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authorShauren <shauren.trinity@gmail.com>2020-01-04 00:53:16 +0100
committerShauren <shauren.trinity@gmail.com>2020-01-04 00:53:16 +0100
commit78c1d057b49f4353b848d97fa62275c2f5422e7b (patch)
treef06f74bc41ffbe44aea96b74d0ff0eb6036e34c7 /src
parent75bd078c57002fb5bae4ec978a044d605afb5a29 (diff)
Core/PacketIO: Fixed SMSG_ATTACKER_STATE_UPDATE structure
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Server/Packets/CombatLogPackets.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Server/Packets/CombatLogPackets.cpp b/src/server/game/Server/Packets/CombatLogPackets.cpp
index 3ae5279d5e3..e0253371a2e 100644
--- a/src/server/game/Server/Packets/CombatLogPackets.cpp
+++ b/src/server/game/Server/Packets/CombatLogPackets.cpp
@@ -350,6 +350,7 @@ WorldPacket const* WorldPackets::CombatLog::AttackerStateUpdate::Write()
attackRoundInfo << int16(ContentTuning.PlayerLevelDelta);
attackRoundInfo << int8(ContentTuning.TargetScalingLevelDelta);
attackRoundInfo << uint16(ContentTuning.PlayerItemLevel);
+ attackRoundInfo << uint16(ContentTuning.TargetItemLevel);
attackRoundInfo << uint16(ContentTuning.ScalingHealthItemLevelCurveID);
attackRoundInfo << uint8(ContentTuning.ScalesWithItemLevel ? 1 : 0);