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authorKandera <KanderaDev@gmail.com>2012-05-18 11:44:38 -0400
committerKandera <KanderaDev@gmail.com>2012-05-18 11:44:38 -0400
commit7688c7609f6686c2a045860c10d9502b3af5f055 (patch)
treea0a96f705529d3ad35e39f57e653bde24b1221dc /src
parent9e6a5593bdab8ab9d301ec5373cd639025f4a790 (diff)
Core/Spells: remove holy shock and death coil (dk) from checkcast and add them to the checkcast of the spell script. also check if unit is in front for damage spell of death coil (dk) Closes #6027
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp17
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp17
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp14
3 files changed, 31 insertions, 17 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 48aa40a0e51..aef0a8ad3b3 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3427,7 +3427,7 @@ void Spell::_handle_immediate_phase()
// process items
for (std::list<ItemTargetInfo>::iterator ihit= m_UniqueItemInfo.begin(); ihit != m_UniqueItemInfo.end(); ++ihit)
DoAllEffectOnTarget(&(*ihit));
-
+
if (!m_originalCaster)
return;
// Handle procs on cast
@@ -3437,7 +3437,7 @@ void Spell::_handle_immediate_phase()
uint32 procAttacker = m_procAttacker;
if (!procAttacker)
procAttacker |= PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS;
-
+
// Proc the spells that have DEST target
m_originalCaster->ProcDamageAndSpell(NULL, procAttacker, 0, m_procEx | PROC_EX_NORMAL_HIT, 0, BASE_ATTACK, m_spellInfo, m_triggeredByAuraSpell);
}
@@ -4991,19 +4991,6 @@ SpellCastResult Spell::CheckCast(bool strict)
if (m_caster->IsInWater())
return SPELL_FAILED_ONLY_ABOVEWATER;
}
- else if (m_spellInfo->SpellIconID == 156) // Holy Shock
- {
- // spell different for friends and enemies
- // hurt version required facing
- if (m_targets.GetUnitTarget() && !m_caster->IsFriendlyTo(m_targets.GetUnitTarget()) && !m_caster->HasInArc(static_cast<float>(M_PI), m_targets.GetUnitTarget()))
- return SPELL_FAILED_UNIT_NOT_INFRONT;
- }
- else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] == 0x2000) // Death Coil (DeathKnight)
- {
- Unit* target = m_targets.GetUnitTarget();
- if (!target || (target->IsFriendlyTo(m_caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD))
- return SPELL_FAILED_BAD_TARGETS;
- }
else if (m_spellInfo->Id == 19938) // Awaken Peon
{
Unit* unit = m_targets.GetUnitTarget();
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 13190ed013f..8f0ef118e71 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -750,6 +750,23 @@ class spell_dk_death_coil : public SpellScriptLoader
}
}
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ if (Unit* target = GetExplTargetUnit())
+ {
+ if (!caster->IsFriendlyTo(target) && !caster->isInFront(target))
+ return SPELL_FAILED_UNIT_NOT_INFRONT;
+
+ if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD)
+ return SPELL_FAILED_BAD_TARGETS;
+ }
+ else
+ return SPELL_FAILED_BAD_TARGETS;
+
+ return SPELL_CAST_OK;
+ }
+
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index cf8cae68c58..4baa1eb3735 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -289,8 +289,18 @@ class spell_pal_holy_shock : public SpellScriptLoader
{
Player* caster = GetCaster()->ToPlayer();
if (Unit* target = GetExplTargetUnit())
- if (!caster->IsFriendlyTo(target) && !caster->IsValidAttackTarget(target))
- return SPELL_FAILED_BAD_TARGETS;
+ {
+ if (!caster->IsFriendlyTo(target))
+ {
+ if (!caster->IsValidAttackTarget(target))
+ return SPELL_FAILED_BAD_TARGETS;
+
+ if (!caster->isInFront(target))
+ return SPELL_FAILED_UNIT_NOT_INFRONT;
+ }
+ }
+ else
+ return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}