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authormegamage <none@none>2008-11-02 08:48:25 -0600
committermegamage <none@none>2008-11-02 08:48:25 -0600
commit794dc2c3e776e005d3398a8d8a7667e22a8a31b1 (patch)
tree042fb37edfca1dbbe406d47d05e82610f4dfbb44 /src
parentc10a9e6cccd0ff2a43003916a859171387c7e591 (diff)
[svn] Fix eagle eye (and other far sight spells).
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Spell.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 1bc7783d053..52cd07e3520 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -440,6 +440,7 @@ void Spell::FillTargetMap()
case SPELL_EFFECT_SUMMON_OBJECT_SLOT4:
case SPELL_EFFECT_SUMMON_DEAD_PET:
case SPELL_EFFECT_SUMMON_DEMON:
+ case SPELL_EFFECT_ADD_FARSIGHT:
{
tmpUnitMap.push_back(m_caster);
break;