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authorariel- <ariel-@users.noreply.github.com>2017-12-13 14:43:12 -0300
committerariel- <ariel-@users.noreply.github.com>2017-12-13 14:43:12 -0300
commit78a1c687a25d91dd6b13251f28d03ec6a0a49b8a (patch)
treed141b1a90ade918ed52a8e6217206010756321e3 /src
parent57c13c539b91ff939bb600f6902c29f640289057 (diff)
Core/Misc: minor typo and codestyle fixes
- Replace NULL uses in new code with nullptr - Fix wrong (accumulated) load time log when loading calendar invites - Make Creature::CanRegenerateHealth const as its just a getter - Mark OnlyOnceAreaTriggerScript::OnTrigger as final in case someone wants to override that (you are supposed to use protected _OnTrigger hook)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Calendar/CalendarMgr.cpp1
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp6
-rw-r--r--src/server/game/Entities/Creature/Creature.h2
-rw-r--r--src/server/game/Events/GameEventMgr.cpp2
-rw-r--r--src/server/game/Grids/ObjectGridLoader.cpp2
-rw-r--r--src/server/game/Maps/Map.cpp8
-rw-r--r--src/server/game/Scripting/ScriptMgr.h2
-rw-r--r--src/server/game/World/World.cpp2
-rw-r--r--src/server/scripts/Commands/cs_list.cpp4
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp2
10 files changed, 16 insertions, 15 deletions
diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp
index 8b56e6b6109..057d410ebdf 100644
--- a/src/server/game/Calendar/CalendarMgr.cpp
+++ b/src/server/game/Calendar/CalendarMgr.cpp
@@ -94,6 +94,7 @@ void CalendarMgr::LoadFromDB()
TC_LOG_INFO("server.loading", ">> Loaded %u calendar events in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
count = 0;
+ oldMSTime = getMSTime();
// 0 1 2 3 4 5 6 7
if (QueryResult result = CharacterDatabase.Query("SELECT id, event, invitee, sender, status, statustime, rank, text FROM calendar_invites"))
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 566e6dd9a66..7fda65686ed 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -413,7 +413,7 @@ void Creature::RemoveCorpse(bool setSpawnTime, bool destroyForNearbyPlayers)
if (setSpawnTime)
{
uint32 respawnDelay = m_respawnDelay;
- m_respawnTime = std::max<time_t>(time(NULL) + respawnDelay, m_respawnTime);
+ m_respawnTime = std::max<time_t>(time(nullptr) + respawnDelay, m_respawnTime);
SaveRespawnTime(0, false);
}
@@ -2016,7 +2016,7 @@ void Creature::ForcedDespawn(uint32 timeMSToDespawn, Seconds const& forceRespawn
uint32 respawnDelay = m_respawnDelay;
if (uint32 scalingMode = sWorld->getIntConfig(CONFIG_RESPAWN_DYNAMICMODE))
GetMap()->ApplyDynamicModeRespawnScaling(this, m_spawnId, respawnDelay, scalingMode);
- m_respawnTime = time(NULL) + respawnDelay;
+ m_respawnTime = time(nullptr) + respawnDelay;
SaveRespawnTime();
}
@@ -2281,7 +2281,7 @@ void Creature::SaveRespawnTime(uint32 forceDelay, bool savetodb)
return;
}
- time_t thisRespawnTime = forceDelay ? time(NULL) + forceDelay : m_respawnTime;
+ time_t thisRespawnTime = forceDelay ? time(nullptr) + forceDelay : m_respawnTime;
GetMap()->SaveRespawnTime(SPAWN_TYPE_CREATURE, m_spawnId, GetEntry(), thisRespawnTime, GetMap()->GetZoneId(GetHomePosition()), Trinity::ComputeGridCoord(GetHomePosition().GetPositionX(), GetHomePosition().GetPositionY()).GetId(), savetodb && m_creatureData && m_creatureData->dbData);
}
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 051d0bf6f22..731b0bf5627 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -263,7 +263,7 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma
bool hasQuest(uint32 quest_id) const override;
bool hasInvolvedQuest(uint32 quest_id) const override;
- bool CanRegenerateHealth() { return !_regenerateHealthLock && _regenerateHealth; }
+ bool CanRegenerateHealth() const { return !_regenerateHealthLock && _regenerateHealth; }
void SetRegenerateHealth(bool value) { _regenerateHealthLock = !value; }
virtual uint8 GetPetAutoSpellSize() const { return MAX_SPELL_CHARM; }
virtual uint32 GetPetAutoSpellOnPos(uint8 pos) const;
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 3d991f77fd1..4c9e8df48fa 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1758,7 +1758,7 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event)
bool singleDate = ((holiday->Date[0] >> 24) & 0x1F) == 31; // Events with fixed date within year have - 1
- time_t curTime = time(NULL);
+ time_t curTime = time(nullptr);
for (int i = 0; i < MAX_HOLIDAY_DATES && holiday->Date[i]; ++i)
{
uint32 date = holiday->Date[i];
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index 4dfca6f98c0..080f43ad8e4 100644
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -143,7 +143,7 @@ void LoadHelper(CellGuidSet const& guid_set, CellCoord &cell, GridRefManager<T>
// If script is blocking spawn, don't spawn but queue for a re-check in a little bit
if (!(group->flags & SPAWNGROUP_FLAG_COMPATIBILITY_MODE) && !sScriptMgr->CanSpawn(guid, cdata->id, cdata, map))
{
- map->SaveRespawnTime(SPAWN_TYPE_CREATURE, guid, cdata->id, time(NULL) + urand(4,7), map->GetZoneId(cdata->spawnPoint), Trinity::ComputeGridCoord(cdata->spawnPoint.GetPositionX(), cdata->spawnPoint.GetPositionY()).GetId(), false);
+ map->SaveRespawnTime(SPAWN_TYPE_CREATURE, guid, cdata->id, time(nullptr) + urand(4,7), map->GetZoneId(cdata->spawnPoint), Trinity::ComputeGridCoord(cdata->spawnPoint.GetPositionX(), cdata->spawnPoint.GetPositionY()).GetId(), false);
delete obj;
continue;
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index f1af14e5b8d..369ecba1c30 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2975,7 +2975,7 @@ bool Map::CheckRespawn(RespawnInfo* info)
ObjectGuid thisGUID = ObjectGuid((info->type == SPAWN_TYPE_GAMEOBJECT) ? HighGuid::GameObject : HighGuid::Unit, info->entry, info->spawnId);
if (time_t linkedTime = GetLinkedRespawnTime(thisGUID))
{
- time_t now = time(NULL);
+ time_t now = time(nullptr);
time_t respawnTime;
if (linkedTime == std::numeric_limits<time_t>::max())
respawnTime = linkedTime;
@@ -3006,7 +3006,7 @@ bool Map::CheckRespawn(RespawnInfo* info)
{
if (!sScriptMgr->CanSpawn(info->spawnId, info->entry, sObjectMgr->GetCreatureData(info->spawnId), this))
{ // if a script blocks our respawn, schedule next check in a little bit
- info->respawnTime = time(NULL) + urand(4, 7);
+ info->respawnTime = time(nullptr) + urand(4, 7);
return false;
}
}
@@ -3179,7 +3179,7 @@ void Map::RemoveRespawnTime(RespawnVector& respawnData, bool doRespawn, SQLTrans
void Map::ProcessRespawns()
{
- time_t now = time(NULL);
+ time_t now = time(nullptr);
while (!_respawnTimes.empty())
{
RespawnInfo* next = _respawnTimes.top();
@@ -3276,7 +3276,7 @@ bool Map::SpawnGroupSpawn(uint32 groupId, bool ignoreRespawn, bool force, std::v
continue;
time_t respawnTime = GetRespawnTime(data->type, data->spawnId);
- if (respawnTime && respawnTime > time(NULL))
+ if (respawnTime && respawnTime > time(nullptr))
{
if (!force && !ignoreRespawn)
continue;
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index d801aba496d..1a25d252b4a 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -453,7 +453,7 @@ class TC_GAME_API OnlyOnceAreaTriggerScript : public AreaTriggerScript
using AreaTriggerScript::AreaTriggerScript;
public:
- bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) override;
+ bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) final override;
protected:
virtual bool _OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) = 0;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 9e4a1ca3a45..af4039783ea 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -138,7 +138,7 @@ World::World()
_guidWarn = false;
_guidAlert = false;
_warnDiff = 0;
- _warnShutdownTime = time(NULL);
+ _warnShutdownTime = time(nullptr);
}
/// World destructor
diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp
index 304b7578177..a61e15740d4 100644
--- a/src/server/scripts/Commands/cs_list.cpp
+++ b/src/server/scripts/Commands/cs_list.cpp
@@ -713,7 +713,7 @@ public:
uint32 gridY = ri->gridId / MAX_NUMBER_OF_GRIDS;
uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS;
- std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(NULL)), true) : stringOverdue;
+ std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(nullptr)), true) : stringOverdue;
handler->PSendSysMessage("%u | %u | [%02u,%02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive");
}
@@ -734,7 +734,7 @@ public:
uint32 gridY = ri->gridId / MAX_NUMBER_OF_GRIDS;
uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS;
- std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(NULL)), true) : stringOverdue;
+ std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(nullptr)), true) : stringOverdue;
handler->PSendSysMessage("%u | %u | [% 02u, % 02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive");
}
return true;
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 3cb7adef2a0..28feb02715e 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -201,7 +201,7 @@ bool HandleNpcSpawnGroup(ChatHandler* handler, char const* args)
else
groupId = atoi(thisArg.c_str());
- arg = strtok(NULL, " ");
+ arg = strtok(nullptr, " ");
}
Player* player = handler->GetSession()->GetPlayer();