diff options
author | Shoxxo <cnw1000@ok.de> | 2017-08-19 21:21:39 +0200 |
---|---|---|
committer | Aokromes <Aokromes@users.noreply.github.com> | 2017-08-19 21:21:39 +0200 |
commit | 7754960e39c5c7498c81d5459721be8c7e6f74c6 (patch) | |
tree | 2e0a182ff0f88ac3ed2ea4f59becf5f956fe1c1a /src | |
parent | c702a1e2505f7f021bb6a6b3e8c0f2bee52e0e33 (diff) |
Core/config: add MonsterSight setting to worldserver.conf.dist
* Updated MonsterSight (What does it)
* Core/Worldserver: Update worldserver.conf.dist
Now it should be corectly ;)
* Relocated and renamed the MonsterSight!
Diffstat (limited to 'src')
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index a703b7ff55e..2e900edd2c2 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1711,6 +1711,14 @@ ListenRange.Yell = 300 Creature.MovingStopTimeForPlayer = 180000 +# MonsterSight +# Description: The maximum distance in yards that a "monster" creature can see +# regardless of level difference (through CreatureAI::IsVisible). +# Increases CONFIG_SIGHT_MONSTER to 50 yards. Used to be 20 yards. +# Default: 50.000000 + +MonsterSight = 50.000000 + # ################################################################################################### |