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authorNay <dnpd.dd@gmail.com>2011-09-15 17:51:17 +0100
committerNay <dnpd.dd@gmail.com>2011-09-15 17:52:35 +0100
commit791acfebac8c3b794ee9fbfa048acb6e727476ce (patch)
tree0e14a751e77a06ee4e6d86cbb5a93067ae706e2f /src
parente70676a8f6abd79dc53979553c36f503c254bd4d (diff)
Core/Spells&GOs: Fix Ritual of Doom.
Thanks QAston and Shocker for helping. Closes #2535
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp15
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp1
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp1
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp132
4 files changed, 97 insertions, 52 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 6105d6d5d57..f08a7b2bc20 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1393,6 +1393,21 @@ void GameObject::Use(Unit* user)
triggered = true;
}
+ // Cast casterTargetSpell at a random GO user
+ // on the current DB there is only one gameobject that uses this (Ritual of Doom)
+ // and its required target number is 1 (outter for loop will run once)
+ if (info->summoningRitual.casterTargetSpell && info->summoningRitual.casterTargetSpell != 1) // No idea why this field is a bool in some cases
+ {
+ for (int i = 0; i < info->summoningRitual.casterTargetSpellTargets; i++)
+ {
+ std::set<uint32>::const_iterator itr = m_unique_users.begin();
+ std::advance(itr, rand() % m_unique_users.size());
+
+ if (Unit* target = Unit::GetUnit(*this, uint64(*itr)))
+ spellCaster->CastSpell(target, info->summoningRitual.casterTargetSpell, true);
+ }
+ }
+
// finish owners spell
if (owner)
owner->FinishSpell(CURRENT_CHANNELED_SPELL);
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 9d3f5c2694a..39c0f33a436 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -419,6 +419,7 @@ void Spell::SpellDamageSchoolDmg(SpellEffIndex effIndex)
damage = unitTarget->CountPctFromMaxHealth(50);
break;
}
+ case 20625: // Ritual of Doom Sacrifice
case 29142: // Eyesore Blaster
case 35139: // Throw Boom's Doom
case 55269: // Deathly Stare
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 374e3427282..3fb0cfd0f3b 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3095,6 +3095,7 @@ void SpellMgr::LoadDbcDataCorrections()
case 51852: // The Eye of Acherus (no spawn in phase 2 in db)
spellInfo->EffectMiscValue[0] |= 1;
break;
+ case 18541: // Ritual of Doom Effect (temp hack, current targeting system requires implicit targets to be set. Was target_dest_caster)
case 51904: // Summon Ghouls On Scarlet Crusade (core does not know the triggered spell is summon spell)
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER;
break;
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index 7f712dfc8a2..c8329a74b47 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -36,6 +36,57 @@ enum WarlockSpells
WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
};
+class spell_warl_banish : public SpellScriptLoader
+{
+public:
+ spell_warl_banish() : SpellScriptLoader("spell_warl_banish") { }
+
+ class spell_warl_banish_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warl_banish_SpellScript);
+
+ bool Load()
+ {
+ _removed = false;
+ return true;
+ }
+
+ void HandleBanish()
+ {
+ if (Unit* target = GetHitUnit())
+ {
+ if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0))
+ {
+ //No need to remove old aura since its removed due to not stack by current Banish aura
+ PreventHitDefaultEffect(EFFECT_0);
+ PreventHitDefaultEffect(EFFECT_1);
+ PreventHitDefaultEffect(EFFECT_2);
+ _removed = true;
+ }
+ }
+ }
+
+ void RemoveAura()
+ {
+ if (_removed)
+ PreventHitAura();
+ }
+
+ void Register()
+ {
+ BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
+ AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura);
+ }
+
+ bool _removed;
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_warl_banish_SpellScript();
+ }
+};
+
// 47193 Demonic Empowerment
class spell_warl_demonic_empowerment : public SpellScriptLoader
{
@@ -204,88 +255,65 @@ class spell_warl_everlasting_affliction : public SpellScriptLoader
}
};
-class spell_warl_seed_of_corruption : public SpellScriptLoader
+// 18541 Ritual of Doom Effect
+class spell_warl_ritual_of_doom_effect : public SpellScriptLoader
{
- public:
- spell_warl_seed_of_corruption() : SpellScriptLoader("spell_warl_seed_of_corruption") { }
+public:
+ spell_warl_ritual_of_doom_effect() : SpellScriptLoader("spell_warl_ritual_of_doom_effect") { }
- class spell_warl_seed_of_corruption_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript);
-
- void FilterTargets(std::list<Unit*>& unitList)
- {
- unitList.remove(GetTargetUnit());
- }
+ class spell_warl_ritual_of_doom_effect_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warl_ritual_of_doom_effect_SpellScript);
- void Register()
- {
- OnUnitTargetSelect += SpellUnitTargetFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
- }
- };
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitUnit(), GetEffectValue(), true);
+ }
- SpellScript* GetSpellScript() const
+ void Register()
{
- return new spell_warl_seed_of_corruption_SpellScript();
+ OnEffect += SpellEffectFn(spell_warl_ritual_of_doom_effect_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_warl_ritual_of_doom_effect_SpellScript();
+ }
};
-class spell_warl_banish : public SpellScriptLoader
+class spell_warl_seed_of_corruption : public SpellScriptLoader
{
public:
- spell_warl_banish() : SpellScriptLoader("spell_warl_banish") { }
+ spell_warl_seed_of_corruption() : SpellScriptLoader("spell_warl_seed_of_corruption") { }
- class spell_warl_banish_SpellScript : public SpellScript
+ class spell_warl_seed_of_corruption_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_warl_banish_SpellScript);
-
- bool Load()
- {
- _removed = false;
- return true;
- }
-
- void HandleBanish()
- {
- if (Unit* target = GetHitUnit())
- {
- if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0))
- {
- //No need to remove old aura since its removed due to not stack by current Banish aura
- PreventHitDefaultEffect(EFFECT_0);
- PreventHitDefaultEffect(EFFECT_1);
- PreventHitDefaultEffect(EFFECT_2);
- _removed = true;
- }
- }
- }
+ PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript);
- void RemoveAura()
+ void FilterTargets(std::list<Unit*>& unitList)
{
- if (_removed)
- PreventHitAura();
+ unitList.remove(GetTargetUnit());
}
void Register()
{
- BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
- AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura);
+ OnUnitTargetSelect += SpellUnitTargetFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
}
-
- bool _removed;
};
SpellScript* GetSpellScript() const
{
- return new spell_warl_banish_SpellScript();
+ return new spell_warl_seed_of_corruption_SpellScript();
}
};
void AddSC_warlock_spell_scripts()
{
+ new spell_warl_banish();
new spell_warl_demonic_empowerment();
new spell_warl_create_healthstone();
new spell_warl_everlasting_affliction();
+ new spell_warl_ritual_of_doom_effect();
new spell_warl_seed_of_corruption();
- new spell_warl_banish();
}