pCreature)
{
- return new boss_death_knight_darkreaverAI (_Creature);
+ return new boss_death_knight_darkreaverAI (pCreature);
}
void AddSC_boss_death_knight_darkreaver()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp
index d9486080b1b..badea0761e4 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp
@@ -95,9 +95,9 @@ struct TRINITY_DLL_DECL boss_theolenkrastinovAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_theolenkrastinov(Creature *_Creature)
+CreatureAI* GetAI_boss_theolenkrastinov(Creature* pCreature)
{
- return new boss_theolenkrastinovAI (_Creature);
+ return new boss_theolenkrastinovAI (pCreature);
}
void AddSC_boss_theolenkrastinov()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_illucia_barov.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_illucia_barov.cpp
index dc7da4af19c..0fd36025676 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_illucia_barov.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_illucia_barov.cpp
@@ -101,9 +101,9 @@ struct TRINITY_DLL_DECL boss_illuciabarovAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_illuciabarov(Creature *_Creature)
+CreatureAI* GetAI_boss_illuciabarov(Creature* pCreature)
{
- return new boss_illuciabarovAI (_Creature);
+ return new boss_illuciabarovAI (pCreature);
}
void AddSC_boss_illuciabarov()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_instructor_malicia.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_instructor_malicia.cpp
index 914995a8777..b7ae2422c92 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_instructor_malicia.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_instructor_malicia.cpp
@@ -137,9 +137,9 @@ struct TRINITY_DLL_DECL boss_instructormaliciaAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_instructormalicia(Creature *_Creature)
+CreatureAI* GetAI_boss_instructormalicia(Creature* pCreature)
{
- return new boss_instructormaliciaAI (_Creature);
+ return new boss_instructormaliciaAI (pCreature);
}
void AddSC_boss_instructormalicia()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp
index 9ce096514df..9996479177f 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp
@@ -196,14 +196,14 @@ struct TRINITY_DLL_DECL mob_illusionofjandicebarovAI : public ScriptedAI
};
-CreatureAI* GetAI_boss_jandicebarov(Creature *_Creature)
+CreatureAI* GetAI_boss_jandicebarov(Creature* pCreature)
{
- return new boss_jandicebarovAI (_Creature);
+ return new boss_jandicebarovAI (pCreature);
}
-CreatureAI* GetAI_mob_illusionofjandicebarov(Creature *_Creature)
+CreatureAI* GetAI_mob_illusionofjandicebarov(Creature* pCreature)
{
- return new mob_illusionofjandicebarovAI (_Creature);
+ return new mob_illusionofjandicebarovAI (pCreature);
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_kormok.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_kormok.cpp
index a96c24a8253..c67a49926f9 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_kormok.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_kormok.cpp
@@ -142,9 +142,9 @@ struct TRINITY_DLL_DECL boss_kormokAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_kormok(Creature *_Creature)
+CreatureAI* GetAI_boss_kormok(Creature* pCreature)
{
- return new boss_kormokAI (_Creature);
+ return new boss_kormokAI (pCreature);
}
void AddSC_boss_kormok()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_lord_alexei_barov.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_lord_alexei_barov.cpp
index 27db649626f..f8b21ebfd55 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_lord_alexei_barov.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_lord_alexei_barov.cpp
@@ -83,9 +83,9 @@ struct TRINITY_DLL_DECL boss_lordalexeibarovAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_lordalexeibarov(Creature *_Creature)
+CreatureAI* GetAI_boss_lordalexeibarov(Creature* pCreature)
{
- return new boss_lordalexeibarovAI (_Creature);
+ return new boss_lordalexeibarovAI (pCreature);
}
void AddSC_boss_lordalexeibarov()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp
index b37be7c3129..489e8bbc1cb 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp
@@ -98,9 +98,9 @@ struct TRINITY_DLL_DECL boss_lorekeeperpolkeltAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_lorekeeperpolkelt(Creature *_Creature)
+CreatureAI* GetAI_boss_lorekeeperpolkelt(Creature* pCreature)
{
- return new boss_lorekeeperpolkeltAI (_Creature);
+ return new boss_lorekeeperpolkeltAI (pCreature);
}
void AddSC_boss_lorekeeperpolkelt()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_ras_frostwhisper.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_ras_frostwhisper.cpp
index 9c0c8e29ff4..105beb13375 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_ras_frostwhisper.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_ras_frostwhisper.cpp
@@ -110,9 +110,9 @@ struct TRINITY_DLL_DECL boss_rasfrostAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_rasfrost(Creature *_Creature)
+CreatureAI* GetAI_boss_rasfrost(Creature* pCreature)
{
- return new boss_rasfrostAI (_Creature);
+ return new boss_rasfrostAI (pCreature);
}
void AddSC_boss_rasfrost()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_the_ravenian.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_the_ravenian.cpp
index 31eca51391c..ea355c401a3 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_the_ravenian.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_the_ravenian.cpp
@@ -101,9 +101,9 @@ struct TRINITY_DLL_DECL boss_theravenianAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_theravenian(Creature *_Creature)
+CreatureAI* GetAI_boss_theravenian(Creature* pCreature)
{
- return new boss_theravenianAI (_Creature);
+ return new boss_theravenianAI (pCreature);
}
void AddSC_boss_theravenian()
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_vectus.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_vectus.cpp
index d82c749fbad..9d343d26a7e 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_vectus.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_vectus.cpp
@@ -82,9 +82,9 @@ struct TRINITY_DLL_DECL boss_vectusAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_vectus(Creature *_Creature)
+CreatureAI* GetAI_boss_vectus(Creature* pCreature)
{
- return new boss_vectusAI (_Creature);
+ return new boss_vectusAI (pCreature);
}
void AddSC_boss_vectus()
diff --git a/src/bindings/scripts/scripts/zone/searing_gorge/searing_gorge.cpp b/src/bindings/scripts/scripts/zone/searing_gorge/searing_gorge.cpp
index f82e5b362a7..5079fbd155b 100644
--- a/src/bindings/scripts/scripts/zone/searing_gorge/searing_gorge.cpp
+++ b/src/bindings/scripts/scripts/zone/searing_gorge/searing_gorge.cpp
@@ -33,30 +33,30 @@ EndContentData */
## npc_kalaran_windblade
######*/
-bool GossipHello_npc_kalaran_windblade(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_kalaran_windblade(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(3441) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Tell me what drives this vengance?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_kalaran_windblade(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_kalaran_windblade(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Continue please", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(1954, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1954, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Let me confer with my colleagues", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(1955, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1955, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -70,20 +70,20 @@ bool GossipSelect_npc_kalaran_windblade(Player* pPlayer, Creature *_Creature, ui
## npc_lothos_riftwaker
######*/
-bool GossipHello_npc_lothos_riftwaker(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_lothos_riftwaker(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestRewardStatus(7487) || pPlayer->GetQuestRewardStatus(7848))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Teleport me to the Molten Core", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_lothos_riftwaker(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_lothos_riftwaker(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
@@ -98,30 +98,30 @@ bool GossipSelect_npc_lothos_riftwaker(Player* pPlayer, Creature *_Creature, uin
## npc_zamael_lunthistle
######*/
-bool GossipHello_npc_zamael_lunthistle(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_zamael_lunthistle(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(3377) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Tell me your story", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(1920, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1920, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_zamael_lunthistle(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_zamael_lunthistle(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Please continue...", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(1921, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1921, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Goodbye", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(1922, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1922, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp b/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp
index d3c26f6345c..089a66fa7d4 100644
--- a/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp
+++ b/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp
@@ -175,9 +175,9 @@ struct TRINITY_DLL_DECL boss_doomwalkerAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_doomwalker(Creature *_Creature)
+CreatureAI* GetAI_boss_doomwalker(Creature* pCreature)
{
- return new boss_doomwalkerAI (_Creature);
+ return new boss_doomwalkerAI (pCreature);
}
void AddSC_boss_doomwalker()
diff --git a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
index ea3a5a976f8..77d8b52cd1b 100644
--- a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
+++ b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
@@ -301,9 +301,9 @@ struct TRINITY_DLL_DECL mob_enslaved_netherwing_drakeAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_enslaved_netherwing_drake(Creature* _Creature)
+CreatureAI* GetAI_mob_enslaved_netherwing_drake(Creature* pCreature)
{
- return new mob_enslaved_netherwing_drakeAI(_Creature);
+ return new mob_enslaved_netherwing_drakeAI(pCreature);
}
/*#####
@@ -374,29 +374,29 @@ struct TRINITY_DLL_DECL mob_dragonmaw_peonAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_dragonmaw_peon(Creature* _Creature)
+CreatureAI* GetAI_mob_dragonmaw_peon(Creature* pCreature)
{
- return new mob_dragonmaw_peonAI(_Creature);
+ return new mob_dragonmaw_peonAI(pCreature);
}
/*######
## npc_drake_dealer_hurlunk
######*/
-bool GossipHello_npc_drake_dealer_hurlunk(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_drake_dealer_hurlunk(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isVendor() && pPlayer->GetReputationRank(1015) == REP_EXALTED)
+ if (pCreature->isVendor() && pPlayer->GetReputationRank(1015) == REP_EXALTED)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_drake_dealer_hurlunk(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_drake_dealer_hurlunk(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_TRADE)
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
return true;
}
@@ -408,19 +408,19 @@ bool GossipSelect_npc_drake_dealer_hurlunk(Player* pPlayer, Creature *_Creature,
#define GOSSIP_HSK1 "Take Flanis's Pack"
#define GOSSIP_HSK2 "Take Kagrosh's Pack"
-bool GossipHello_npcs_flanis_swiftwing_and_kagrosh(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npcs_flanis_swiftwing_and_kagrosh(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(10583) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30658,1,true))
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HSK1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
if (pPlayer->GetQuestStatus(10601) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30659,1,true))
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HSK2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npcs_flanis_swiftwing_and_kagrosh(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npcs_flanis_swiftwing_and_kagrosh(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
@@ -458,48 +458,48 @@ bool GossipSelect_npcs_flanis_swiftwing_and_kagrosh(Player* pPlayer, Creature *_
#define GOSSIP_SMO4 "Who are these bidders?"
#define GOSSIP_SMO5 "Well... yes."
-bool GossipHello_npc_murkblood_overseer(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_murkblood_overseer(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_11082) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HMO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10940, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_murkblood_overseer(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_murkblood_overseer(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
//correct id not known
- pPlayer->SEND_GOSSIP_MENU(10940, _Creature->GetGUID());
- _Creature->CastSpell(pPlayer,41121,false);
+ pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
+ pCreature->CastSpell(pPlayer,41121,false);
pPlayer->AreaExploredOrEventHappens(QUEST_11082);
break;
}
@@ -515,34 +515,34 @@ bool GossipSelect_npc_murkblood_overseer(Player* pPlayer, Creature *_Creature, u
#define GOSSIP_SN2 "Your mate?"
#define GOSSIP_SN3 "I have battled many beasts, dragon. I will help you."
-bool GossipHello_npc_neltharaku(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_neltharaku(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(10814) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10613, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10613, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_neltharaku(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_neltharaku(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(10614, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10614, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(10615, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10615, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_SN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(10616, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10616, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -564,53 +564,53 @@ bool GossipSelect_npc_neltharaku(Player* pPlayer, Creature *_Creature, uint32 se
#define GOSSIP_ORONOK6 "So what of the cipher now? And your boys?"
#define GOSSIP_ORONOK7 "I will find your boys and the cipher, Oronok."
-bool GossipHello_npc_oronok_tornheart(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_oronok_tornheart(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
- if (_Creature->isVendor())
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (pCreature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
if (pPlayer->GetQuestStatus(10519) == QUEST_STATUS_INCOMPLETE)
{
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(10312, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10312, pCreature->GetGUID());
}else
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_oronok_tornheart(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_oronok_tornheart(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(10313, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10313, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(10314, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10314, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(10315, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10315, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(10316, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10316, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(10317, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10317, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_ORONOK7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(10318, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(10318, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -835,17 +835,17 @@ struct TRINITY_DLL_DECL npc_overlord_morghorAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_overlord_morghorAI(Creature *_Creature)
+CreatureAI* GetAI_npc_overlord_morghorAI(Creature* pCreature)
{
-return new npc_overlord_morghorAI(_Creature);
+return new npc_overlord_morghorAI(pCreature);
}
-bool QuestAccept_npc_overlord_morghor(Player* pPlayer, Creature *_Creature, const Quest *_Quest)
+bool QuestAccept_npc_overlord_morghor(Player* pPlayer, Creature* pCreature, const Quest *_Quest)
{
if (_Quest->GetQuestId() == QUEST_LORD_ILLIDAN_STORMRAGE)
{
- CAST_AI(npc_overlord_morghorAI, _Creature->AI())->PlayerGUID = pPlayer->GetGUID();
- CAST_AI(npc_overlord_morghorAI, _Creature->AI())->StartEvent();
+ CAST_AI(npc_overlord_morghorAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID();
+ CAST_AI(npc_overlord_morghorAI, pCreature->AI())->StartEvent();
return true;
}
return false;
@@ -994,9 +994,9 @@ struct TRINITY_DLL_DECL npc_earthmender_wildaAI : public npc_escortAI
}
};
-CreatureAI* GetAI_npc_earthmender_wildaAI(Creature *_Creature)
+CreatureAI* GetAI_npc_earthmender_wildaAI(Creature* pCreature)
{
- npc_earthmender_wildaAI* earthmender_wildaAI = new npc_earthmender_wildaAI(_Creature);
+ npc_earthmender_wildaAI* earthmender_wildaAI = new npc_earthmender_wildaAI(pCreature);
earthmender_wildaAI->AddWaypoint(0, -2637.466064, 1359.977905, 35.889114, 2000); // SAY_START
earthmender_wildaAI->AddWaypoint(1, -2666.364990, 1348.222656, 34.445557);
@@ -1765,9 +1765,9 @@ struct TRINITY_DLL_DECL npc_enraged_spiritAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_enraged_spirit(Creature *_Creature)
+CreatureAI* GetAI_npc_enraged_spirit(Creature* pCreature)
{
-return new npc_enraged_spiritAI(_Creature);
+return new npc_enraged_spiritAI(pCreature);
}
/*#####
diff --git a/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp b/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp
index 30b78188bab..236cb6a703a 100644
--- a/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp
+++ b/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp
@@ -82,27 +82,27 @@ struct TRINITY_DLL_DECL npc_raliq_the_drunkAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_raliq_the_drunk(Creature *_Creature)
+CreatureAI* GetAI_npc_raliq_the_drunk(Creature* pCreature)
{
- return new npc_raliq_the_drunkAI (_Creature);
+ return new npc_raliq_the_drunkAI (pCreature);
}
-bool GossipHello_npc_raliq_the_drunk(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_raliq_the_drunk(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_RALIQ, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(9440, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9440, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_raliq_the_drunk(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_raliq_the_drunk(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->setFaction(FACTION_HOSTILE_RD);
- _Creature->AI()->AttackStart(pPlayer);
+ pCreature->setFaction(FACTION_HOSTILE_RD);
+ pCreature->AI()->AttackStart(pPlayer);
}
return true;
}
@@ -156,23 +156,23 @@ struct TRINITY_DLL_DECL npc_salsalabimAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_npc_salsalabim(Creature *_Creature)
+CreatureAI* GetAI_npc_salsalabim(Creature* pCreature)
{
- return new npc_salsalabimAI (_Creature);
+ return new npc_salsalabimAI (pCreature);
}
-bool GossipHello_npc_salsalabim(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_salsalabim(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_10004) == QUEST_STATUS_INCOMPLETE)
{
- _Creature->setFaction(FACTION_HOSTILE_SA);
- _Creature->AI()->AttackStart(pPlayer);
+ pCreature->setFaction(FACTION_HOSTILE_SA);
+ pCreature->AI()->AttackStart(pPlayer);
}
else
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
}
return true;
}
@@ -188,43 +188,43 @@ Purchase requires exalted reputation with Scryers/Aldor, Cenarion Expedition and
##################################################
*/
-bool GossipHello_npc_shattrathflaskvendors(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_shattrathflaskvendors(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->GetEntry() == 23484)
+ if (pCreature->GetEntry() == 23484)
{
// Aldor vendor
- if (_Creature->isVendor() && (pPlayer->GetReputationRank(932) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED))
+ if (pCreature->isVendor() && (pPlayer->GetReputationRank(932) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(11085, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(11085, pCreature->GetGUID());
}
else
{
- pPlayer->SEND_GOSSIP_MENU(11083, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(11083, pCreature->GetGUID());
}
}
- if (_Creature->GetEntry() == 23483)
+ if (pCreature->GetEntry() == 23483)
{
// Scryers vendor
- if (_Creature->isVendor() && (pPlayer->GetReputationRank(934) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED))
+ if (pCreature->isVendor() && (pPlayer->GetReputationRank(934) == REP_EXALTED) && (pPlayer->GetReputationRank(935) == REP_EXALTED) && (pPlayer->GetReputationRank(942) == REP_EXALTED))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(11085, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(11085, pCreature->GetGUID());
}
else
{
- pPlayer->SEND_GOSSIP_MENU(11084, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(11084, pCreature->GetGUID());
}
}
return true;
}
-bool GossipSelect_npc_shattrathflaskvendors(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_shattrathflaskvendors(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_TRADE)
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
return true;
}
@@ -235,17 +235,17 @@ bool GossipSelect_npc_shattrathflaskvendors(Player* pPlayer, Creature *_Creature
#define GOSSIP_HZ "Take me to the Caverns of Time."
-bool GossipHello_npc_zephyr(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_zephyr(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetReputationRank(989) >= REP_REVERED)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HZ, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_zephyr(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_zephyr(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
pPlayer->CastSpell(pPlayer,37778,false);
@@ -354,9 +354,9 @@ public:
npc_escortAI::UpdateAI(diff);
}
};
-CreatureAI* GetAI_npc_kservantAI(Creature *_Creature)
+CreatureAI* GetAI_npc_kservantAI(Creature* pCreature)
{
- npc_kservantAI* kservantAI = new npc_kservantAI(_Creature);
+ npc_kservantAI* kservantAI = new npc_kservantAI(pCreature);
kservantAI->FillPointMovementListForCreature();
@@ -541,9 +541,9 @@ bool GossipSelect_npc_dirty_larry(Player* pPlayer, Creature *creature, uint32 se
return true;
}
-CreatureAI* GetAI_npc_dirty_larryAI(Creature *_Creature)
+CreatureAI* GetAI_npc_dirty_larryAI(Creature* pCreature)
{
- return new npc_dirty_larryAI (_Creature);
+ return new npc_dirty_larryAI (pCreature);
}
/*######
@@ -553,25 +553,25 @@ CreatureAI* GetAI_npc_dirty_larryAI(Creature *_Creature)
#define ISANAH_GOSSIP_1 "Who are the Sha'tar?"
#define ISANAH_GOSSIP_2 "Isn't Shattrath a draenei city? Why do you allow others here?"
-bool GossipHello_npc_ishanah(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_ishanah(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, ISANAH_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, ISANAH_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_ishanah(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_ishanah(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
- pPlayer->SEND_GOSSIP_MENU(9458, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9458, pCreature->GetGUID());
else if (action == GOSSIP_ACTION_INFO_DEF+2)
- pPlayer->SEND_GOSSIP_MENU(9459, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9459, pCreature->GetGUID());
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/sholazar_basin/sholazar_basin.cpp b/src/bindings/scripts/scripts/zone/sholazar_basin/sholazar_basin.cpp
index 6e40d6e05bb..738170788e6 100644
--- a/src/bindings/scripts/scripts/zone/sholazar_basin/sholazar_basin.cpp
+++ b/src/bindings/scripts/scripts/zone/sholazar_basin/sholazar_basin.cpp
@@ -111,56 +111,56 @@ struct TRINITY_DLL_DECL npc_injured_rainspeaker_oracleAI : public npc_escortAI
}
}
- void UpdateAI(Player* pPlayer, Creature *_Creature,const uint32 diff)
+ void UpdateAI(Player* pPlayer, Creature* pCreature,const uint32 diff)
{
npc_escortAI::UpdateAI(diff);
}
};
-bool GossipHello_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
- CAST_AI(npc_escortAI, (_Creature->AI()))->Start(true, false, pPlayer->GetGUID());
- CAST_AI(npc_escortAI, (_Creature->AI()))->SetMaxPlayerDistance(35.0f);
- _Creature->SetUnitMovementFlags(MOVEMENTFLAG_JUMPING);
- DoScriptText(SAY_START_IRO,_Creature);
+ CAST_AI(npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (pCreature->AI()))->SetMaxPlayerDistance(35.0f);
+ pCreature->SetUnitMovementFlags(MOVEMENTFLAG_JUMPING);
+ DoScriptText(SAY_START_IRO, pCreature);
switch (pPlayer->GetTeam()){
case ALLIANCE:
- _Creature->setFaction(FACTION_ESCORTEE_A);
+ pCreature->setFaction(FACTION_ESCORTEE_A);
break;
case HORDE:
- _Creature->setFaction(FACTION_ESCORTEE_H);
+ pCreature->setFaction(FACTION_ESCORTEE_H);
break;
}
}
return true;
}
-bool QuestAccept_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature *_Creature, Quest const *_Quest)
+bool QuestAccept_npc_injured_rainspeaker_oracle(Player* pPlayer, Creature* pCreature, Quest const *_Quest)
{
- DoScriptText(SAY_QUEST_ACCEPT_IRO,_Creature);
+ DoScriptText(SAY_QUEST_ACCEPT_IRO, pCreature);
return false;
}
-CreatureAI* GetAI_npc_injured_rainspeaker_oracle(Creature *_Creature)
+CreatureAI* GetAI_npc_injured_rainspeaker_oracle(Creature* pCreature)
{
- npc_injured_rainspeaker_oracleAI* thisAI = new npc_injured_rainspeaker_oracleAI(_Creature);
+ npc_injured_rainspeaker_oracleAI* thisAI = new npc_injured_rainspeaker_oracleAI(pCreature);
thisAI->FillPointMovementListForCreature();
diff --git a/src/bindings/scripts/scripts/zone/silithus/silithus.cpp b/src/bindings/scripts/scripts/zone/silithus/silithus.cpp
index d590f0efdef..4d6b73c5cfd 100644
--- a/src/bindings/scripts/scripts/zone/silithus/silithus.cpp
+++ b/src/bindings/scripts/scripts/zone/silithus/silithus.cpp
@@ -40,49 +40,49 @@ EndContentData */
#define GOSSIP_DEMITRIAN6 "Caught unaware? How?"
#define GOSSIP_DEMITRIAN7 "So what did Ragnaros do next?"
-bool GossipHello_npc_highlord_demitrian(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_highlord_demitrian(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(7785) == QUEST_STATUS_NONE &&
(pPlayer->HasItemCount(18563,1,false) || pPlayer->HasItemCount(18564,1,false)))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(6812, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6812, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_highlord_demitrian(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_highlord_demitrian(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(6842, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6842, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(6843, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6843, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(6844, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6844, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(6867, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6867, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(6868, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6868, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(6869, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6869, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
- pPlayer->SEND_GOSSIP_MENU(6870, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(6870, pCreature->GetGUID());
ItemPosCountVec dest;
uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 19016, 1);
@@ -117,84 +117,84 @@ bool GossipSelect_npc_highlord_demitrian(Player* pPlayer, Creature *_Creature, u
#define TRIGGER_RUTGAR 15222
#define TRIGGER_FRANKAL 15221
-bool GossipHello_npcs_rutgar_and_frankal(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
- _Creature->GetEntry() == 15170 &&
+ pCreature->GetEntry() == 15170 &&
!pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
- _Creature->GetEntry() == 15171 &&
+ pCreature->GetEntry() == 15171 &&
pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
- pPlayer->SEND_GOSSIP_MENU(7754, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7754, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npcs_rutgar_and_frankal(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(7755, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7755, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(7756, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7756, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(7757, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7757, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(7758, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7758, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(7759, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7759, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- pPlayer->SEND_GOSSIP_MENU(7760, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7760, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6:
- pPlayer->SEND_GOSSIP_MENU(7761, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7761, pCreature->GetGUID());
//'kill' our trigger to update quest status
- pPlayer->KilledMonsterCredit(TRIGGER_RUTGAR, _Creature->GetGUID());
+ pPlayer->KilledMonsterCredit(TRIGGER_RUTGAR, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 9:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(7762, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7762, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
- pPlayer->SEND_GOSSIP_MENU(7763, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7763, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
- pPlayer->SEND_GOSSIP_MENU(7764, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7764, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
- pPlayer->SEND_GOSSIP_MENU(7765, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7765, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
- pPlayer->SEND_GOSSIP_MENU(7766, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7766, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 14:
- pPlayer->SEND_GOSSIP_MENU(7767, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7767, pCreature->GetGUID());
//'kill' our trigger to update quest status
- pPlayer->KilledMonsterCredit(TRIGGER_FRANKAL, _Creature->GetGUID());
+ pPlayer->KilledMonsterCredit(TRIGGER_FRANKAL, pCreature->GetGUID());
break;
}
return true;
diff --git a/src/bindings/scripts/scripts/zone/silvermoon/silvermoon_city.cpp b/src/bindings/scripts/scripts/zone/silvermoon/silvermoon_city.cpp
index 3e7874a7a54..ee5533f53f4 100644
--- a/src/bindings/scripts/scripts/zone/silvermoon/silvermoon_city.cpp
+++ b/src/bindings/scripts/scripts/zone/silvermoon/silvermoon_city.cpp
@@ -88,9 +88,9 @@ struct TRINITY_DLL_DECL npc_blood_knight_stillbladeAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_blood_knight_stillblade(Creature *_Creature)
+CreatureAI* GetAI_npc_blood_knight_stillblade(Creature* pCreature)
{
- return new npc_blood_knight_stillbladeAI (_Creature);
+ return new npc_blood_knight_stillbladeAI (pCreature);
}
void AddSC_silvermoon_city()
diff --git a/src/bindings/scripts/scripts/zone/silverpine_forest/silverpine_forest.cpp b/src/bindings/scripts/scripts/zone/silverpine_forest/silverpine_forest.cpp
index 0c32470f659..717000d2423 100644
--- a/src/bindings/scripts/scripts/zone/silverpine_forest/silverpine_forest.cpp
+++ b/src/bindings/scripts/scripts/zone/silverpine_forest/silverpine_forest.cpp
@@ -54,34 +54,34 @@ struct TRINITY_DLL_DECL npc_astor_hadrenAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_astor_hadren(Creature *_creature)
+CreatureAI* GetAI_npc_astor_hadren(Creature* pCreature)
{
- return new npc_astor_hadrenAI(_creature);
+ return new npc_astor_hadrenAI(pCreature);
}
-bool GossipHello_npc_astor_hadren(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_astor_hadren(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(1886) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HAH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(623, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(623, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_astor_hadren(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_astor_hadren(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SAH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(624, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(624, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->setFaction(21);
+ pCreature->setFaction(21);
if (pPlayer)
- CAST_AI(npc_astor_hadrenAI, _Creature->AI())->AttackStart(pPlayer);
+ CAST_AI(npc_astor_hadrenAI, pCreature->AI())->AttackStart(pPlayer);
break;
}
return true;
@@ -177,9 +177,9 @@ bool QuestAccept_npc_deathstalker_erland(Player* pPlayer, Creature* creature, Qu
return true;
}
-CreatureAI* GetAI_npc_deathstalker_erlandAI(Creature *_Creature)
+CreatureAI* GetAI_npc_deathstalker_erlandAI(Creature* pCreature)
{
- npc_deathstalker_erlandAI* deathstalker_erlandAI = new npc_deathstalker_erlandAI(_Creature);
+ npc_deathstalker_erlandAI* deathstalker_erlandAI = new npc_deathstalker_erlandAI(pCreature);
deathstalker_erlandAI->AddWaypoint(0, 1406.32, 1083.10, 52.55);
deathstalker_erlandAI->AddWaypoint(1, 1400.49, 1080.42, 52.50); //first say
diff --git a/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp b/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp
index de695417a57..9c1d48fca34 100644
--- a/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp
+++ b/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp
@@ -39,10 +39,10 @@ EndContentData */
#define GOSSIP_HBD4 "Alexstrasza"
#define GOSSIP_HBD5 "Malygos"
-bool GossipHello_npc_braug_dimspirit(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_braug_dimspirit(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(6627) == QUEST_STATUS_INCOMPLETE)
{
@@ -52,20 +52,20 @@ bool GossipHello_npc_braug_dimspirit(Player* pPlayer, Creature *_Creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBD4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HBD5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(5820, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5820, pCreature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(5819, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5819, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_braug_dimspirit(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_braug_dimspirit(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer,6766,false);
+ pCreature->CastSpell(pPlayer,6766,false);
}
if (action == GOSSIP_ACTION_INFO_DEF+2)
@@ -159,9 +159,9 @@ bool QuestAccept_npc_kaya_flathoof(Player* pPlayer, Creature* creature, Quest co
return true;
}
-CreatureAI* GetAI_npc_kaya_flathoofAI(Creature *_Creature)
+CreatureAI* GetAI_npc_kaya_flathoofAI(Creature* pCreature)
{
- npc_kaya_flathoofAI* kayaAI = new npc_kaya_flathoofAI(_Creature);
+ npc_kaya_flathoofAI* kayaAI = new npc_kaya_flathoofAI(pCreature);
kayaAI->FillPointMovementListForCreature();
diff --git a/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp b/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp
index b8fe88462ea..18d93be97ca 100644
--- a/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp
+++ b/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp
@@ -36,25 +36,25 @@ EndContentData */
#define GOSSIP_ITEM_MALIN "Can you send me to Theramore? I have an urgent message for Lady Jaina from Highlord Bolvar."
-bool GossipHello_npc_archmage_malin(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_archmage_malin(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(11223) == QUEST_STATUS_COMPLETE && !pPlayer->GetQuestRewardStatus(11223))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MALIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_archmage_malin(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_archmage_malin(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer, 42711, true);
+ pCreature->CastSpell(pPlayer, 42711, true);
}
return true;
@@ -199,34 +199,34 @@ CreatureAI* GetAI_npc_dashel_stonefist(Creature* pCreature)
#define GOSSIP_ITEM_KAT_3 "Begging your pardon, Lady Prestor. That was not my intent."
#define GOSSIP_ITEM_KAT_4 "Thank you for your time, Lady Prestor."
-bool GossipHello_npc_lady_katrana_prestor(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_lady_katrana_prestor(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(4185) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(2693, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2693, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_lady_katrana_prestor(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_lady_katrana_prestor(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(2694, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2694, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(2695, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2695, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(2696, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(2696, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/bindings/scripts/scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp b/src/bindings/scripts/scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp
index 20522d440ad..6f2c787f950 100644
--- a/src/bindings/scripts/scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp
+++ b/src/bindings/scripts/scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp
@@ -102,9 +102,9 @@ struct TRINITY_DLL_DECL mob_yennikuAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_mob_yenniku(Creature *_Creature)
+CreatureAI* GetAI_mob_yenniku(Creature* pCreature)
{
- return new mob_yennikuAI (_Creature);
+ return new mob_yennikuAI (pCreature);
}
/*######
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_baron_rivendare.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_baron_rivendare.cpp
index 9d46ad70807..b83637650bb 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_baron_rivendare.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_baron_rivendare.cpp
@@ -175,9 +175,9 @@ struct TRINITY_DLL_DECL boss_baron_rivendareAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_baron_rivendare(Creature *_Creature)
+CreatureAI* GetAI_boss_baron_rivendare(Creature* pCreature)
{
- return new boss_baron_rivendareAI (_Creature);
+ return new boss_baron_rivendareAI (pCreature);
}
void AddSC_boss_baron_rivendare()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_baroness_anastari.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_baroness_anastari.cpp
index 1906834e184..157c3f166c3 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_baroness_anastari.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_baroness_anastari.cpp
@@ -111,9 +111,9 @@ struct TRINITY_DLL_DECL boss_baroness_anastariAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_baroness_anastari(Creature *_Creature)
+CreatureAI* GetAI_boss_baroness_anastari(Creature* pCreature)
{
- return new boss_baroness_anastariAI (_Creature);
+ return new boss_baroness_anastariAI (pCreature);
}
void AddSC_boss_baroness_anastari()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_cannon_master_willey.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_cannon_master_willey.cpp
index fed823ec63a..9d934e87627 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_cannon_master_willey.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_cannon_master_willey.cpp
@@ -205,9 +205,9 @@ struct TRINITY_DLL_DECL boss_cannon_master_willeyAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_cannon_master_willey(Creature *_Creature)
+CreatureAI* GetAI_boss_cannon_master_willey(Creature* pCreature)
{
- return new boss_cannon_master_willeyAI (_Creature);
+ return new boss_cannon_master_willeyAI (pCreature);
}
void AddSC_boss_cannon_master_willey()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp
index 1942b99f056..00506ad880c 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp
@@ -201,9 +201,9 @@ struct TRINITY_DLL_DECL boss_dathrohan_balnazzarAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_dathrohan_balnazzar(Creature *_Creature)
+CreatureAI* GetAI_boss_dathrohan_balnazzar(Creature* pCreature)
{
- return new boss_dathrohan_balnazzarAI (_Creature);
+ return new boss_dathrohan_balnazzarAI (pCreature);
}
void AddSC_boss_dathrohan_balnazzar()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_magistrate_barthilas.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_magistrate_barthilas.cpp
index 670b7bc75a2..fc922a4e39a 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_magistrate_barthilas.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_magistrate_barthilas.cpp
@@ -117,9 +117,9 @@ struct TRINITY_DLL_DECL boss_magistrate_barthilasAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_magistrate_barthilas(Creature *_Creature)
+CreatureAI* GetAI_boss_magistrate_barthilas(Creature* pCreature)
{
- return new boss_magistrate_barthilasAI (_Creature);
+ return new boss_magistrate_barthilasAI (pCreature);
}
void AddSC_boss_magistrate_barthilas()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_maleki_the_pallid.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_maleki_the_pallid.cpp
index dbbbc5576d4..358e54cd39c 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_maleki_the_pallid.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_maleki_the_pallid.cpp
@@ -92,9 +92,9 @@ struct TRINITY_DLL_DECL boss_maleki_the_pallidAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_maleki_the_pallid(Creature *_Creature)
+CreatureAI* GetAI_boss_maleki_the_pallid(Creature* pCreature)
{
- return new boss_maleki_the_pallidAI (_Creature);
+ return new boss_maleki_the_pallidAI (pCreature);
}
void AddSC_boss_maleki_the_pallid()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_nerubenkan.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_nerubenkan.cpp
index 7d6f5e053b7..cd007273cd7 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_nerubenkan.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_nerubenkan.cpp
@@ -123,9 +123,9 @@ struct TRINITY_DLL_DECL boss_nerubenkanAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_nerubenkan(Creature *_Creature)
+CreatureAI* GetAI_boss_nerubenkan(Creature* pCreature)
{
- return new boss_nerubenkanAI (_Creature);
+ return new boss_nerubenkanAI (pCreature);
}
void AddSC_boss_nerubenkan()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_order_of_silver_hand.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_order_of_silver_hand.cpp
index 54847f29fe4..b9b07ad3cbb 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_order_of_silver_hand.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_order_of_silver_hand.cpp
@@ -140,9 +140,9 @@ struct TRINITY_DLL_DECL boss_silver_hand_bossesAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_silver_hand_bossesAI(Creature *_Creature)
+CreatureAI* GetAI_boss_silver_hand_bossesAI(Creature* pCreature)
{
- return new boss_silver_hand_bossesAI (_Creature);
+ return new boss_silver_hand_bossesAI (pCreature);
}
void AddSC_boss_order_of_silver_hand()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_postmaster_malown.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_postmaster_malown.cpp
index fd28ad481eb..9fd7e550b4f 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_postmaster_malown.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_postmaster_malown.cpp
@@ -128,9 +128,9 @@ struct TRINITY_DLL_DECL boss_postmaster_malownAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_postmaster_malown(Creature *_Creature)
+CreatureAI* GetAI_boss_postmaster_malown(Creature* pCreature)
{
- return new boss_postmaster_malownAI (_Creature);
+ return new boss_postmaster_malownAI (pCreature);
}
void AddSC_boss_postmaster_malown()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp
index ed6131dff0f..6659e2dfdb1 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp
@@ -86,9 +86,9 @@ struct TRINITY_DLL_DECL boss_ramstein_the_gorgerAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_ramstein_the_gorger(Creature *_Creature)
+CreatureAI* GetAI_boss_ramstein_the_gorger(Creature* pCreature)
{
- return new boss_ramstein_the_gorgerAI (_Creature);
+ return new boss_ramstein_the_gorgerAI (pCreature);
}
void AddSC_boss_ramstein_the_gorger()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp
index ac1eaa4b624..4c72cf76139 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp
@@ -67,9 +67,9 @@ struct TRINITY_DLL_DECL boss_timmy_the_cruelAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_timmy_the_cruel(Creature *_Creature)
+CreatureAI* GetAI_boss_timmy_the_cruel(Creature* pCreature)
{
- return new boss_timmy_the_cruelAI (_Creature);
+ return new boss_timmy_the_cruelAI (pCreature);
}
void AddSC_boss_timmy_the_cruel()
diff --git a/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp b/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp
index a5dfd69fd61..05387558d5a 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp
@@ -95,9 +95,9 @@ struct TRINITY_DLL_DECL mob_freed_soulAI : public ScriptedAI
void EnterCombat(Unit* who) { }
};
-CreatureAI* GetAI_mob_freed_soul(Creature *_Creature)
+CreatureAI* GetAI_mob_freed_soul(Creature* pCreature)
{
- return new mob_freed_soulAI (_Creature);
+ return new mob_freed_soulAI (pCreature);
}
/*######
@@ -163,9 +163,9 @@ struct TRINITY_DLL_DECL mob_restless_soulAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_restless_soul(Creature *_Creature)
+CreatureAI* GetAI_mob_restless_soul(Creature* pCreature)
{
- return new mob_restless_soulAI (_Creature);
+ return new mob_restless_soulAI (pCreature);
}
/*######
@@ -258,9 +258,9 @@ struct TRINITY_DLL_DECL mobs_spectral_ghostly_citizenAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mobs_spectral_ghostly_citizen(Creature *_Creature)
+CreatureAI* GetAI_mobs_spectral_ghostly_citizen(Creature* pCreature)
{
- return new mobs_spectral_ghostly_citizenAI (_Creature);
+ return new mobs_spectral_ghostly_citizenAI (pCreature);
}
void AddSC_stratholme()
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp
index d09ab431b07..980fe656b4a 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp
@@ -310,9 +310,9 @@ struct TRINITY_DLL_DECL boss_brutallusAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_brutallus(Creature *_Creature)
+CreatureAI* GetAI_boss_brutallus(Creature* pCreature)
{
- return new boss_brutallusAI (_Creature);
+ return new boss_brutallusAI (pCreature);
}
void AddSC_boss_brutallus()
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp
index 2e215d3de05..86ed15ad653 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp
@@ -343,9 +343,9 @@ struct TRINITY_DLL_DECL boss_sacrolashAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_sacrolash(Creature *_Creature)
+CreatureAI* GetAI_boss_sacrolash(Creature* pCreature)
{
- return new boss_sacrolashAI (_Creature);
+ return new boss_sacrolashAI (pCreature);
};
struct TRINITY_DLL_DECL boss_alythessAI : public Scripted_NoMovementAI
@@ -660,9 +660,9 @@ struct TRINITY_DLL_DECL boss_alythessAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_boss_alythess(Creature *_Creature)
+CreatureAI* GetAI_boss_alythess(Creature* pCreature)
{
- return new boss_alythessAI (_Creature);
+ return new boss_alythessAI (pCreature);
};
struct TRINITY_DLL_DECL mob_shadow_imageAI : public ScriptedAI
@@ -735,9 +735,9 @@ struct TRINITY_DLL_DECL mob_shadow_imageAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_shadow_image(Creature *_Creature)
+CreatureAI* GetAI_mob_shadow_image(Creature* pCreature)
{
- return new mob_shadow_imageAI (_Creature);
+ return new mob_shadow_imageAI (pCreature);
};
void AddSC_boss_eredar_twins()
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp
index f4bd81a7b94..8402f077fdd 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp
@@ -588,19 +588,19 @@ struct TRINITY_DLL_DECL mob_felmyst_trailAI : public ScriptedAI
void UpdateAI(const uint32 diff) {}
};
-CreatureAI* GetAI_boss_felmyst(Creature *_Creature)
+CreatureAI* GetAI_boss_felmyst(Creature* pCreature)
{
- return new boss_felmystAI(_Creature);
+ return new boss_felmystAI(pCreature);
}
-CreatureAI* GetAI_mob_felmyst_vapor(Creature *_Creature)
+CreatureAI* GetAI_mob_felmyst_vapor(Creature* pCreature)
{
- return new mob_felmyst_vaporAI(_Creature);
+ return new mob_felmyst_vaporAI(pCreature);
}
-CreatureAI* GetAI_mob_felmyst_trail(Creature *_Creature)
+CreatureAI* GetAI_mob_felmyst_trail(Creature* pCreature)
{
- return new mob_felmyst_trailAI(_Creature);
+ return new mob_felmyst_trailAI(pCreature);
}
void AddSC_boss_felmyst()
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
index 981f067bd01..92a059a328b 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
@@ -653,19 +653,19 @@ bool GOkalecgos_teleporter(Player* pPlayer, GameObject* _GO)
return true;
}
-CreatureAI* GetAI_boss_kalecgos(Creature *_Creature)
+CreatureAI* GetAI_boss_kalecgos(Creature* pCreature)
{
- return new boss_kalecgosAI (_Creature);
+ return new boss_kalecgosAI (pCreature);
}
-CreatureAI* GetAI_boss_Sathrovarr(Creature *_Creature)
+CreatureAI* GetAI_boss_Sathrovarr(Creature* pCreature)
{
- return new boss_sathrovarrAI (_Creature);
+ return new boss_sathrovarrAI (pCreature);
}
-CreatureAI* GetAI_boss_kalec(Creature *_Creature)
+CreatureAI* GetAI_boss_kalec(Creature* pCreature)
{
- return new boss_kalecAI (_Creature);
+ return new boss_kalecAI (pCreature);
}
void AddSC_boss_kalecgos()
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kiljaeden.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kiljaeden.cpp
index 6be1e0c36ad..6da1ccd9e24 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kiljaeden.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kiljaeden.cpp
@@ -410,9 +410,9 @@ struct TRINITY_DLL_DECL boss_kalecgos_kjAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_kalecgos_kj(Creature *_Creature)
+CreatureAI* GetAI_boss_kalecgos_kj(Creature* pCreature)
{
- return new boss_kalecgos_kjAI (_Creature);
+ return new boss_kalecgos_kjAI (pCreature);
}
//AI for Kil'jaeden
@@ -725,9 +725,9 @@ struct TRINITY_DLL_DECL boss_kiljaedenAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_boss_kiljaeden(Creature *_Creature)
+CreatureAI* GetAI_boss_kiljaeden(Creature* pCreature)
{
- return new boss_kiljaedenAI (_Creature);
+ return new boss_kiljaedenAI (pCreature);
}
//AI for Kil'jaeden Event Controller
@@ -814,9 +814,9 @@ struct TRINITY_DLL_DECL mob_kiljaeden_controllerAI : public Scripted_NoMovementA
}
};
-CreatureAI* GetAI_mob_kiljaeden_controller(Creature *_Creature)
+CreatureAI* GetAI_mob_kiljaeden_controller(Creature* pCreature)
{
- return new mob_kiljaeden_controllerAI (_Creature);
+ return new mob_kiljaeden_controllerAI (pCreature);
}
//AI for Hand of the Deceiver
@@ -898,9 +898,9 @@ struct TRINITY_DLL_DECL mob_hand_of_the_deceiverAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_hand_of_the_deceiver(Creature *_Creature)
+CreatureAI* GetAI_mob_hand_of_the_deceiver(Creature* pCreature)
{
- return new mob_hand_of_the_deceiverAI (_Creature);
+ return new mob_hand_of_the_deceiverAI (pCreature);
}
//AI for Felfire Portal
@@ -942,9 +942,9 @@ struct TRINITY_DLL_DECL mob_felfire_portalAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_mob_felfire_portal(Creature *_Creature)
+CreatureAI* GetAI_mob_felfire_portal(Creature* pCreature)
{
- return new mob_felfire_portalAI (_Creature);
+ return new mob_felfire_portalAI (pCreature);
}
//AI for Felfire Fiend
@@ -991,9 +991,9 @@ struct TRINITY_DLL_DECL mob_volatile_felfire_fiendAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_volatile_felfire_fiend(Creature *_Creature)
+CreatureAI* GetAI_mob_volatile_felfire_fiend(Creature* pCreature)
{
- return new mob_volatile_felfire_fiendAI (_Creature);
+ return new mob_volatile_felfire_fiendAI (pCreature);
}
//AI for Armageddon target
@@ -1036,9 +1036,9 @@ struct TRINITY_DLL_DECL mob_armageddonAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_mob_armageddon(Creature *_Creature)
+CreatureAI* GetAI_mob_armageddon(Creature* pCreature)
{
- return new mob_armageddonAI (_Creature);
+ return new mob_armageddonAI (pCreature);
}
//AI for Shield Orbs
@@ -1107,9 +1107,9 @@ struct TRINITY_DLL_DECL mob_shield_orbAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_shield_orb(Creature *_Creature)
+CreatureAI* GetAI_mob_shield_orb(Creature* pCreature)
{
- return new mob_shield_orbAI (_Creature);
+ return new mob_shield_orbAI (pCreature);
}
//AI for Sinister Reflection
@@ -1250,9 +1250,9 @@ struct TRINITY_DLL_DECL mob_sinster_reflectionAI : public ScriptedAI
};
-CreatureAI* GetAI_mob_sinster_reflection(Creature *_Creature)
+CreatureAI* GetAI_mob_sinster_reflection(Creature* pCreature)
{
- return new mob_sinster_reflectionAI (_Creature);
+ return new mob_sinster_reflectionAI (pCreature);
}
void AddSC_boss_kiljaeden()
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_muru.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_muru.cpp
index ee995972ee5..003080002d1 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_muru.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_muru.cpp
@@ -201,9 +201,9 @@ struct TRINITY_DLL_DECL boss_entropiusAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_entropius(Creature *_Creature)
+CreatureAI* GetAI_boss_entropius(Creature* pCreature)
{
- return new boss_entropiusAI (_Creature);
+ return new boss_entropiusAI (pCreature);
}
struct TRINITY_DLL_DECL boss_muruAI : public Scripted_NoMovementAI
@@ -358,9 +358,9 @@ struct TRINITY_DLL_DECL boss_muruAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_boss_muru(Creature *_Creature)
+CreatureAI* GetAI_boss_muru(Creature* pCreature)
{
- return new boss_muruAI (_Creature);
+ return new boss_muruAI (pCreature);
}
struct TRINITY_DLL_DECL npc_muru_portalAI : public Scripted_NoMovementAI
@@ -435,9 +435,9 @@ struct TRINITY_DLL_DECL npc_muru_portalAI : public Scripted_NoMovementAI
}
};
-CreatureAI* GetAI_npc_muru_portal(Creature *_Creature)
+CreatureAI* GetAI_npc_muru_portal(Creature* pCreature)
{
- return new npc_muru_portalAI (_Creature);
+ return new npc_muru_portalAI (pCreature);
}
struct TRINITY_DLL_DECL npc_dark_fiendAI : public ScriptedAI
@@ -500,9 +500,9 @@ struct TRINITY_DLL_DECL npc_dark_fiendAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_dark_fiend(Creature *_Creature)
+CreatureAI* GetAI_npc_dark_fiend(Creature* pCreature)
{
- return new npc_dark_fiendAI (_Creature);
+ return new npc_dark_fiendAI (pCreature);
}
struct TRINITY_DLL_DECL npc_void_sentinelAI : public ScriptedAI
@@ -555,9 +555,9 @@ struct TRINITY_DLL_DECL npc_void_sentinelAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_void_sentinel(Creature *_Creature)
+CreatureAI* GetAI_npc_void_sentinel(Creature* pCreature)
{
- return new npc_void_sentinelAI (_Creature);
+ return new npc_void_sentinelAI (pCreature);
}
struct TRINITY_DLL_DECL npc_blackholeAI : public ScriptedAI
@@ -628,9 +628,9 @@ struct TRINITY_DLL_DECL npc_blackholeAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_blackhole(Creature *_Creature)
+CreatureAI* GetAI_npc_blackhole(Creature* pCreature)
{
- return new npc_blackholeAI (_Creature);
+ return new npc_blackholeAI (pCreature);
}
void AddSC_boss_muru()
diff --git a/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp b/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp
index 30e62350c41..f41f10e37cc 100644
--- a/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp
+++ b/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp
@@ -122,9 +122,9 @@ struct TRINITY_DLL_DECL mob_aquementasAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_mob_aquementas(Creature *_Creature)
+CreatureAI* GetAI_mob_aquementas(Creature* pCreature)
{
- return new mob_aquementasAI (_Creature);
+ return new mob_aquementasAI (pCreature);
}
/*######
@@ -224,23 +224,23 @@ CreatureAI* GetAI_npc_custodian_of_time(Creature* pCreature)
## npc_marin_noggenfogger
######*/
-bool GossipHello_npc_marin_noggenfogger(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_marin_noggenfogger(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (_Creature->isVendor() && pPlayer->GetQuestRewardStatus(2662))
+ if (pCreature->isVendor() && pPlayer->GetQuestRewardStatus(2662))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_marin_noggenfogger(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_marin_noggenfogger(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_TRADE)
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
return true;
}
@@ -251,18 +251,18 @@ bool GossipSelect_npc_marin_noggenfogger(Player* pPlayer, Creature *_Creature, u
#define GOSSIP_ITEM_FLIGHT "Please take me to the master's lair."
-bool GossipHello_npc_steward_of_time(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_steward_of_time(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(10279) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestRewardStatus(10279))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_FLIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9978,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9978, pCreature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(9977,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9977, pCreature->GetGUID());
return true;
}
@@ -275,7 +275,7 @@ bool QuestAccept_npc_steward_of_time(Player* pPlayer, Creature *creature, Quest
return false;
}
-bool GossipSelect_npc_steward_of_time(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_steward_of_time(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CastSpell(pPlayer,34891,true); //(Flight through Caverns)
@@ -294,42 +294,42 @@ bool GossipSelect_npc_steward_of_time(Player* pPlayer, Creature *_Creature, uint
#define GOSSIP_ITEM_NORGANNON_5 "So, what's inside Uldum?"
#define GOSSIP_ITEM_NORGANNON_6 "I will return when i have the Plates of Uldum."
-bool GossipHello_npc_stone_watcher_of_norgannon(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_stone_watcher_of_norgannon(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(2954) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(1674, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1674, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_stone_watcher_of_norgannon(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_stone_watcher_of_norgannon(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(1675, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1675, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(1676, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1676, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(1677, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1677, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(1678, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1678, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(1679, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1679, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -441,9 +441,9 @@ bool QuestAccept_npc_OOX17(Player* pPlayer, Creature* creature, Quest const* que
return true;
}
-CreatureAI* GetAI_npc_OOX17(Creature *_Creature)
+CreatureAI* GetAI_npc_OOX17(Creature* pCreature)
{
- npc_OOX17AI* OOX17AI = new npc_OOX17AI(_Creature);
+ npc_OOX17AI* OOX17AI = new npc_OOX17AI(pCreature);
OOX17AI->AddWaypoint(0, -8843.73, -4374.44, 43.71);
OOX17AI->AddWaypoint(1, -8834.68, -4373.88, 45.71);
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp
index 128fb4aada6..fc855b74bd9 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp
@@ -210,9 +210,9 @@ struct TRINITY_DLL_DECL npc_millhouse_manastormAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_millhouse_manastorm(Creature *_Creature)
+CreatureAI* GetAI_npc_millhouse_manastorm(Creature* pCreature)
{
- return new npc_millhouse_manastormAI (_Creature);
+ return new npc_millhouse_manastormAI (pCreature);
}
/*#####
@@ -468,9 +468,9 @@ struct TRINITY_DLL_DECL npc_warden_mellicharAI : public ScriptedAI
} else EventProgress_Timer -= diff;
}
};
-CreatureAI* GetAI_npc_warden_mellichar(Creature *_Creature)
+CreatureAI* GetAI_npc_warden_mellichar(Creature* pCreature)
{
- return new npc_warden_mellicharAI (_Creature);
+ return new npc_warden_mellicharAI (pCreature);
}
/*#####
@@ -494,9 +494,9 @@ struct TRINITY_DLL_DECL mob_zerekethvoidzoneAI : public ScriptedAI
void EnterCombat(Unit* who) {}
};
-CreatureAI* GetAI_mob_zerekethvoidzoneAI(Creature *_Creature)
+CreatureAI* GetAI_mob_zerekethvoidzoneAI(Creature* pCreature)
{
- return new mob_zerekethvoidzoneAI (_Creature);
+ return new mob_zerekethvoidzoneAI (pCreature);
}
void AddSC_arcatraz()
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
index 7d388f18284..bcab1a6257f 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
@@ -266,9 +266,9 @@ struct TRINITY_DLL_DECL boss_harbinger_skyrissAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_harbinger_skyriss(Creature *_Creature)
+CreatureAI* GetAI_boss_harbinger_skyriss(Creature* pCreature)
{
- return new boss_harbinger_skyrissAI (_Creature);
+ return new boss_harbinger_skyrissAI (pCreature);
}
#define SPELL_MIND_REND_IMAGE 36929
@@ -290,9 +290,9 @@ struct TRINITY_DLL_DECL boss_harbinger_skyriss_illusionAI : public ScriptedAI
void EnterCombat(Unit *who) { }
};
-CreatureAI* GetAI_boss_harbinger_skyriss_illusion(Creature *_Creature)
+CreatureAI* GetAI_boss_harbinger_skyriss_illusion(Creature* pCreature)
{
- return new boss_harbinger_skyriss_illusionAI (_Creature);
+ return new boss_harbinger_skyriss_illusionAI (pCreature);
}
void AddSC_boss_harbinger_skyriss()
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
index 50a8a66bce8..c63fb1b8d58 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
@@ -182,9 +182,9 @@ struct TRINITY_DLL_DECL boss_high_botanist_freywinnAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_high_botanist_freywinn(Creature *_Creature)
+CreatureAI* GetAI_boss_high_botanist_freywinn(Creature* pCreature)
{
- return new boss_high_botanist_freywinnAI (_Creature);
+ return new boss_high_botanist_freywinnAI (pCreature);
}
void AddSC_boss_high_botanist_freywinn()
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp
index 6478d5aaec9..ddd5745f93c 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp
@@ -188,9 +188,9 @@ struct TRINITY_DLL_DECL boss_lajAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_laj(Creature *_Creature)
+CreatureAI* GetAI_boss_laj(Creature* pCreature)
{
- return new boss_lajAI (_Creature);
+ return new boss_lajAI (pCreature);
}
void AddSC_boss_laj()
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp
index 083d596fd42..a9b111be839 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp
@@ -199,14 +199,14 @@ struct TRINITY_DLL_DECL boss_warp_splinterAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_warp_splinter(Creature *_Creature)
+CreatureAI* GetAI_boss_warp_splinter(Creature* pCreature)
{
- return new boss_warp_splinterAI (_Creature);
+ return new boss_warp_splinterAI (pCreature);
}
-CreatureAI* GetAI_mob_treant(Creature *_Creature)
+CreatureAI* GetAI_mob_treant(Creature* pCreature)
{
- return new mob_treantAI (_Creature);
+ return new mob_treantAI (pCreature);
}
void AddSC_boss_warp_splinter()
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp
index 5972364350b..e57f3294a55 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp
@@ -423,9 +423,9 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_alar(Creature *_Creature)
+CreatureAI* GetAI_boss_alar(Creature* pCreature)
{
- return new boss_alarAI(_Creature);
+ return new boss_alarAI(pCreature);
}
struct TRINITY_DLL_DECL mob_ember_of_alarAI : public ScriptedAI
@@ -483,9 +483,9 @@ struct TRINITY_DLL_DECL mob_ember_of_alarAI : public ScriptedAI
};
-CreatureAI* GetAI_mob_ember_of_alar(Creature *_Creature)
+CreatureAI* GetAI_mob_ember_of_alar(Creature* pCreature)
{
- return new mob_ember_of_alarAI(_Creature);
+ return new mob_ember_of_alarAI(pCreature);
}
struct TRINITY_DLL_DECL mob_flame_patch_alarAI : public ScriptedAI
@@ -498,9 +498,9 @@ struct TRINITY_DLL_DECL mob_flame_patch_alarAI : public ScriptedAI
void UpdateAI(const uint32 diff) {}
};
-CreatureAI* GetAI_mob_flame_patch_alar(Creature *_Creature)
+CreatureAI* GetAI_mob_flame_patch_alar(Creature* pCreature)
{
- return new mob_flame_patch_alarAI(_Creature);
+ return new mob_flame_patch_alarAI(pCreature);
}
void AddSC_boss_alar()
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp
index aacdcb70087..81f3c619bac 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp
@@ -448,14 +448,14 @@ struct TRINITY_DLL_DECL mob_solarium_priestAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_solarium_priest(Creature *_Creature)
+CreatureAI* GetAI_mob_solarium_priest(Creature* pCreature)
{
- return new mob_solarium_priestAI (_Creature);
+ return new mob_solarium_priestAI (pCreature);
}
-CreatureAI* GetAI_boss_high_astromancer_solarian(Creature *_Creature)
+CreatureAI* GetAI_boss_high_astromancer_solarian(Creature* pCreature)
{
- return new boss_high_astromancer_solarianAI (_Creature);
+ return new boss_high_astromancer_solarianAI (pCreature);
}
void AddSC_boss_high_astromancer_solarian()
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp
index 13011bf7672..60cfaf1609d 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp
@@ -169,9 +169,9 @@ struct TRINITY_DLL_DECL boss_void_reaverAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_void_reaver(Creature *_Creature)
+CreatureAI* GetAI_boss_void_reaver(Creature* pCreature)
{
- return new boss_void_reaverAI (_Creature);
+ return new boss_void_reaverAI (pCreature);
}
void AddSC_boss_void_reaver()
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/the_eye.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/the_eye.cpp
index 89d5e04e0c3..2dfff45796f 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/the_eye.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/the_eye.cpp
@@ -83,9 +83,9 @@ struct TRINITY_DLL_DECL mob_crystalcore_devastatorAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_crystalcore_devastator(Creature *_Creature)
+CreatureAI* GetAI_mob_crystalcore_devastator(Creature* pCreature)
{
- return new mob_crystalcore_devastatorAI (_Creature);
+ return new mob_crystalcore_devastatorAI (pCreature);
}
void AddSC_the_eye()
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
index 0cf89e994da..a1ca31c3e5e 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
@@ -132,9 +132,9 @@ struct TRINITY_DLL_DECL boss_gatewatcher_iron_handAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_gatewatcher_iron_hand(Creature *_Creature)
+CreatureAI* GetAI_boss_gatewatcher_iron_hand(Creature* pCreature)
{
- return new boss_gatewatcher_iron_handAI (_Creature);
+ return new boss_gatewatcher_iron_handAI (pCreature);
}
void AddSC_boss_gatewatcher_iron_hand()
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
index 6bbff63e6a4..da6c613d794 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
@@ -153,9 +153,9 @@ struct TRINITY_DLL_DECL boss_nethermancer_sepethreaAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_nethermancer_sepethrea(Creature *_Creature)
+CreatureAI* GetAI_boss_nethermancer_sepethrea(Creature* pCreature)
{
- return new boss_nethermancer_sepethreaAI (_Creature);
+ return new boss_nethermancer_sepethreaAI (pCreature);
}
#define SPELL_INFERNO 35268
@@ -238,9 +238,9 @@ struct TRINITY_DLL_DECL mob_ragin_flamesAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_ragin_flames(Creature *_Creature)
+CreatureAI* GetAI_mob_ragin_flames(Creature* pCreature)
{
- return new mob_ragin_flamesAI (_Creature);
+ return new mob_ragin_flamesAI (pCreature);
}
void AddSC_boss_nethermancer_sepethrea()
{
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
index 0ffb5fa511e..1e06232c9b6 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
@@ -170,9 +170,9 @@ struct TRINITY_DLL_DECL boss_pathaleon_the_calculatorAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_pathaleon_the_calculator(Creature *_Creature)
+CreatureAI* GetAI_boss_pathaleon_the_calculator(Creature* pCreature)
{
- return new boss_pathaleon_the_calculatorAI (_Creature);
+ return new boss_pathaleon_the_calculatorAI (pCreature);
}
struct TRINITY_DLL_DECL mob_nether_wraithAI : public ScriptedAI
@@ -236,9 +236,9 @@ struct TRINITY_DLL_DECL mob_nether_wraithAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_nether_wraith(Creature *_Creature)
+CreatureAI* GetAI_mob_nether_wraith(Creature* pCreature)
{
- return new mob_nether_wraithAI (_Creature);
+ return new mob_nether_wraithAI (pCreature);
}
void AddSC_boss_pathaleon_the_calculator()
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp
index 14cf0226b8d..042dd5d53f5 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp
@@ -310,19 +310,19 @@ struct TRINITY_DLL_DECL boss_yaujAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_yauj(Creature *_Creature)
+CreatureAI* GetAI_boss_yauj(Creature* pCreature)
{
- return new boss_yaujAI (_Creature);
+ return new boss_yaujAI (pCreature);
}
-CreatureAI* GetAI_boss_vem(Creature *_Creature)
+CreatureAI* GetAI_boss_vem(Creature* pCreature)
{
- return new boss_vemAI (_Creature);
+ return new boss_vemAI (pCreature);
}
-CreatureAI* GetAI_boss_kri(Creature *_Creature)
+CreatureAI* GetAI_boss_kri(Creature* pCreature)
{
- return new boss_kriAI (_Creature);
+ return new boss_kriAI (pCreature);
}
void AddSC_bug_trio()
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp
index e3f67e7ba00..905f46070f7 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp
@@ -1257,39 +1257,39 @@ void flesh_tentacleAI::JustDied(Unit* killer)
}
//GetAIs
-CreatureAI* GetAI_eye_of_cthun(Creature *_Creature)
+CreatureAI* GetAI_eye_of_cthun(Creature* pCreature)
{
- return new eye_of_cthunAI (_Creature);
+ return new eye_of_cthunAI (pCreature);
}
-CreatureAI* GetAI_cthun(Creature *_Creature)
+CreatureAI* GetAI_cthun(Creature* pCreature)
{
- return new cthunAI (_Creature);
+ return new cthunAI (pCreature);
}
-CreatureAI* GetAI_eye_tentacle(Creature *_Creature)
+CreatureAI* GetAI_eye_tentacle(Creature* pCreature)
{
- return new eye_tentacleAI (_Creature);
+ return new eye_tentacleAI (pCreature);
}
-CreatureAI* GetAI_claw_tentacle(Creature *_Creature)
+CreatureAI* GetAI_claw_tentacle(Creature* pCreature)
{
- return new claw_tentacleAI (_Creature);
+ return new claw_tentacleAI (pCreature);
}
-CreatureAI* GetAI_giant_claw_tentacle(Creature *_Creature)
+CreatureAI* GetAI_giant_claw_tentacle(Creature* pCreature)
{
- return new giant_claw_tentacleAI (_Creature);
+ return new giant_claw_tentacleAI (pCreature);
}
-CreatureAI* GetAI_giant_eye_tentacle(Creature *_Creature)
+CreatureAI* GetAI_giant_eye_tentacle(Creature* pCreature)
{
- return new giant_eye_tentacleAI (_Creature);
+ return new giant_eye_tentacleAI (pCreature);
}
-CreatureAI* GetAI_flesh_tentacle(Creature *_Creature)
+CreatureAI* GetAI_flesh_tentacle(Creature* pCreature)
{
- return new flesh_tentacleAI (_Creature);
+ return new flesh_tentacleAI (pCreature);
}
void AddSC_boss_cthun()
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp
index b7827507d8e..6e5992556e3 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp
@@ -190,9 +190,9 @@ struct TRINITY_DLL_DECL boss_fankrissAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_fankriss(Creature *_Creature)
+CreatureAI* GetAI_boss_fankriss(Creature* pCreature)
{
- return new boss_fankrissAI (_Creature);
+ return new boss_fankrissAI (pCreature);
}
void AddSC_boss_fankriss()
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp
index 6eac0f176b3..705e2275d33 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp
@@ -132,9 +132,9 @@ struct TRINITY_DLL_DECL boss_huhuranAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_huhuran(Creature *_Creature)
+CreatureAI* GetAI_boss_huhuran(Creature* pCreature)
{
- return new boss_huhuranAI (_Creature);
+ return new boss_huhuranAI (pCreature);
}
void AddSC_boss_huhuran()
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp
index 98e50dbb94f..d7f6a186316 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp
@@ -124,9 +124,9 @@ struct TRINITY_DLL_DECL boss_ouroAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_ouro(Creature *_Creature)
+CreatureAI* GetAI_boss_ouro(Creature* pCreature)
{
- return new boss_ouroAI (_Creature);
+ return new boss_ouroAI (pCreature);
}
void AddSC_boss_ouro()
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp
index 21e73e8df4e..dd5aa9bae87 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp
@@ -272,14 +272,14 @@ struct TRINITY_DLL_DECL mob_sartura_royal_guardAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_sartura(Creature *_Creature)
+CreatureAI* GetAI_boss_sartura(Creature* pCreature)
{
- return new boss_sarturaAI (_Creature);
+ return new boss_sarturaAI (pCreature);
}
-CreatureAI* GetAI_mob_sartura_royal_guard(Creature *_Creature)
+CreatureAI* GetAI_mob_sartura_royal_guard(Creature* pCreature)
{
- return new mob_sartura_royal_guardAI (_Creature);
+ return new mob_sartura_royal_guardAI (pCreature);
}
void AddSC_boss_sartura()
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp
index f17cbc7a231..df42bbb561d 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp
@@ -300,9 +300,9 @@ struct TRINITY_DLL_DECL boss_skeramAI : public ScriptedAI
};
-CreatureAI* GetAI_boss_skeram(Creature *_Creature)
+CreatureAI* GetAI_boss_skeram(Creature* pCreature)
{
- return new boss_skeramAI (_Creature);
+ return new boss_skeramAI (pCreature);
}
void AddSC_boss_skeram()
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp
index c6f27cf706e..fdc1b6ae408 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp
@@ -591,14 +591,14 @@ struct TRINITY_DLL_DECL boss_veklorAI : public boss_twinemperorsAI
}
};
-CreatureAI* GetAI_boss_veknilash(Creature *_Creature)
+CreatureAI* GetAI_boss_veknilash(Creature* pCreature)
{
- return new boss_veknilashAI (_Creature);
+ return new boss_veknilashAI (pCreature);
}
-CreatureAI* GetAI_boss_veklor(Creature *_Creature)
+CreatureAI* GetAI_boss_veklor(Creature* pCreature)
{
- return new boss_veklorAI (_Creature);
+ return new boss_veklorAI (pCreature);
}
void AddSC_boss_twinemperors()
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
index 8237a0babdc..d176e0230a0 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
@@ -272,9 +272,9 @@ struct TRINITY_DLL_DECL aqsentinelAI : public ScriptedAI
return NULL;
}
};
-CreatureAI* GetAI_mob_anubisath_sentinelAI(Creature *_Creature)
+CreatureAI* GetAI_mob_anubisath_sentinelAI(Creature* pCreature)
{
- return new aqsentinelAI (_Creature);
+ return new aqsentinelAI (pCreature);
}
void AddSC_mob_anubisath_sentinel()
diff --git a/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp b/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp
index 63003ab47c9..5616ecfcd88 100644
--- a/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp
+++ b/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp
@@ -138,9 +138,9 @@ struct TRINITY_DLL_DECL mob_unkor_the_ruthlessAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_unkor_the_ruthless(Creature *_Creature)
+CreatureAI* GetAI_mob_unkor_the_ruthless(Creature* pCreature)
{
- return new mob_unkor_the_ruthlessAI (_Creature);
+ return new mob_unkor_the_ruthlessAI (pCreature);
}
/*######
@@ -163,9 +163,9 @@ struct TRINITY_DLL_DECL mob_infested_root_walkerAI : public ScriptedAI
m_creature->CastSpell(m_creature,39130,true);
}
};
-CreatureAI* GetAI_mob_infested_root_walker(Creature *_Creature)
+CreatureAI* GetAI_mob_infested_root_walker(Creature* pCreature)
{
- return new mob_infested_root_walkerAI (_Creature);
+ return new mob_infested_root_walkerAI (pCreature);
}
@@ -219,9 +219,9 @@ public:
}
};
-CreatureAI* GetAI_npc_skywingAI(Creature *_Creature)
+CreatureAI* GetAI_npc_skywingAI(Creature* pCreature)
{
- npc_skywingAI* skywingAI = new npc_skywingAI(_Creature);
+ npc_skywingAI* skywingAI = new npc_skywingAI(pCreature);
skywingAI->FillPointMovementListForCreature();
@@ -248,9 +248,9 @@ struct TRINITY_DLL_DECL mob_rotting_forest_ragerAI : public ScriptedAI
m_creature->CastSpell(m_creature,39134,true);
}
};
-CreatureAI* GetAI_mob_rotting_forest_rager(Creature *_Creature)
+CreatureAI* GetAI_mob_rotting_forest_rager(Creature* pCreature)
{
- return new mob_rotting_forest_ragerAI (_Creature);
+ return new mob_rotting_forest_ragerAI (pCreature);
}
/*######
@@ -293,9 +293,9 @@ struct TRINITY_DLL_DECL mob_netherweb_victimAI : public ScriptedAI
}
}
};
-CreatureAI* GetAI_mob_netherweb_victim(Creature *_Creature)
+CreatureAI* GetAI_mob_netherweb_victim(Creature* pCreature)
{
- return new mob_netherweb_victimAI (_Creature);
+ return new mob_netherweb_victimAI (pCreature);
}
/*######
@@ -367,33 +367,33 @@ struct TRINITY_DLL_DECL npc_floonAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_floon(Creature *_Creature)
+CreatureAI* GetAI_npc_floon(Creature* pCreature)
{
- return new npc_floonAI (_Creature);
+ return new npc_floonAI (pCreature);
}
-bool GossipHello_npc_floon(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_floon(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9442, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9442, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_floon(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_floon(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(9443, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9443, pCreature->GetGUID());
}
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->setFaction(FACTION_HOSTILE_FL);
- DoScriptText(SAY_FLOON_ATTACK, _Creature, pPlayer);
- _Creature->AI()->AttackStart(pPlayer);
+ pCreature->setFaction(FACTION_HOSTILE_FL);
+ DoScriptText(SAY_FLOON_ATTACK, pCreature, pPlayer);
+ pCreature->AI()->AttackStart(pPlayer);
}
return true;
}
@@ -490,9 +490,9 @@ bool QuestAccept_npc_isla_starmane(Player* pPlayer, Creature* creature, Quest co
return true;
}
-CreatureAI* GetAI_npc_isla_starmaneAI(Creature *_Creature)
+CreatureAI* GetAI_npc_isla_starmaneAI(Creature* pCreature)
{
- npc_isla_starmaneAI* thisAI = new npc_isla_starmaneAI(_Creature);
+ npc_isla_starmaneAI* thisAI = new npc_isla_starmaneAI(pCreature);
thisAI->AddWaypoint(0, -2265.21, 3091.14, 13.91);
thisAI->AddWaypoint(1, -2266.80, 3091.33, 13.82, 1000);
diff --git a/src/bindings/scripts/scripts/zone/thousand_needles/thousand_needles.cpp b/src/bindings/scripts/scripts/zone/thousand_needles/thousand_needles.cpp
index 4bd2cfe78f3..440def5d5ac 100644
--- a/src/bindings/scripts/scripts/zone/thousand_needles/thousand_needles.cpp
+++ b/src/bindings/scripts/scripts/zone/thousand_needles/thousand_needles.cpp
@@ -109,9 +109,9 @@ bool QuestAccept_npc_swiftmountain(Player* pPlayer, Creature* creature, Quest co
return true;
}
-CreatureAI* GetAI_npc_swiftmountain(Creature *_Creature)
+CreatureAI* GetAI_npc_swiftmountain(Creature* pCreature)
{
- npc_swiftmountainAI* thisAI = new npc_swiftmountainAI(_Creature);
+ npc_swiftmountainAI* thisAI = new npc_swiftmountainAI(pCreature);
thisAI->AddWaypoint(0, -5156.69, -1220.49, 48.78, 5000);
thisAI->AddWaypoint(1, -5157.12, -1220.13, 48.67);
@@ -273,16 +273,16 @@ struct TRINITY_DLL_DECL npc_pluckyAI : public ScriptedAI
}
};
-bool GossipHello_npc_plucky(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_plucky(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_SCOOP) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_P, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(738, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(738, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_plucky(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_plucky(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(action)
{
@@ -294,9 +294,9 @@ bool GossipSelect_npc_plucky(Player* pPlayer, Creature *_Creature, uint32 sender
return true;
}
-CreatureAI* GetAI_npc_plucky(Creature *_Creature)
+CreatureAI* GetAI_npc_plucky(Creature* pCreature)
{
- return new npc_pluckyAI(_Creature);
+ return new npc_pluckyAI(pCreature);
}
/*#####
diff --git a/src/bindings/scripts/scripts/zone/thunder_bluff/thunder_bluff.cpp b/src/bindings/scripts/scripts/zone/thunder_bluff/thunder_bluff.cpp
index cd0335f4df8..f612e163a79 100644
--- a/src/bindings/scripts/scripts/zone/thunder_bluff/thunder_bluff.cpp
+++ b/src/bindings/scripts/scripts/zone/thunder_bluff/thunder_bluff.cpp
@@ -96,30 +96,30 @@ struct TRINITY_DLL_DECL npc_cairne_bloodhoofAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_npc_cairne_bloodhoof(Creature *_Creature)
+CreatureAI* GetAI_npc_cairne_bloodhoof(Creature* pCreature)
{
- return new npc_cairne_bloodhoofAI (_Creature);
+ return new npc_cairne_bloodhoofAI (pCreature);
}
-bool GossipHello_npc_cairne_bloodhoof(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_cairne_bloodhoof(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(925) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HCB, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
- pPlayer->SEND_GOSSIP_MENU(7013, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7013, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_cairne_bloodhoof(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_cairne_bloodhoof(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_SENDER_INFO)
{
pPlayer->CastSpell(pPlayer, 23123, false);
- pPlayer->SEND_GOSSIP_MENU(7014, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(7014, pCreature->GetGUID());
}
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/tirisfal_glades/tirisfal_glades.cpp b/src/bindings/scripts/scripts/zone/tirisfal_glades/tirisfal_glades.cpp
index bc484f91818..baddef00944 100644
--- a/src/bindings/scripts/scripts/zone/tirisfal_glades/tirisfal_glades.cpp
+++ b/src/bindings/scripts/scripts/zone/tirisfal_glades/tirisfal_glades.cpp
@@ -127,9 +127,9 @@ struct TRINITY_DLL_DECL npc_calvin_montagueAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_npc_calvin_montague(Creature *_Creature)
+CreatureAI* GetAI_npc_calvin_montague(Creature* pCreature)
{
- return new npc_calvin_montagueAI (_Creature);
+ return new npc_calvin_montagueAI (pCreature);
}
bool QuestAccept_npc_calvin_montague(Player* pPlayer, Creature* pCreature, Quest const* quest)
diff --git a/src/bindings/scripts/scripts/zone/uldaman/boss_archaedas.cpp b/src/bindings/scripts/scripts/zone/uldaman/boss_archaedas.cpp
index 0bf25a257c2..c99ac3bc059 100644
--- a/src/bindings/scripts/scripts/zone/uldaman/boss_archaedas.cpp
+++ b/src/bindings/scripts/scripts/zone/uldaman/boss_archaedas.cpp
@@ -189,9 +189,9 @@ struct TRINITY_DLL_DECL boss_archaedasAI : public ScriptedAI
};
-CreatureAI* GetAI_boss_archaedas(Creature *_Creature)
+CreatureAI* GetAI_boss_archaedas(Creature* pCreature)
{
- return new boss_archaedasAI (_Creature);
+ return new boss_archaedasAI (pCreature);
}
/* ScriptData
@@ -277,9 +277,9 @@ struct TRINITY_DLL_DECL mob_archaedas_minionsAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_archaedas_minions(Creature *_Creature)
+CreatureAI* GetAI_mob_archaedas_minions(Creature* pCreature)
{
- return new mob_archaedas_minionsAI (_Creature);
+ return new mob_archaedas_minionsAI (pCreature);
}
/* ScriptData
@@ -394,9 +394,9 @@ struct TRINITY_DLL_DECL mob_stonekeepersAI : public ScriptedAI
};
-CreatureAI* GetAI_mob_stonekeepers(Creature *_Creature)
+CreatureAI* GetAI_mob_stonekeepers(Creature* pCreature)
{
- return new mob_stonekeepersAI (_Creature);
+ return new mob_stonekeepersAI (pCreature);
}
/* ScriptData
diff --git a/src/bindings/scripts/scripts/zone/uldaman/boss_ironaya.cpp b/src/bindings/scripts/scripts/zone/uldaman/boss_ironaya.cpp
index ccee1e68790..17e32e7178a 100644
--- a/src/bindings/scripts/scripts/zone/uldaman/boss_ironaya.cpp
+++ b/src/bindings/scripts/scripts/zone/uldaman/boss_ironaya.cpp
@@ -90,9 +90,9 @@ struct TRINITY_DLL_DECL boss_ironayaAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_ironaya(Creature *_Creature)
+CreatureAI* GetAI_boss_ironaya(Creature* pCreature)
{
- return new boss_ironayaAI (_Creature);
+ return new boss_ironayaAI (pCreature);
}
void AddSC_boss_ironaya()
diff --git a/src/bindings/scripts/scripts/zone/uldaman/uldaman.cpp b/src/bindings/scripts/scripts/zone/uldaman/uldaman.cpp
index 5ff1d5439c8..2817c2e8a26 100644
--- a/src/bindings/scripts/scripts/zone/uldaman/uldaman.cpp
+++ b/src/bindings/scripts/scripts/zone/uldaman/uldaman.cpp
@@ -79,88 +79,88 @@ struct TRINITY_DLL_DECL mob_jadespine_basiliskAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_jadespine_basilisk(Creature *_Creature)
+CreatureAI* GetAI_mob_jadespine_basilisk(Creature* pCreature)
{
- return new mob_jadespine_basiliskAI (_Creature);
+ return new mob_jadespine_basiliskAI (pCreature);
}
/*######
## npc_lore_keeper_of_norgannon
######*/
-bool GossipHello_npc_lore_keeper_of_norgannon(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_lore_keeper_of_norgannon(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(2278) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Who are the Earthen?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(1079, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1079, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_lore_keeper_of_norgannon(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_lore_keeper_of_norgannon(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "What is a \"subterranean being matrix\"?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(1080, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1080, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "What are the anomalies you speak of?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- pPlayer->SEND_GOSSIP_MENU(1081, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1081, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "What is a resilient foundation of construction?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(1082, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1082, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "So... the Earthen were made out of stone?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(1083, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1083, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Anything else I should know about the Earthen?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->SEND_GOSSIP_MENU(1084, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1084, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I think I understand the Creators' design intent for the Earthen now. What are the Earthen's anomalies that you spoke of earlier?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
- pPlayer->SEND_GOSSIP_MENU(1085, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1085, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "What high-stress environments would cause the Earthen to destabilize?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
- pPlayer->SEND_GOSSIP_MENU(1086, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1086, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+8:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "What happens when the Earthen destabilize?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
- pPlayer->SEND_GOSSIP_MENU(1087, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1087, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+9:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Troggs?! Are the troggs you mention the same as the ones in the world today?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
- pPlayer->SEND_GOSSIP_MENU(1088, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1088, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "You mentioned two results when the Earthen destabilize. What is the second?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+11);
- pPlayer->SEND_GOSSIP_MENU(1089, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1089, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Dwarves!!! Now you're telling me that dwarves originally came from the Earthen?!", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+12);
- pPlayer->SEND_GOSSIP_MENU(1090, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1090, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+12:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "These dwarves are the same ones today, yes? Do the dwarves maintain any other links to the Earthen?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+13);
- pPlayer->SEND_GOSSIP_MENU(1091, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1091, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+13:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Who are the Creators?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+14);
- pPlayer->SEND_GOSSIP_MENU(1092, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1092, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+14:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "This is a lot to think about.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+15);
- pPlayer->SEND_GOSSIP_MENU(1093, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1093, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+15:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "I will access the discs now.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+16);
- pPlayer->SEND_GOSSIP_MENU(1094, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1094, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+16:
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_krystallus.cpp b/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_krystallus.cpp
index 20b24f0640b..e7ec03124de 100644
--- a/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_krystallus.cpp
+++ b/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_krystallus.cpp
@@ -57,9 +57,9 @@ struct TRINITY_DLL_DECL boss_krystallusAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_krystallus(Creature *_Creature)
+CreatureAI* GetAI_boss_krystallus(Creature* pCreature)
{
- return new boss_krystallusAI (_Creature);
+ return new boss_krystallusAI (pCreature);
}
void AddSC_boss_krystallus()
diff --git a/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_maiden_of_grief.cpp b/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
index 6ca5dd5c9d2..51e8f26f6a9 100644
--- a/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
+++ b/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
@@ -65,9 +65,9 @@ struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_maiden_of_grief(Creature *_Creature)
+CreatureAI* GetAI_boss_maiden_of_grief(Creature* pCreature)
{
- return new boss_maiden_of_griefAI (_Creature);
+ return new boss_maiden_of_griefAI (pCreature);
}
void AddSC_boss_maiden_of_grief()
diff --git a/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_sjonnir.cpp b/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_sjonnir.cpp
index c7745f6713e..d0b0889ea63 100644
--- a/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_sjonnir.cpp
+++ b/src/bindings/scripts/scripts/zone/ulduar/halls_of_stone/boss_sjonnir.cpp
@@ -67,9 +67,9 @@ struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_sjonnir(Creature *_Creature)
+CreatureAI* GetAI_boss_sjonnir(Creature* pCreature)
{
- return new boss_sjonnirAI (_Creature);
+ return new boss_sjonnirAI (pCreature);
}
void AddSC_boss_sjonnir()
diff --git a/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_auriaya.cpp b/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_auriaya.cpp
index 62cef5ee5a1..685e2b506c0 100644
--- a/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_auriaya.cpp
+++ b/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_auriaya.cpp
@@ -76,9 +76,9 @@ struct TRINITY_DLL_DECL boss_auriaya_AI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_auriaya(Creature *_Creature)
+CreatureAI* GetAI_boss_auriaya(Creature* pCreature)
{
- return new boss_auriaya_AI (_Creature);
+ return new boss_auriaya_AI (pCreature);
}
void AddSC_boss_auriaya()
{
diff --git a/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_flame_leviathan.cpp b/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_flame_leviathan.cpp
index 4680f71c626..20ad85351a9 100644
--- a/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_flame_leviathan.cpp
+++ b/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_flame_leviathan.cpp
@@ -251,29 +251,29 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_overload_deviceAI : public Scripted
}
};
-CreatureAI* GetAI_boss_flame_leviathan(Creature *_Creature)
+CreatureAI* GetAI_boss_flame_leviathan(Creature* pCreature)
{
- return new boss_flame_leviathanAI (_Creature);
+ return new boss_flame_leviathanAI (pCreature);
}
-CreatureAI* GetAI_boss_flame_leviathan_turret(Creature *_Creature)
+CreatureAI* GetAI_boss_flame_leviathan_turret(Creature* pCreature)
{
- return new boss_flame_leviathan_turretAI (_Creature);
+ return new boss_flame_leviathan_turretAI (pCreature);
}
-CreatureAI* GetAI_boss_flame_leviathan_seat(Creature *_Creature)
+CreatureAI* GetAI_boss_flame_leviathan_seat(Creature* pCreature)
{
- return new boss_flame_leviathan_seatAI (_Creature);
+ return new boss_flame_leviathan_seatAI (pCreature);
}
-CreatureAI* GetAI_boss_flame_leviathan_defense_turret(Creature *_Creature)
+CreatureAI* GetAI_boss_flame_leviathan_defense_turret(Creature* pCreature)
{
- return new boss_flame_leviathan_defense_turretAI (_Creature);
+ return new boss_flame_leviathan_defense_turretAI (pCreature);
}
-CreatureAI* GetAI_boss_flame_leviathan_overload_device(Creature *_Creature)
+CreatureAI* GetAI_boss_flame_leviathan_overload_device(Creature* pCreature)
{
- return new boss_flame_leviathan_overload_deviceAI (_Creature);
+ return new boss_flame_leviathan_overload_deviceAI (pCreature);
}
void AddSC_boss_flame_leviathan()
diff --git a/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_ignis.cpp b/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_ignis.cpp
index 657ce25ca3e..56405eb13e1 100644
--- a/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_ignis.cpp
+++ b/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_ignis.cpp
@@ -87,9 +87,9 @@ struct TRINITY_DLL_DECL boss_ignis_AI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_ignis(Creature *_Creature)
+CreatureAI* GetAI_boss_ignis(Creature* pCreature)
{
- return new boss_ignis_AI (_Creature);
+ return new boss_ignis_AI (pCreature);
}
void AddSC_boss_ignis()
{
diff --git a/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_razorscale.cpp b/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_razorscale.cpp
index 272857fd850..59a7b8e6a9a 100644
--- a/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_razorscale.cpp
+++ b/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_razorscale.cpp
@@ -285,9 +285,9 @@ struct TRINITY_DLL_DECL boss_razorscaleAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_razorscale(Creature *_Creature)
+CreatureAI* GetAI_boss_razorscale(Creature* pCreature)
{
- return new boss_razorscaleAI (_Creature);
+ return new boss_razorscaleAI (pCreature);
}
void AddSC_boss_razorscale()
diff --git a/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_xt002.cpp b/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_xt002.cpp
index 6003ef01721..a0d265f6224 100644
--- a/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_xt002.cpp
+++ b/src/bindings/scripts/scripts/zone/ulduar/ulduar/boss_xt002.cpp
@@ -75,9 +75,9 @@ struct TRINITY_DLL_DECL boss_xt002_AI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_xt002(Creature *_Creature)
+CreatureAI* GetAI_boss_xt002(Creature* pCreature)
{
- return new boss_xt002_AI (_Creature);
+ return new boss_xt002_AI (pCreature);
}
void AddSC_boss_xt002()
{
diff --git a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
index 1ad4fd65f8f..d3faa7e0995 100644
--- a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
+++ b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
@@ -125,21 +125,21 @@ struct TRINITY_DLL_DECL npc_lady_sylvanas_windrunnerAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_npc_lady_sylvanas_windrunner(Creature *_Creature)
+CreatureAI* GetAI_npc_lady_sylvanas_windrunner(Creature* pCreature)
{
- return new npc_lady_sylvanas_windrunnerAI (_Creature);
+ return new npc_lady_sylvanas_windrunnerAI (pCreature);
}
-bool ChooseReward_npc_lady_sylvanas_windrunner(Player* pPlayer, Creature *_Creature, const Quest *_Quest, uint32 slot)
+bool ChooseReward_npc_lady_sylvanas_windrunner(Player* pPlayer, Creature* pCreature, const Quest *_Quest, uint32 slot)
{
if (_Quest->GetQuestId() == 9180)
{
- CAST_AI(npc_lady_sylvanas_windrunnerAI, _Creature->AI())->LamentEvent = true;
- CAST_AI(npc_lady_sylvanas_windrunnerAI, _Creature->AI())->DoPlaySoundToSet(_Creature,SOUND_CREDIT);
- _Creature->CastSpell(_Creature,SPELL_SYLVANAS_CAST,false);
+ CAST_AI(npc_lady_sylvanas_windrunnerAI, pCreature->AI())->LamentEvent = true;
+ CAST_AI(npc_lady_sylvanas_windrunnerAI, pCreature->AI())->DoPlaySoundToSet(pCreature,SOUND_CREDIT);
+ pCreature->CastSpell(pCreature,SPELL_SYLVANAS_CAST,false);
for(uint8 i = 0; i < 4; ++i)
- _Creature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000);
+ pCreature->SummonCreature(ENTRY_HIGHBORNE_LAMENTER, HighborneLoc[i][0], HighborneLoc[i][1], HIGHBORNE_LOC_Y, HighborneLoc[i][2], TEMPSUMMON_TIMED_DESPAWN, 160000);
}
return true;
@@ -190,9 +190,9 @@ struct TRINITY_DLL_DECL npc_highborne_lamenterAI : public ScriptedAI
}
}
};
-CreatureAI* GetAI_npc_highborne_lamenter(Creature *_Creature)
+CreatureAI* GetAI_npc_highborne_lamenter(Creature* pCreature)
{
- return new npc_highborne_lamenterAI (_Creature);
+ return new npc_highborne_lamenterAI (pCreature);
}
/*######
@@ -205,30 +205,30 @@ CreatureAI* GetAI_npc_highborne_lamenter(Creature *_Creature)
#define GOSSIP_HPF2 "Kel'Thuzad"
#define GOSSIP_HPF3 "Ner'zhul"
-bool GossipHello_npc_parqual_fintallas(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_parqual_fintallas(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasAura(SPELL_MARK_OF_SHAME))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->SEND_GOSSIP_MENU(5822, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5822, pCreature->GetGUID());
}
else
- pPlayer->SEND_GOSSIP_MENU(5821, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(5821, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_parqual_fintallas(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_parqual_fintallas(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer,SPELL_MARK_OF_SHAME,false);
+ pCreature->CastSpell(pPlayer,SPELL_MARK_OF_SHAME,false);
}
if (action == GOSSIP_ACTION_INFO_DEF+2)
{
diff --git a/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp b/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp
index af9f2bdebf9..5fa2e26fc85 100644
--- a/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp
+++ b/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp
@@ -133,9 +133,9 @@ bool QuestAccept_npc_ame(Player* pPlayer, Creature* creature, Quest const* quest
return true;
}
-CreatureAI* GetAI_npc_ame(Creature *_Creature)
+CreatureAI* GetAI_npc_ame(Creature* pCreature)
{
- npc_ameAI* thisAI = new npc_ameAI(_Creature);
+ npc_ameAI* thisAI = new npc_ameAI(pCreature);
thisAI->AddWaypoint(1, -6380.38, -1965.14, -258.292, 5000);
thisAI->AddWaypoint(2, -6383.06, -1962.9, -258.936);
diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
index 1c540256e50..a2445a97229 100644
--- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
+++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
@@ -271,9 +271,9 @@ struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_ingvar_the_plunderer(Creature *_Creature)
+CreatureAI* GetAI_boss_ingvar_the_plunderer(Creature* pCreature)
{
- return new boss_ingvar_the_plundererAI (_Creature);
+ return new boss_ingvar_the_plundererAI (pCreature);
}
enum
@@ -383,9 +383,9 @@ struct TRINITY_DLL_DECL mob_annhylde_the_callerAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_annhylde_the_caller(Creature *_Creature)
+CreatureAI* GetAI_mob_annhylde_the_caller(Creature* pCreature)
{
- return new mob_annhylde_the_callerAI (_Creature);
+ return new mob_annhylde_the_callerAI (pCreature);
}
enum
@@ -433,9 +433,9 @@ struct TRINITY_DLL_DECL mob_ingvar_throw_dummyAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_ingvar_throw_dummy(Creature *_Creature)
+CreatureAI* GetAI_mob_ingvar_throw_dummy(Creature* pCreature)
{
- return new mob_ingvar_throw_dummyAI (_Creature);
+ return new mob_ingvar_throw_dummyAI (pCreature);
}
void AddSC_boss_ingvar_the_plunderer()
diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_keleseth.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_keleseth.cpp
index 878cc8c17b0..b7701a52472 100644
--- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_keleseth.cpp
+++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_keleseth.cpp
@@ -329,19 +329,19 @@ struct TRINITY_DLL_DECL mob_vrykul_skeletonAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_frost_tomb(Creature *_Creature)
+CreatureAI* GetAI_mob_frost_tomb(Creature* pCreature)
{
- return new mob_frost_tombAI(_Creature);
+ return new mob_frost_tombAI(pCreature);
}
-CreatureAI* GetAI_boss_keleseth(Creature *_Creature)
+CreatureAI* GetAI_boss_keleseth(Creature* pCreature)
{
- return new boss_kelesethAI (_Creature);
+ return new boss_kelesethAI (pCreature);
}
-CreatureAI* GetAI_mob_vrykul_skeleton(Creature *_Creature)
+CreatureAI* GetAI_mob_vrykul_skeleton(Creature* pCreature)
{
- return new mob_vrykul_skeletonAI (_Creature);
+ return new mob_vrykul_skeletonAI (pCreature);
}
void AddSC_boss_keleseth()
diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
index d01a86fb2b9..f1babbfb9c8 100644
--- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
+++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
@@ -198,9 +198,9 @@ struct TRINITY_DLL_DECL boss_skarvald_the_constructorAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_skarvald_the_constructor(Creature *_Creature)
+CreatureAI* GetAI_boss_skarvald_the_constructor(Creature* pCreature)
{
- return new boss_skarvald_the_constructorAI (_Creature);
+ return new boss_skarvald_the_constructorAI (pCreature);
}
struct TRINITY_DLL_DECL boss_dalronn_the_controllerAI : public ScriptedAI
@@ -370,9 +370,9 @@ struct TRINITY_DLL_DECL boss_dalronn_the_controllerAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_dalronn_the_controller(Creature *_Creature)
+CreatureAI* GetAI_boss_dalronn_the_controller(Creature* pCreature)
{
- return new boss_dalronn_the_controllerAI (_Creature);
+ return new boss_dalronn_the_controllerAI (pCreature);
}
void AddSC_boss_skarvald_dalronn()
diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/utgarde_keep.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/utgarde_keep.cpp
index 4c293261242..d82e45f28d4 100644
--- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/utgarde_keep.cpp
+++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/utgarde_keep.cpp
@@ -144,9 +144,9 @@ struct TRINITY_DLL_DECL npc_dragonflayer_forge_masterAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_dragonflayer_forge_master(Creature *_Creature)
+CreatureAI* GetAI_npc_dragonflayer_forge_master(Creature* pCreature)
{
- return new npc_dragonflayer_forge_masterAI(_Creature);
+ return new npc_dragonflayer_forge_masterAI(pCreature);
}
void AddSC_utgarde_keep()
diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
index ab713d48c49..503cae94f4d 100644
--- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
+++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
@@ -62,9 +62,9 @@ struct TRINITY_DLL_DECL boss_palehoofAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_palehoof(Creature *_Creature)
+CreatureAI* GetAI_boss_palehoof(Creature* pCreature)
{
- return new boss_palehoofAI (_Creature);
+ return new boss_palehoofAI (pCreature);
}
void AddSC_boss_palehoof()
diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
index 6350898b452..f21ae75318a 100644
--- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
+++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
@@ -73,9 +73,9 @@ struct TRINITY_DLL_DECL boss_skadiAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_skadi(Creature *_Creature)
+CreatureAI* GetAI_boss_skadi(Creature* pCreature)
{
- return new boss_skadiAI (_Creature);
+ return new boss_skadiAI (pCreature);
}
void AddSC_boss_skadi()
diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_svala.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
index ea0c9971220..e43d0cd9d4d 100644
--- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
+++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
@@ -67,9 +67,9 @@ struct TRINITY_DLL_DECL boss_svalaAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_svala(Creature *_Creature)
+CreatureAI* GetAI_boss_svala(Creature* pCreature)
{
- return new boss_svalaAI (_Creature);
+ return new boss_svalaAI (pCreature);
}
void AddSC_boss_svala()
diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
index 4dbc441db2b..43a16a78db4 100644
--- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
+++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
@@ -69,9 +69,9 @@ struct TRINITY_DLL_DECL boss_ymironAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_ymiron(Creature *_Creature)
+CreatureAI* GetAI_boss_ymiron(Creature* pCreature)
{
- return new boss_ymironAI (_Creature);
+ return new boss_ymironAI (pCreature);
}
void AddSC_boss_ymiron()
diff --git a/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_archavon.cpp b/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_archavon.cpp
index afa264afdc3..2a0e7fcd007 100644
--- a/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_archavon.cpp
+++ b/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_archavon.cpp
@@ -173,14 +173,14 @@ struct TRINITY_DLL_DECL mob_warderAI : public ScriptedAI //npc 32353
}
};
-CreatureAI* GetAI_mob_warder(Creature *_Creature)
+CreatureAI* GetAI_mob_warder(Creature* pCreature)
{
- return new mob_warderAI (_Creature);
+ return new mob_warderAI (pCreature);
}
-CreatureAI* GetAI_boss_archavon(Creature *_Creature)
+CreatureAI* GetAI_boss_archavon(Creature* pCreature)
{
- return new boss_archavonAI (_Creature);
+ return new boss_archavonAI (pCreature);
}
void AddSC_boss_archavon()
diff --git a/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_emalon.cpp b/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_emalon.cpp
index 8055abcb2c0..7738b790abf 100644
--- a/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_emalon.cpp
+++ b/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_emalon.cpp
@@ -256,14 +256,14 @@ struct TRINITY_DLL_DECL mob_tempest_minionAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_tempest_minion(Creature *_Creature)
+CreatureAI* GetAI_mob_tempest_minion(Creature* pCreature)
{
- return new mob_tempest_minionAI (_Creature);
+ return new mob_tempest_minionAI (pCreature);
}
-CreatureAI* GetAI_boss_emalon(Creature *_Creature)
+CreatureAI* GetAI_boss_emalon(Creature* pCreature)
{
- return new boss_emalonAI (_Creature);
+ return new boss_emalonAI (pCreature);
}
void AddSC_boss_emalon()
diff --git a/src/bindings/scripts/scripts/zone/violet_hold/boss_cyanigosa.cpp b/src/bindings/scripts/scripts/zone/violet_hold/boss_cyanigosa.cpp
index 2c64b1be892..13ad8c27a75 100644
--- a/src/bindings/scripts/scripts/zone/violet_hold/boss_cyanigosa.cpp
+++ b/src/bindings/scripts/scripts/zone/violet_hold/boss_cyanigosa.cpp
@@ -66,9 +66,9 @@ struct TRINITY_DLL_DECL boss_cyanigosaAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_cyanigosa(Creature *_Creature)
+CreatureAI* GetAI_boss_cyanigosa(Creature* pCreature)
{
- return new boss_cyanigosaAI (_Creature);
+ return new boss_cyanigosaAI (pCreature);
}
void AddSC_boss_cyanigosa()
diff --git a/src/bindings/scripts/scripts/zone/violet_hold/boss_erekem.cpp b/src/bindings/scripts/scripts/zone/violet_hold/boss_erekem.cpp
index 70f50cbdcb1..d5f18ac806f 100644
--- a/src/bindings/scripts/scripts/zone/violet_hold/boss_erekem.cpp
+++ b/src/bindings/scripts/scripts/zone/violet_hold/boss_erekem.cpp
@@ -66,9 +66,9 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_erekem(Creature *_Creature)
+CreatureAI* GetAI_boss_erekem(Creature* pCreature)
{
- return new boss_erekemAI (_Creature);
+ return new boss_erekemAI (pCreature);
}
void AddSC_boss_erekem()
diff --git a/src/bindings/scripts/scripts/zone/violet_hold/boss_ichoron.cpp b/src/bindings/scripts/scripts/zone/violet_hold/boss_ichoron.cpp
index 5d355a905ee..60b1c656808 100644
--- a/src/bindings/scripts/scripts/zone/violet_hold/boss_ichoron.cpp
+++ b/src/bindings/scripts/scripts/zone/violet_hold/boss_ichoron.cpp
@@ -65,9 +65,9 @@ struct TRINITY_DLL_DECL boss_ichoronAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_ichoron(Creature *_Creature)
+CreatureAI* GetAI_boss_ichoron(Creature* pCreature)
{
- return new boss_ichoronAI (_Creature);
+ return new boss_ichoronAI (pCreature);
}
void AddSC_boss_ichoron()
diff --git a/src/bindings/scripts/scripts/zone/violet_hold/boss_lavanthor.cpp b/src/bindings/scripts/scripts/zone/violet_hold/boss_lavanthor.cpp
index ce1a7dd4e0d..430a8acb178 100644
--- a/src/bindings/scripts/scripts/zone/violet_hold/boss_lavanthor.cpp
+++ b/src/bindings/scripts/scripts/zone/violet_hold/boss_lavanthor.cpp
@@ -36,9 +36,9 @@ struct TRINITY_DLL_DECL boss_lavanthorAI : public ScriptedAI
void JustDied(Unit* killer) {}
};
-CreatureAI* GetAI_boss_lavanthor(Creature *_Creature)
+CreatureAI* GetAI_boss_lavanthor(Creature* pCreature)
{
- return new boss_lavanthorAI (_Creature);
+ return new boss_lavanthorAI (pCreature);
}
void AddSC_boss_lavanthor()
diff --git a/src/bindings/scripts/scripts/zone/violet_hold/boss_moragg.cpp b/src/bindings/scripts/scripts/zone/violet_hold/boss_moragg.cpp
index 178352de109..fdc18a3c549 100644
--- a/src/bindings/scripts/scripts/zone/violet_hold/boss_moragg.cpp
+++ b/src/bindings/scripts/scripts/zone/violet_hold/boss_moragg.cpp
@@ -34,9 +34,9 @@ struct TRINITY_DLL_DECL boss_moraggAI : public ScriptedAI
void JustDied(Unit* killer) {}
};
-CreatureAI* GetAI_boss_moragg(Creature *_Creature)
+CreatureAI* GetAI_boss_moragg(Creature* pCreature)
{
- return new boss_moraggAI (_Creature);
+ return new boss_moraggAI (pCreature);
}
void AddSC_boss_moragg()
diff --git a/src/bindings/scripts/scripts/zone/violet_hold/boss_xevozz.cpp b/src/bindings/scripts/scripts/zone/violet_hold/boss_xevozz.cpp
index e327b10ed12..b59c4aec4e1 100644
--- a/src/bindings/scripts/scripts/zone/violet_hold/boss_xevozz.cpp
+++ b/src/bindings/scripts/scripts/zone/violet_hold/boss_xevozz.cpp
@@ -66,9 +66,9 @@ struct TRINITY_DLL_DECL boss_xevozzAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_xevozz(Creature *_Creature)
+CreatureAI* GetAI_boss_xevozz(Creature* pCreature)
{
- return new boss_xevozzAI (_Creature);
+ return new boss_xevozzAI (pCreature);
}
void AddSC_boss_xevozz()
diff --git a/src/bindings/scripts/scripts/zone/violet_hold/boss_zuramat.cpp b/src/bindings/scripts/scripts/zone/violet_hold/boss_zuramat.cpp
index 7b31f5b899d..218b5915bec 100644
--- a/src/bindings/scripts/scripts/zone/violet_hold/boss_zuramat.cpp
+++ b/src/bindings/scripts/scripts/zone/violet_hold/boss_zuramat.cpp
@@ -66,9 +66,9 @@ struct TRINITY_DLL_DECL boss_zuramatAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_zuramat(Creature *_Creature)
+CreatureAI* GetAI_boss_zuramat(Creature* pCreature)
{
- return new boss_zuramatAI (_Creature);
+ return new boss_zuramatAI (pCreature);
}
void AddSC_boss_zuramat()
diff --git a/src/bindings/scripts/scripts/zone/wailing_caverns/wailing_caverns.cpp b/src/bindings/scripts/scripts/zone/wailing_caverns/wailing_caverns.cpp
index 6d47f293c13..f1aa7795e86 100644
--- a/src/bindings/scripts/scripts/zone/wailing_caverns/wailing_caverns.cpp
+++ b/src/bindings/scripts/scripts/zone/wailing_caverns/wailing_caverns.cpp
@@ -346,58 +346,58 @@ struct TRINITY_DLL_DECL npc_disciple_of_naralexAI : public npc_escortAI
}
};
-CreatureAI* GetAI_npc_disciple_of_naralex(Creature *_Creature)
+CreatureAI* GetAI_npc_disciple_of_naralex(Creature* pCreature)
{
- npc_disciple_of_naralexAI *disciple_of_naralexAI = new npc_disciple_of_naralexAI(_Creature);
+ npc_disciple_of_naralexAI *disciple_of_naralexAI = new npc_disciple_of_naralexAI(pCreature);
disciple_of_naralexAI->FillPointMovementListForCreature();
return disciple_of_naralexAI;
}
-bool GossipHello_npc_disciple_of_naralex(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_disciple_of_naralex(Player* pPlayer, Creature* pCreature)
{
- ScriptedInstance *pInstance = (_Creature->GetInstanceData());
+ ScriptedInstance *pInstance = (pCreature->GetInstanceData());
if (pInstance)
{
- _Creature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD_RANK_2, true);
+ pCreature->CastSpell(pPlayer, SPELL_MARK_OF_THE_WILD_RANK_2, true);
if ((pInstance->GetData(TYPE_LORD_COBRAHN) == DONE) && (pInstance->GetData(TYPE_LORD_PYTHAS) == DONE) &&
(pInstance->GetData(TYPE_LADY_ANACONDRA) == DONE) && (pInstance->GetData(TYPE_LORD_SERPENTIS) == DONE))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NARALEX, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, pCreature->GetGUID());
if (!pInstance->GetData(TYPE_NARALEX_YELLED))
{
- DoScriptText(SAY_AT_LAST, _Creature);
+ DoScriptText(SAY_AT_LAST, pCreature);
pInstance->SetData(TYPE_NARALEX_YELLED, 1);
}
}
else
{
- pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, pCreature->GetGUID());
}
}
return true;
}
-bool GossipSelect_npc_disciple_of_naralex(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_disciple_of_naralex(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
- ScriptedInstance *pInstance = (_Creature->GetInstanceData());
+ ScriptedInstance *pInstance = (pCreature->GetInstanceData());
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
pPlayer->CLOSE_GOSSIP_MENU();
if (pInstance)pInstance->SetData(TYPE_NARALEX_EVENT, IN_PROGRESS);
- DoScriptText(SAY_MAKE_PREPARATIONS, _Creature);
+ DoScriptText(SAY_MAKE_PREPARATIONS, pCreature);
- _Creature->setFaction(250);
- _Creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
+ pCreature->setFaction(250);
+ pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
- CAST_AI(npc_escortAI, (_Creature->AI()))->Start(false, false, pPlayer->GetGUID());
- CAST_AI(npc_escortAI, (_Creature->AI()))->SetDespawnAtFar(false);
- CAST_AI(npc_escortAI, (_Creature->AI()))->SetDespawnAtEnd(false);
+ CAST_AI(npc_escortAI, (pCreature->AI()))->Start(false, false, pPlayer->GetGUID());
+ CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtFar(false);
+ CAST_AI(npc_escortAI, (pCreature->AI()))->SetDespawnAtEnd(false);
}
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/western_plaguelands/western_plaguelands.cpp b/src/bindings/scripts/scripts/zone/western_plaguelands/western_plaguelands.cpp
index 2abae29ccde..abf5f78b060 100644
--- a/src/bindings/scripts/scripts/zone/western_plaguelands/western_plaguelands.cpp
+++ b/src/bindings/scripts/scripts/zone/western_plaguelands/western_plaguelands.cpp
@@ -40,11 +40,11 @@ EndContentData */
#define GOSSIP_SDA1 "Thanks, i need a Vitreous Focuser"
-bool GossipHello_npcs_dithers_and_arbington(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npcs_dithers_and_arbington(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
- if (_Creature->isVendor())
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ if (pCreature->isVendor())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
if (pPlayer->GetQuestRewardStatus(5237) || pPlayer->GetQuestRewardStatus(5238))
@@ -53,39 +53,39 @@ bool GossipHello_npcs_dithers_and_arbington(Player* pPlayer, Creature *_Creature
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->SEND_GOSSIP_MENU(3985, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3985, pCreature->GetGUID());
}else
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npcs_dithers_and_arbington(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npcs_dithers_and_arbington(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch(action)
{
case GOSSIP_ACTION_TRADE:
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(3980, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3980, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(3981, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3981, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(3982, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3982, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- pPlayer->SEND_GOSSIP_MENU(3983, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3983, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer, 17529, false);
+ pCreature->CastSpell(pPlayer, 17529, false);
break;
}
return true;
@@ -199,9 +199,9 @@ struct TRINITY_DLL_DECL npc_the_scourge_cauldronAI : public ScriptedAI
}
}
};
-CreatureAI* GetAI_npc_the_scourge_cauldron(Creature *_Creature)
+CreatureAI* GetAI_npc_the_scourge_cauldron(Creature* pCreature)
{
- return new npc_the_scourge_cauldronAI (_Creature);
+ return new npc_the_scourge_cauldronAI (pCreature);
}
/*######
diff --git a/src/bindings/scripts/scripts/zone/wintergrasp/wintergrasp.cpp b/src/bindings/scripts/scripts/zone/wintergrasp/wintergrasp.cpp
index 9eac05acc30..275043d91e5 100644
--- a/src/bindings/scripts/scripts/zone/wintergrasp/wintergrasp.cpp
+++ b/src/bindings/scripts/scripts/zone/wintergrasp/wintergrasp.cpp
@@ -17,10 +17,10 @@
#include "precompiled.h"
#include "Wintergrasp.h"
-bool GossipHello_npc_demolisher_engineerer(Player* pPlayer, Creature *_creature)
+bool GossipHello_npc_demolisher_engineerer(Player* pPlayer, Creature* pCreature)
{
- if (_creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->HasAura(SPELL_CORPORAL))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Build catapult.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
@@ -31,7 +31,7 @@ bool GossipHello_npc_demolisher_engineerer(Player* pPlayer, Creature *_creature)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Build siege engine.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
}
- pPlayer->SEND_GOSSIP_MENU(_creature->GetNpcTextId(), _creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/winterspring/winterspring.cpp b/src/bindings/scripts/scripts/zone/winterspring/winterspring.cpp
index f1737eec360..714fa7311da 100644
--- a/src/bindings/scripts/scripts/zone/winterspring/winterspring.cpp
+++ b/src/bindings/scripts/scripts/zone/winterspring/winterspring.cpp
@@ -41,42 +41,42 @@ EndContentData */
#define GOSSIP_SL4 "Then what happened?"
#define GOSSIP_SL5 "He is not safe, i'll make sure of that."
-bool GossipHello_npc_lorax(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_lorax(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(5126) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_lorax(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_lorax(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(3759, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3759, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(3760, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3760, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- pPlayer->SEND_GOSSIP_MENU(3761, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3761, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- pPlayer->SEND_GOSSIP_MENU(3762, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3762, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- pPlayer->SEND_GOSSIP_MENU(3763, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3763, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -90,23 +90,23 @@ bool GossipSelect_npc_lorax(Player* pPlayer, Creature *_Creature, uint32 sender,
## npc_rivern_frostwind
######*/
-bool GossipHello_npc_rivern_frostwind(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_rivern_frostwind(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (_Creature->isVendor() && pPlayer->GetReputationRank(589) == REP_EXALTED)
+ if (pCreature->isVendor() && pPlayer->GetReputationRank(589) == REP_EXALTED)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_rivern_frostwind(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_rivern_frostwind(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_TRADE)
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
return true;
}
@@ -117,27 +117,27 @@ bool GossipSelect_npc_rivern_frostwind(Player* pPlayer, Creature *_Creature, uin
#define GOSSIP_HWDM "I'd like you to make me a new Cache of Mau'ari please."
-bool GossipHello_npc_witch_doctor_mauari(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_witch_doctor_mauari(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isQuestGiver())
- pPlayer->PrepareQuestMenu(_Creature->GetGUID());
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestRewardStatus(975))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HWDM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(3377, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3377, pCreature->GetGUID());
}else
- pPlayer->SEND_GOSSIP_MENU(3375, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(3375, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_witch_doctor_mauari(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_witch_doctor_mauari(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action==GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->CastSpell(pPlayer, 16351, false);
+ pCreature->CastSpell(pPlayer, 16351, false);
}
return true;
diff --git a/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp b/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp
index a083226bbb4..5b473d25de5 100644
--- a/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp
+++ b/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp
@@ -41,75 +41,75 @@ EndContentData */
#define GOSSIP_REWARD_BLESS -1000359
//#define TEXT_BLESSINGS "<You need higher standing with Cenarion Expedition to recive a blessing.>"
-bool GossipHello_npcs_ashyen_and_keleth(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npcs_ashyen_and_keleth(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetReputationRank(942) > REP_NEUTRAL)
{
- if (_Creature->GetEntry() == 17900)
+ if (pCreature->GetEntry() == 17900)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BLESS_ASH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- if (_Creature->GetEntry() == 17901)
+ if (pCreature->GetEntry() == 17901)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BLESS_KEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
}
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npcs_ashyen_and_keleth(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npcs_ashyen_and_keleth(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
- _Creature->setPowerType(POWER_MANA);
- _Creature->SetMaxPower(POWER_MANA,200); //set a "fake" mana value, we can't depend on database doing it in this case
- _Creature->SetPower(POWER_MANA,200);
+ pCreature->setPowerType(POWER_MANA);
+ pCreature->SetMaxPower(POWER_MANA,200); //set a "fake" mana value, we can't depend on database doing it in this case
+ pCreature->SetPower(POWER_MANA,200);
- if (_Creature->GetEntry() == 17900) //check which creature we are dealing with
+ if (pCreature->GetEntry() == 17900) //check which creature we are dealing with
{
switch (pPlayer->GetReputationRank(942))
{ //mark of lore
case REP_FRIENDLY:
- _Creature->CastSpell(pPlayer, 31808, true);
- DoScriptText(GOSSIP_REWARD_BLESS, _Creature);
+ pCreature->CastSpell(pPlayer, 31808, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
break;
case REP_HONORED:
- _Creature->CastSpell(pPlayer, 31810, true);
- DoScriptText(GOSSIP_REWARD_BLESS, _Creature);
+ pCreature->CastSpell(pPlayer, 31810, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
break;
case REP_REVERED:
- _Creature->CastSpell(pPlayer, 31811, true);
- DoScriptText(GOSSIP_REWARD_BLESS, _Creature);
+ pCreature->CastSpell(pPlayer, 31811, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
break;
case REP_EXALTED:
- _Creature->CastSpell(pPlayer, 31815, true);
- DoScriptText(GOSSIP_REWARD_BLESS, _Creature);
+ pCreature->CastSpell(pPlayer, 31815, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
break;
}
}
- if (_Creature->GetEntry() == 17901)
+ if (pCreature->GetEntry() == 17901)
{
switch (pPlayer->GetReputationRank(942)) //mark of war
{
case REP_FRIENDLY:
- _Creature->CastSpell(pPlayer, 31807, true);
- DoScriptText(GOSSIP_REWARD_BLESS, _Creature);
+ pCreature->CastSpell(pPlayer, 31807, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
break;
case REP_HONORED:
- _Creature->CastSpell(pPlayer, 31812, true);
- DoScriptText(GOSSIP_REWARD_BLESS, _Creature);
+ pCreature->CastSpell(pPlayer, 31812, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
break;
case REP_REVERED:
- _Creature->CastSpell(pPlayer, 31813, true);
- DoScriptText(GOSSIP_REWARD_BLESS, _Creature);
+ pCreature->CastSpell(pPlayer, 31813, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
break;
case REP_EXALTED:
- _Creature->CastSpell(pPlayer, 31814, true);
- DoScriptText(GOSSIP_REWARD_BLESS, _Creature);
+ pCreature->CastSpell(pPlayer, 31814, true);
+ DoScriptText(GOSSIP_REWARD_BLESS, pCreature);
break;
}
}
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->TalkedToCreature(_Creature->GetEntry(), _Creature->GetGUID());
+ pPlayer->TalkedToCreature(pCreature->GetEntry(), pCreature->GetGUID());
}
return true;
}
@@ -161,27 +161,27 @@ struct TRINITY_DLL_DECL npc_cooshcooshAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_cooshcoosh(Creature *_Creature)
+CreatureAI* GetAI_npc_cooshcoosh(Creature* pCreature)
{
- return new npc_cooshcooshAI (_Creature);
+ return new npc_cooshcooshAI (pCreature);
}
-bool GossipHello_npc_cooshcoosh(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_cooshcoosh(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_COOSH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9441, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9441, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_cooshcoosh(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_cooshcoosh(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->setFaction(FACTION_HOSTILE_CO);
- _Creature->AI()->AttackStart(pPlayer);
+ pCreature->setFaction(FACTION_HOSTILE_CO);
+ pCreature->AI()->AttackStart(pPlayer);
}
return true;
}
@@ -194,27 +194,27 @@ bool GossipSelect_npc_cooshcoosh(Player* pPlayer, Creature *_Creature, uint32 se
#define GOSSIP_ITEM_KUR2 "Im a messenger for Draenei"
#define GOSSIP_ITEM_KUR3 "Get message"
-bool GossipHello_npc_elder_kuruti(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_elder_kuruti(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(9803) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(9226,_Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9226, pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_elder_kuruti(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_elder_kuruti(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(9227, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9227, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- pPlayer->SEND_GOSSIP_MENU(9229, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9229, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
{
@@ -229,7 +229,7 @@ bool GossipSelect_npc_elder_kuruti(Player* pPlayer, Creature *_Creature, uint32
else
pPlayer->SendEquipError(msg,NULL,NULL);
}
- pPlayer->SEND_GOSSIP_MENU(9231, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(9231, pCreature->GetGUID());
break;
}
}
@@ -240,21 +240,21 @@ bool GossipSelect_npc_elder_kuruti(Player* pPlayer, Creature *_Creature, uint32
## npc_mortog_steamhead
######*/
-bool GossipHello_npc_mortog_steamhead(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_mortog_steamhead(Player* pPlayer, Creature* pCreature)
{
- if (_Creature->isVendor() && pPlayer->GetReputationRank(942) == REP_EXALTED)
+ if (pCreature->isVendor() && pPlayer->GetReputationRank(942) == REP_EXALTED)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_mortog_steamhead(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_mortog_steamhead(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_TRADE)
{
- pPlayer->SEND_VENDORLIST(_Creature->GetGUID());
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
}
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp
index e597d93a1c7..153a329e265 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp
@@ -429,14 +429,14 @@ struct TRINITY_DLL_DECL mob_soaring_eagleAI : public ScriptedAI
};
//Soaring Eagle
-CreatureAI* GetAI_mob_soaring_eagle(Creature *_Creature)
+CreatureAI* GetAI_mob_soaring_eagle(Creature* pCreature)
{
- return new mob_soaring_eagleAI(_Creature);
+ return new mob_soaring_eagleAI(pCreature);
}
-CreatureAI* GetAI_boss_akilzon(Creature *_Creature)
+CreatureAI* GetAI_boss_akilzon(Creature* pCreature)
{
- return new boss_akilzonAI(_Creature);
+ return new boss_akilzonAI(pCreature);
}
void AddSC_boss_akilzon()
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp
index 62cab9fbd79..99131484636 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp
@@ -377,14 +377,14 @@ struct TRINITY_DLL_DECL boss_spiritlynxAI : public ScriptedAI
};
-CreatureAI* GetAI_boss_halazziAI(Creature *_Creature)
+CreatureAI* GetAI_boss_halazziAI(Creature* pCreature)
{
- return new boss_halazziAI (_Creature);
+ return new boss_halazziAI (pCreature);
}
-CreatureAI* GetAI_boss_spiritlynxAI(Creature *_Creature)
+CreatureAI* GetAI_boss_spiritlynxAI(Creature* pCreature)
{
- return new boss_spiritlynxAI (_Creature);
+ return new boss_spiritlynxAI (pCreature);
}
void AddSC_boss_halazzi()
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_hexlord.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_hexlord.cpp
index 81aae062cb5..d34dccfd690 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_hexlord.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_hexlord.cpp
@@ -817,49 +817,49 @@ struct TRINITY_DLL_DECL boss_koraggAI : public boss_hexlord_addAI
}
};
-CreatureAI* GetAI_boss_hex_lord_malacrass(Creature *_Creature)
+CreatureAI* GetAI_boss_hex_lord_malacrass(Creature* pCreature)
{
- return new boss_hex_lord_malacrassAI (_Creature);
+ return new boss_hex_lord_malacrassAI (pCreature);
}
-CreatureAI* GetAI_boss_thurg(Creature *_Creature)
+CreatureAI* GetAI_boss_thurg(Creature* pCreature)
{
- return new boss_thurgAI (_Creature);
+ return new boss_thurgAI (pCreature);
}
-CreatureAI* GetAI_boss_alyson_antille(Creature *_Creature)
+CreatureAI* GetAI_boss_alyson_antille(Creature* pCreature)
{
- return new boss_alyson_antilleAI (_Creature);
+ return new boss_alyson_antilleAI (pCreature);
}
-CreatureAI* GetAI_boss_gazakroth(Creature *_Creature)
+CreatureAI* GetAI_boss_gazakroth(Creature* pCreature)
{
- return new boss_gazakrothAI (_Creature);
+ return new boss_gazakrothAI (pCreature);
}
-CreatureAI* GetAI_boss_lord_raadan(Creature *_Creature)
+CreatureAI* GetAI_boss_lord_raadan(Creature* pCreature)
{
- return new boss_lord_raadanAI (_Creature);
+ return new boss_lord_raadanAI (pCreature);
}
-CreatureAI* GetAI_boss_darkheart(Creature *_Creature)
+CreatureAI* GetAI_boss_darkheart(Creature* pCreature)
{
- return new boss_darkheartAI (_Creature);
+ return new boss_darkheartAI (pCreature);
}
-CreatureAI* GetAI_boss_slither(Creature *_Creature)
+CreatureAI* GetAI_boss_slither(Creature* pCreature)
{
- return new boss_slitherAI (_Creature);
+ return new boss_slitherAI (pCreature);
}
-CreatureAI* GetAI_boss_fenstalker(Creature *_Creature)
+CreatureAI* GetAI_boss_fenstalker(Creature* pCreature)
{
- return new boss_fenstalkerAI (_Creature);
+ return new boss_fenstalkerAI (pCreature);
}
-CreatureAI* GetAI_boss_koragg(Creature *_Creature)
+CreatureAI* GetAI_boss_koragg(Creature* pCreature)
{
- return new boss_koraggAI (_Creature);
+ return new boss_koraggAI (pCreature);
}
void AddSC_boss_hex_lord_malacrass()
{
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp
index 91d3153622e..6ff4d84ae67 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp
@@ -437,9 +437,9 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_janalaiAI(Creature *_Creature)
+CreatureAI* GetAI_boss_janalaiAI(Creature* pCreature)
{
- return new boss_janalaiAI(_Creature);
+ return new boss_janalaiAI(pCreature);
}
struct TRINITY_DLL_DECL mob_janalai_firebombAI : public ScriptedAI
@@ -463,9 +463,9 @@ struct TRINITY_DLL_DECL mob_janalai_firebombAI : public ScriptedAI
void UpdateAI(const uint32 diff) {}
};
-CreatureAI* GetAI_mob_janalai_firebombAI(Creature *_Creature)
+CreatureAI* GetAI_mob_janalai_firebombAI(Creature* pCreature)
{
- return new mob_janalai_firebombAI(_Creature);
+ return new mob_janalai_firebombAI(pCreature);
}
struct TRINITY_DLL_DECL mob_amanishi_hatcherAI : public ScriptedAI
@@ -594,9 +594,9 @@ struct TRINITY_DLL_DECL mob_amanishi_hatcherAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_amanishi_hatcherAI(Creature *_Creature)
+CreatureAI* GetAI_mob_amanishi_hatcherAI(Creature* pCreature)
{
- return new mob_amanishi_hatcherAI(_Creature);
+ return new mob_amanishi_hatcherAI(pCreature);
}
struct TRINITY_DLL_DECL mob_hatchlingAI : public ScriptedAI
@@ -644,9 +644,9 @@ struct TRINITY_DLL_DECL mob_hatchlingAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_hatchlingAI(Creature *_Creature)
+CreatureAI* GetAI_mob_hatchlingAI(Creature* pCreature)
{
- return new mob_hatchlingAI(_Creature);
+ return new mob_hatchlingAI(pCreature);
}
struct TRINITY_DLL_DECL mob_eggAI : public ScriptedAI
@@ -668,9 +668,9 @@ struct TRINITY_DLL_DECL mob_eggAI : public ScriptedAI
}
};
-CreatureAI* GetAI_mob_eggAI(Creature *_Creature)
+CreatureAI* GetAI_mob_eggAI(Creature* pCreature)
{
- return new mob_eggAI(_Creature);
+ return new mob_eggAI(pCreature);
}
void AddSC_boss_janalai()
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp
index bfca36e39b9..f9e231948c4 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp
@@ -437,9 +437,9 @@ struct TRINITY_DLL_DECL boss_nalorakkAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_nalorakk(Creature *_Creature)
+CreatureAI* GetAI_boss_nalorakk(Creature* pCreature)
{
- return new boss_nalorakkAI (_Creature);
+ return new boss_nalorakkAI (pCreature);
}
void AddSC_boss_nalorakk()
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp
index df08fff03ff..9052911585f 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp
@@ -576,9 +576,9 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_zuljin(Creature *_Creature)
+CreatureAI* GetAI_boss_zuljin(Creature* pCreature)
{
- return new boss_zuljinAI (_Creature);
+ return new boss_zuljinAI (pCreature);
}
struct TRINITY_DLL_DECL feather_vortexAI : public ScriptedAI
@@ -603,9 +603,9 @@ struct TRINITY_DLL_DECL feather_vortexAI : public ScriptedAI
}
};
-CreatureAI* GetAI_feather_vortexAI(Creature *_Creature)
+CreatureAI* GetAI_feather_vortexAI(Creature* pCreature)
{
- return new feather_vortexAI (_Creature);
+ return new feather_vortexAI (pCreature);
}
void AddSC_boss_zuljin()
diff --git a/src/bindings/scripts/scripts/zone/zulaman/zulaman.cpp b/src/bindings/scripts/scripts/zone/zulaman/zulaman.cpp
index c128bc51073..74c6a914534 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/zulaman.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/zulaman.cpp
@@ -91,9 +91,9 @@ struct TRINITY_DLL_DECL npc_forest_frogAI : public ScriptedAI
}
}
};
-CreatureAI* GetAI_npc_forest_frog(Creature *_Creature)
+CreatureAI* GetAI_npc_forest_frog(Creature* pCreature)
{
- return new npc_forest_frogAI (_Creature);
+ return new npc_forest_frogAI (pCreature);
}
/*######
@@ -123,39 +123,39 @@ struct TRINITY_DLL_DECL npc_zulaman_hostageAI : public ScriptedAI
}
};
-bool GossipHello_npc_zulaman_hostage(Player* pPlayer, Creature* _Creature)
+bool GossipHello_npc_zulaman_hostage(Player* pPlayer, Creature* pCreature)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HOSTAGE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
return true;
}
-bool GossipSelect_npc_zulaman_hostage(Player* pPlayer, Creature* _Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_zulaman_hostage(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF + 1)
pPlayer->CLOSE_GOSSIP_MENU();
- if (!_Creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
+ if (!pCreature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
return true;
- _Creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- ScriptedInstance* pInstance = (_Creature->GetInstanceData());
+ ScriptedInstance* pInstance = (pCreature->GetInstanceData());
if (pInstance)
{
//uint8 progress = pInstance->GetData(DATA_CHESTLOOTED);
pInstance->SetData(DATA_CHESTLOOTED, 0);
float x, y, z;
- _Creature->GetPosition(x, y, z);
- uint32 entry = _Creature->GetEntry();
+ pCreature->GetPosition(x, y, z);
+ uint32 entry = pCreature->GetEntry();
for(uint8 i = 0; i < 4; ++i)
{
if (HostageEntry[i] == entry)
{
- _Creature->SummonGameObject(ChestEntry[i], x-2, y, z, 0, 0, 0, 0, 0, 0);
+ pCreature->SummonGameObject(ChestEntry[i], x-2, y, z, 0, 0, 0, 0, 0, 0);
break;
}
}
- /*Creature* summon = _Creature->SummonCreature(HostageInfo[progress], x-2, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 0);
+ /*Creature* summon = pCreature->SummonCreature(HostageInfo[progress], x-2, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 0);
if (summon)
{
CAST_AI(npc_zulaman_hostageAI, summon->AI())->PlayerGUID = pPlayer->GetGUID();
@@ -168,9 +168,9 @@ bool GossipSelect_npc_zulaman_hostage(Player* pPlayer, Creature* _Creature, uint
return true;
}
-CreatureAI* GetAI_npc_zulaman_hostage(Creature *_Creature)
+CreatureAI* GetAI_npc_zulaman_hostage(Creature* pCreature)
{
- return new npc_zulaman_hostageAI(_Creature);
+ return new npc_zulaman_hostageAI(pCreature);
}
void AddSC_zulaman()
diff --git a/src/bindings/scripts/scripts/zone/zuldrak/zuldrak.cpp b/src/bindings/scripts/scripts/zone/zuldrak/zuldrak.cpp
index b1afaa9ed5e..36eddfe75ab 100644
--- a/src/bindings/scripts/scripts/zone/zuldrak/zuldrak.cpp
+++ b/src/bindings/scripts/scripts/zone/zuldrak/zuldrak.cpp
@@ -87,9 +87,9 @@ struct TRINITY_DLL_DECL npc_drakuru_shacklesAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_drakuru_shackles(Creature *_Creature)
+CreatureAI* GetAI_npc_drakuru_shackles(Creature* pCreature)
{
- return new npc_drakuru_shacklesAI (_Creature);
+ return new npc_drakuru_shacklesAI (pCreature);
}
@@ -163,9 +163,9 @@ struct TRINITY_DLL_DECL npc_captured_rageclawAI : public ScriptedAI
}
};
-CreatureAI* GetAI_npc_captured_rageclaw(Creature *_Creature)
+CreatureAI* GetAI_npc_captured_rageclaw(Creature* pCreature)
{
- return new npc_captured_rageclawAI (_Creature);
+ return new npc_captured_rageclawAI (pCreature);
}
void AddSC_zuldrak()
diff --git a/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp b/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp
index 7c082f12dc0..e2228c863f8 100644
--- a/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp
+++ b/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp
@@ -95,33 +95,33 @@ struct TRINITY_DLL_DECL npc_sergeant_blyAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_npc_sergeant_bly(Creature *_Creature)
+CreatureAI* GetAI_npc_sergeant_bly(Creature* pCreature)
{
- return new npc_sergeant_blyAI (_Creature);
+ return new npc_sergeant_blyAI (pCreature);
}
-bool GossipHello_npc_sergeant_bly(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_sergeant_bly(Player* pPlayer, Creature* pCreature)
{
/*if (pInstance->GetData(0) == DONE)
{*/
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BLY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(1517, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1517, pCreature->GetGUID());
/*}
else if (pInstance->GetData(0) == IN_PROGRESS)
- pPlayer->SEND_GOSSIP_MENU(1516, _Creature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(1516, pCreature->GetGUID());
else
- pPlayer->SEND_GOSSIP_MENU(1515, _Creature->GetGUID());*/
+ pPlayer->SEND_GOSSIP_MENU(1515, pCreature->GetGUID());*/
return true;
}
-bool GossipSelect_npc_sergeant_bly(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_sergeant_bly(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- _Creature->setFaction(FACTION_HOSTILE);
- CAST_AI(npc_sergeant_blyAI, _Creature->AI())->AttackStart(pPlayer);
+ pCreature->setFaction(FACTION_HOSTILE);
+ CAST_AI(npc_sergeant_blyAI, pCreature->AI())->AttackStart(pPlayer);
}
return true;
}
@@ -172,27 +172,27 @@ struct TRINITY_DLL_DECL npc_weegli_blastfuseAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_npc_weegli_blastfuse(Creature *_Creature)
+CreatureAI* GetAI_npc_weegli_blastfuse(Creature* pCreature)
{
- return new npc_weegli_blastfuseAI (_Creature);
+ return new npc_weegli_blastfuseAI (pCreature);
}
-bool GossipHello_npc_weegli_blastfuse(Player* pPlayer, Creature *_Creature)
+bool GossipHello_npc_weegli_blastfuse(Player* pPlayer, Creature* pCreature)
{
//event not implemented yet, this is only placeholder for future developement
/*if (pInstance->GetData(0) == DONE)
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_WEEGLI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- pPlayer->SEND_GOSSIP_MENU(1514, _Creature->GetGUID());//if event can proceed to end
+ pPlayer->SEND_GOSSIP_MENU(1514, pCreature->GetGUID());//if event can proceed to end
}
else if (pInstance->GetData(0) == IN_PROGRESS)
- pPlayer->SEND_GOSSIP_MENU(1513, _Creature->GetGUID());//if event are in progress
+ pPlayer->SEND_GOSSIP_MENU(1513, pCreature->GetGUID());//if event are in progress
else*/
- pPlayer->SEND_GOSSIP_MENU(1511, _Creature->GetGUID()); //if event not started
+ pPlayer->SEND_GOSSIP_MENU(1511, pCreature->GetGUID()); //if event not started
return true;
}
-bool GossipSelect_npc_weegli_blastfuse(Player* pPlayer, Creature *_Creature, uint32 sender, uint32 action)
+bool GossipSelect_npc_weegli_blastfuse(Player* pPlayer, Creature* pCreature, uint32 sender, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_gahzranka.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_gahzranka.cpp
index c5f45901245..ab2b4c81704 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_gahzranka.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_gahzranka.cpp
@@ -77,9 +77,9 @@ struct TRINITY_DLL_DECL boss_gahzrankaAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_gahzranka(Creature *_Creature)
+CreatureAI* GetAI_boss_gahzranka(Creature* pCreature)
{
- return new boss_gahzrankaAI (_Creature);
+ return new boss_gahzrankaAI (pCreature);
}
void AddSC_boss_gahzranka()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp
index ec865707e00..696bcded32d 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp
@@ -77,9 +77,9 @@ struct TRINITY_DLL_DECL boss_grilekAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_grilek(Creature *_Creature)
+CreatureAI* GetAI_boss_grilek(Creature* pCreature)
{
- return new boss_grilekAI (_Creature);
+ return new boss_grilekAI (pCreature);
}
void AddSC_boss_grilek()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_hakkar.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_hakkar.cpp
index 0618fb9bf32..2fb48ae3a5d 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_hakkar.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_hakkar.cpp
@@ -234,9 +234,9 @@ struct TRINITY_DLL_DECL boss_hakkarAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_hakkar(Creature *_Creature)
+CreatureAI* GetAI_boss_hakkar(Creature* pCreature)
{
- return new boss_hakkarAI (_Creature);
+ return new boss_hakkarAI (pCreature);
}
void AddSC_boss_hakkar()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp
index 789e7cc2f97..05ab262c21c 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp
@@ -89,9 +89,9 @@ struct TRINITY_DLL_DECL boss_hazzarahAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_hazzarah(Creature *_Creature)
+CreatureAI* GetAI_boss_hazzarah(Creature* pCreature)
{
- return new boss_hazzarahAI (_Creature);
+ return new boss_hazzarahAI (pCreature);
}
void AddSC_boss_hazzarah()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp
index 23ba0102e72..5b295f35623 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp
@@ -265,14 +265,14 @@ struct TRINITY_DLL_DECL mob_batriderAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_jeklik(Creature *_Creature)
+CreatureAI* GetAI_boss_jeklik(Creature* pCreature)
{
- return new boss_jeklikAI (_Creature);
+ return new boss_jeklikAI (pCreature);
}
-CreatureAI* GetAI_mob_batrider(Creature *_Creature)
+CreatureAI* GetAI_mob_batrider(Creature* pCreature)
{
- return new mob_batriderAI (_Creature);
+ return new mob_batriderAI (pCreature);
}
void AddSC_boss_jeklik()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp
index aa287e1b263..e1c5e0ea7c5 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp
@@ -238,19 +238,19 @@ struct TRINITY_DLL_DECL mob_shade_of_jindoAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_jindo(Creature *_Creature)
+CreatureAI* GetAI_boss_jindo(Creature* pCreature)
{
- return new boss_jindoAI (_Creature);
+ return new boss_jindoAI (pCreature);
}
-CreatureAI* GetAI_mob_healing_ward(Creature *_Creature)
+CreatureAI* GetAI_mob_healing_ward(Creature* pCreature)
{
- return new mob_healing_wardAI (_Creature);
+ return new mob_healing_wardAI (pCreature);
}
-CreatureAI* GetAI_mob_shade_of_jindo(Creature *_Creature)
+CreatureAI* GetAI_mob_shade_of_jindo(Creature* pCreature)
{
- return new mob_shade_of_jindoAI (_Creature);
+ return new mob_shade_of_jindoAI (pCreature);
}
void AddSC_boss_jindo()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp
index dc3ed1669a6..892e1cdf8b4 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp
@@ -306,14 +306,14 @@ struct TRINITY_DLL_DECL mob_ohganAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_mandokir(Creature *_Creature)
+CreatureAI* GetAI_boss_mandokir(Creature* pCreature)
{
- return new boss_mandokirAI (_Creature);
+ return new boss_mandokirAI (pCreature);
}
-CreatureAI* GetAI_mob_ohgan(Creature *_Creature)
+CreatureAI* GetAI_mob_ohgan(Creature* pCreature)
{
- return new mob_ohganAI (_Creature);
+ return new mob_ohganAI (pCreature);
}
void AddSC_boss_mandokir()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp
index ccad5b47dd7..595716f1487 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp
@@ -234,14 +234,14 @@ struct TRINITY_DLL_DECL mob_spawn_of_marliAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_marli(Creature *_Creature)
+CreatureAI* GetAI_boss_marli(Creature* pCreature)
{
- return new boss_marliAI (_Creature);
+ return new boss_marliAI (pCreature);
}
-CreatureAI* GetAI_mob_spawn_of_marli(Creature *_Creature)
+CreatureAI* GetAI_mob_spawn_of_marli(Creature* pCreature)
{
- return new mob_spawn_of_marliAI (_Creature);
+ return new mob_spawn_of_marliAI (pCreature);
}
void AddSC_boss_marli()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp
index 61f7c58bcf2..608897ad18d 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp
@@ -136,9 +136,9 @@ struct TRINITY_DLL_DECL boss_renatakiAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_renataki(Creature *_Creature)
+CreatureAI* GetAI_boss_renataki(Creature* pCreature)
{
- return new boss_renatakiAI (_Creature);
+ return new boss_renatakiAI (pCreature);
}
void AddSC_boss_renataki()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp
index 68219ae11bc..4c40702b691 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp
@@ -519,19 +519,19 @@ struct TRINITY_DLL_DECL mob_zealot_zathAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_thekal(Creature *_Creature)
+CreatureAI* GetAI_boss_thekal(Creature* pCreature)
{
- return new boss_thekalAI (_Creature);
+ return new boss_thekalAI (pCreature);
}
-CreatureAI* GetAI_mob_zealot_lorkhan(Creature *_Creature)
+CreatureAI* GetAI_mob_zealot_lorkhan(Creature* pCreature)
{
- return new mob_zealot_lorkhanAI (_Creature);
+ return new mob_zealot_lorkhanAI (pCreature);
}
-CreatureAI* GetAI_mob_zealot_zath(Creature *_Creature)
+CreatureAI* GetAI_mob_zealot_zath(Creature* pCreature)
{
- return new mob_zealot_zathAI (_Creature);
+ return new mob_zealot_zathAI (pCreature);
}
void AddSC_boss_thekal()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp
index 366cc7b982c..1376db2d259 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp
@@ -184,9 +184,9 @@ struct TRINITY_DLL_DECL boss_venoxisAI : public ScriptedAI
}
};
-CreatureAI* GetAI_boss_venoxis(Creature *_Creature)
+CreatureAI* GetAI_boss_venoxis(Creature* pCreature)
{
- return new boss_venoxisAI (_Creature);
+ return new boss_venoxisAI (pCreature);
}
void AddSC_boss_venoxis()
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_wushoolay.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_wushoolay.cpp
index 9c6aab1a0e4..f0dbbda947a 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_wushoolay.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_wushoolay.cpp
@@ -69,9 +69,9 @@ struct TRINITY_DLL_DECL boss_wushoolayAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
-CreatureAI* GetAI_boss_wushoolay(Creature *_Creature)
+CreatureAI* GetAI_boss_wushoolay(Creature* pCreature)
{
- return new boss_wushoolayAI (_Creature);
+ return new boss_wushoolayAI (pCreature);
}
void AddSC_boss_wushoolay()