diff options
author | ariel- <ariel-@users.noreply.github.com> | 2017-12-13 14:43:12 -0300 |
---|---|---|
committer | ariel- <ariel-@users.noreply.github.com> | 2017-12-13 14:43:12 -0300 |
commit | 78a1c687a25d91dd6b13251f28d03ec6a0a49b8a (patch) | |
tree | d141b1a90ade918ed52a8e6217206010756321e3 /src | |
parent | 57c13c539b91ff939bb600f6902c29f640289057 (diff) |
Core/Misc: minor typo and codestyle fixes
- Replace NULL uses in new code with nullptr
- Fix wrong (accumulated) load time log when loading calendar invites
- Make Creature::CanRegenerateHealth const as its just a getter
- Mark OnlyOnceAreaTriggerScript::OnTrigger as final in case someone wants to override that (you are supposed to use protected _OnTrigger hook)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Calendar/CalendarMgr.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 2 | ||||
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Grids/ObjectGridLoader.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Maps/Map.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 2 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_list.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 2 |
10 files changed, 16 insertions, 15 deletions
diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp index 8b56e6b6109..057d410ebdf 100644 --- a/src/server/game/Calendar/CalendarMgr.cpp +++ b/src/server/game/Calendar/CalendarMgr.cpp @@ -94,6 +94,7 @@ void CalendarMgr::LoadFromDB() TC_LOG_INFO("server.loading", ">> Loaded %u calendar events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); count = 0; + oldMSTime = getMSTime(); // 0 1 2 3 4 5 6 7 if (QueryResult result = CharacterDatabase.Query("SELECT id, event, invitee, sender, status, statustime, rank, text FROM calendar_invites")) diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 566e6dd9a66..7fda65686ed 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -413,7 +413,7 @@ void Creature::RemoveCorpse(bool setSpawnTime, bool destroyForNearbyPlayers) if (setSpawnTime) { uint32 respawnDelay = m_respawnDelay; - m_respawnTime = std::max<time_t>(time(NULL) + respawnDelay, m_respawnTime); + m_respawnTime = std::max<time_t>(time(nullptr) + respawnDelay, m_respawnTime); SaveRespawnTime(0, false); } @@ -2016,7 +2016,7 @@ void Creature::ForcedDespawn(uint32 timeMSToDespawn, Seconds const& forceRespawn uint32 respawnDelay = m_respawnDelay; if (uint32 scalingMode = sWorld->getIntConfig(CONFIG_RESPAWN_DYNAMICMODE)) GetMap()->ApplyDynamicModeRespawnScaling(this, m_spawnId, respawnDelay, scalingMode); - m_respawnTime = time(NULL) + respawnDelay; + m_respawnTime = time(nullptr) + respawnDelay; SaveRespawnTime(); } @@ -2281,7 +2281,7 @@ void Creature::SaveRespawnTime(uint32 forceDelay, bool savetodb) return; } - time_t thisRespawnTime = forceDelay ? time(NULL) + forceDelay : m_respawnTime; + time_t thisRespawnTime = forceDelay ? time(nullptr) + forceDelay : m_respawnTime; GetMap()->SaveRespawnTime(SPAWN_TYPE_CREATURE, m_spawnId, GetEntry(), thisRespawnTime, GetMap()->GetZoneId(GetHomePosition()), Trinity::ComputeGridCoord(GetHomePosition().GetPositionX(), GetHomePosition().GetPositionY()).GetId(), savetodb && m_creatureData && m_creatureData->dbData); } diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 051d0bf6f22..731b0bf5627 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -263,7 +263,7 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma bool hasQuest(uint32 quest_id) const override; bool hasInvolvedQuest(uint32 quest_id) const override; - bool CanRegenerateHealth() { return !_regenerateHealthLock && _regenerateHealth; } + bool CanRegenerateHealth() const { return !_regenerateHealthLock && _regenerateHealth; } void SetRegenerateHealth(bool value) { _regenerateHealthLock = !value; } virtual uint8 GetPetAutoSpellSize() const { return MAX_SPELL_CHARM; } virtual uint32 GetPetAutoSpellOnPos(uint8 pos) const; diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 3d991f77fd1..4c9e8df48fa 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1758,7 +1758,7 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event) bool singleDate = ((holiday->Date[0] >> 24) & 0x1F) == 31; // Events with fixed date within year have - 1 - time_t curTime = time(NULL); + time_t curTime = time(nullptr); for (int i = 0; i < MAX_HOLIDAY_DATES && holiday->Date[i]; ++i) { uint32 date = holiday->Date[i]; diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp index 4dfca6f98c0..080f43ad8e4 100644 --- a/src/server/game/Grids/ObjectGridLoader.cpp +++ b/src/server/game/Grids/ObjectGridLoader.cpp @@ -143,7 +143,7 @@ void LoadHelper(CellGuidSet const& guid_set, CellCoord &cell, GridRefManager<T> // If script is blocking spawn, don't spawn but queue for a re-check in a little bit if (!(group->flags & SPAWNGROUP_FLAG_COMPATIBILITY_MODE) && !sScriptMgr->CanSpawn(guid, cdata->id, cdata, map)) { - map->SaveRespawnTime(SPAWN_TYPE_CREATURE, guid, cdata->id, time(NULL) + urand(4,7), map->GetZoneId(cdata->spawnPoint), Trinity::ComputeGridCoord(cdata->spawnPoint.GetPositionX(), cdata->spawnPoint.GetPositionY()).GetId(), false); + map->SaveRespawnTime(SPAWN_TYPE_CREATURE, guid, cdata->id, time(nullptr) + urand(4,7), map->GetZoneId(cdata->spawnPoint), Trinity::ComputeGridCoord(cdata->spawnPoint.GetPositionX(), cdata->spawnPoint.GetPositionY()).GetId(), false); delete obj; continue; } diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index f1af14e5b8d..369ecba1c30 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2975,7 +2975,7 @@ bool Map::CheckRespawn(RespawnInfo* info) ObjectGuid thisGUID = ObjectGuid((info->type == SPAWN_TYPE_GAMEOBJECT) ? HighGuid::GameObject : HighGuid::Unit, info->entry, info->spawnId); if (time_t linkedTime = GetLinkedRespawnTime(thisGUID)) { - time_t now = time(NULL); + time_t now = time(nullptr); time_t respawnTime; if (linkedTime == std::numeric_limits<time_t>::max()) respawnTime = linkedTime; @@ -3006,7 +3006,7 @@ bool Map::CheckRespawn(RespawnInfo* info) { if (!sScriptMgr->CanSpawn(info->spawnId, info->entry, sObjectMgr->GetCreatureData(info->spawnId), this)) { // if a script blocks our respawn, schedule next check in a little bit - info->respawnTime = time(NULL) + urand(4, 7); + info->respawnTime = time(nullptr) + urand(4, 7); return false; } } @@ -3179,7 +3179,7 @@ void Map::RemoveRespawnTime(RespawnVector& respawnData, bool doRespawn, SQLTrans void Map::ProcessRespawns() { - time_t now = time(NULL); + time_t now = time(nullptr); while (!_respawnTimes.empty()) { RespawnInfo* next = _respawnTimes.top(); @@ -3276,7 +3276,7 @@ bool Map::SpawnGroupSpawn(uint32 groupId, bool ignoreRespawn, bool force, std::v continue; time_t respawnTime = GetRespawnTime(data->type, data->spawnId); - if (respawnTime && respawnTime > time(NULL)) + if (respawnTime && respawnTime > time(nullptr)) { if (!force && !ignoreRespawn) continue; diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index d801aba496d..1a25d252b4a 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -453,7 +453,7 @@ class TC_GAME_API OnlyOnceAreaTriggerScript : public AreaTriggerScript using AreaTriggerScript::AreaTriggerScript; public: - bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) override; + bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) final override; protected: virtual bool _OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) = 0; diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 9e4a1ca3a45..af4039783ea 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -138,7 +138,7 @@ World::World() _guidWarn = false; _guidAlert = false; _warnDiff = 0; - _warnShutdownTime = time(NULL); + _warnShutdownTime = time(nullptr); } /// World destructor diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index 304b7578177..a61e15740d4 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -713,7 +713,7 @@ public: uint32 gridY = ri->gridId / MAX_NUMBER_OF_GRIDS; uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS; - std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(NULL)), true) : stringOverdue; + std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(nullptr)), true) : stringOverdue; handler->PSendSysMessage("%u | %u | [%02u,%02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive"); } @@ -734,7 +734,7 @@ public: uint32 gridY = ri->gridId / MAX_NUMBER_OF_GRIDS; uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS; - std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(NULL)), true) : stringOverdue; + std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(nullptr)), true) : stringOverdue; handler->PSendSysMessage("%u | %u | [% 02u, % 02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive"); } return true; diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 3cb7adef2a0..28feb02715e 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -201,7 +201,7 @@ bool HandleNpcSpawnGroup(ChatHandler* handler, char const* args) else groupId = atoi(thisArg.c_str()); - arg = strtok(NULL, " "); + arg = strtok(nullptr, " "); } Player* player = handler->GetSession()->GetPlayer(); |