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authorSnapperRy <snapperryen@gmail.com>2016-10-29 22:56:35 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2017-11-11 20:44:25 +0100
commit7666fbae3e4506249121f9912a00d9db2aa719d8 (patch)
tree3b92b5ddae835fa2c2a0383f044f1f2edfef591f /src
parenta73e0aceba922093c0bc5cb30fed2c284ab501c1 (diff)
Script/Quest: improvements for Shizz Work:
- Proper cosmetic effects for Fel Guard Hound. - Spell cast when looting the Felhound Poo. - Felhound Poo now always contains loot. (cherry picked from commit 2729eb156f9a6779247b8fa8312c62b372206963)
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp67
1 files changed, 49 insertions, 18 deletions
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index aa28157d85f..99b345dfcf9 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -334,8 +334,14 @@ public:
enum FelGuard
{
- SPELL_SUMMON_POO = 37688,
- NPC_DERANGED_HELBOAR = 16863
+ SPELL_SUMMON_POO = 37688,
+ SPELL_FAKE_BLOOD = 37692,
+ NPC_DERANGED_HELBOAR = 16863,
+
+ EVENT_SEARCH_HELBOAR = 1,
+ EVENT_HELBOAR_FOUND = 2,
+ EVENT_SUMMON_POO = 3,
+ EVENT_FOLLOW_PLAYER = 4
};
class npc_fel_guard_hound : public CreatureScript
@@ -352,8 +358,8 @@ public:
void Initialize()
{
- checkTimer = 5000; //check for creature every 5 sec
helboarGUID.Clear();
+ _events.ScheduleEvent(EVENT_SEARCH_HELBOAR, Seconds(3));
}
void Reset() override
@@ -368,29 +374,54 @@ public:
if (Creature* helboar = ObjectAccessor::GetCreature(*me, helboarGUID))
{
- helboar->RemoveCorpse();
- DoCast(SPELL_SUMMON_POO);
-
- if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
- me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
+ _events.CancelEvent(EVENT_SEARCH_HELBOAR);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
+ me->CastSpell(helboar, SPELL_FAKE_BLOOD);
+ _events.ScheduleEvent(EVENT_HELBOAR_FOUND, Seconds(2));
}
}
void UpdateAI(uint32 diff) override
{
- if (checkTimer <= diff)
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
{
- if (Creature* helboar = me->FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false))
+ switch (eventId)
{
- if (helboar->GetGUID() != helboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO))
- {
- helboarGUID = helboar->GetGUID();
- me->GetMotionMaster()->MovePoint(1, helboar->GetPositionX(), helboar->GetPositionY(), helboar->GetPositionZ());
- }
+ case EVENT_SEARCH_HELBOAR:
+ if (Creature* helboar = me->FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false))
+ {
+ if (helboar->GetGUID() != helboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO))
+ {
+ helboarGUID = helboar->GetGUID();
+ me->SetWalk(true);
+ me->GetMotionMaster()->MovePoint(1, helboar->GetPositionX(), helboar->GetPositionY(), helboar->GetPositionZ());
+ helboar->DespawnOrUnsummon(Seconds(10));
+ }
+ }
+ _events.Repeat(Seconds(3));
+ break;
+ case EVENT_HELBOAR_FOUND:
+ if (Creature* helboar = ObjectAccessor::GetCreature(*me, helboarGUID))
+ {
+ me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
+ me->CastSpell(helboar, SPELL_FAKE_BLOOD);
+ _events.ScheduleEvent(EVENT_SUMMON_POO, Seconds(1));
+ }
+ break;
+ case EVENT_SUMMON_POO:
+ DoCast(SPELL_SUMMON_POO);
+ _events.ScheduleEvent(EVENT_FOLLOW_PLAYER, Seconds(2));
+ break;
+ case EVENT_FOLLOW_PLAYER:
+ me->SetWalk(false);
+ if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
+ me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
+ _events.ScheduleEvent(EVENT_SEARCH_HELBOAR, Seconds(3));
+ break;
}
- checkTimer = 5000;
}
- else checkTimer -= diff;
if (!UpdateVictim())
return;
@@ -399,7 +430,7 @@ public:
}
private:
- uint32 checkTimer;
+ EventMap _events;
ObjectGuid helboarGUID;
};