diff options
author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-06-15 14:46:31 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-11 13:06:25 +0100 |
commit | 7a8d15d63bb1178457df25f37a29e020e5183631 (patch) | |
tree | a5bf1350f2b43fef27cd59be6522d566d7ec9a74 /src | |
parent | cc141e9bad5dc06a56179f820670bd6944651804 (diff) |
Core/CreatureTemplate: Outsourced resistances and spells into creatur… (#23343)
* Core/CreatureTemplate: Outsourced resistances and spells into creature_template_spell and creature_template_resistance
* Rename 2019_99_99_00_world.sql to 2019_06_15_01_world.sql
(cherry picked from commit d5fb0a30ec62f3799416326d81d5d14992f9a6df)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/database/Database/Implementation/WorldDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 195 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 4 |
3 files changed, 147 insertions, 54 deletions
diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp index e21f3016d28..624defd6952 100644 --- a/src/server/database/Database/Implementation/WorldDatabase.cpp +++ b/src/server/database/Database/Implementation/WorldDatabase.cpp @@ -78,7 +78,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, CreatureDifficultyID, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ? OR 1 = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, VehicleId, mingold, maxgold, AIName, MovementType, ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, CreatureDifficultyID, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId WHERE entry = ? OR 1 = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH); diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 029dd7eb455..b655a7d734e 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -356,17 +356,15 @@ void ObjectMgr::LoadCreatureTemplates() // "faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, " // 28 29 30 31 32 33 34 35 // "unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, " - // 36 37 38 39 40 41 42 43 44 45 46 - // "type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, " - // 47 48 49 50 51 52 53 54 55 56 57 58 59 - // "spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, " - // 60 61 62 63 64 65 66 67 68 69 70 71 72 73 + // 36 37 38 39 40 41 42 43 44 45 + // "type_flags, type_flags2, lootid, pickpocketloot, skinloot, VehicleId, mingold, maxgold, AIName, MovementType, " + // 46 47 48 49 50 51 52 53 54 55 56 57 58 59 // "ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, " - // 74 75 76 77 78 79 + // 60 61 62 63 64 65 // "RacialLeader, movementId, CreatureDifficultyID, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, " - // 80 81 82 + // 66 67 68 // "mechanic_immune_mask, spell_school_immune_mask, flags_extra, " - // 83 + // 69 // "ScriptName FROM creature_template WHERE entry = ? OR 1 = ?"); WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE); @@ -387,6 +385,9 @@ void ObjectMgr::LoadCreatureTemplates() LoadCreatureTemplate(fields); } while (result->NextRow()); + LoadCreatureTemplateResistances(); + LoadCreatureTemplateSpells(); + // We load the creature models after loading but before checking LoadCreatureTemplateModels(); @@ -447,52 +448,142 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields) creatureTemplate.SkinLootId = fields[40].GetUInt32(); for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - creatureTemplate.resistance[i] = fields[41 + i - 1].GetInt16(); + creatureTemplate.resistance[i] = 0; for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i) - creatureTemplate.spells[i] = fields[47 + i].GetUInt32(); - - creatureTemplate.VehicleId = fields[55].GetUInt32(); - creatureTemplate.mingold = fields[56].GetUInt32(); - creatureTemplate.maxgold = fields[57].GetUInt32(); - creatureTemplate.AIName = fields[58].GetString(); - creatureTemplate.MovementType = uint32(fields[59].GetUInt8()); - if (!fields[60].IsNull()) - creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[60].GetUInt8()); - - if (!fields[61].IsNull()) - creatureTemplate.Movement.Swim = fields[61].GetBool(); - - if (!fields[62].IsNull()) - creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[62].GetUInt8()); - - if (!fields[63].IsNull()) - creatureTemplate.Movement.Rooted = fields[63].GetBool(); - - if (!fields[64].IsNull()) - creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[64].GetUInt8()); - - if (!fields[65].IsNull()) - creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[65].GetUInt8()); - - creatureTemplate.HoverHeight = fields[66].GetFloat(); - creatureTemplate.ModHealth = fields[67].GetFloat(); - creatureTemplate.ModHealthExtra = fields[68].GetFloat(); - creatureTemplate.ModMana = fields[69].GetFloat(); - creatureTemplate.ModManaExtra = fields[70].GetFloat(); - creatureTemplate.ModArmor = fields[71].GetFloat(); - creatureTemplate.ModDamage = fields[72].GetFloat(); - creatureTemplate.ModExperience = fields[73].GetFloat(); - creatureTemplate.RacialLeader = fields[74].GetBool(); - creatureTemplate.movementId = fields[75].GetUInt32(); - creatureTemplate.CreatureDifficultyID = fields[76].GetInt32(); - creatureTemplate.WidgetSetID = fields[77].GetInt32(); - creatureTemplate.WidgetSetUnitConditionID = fields[78].GetInt32(); - creatureTemplate.RegenHealth = fields[79].GetBool(); - creatureTemplate.MechanicImmuneMask = fields[80].GetUInt32(); - creatureTemplate.SpellSchoolImmuneMask = fields[81].GetUInt32(); - creatureTemplate.flags_extra = fields[82].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[83].GetString()); + creatureTemplate.spells[i] = 0; + + creatureTemplate.VehicleId = fields[41].GetUInt32(); + creatureTemplate.mingold = fields[42].GetUInt32(); + creatureTemplate.maxgold = fields[43].GetUInt32(); + creatureTemplate.AIName = fields[44].GetString(); + creatureTemplate.MovementType = uint32(fields[45].GetUInt8()); + if (!fields[46].IsNull()) + creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[46].GetUInt8()); + + if (!fields[47].IsNull()) + creatureTemplate.Movement.Swim = fields[47].GetBool(); + + if (!fields[48].IsNull()) + creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[48].GetUInt8()); + + if (!fields[49].IsNull()) + creatureTemplate.Movement.Rooted = fields[49].GetBool(); + + if (!fields[50].IsNull()) + creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[50].GetUInt8()); + + if (!fields[51].IsNull()) + creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[51].GetUInt8()); + + creatureTemplate.HoverHeight = fields[52].GetFloat(); + creatureTemplate.ModHealth = fields[53].GetFloat(); + creatureTemplate.ModHealthExtra = fields[54].GetFloat(); + creatureTemplate.ModMana = fields[55].GetFloat(); + creatureTemplate.ModManaExtra = fields[56].GetFloat(); + creatureTemplate.ModArmor = fields[57].GetFloat(); + creatureTemplate.ModDamage = fields[58].GetFloat(); + creatureTemplate.ModExperience = fields[59].GetFloat(); + creatureTemplate.RacialLeader = fields[60].GetBool(); + creatureTemplate.movementId = fields[61].GetUInt32(); + creatureTemplate.CreatureDifficultyID = fields[62].GetInt32(); + creatureTemplate.WidgetSetID = fields[63].GetInt32(); + creatureTemplate.WidgetSetUnitConditionID = fields[64].GetInt32(); + creatureTemplate.RegenHealth = fields[65].GetBool(); + creatureTemplate.MechanicImmuneMask = fields[66].GetUInt32(); + creatureTemplate.SpellSchoolImmuneMask = fields[67].GetUInt32(); + creatureTemplate.flags_extra = fields[68].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[69].GetString()); +} + +void ObjectMgr::LoadCreatureTemplateResistances() +{ + uint32 oldMSTime = getMSTime(); + + // 0 1 2 + QueryResult result = WorldDatabase.Query("SELECT CreatureID, School, Resistance FROM creature_template_resistance"); + + if (!result) + { + TC_LOG_INFO("server.loading", ">> Loaded 0 creature template resistance definitions. DB table `creature_template_resistance` is empty."); + return; + } + + uint32 count = 0; + + do + { + Field* fields = result->Fetch(); + + uint32 creatureID = fields[0].GetUInt32(); + uint8 school = fields[1].GetUInt8(); + + if (school == SPELL_SCHOOL_NORMAL || school >= MAX_SPELL_SCHOOL) + { + TC_LOG_INFO("sql.sql", "creature_template_resistance has resistance definitions for creature %u but this school %u doesn't exist", creatureID, school); + continue; + } + + CreatureTemplateContainer::iterator itr = _creatureTemplateStore.find(creatureID); + if (itr == _creatureTemplateStore.end()) + { + TC_LOG_INFO("sql.sql", "creature_template_resistance has resistance definitions for creature %u but this creature doesn't exist", creatureID); + continue; + } + + CreatureTemplate& creatureTemplate = itr->second; + creatureTemplate.resistance[school] = fields[2].GetInt16(); + + ++count; + + } while (result->NextRow()); + + TC_LOG_INFO("server.loading", ">> Loaded %u creature template resistances in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); +} + +void ObjectMgr::LoadCreatureTemplateSpells() +{ + uint32 oldMSTime = getMSTime(); + + // 0 1 2 + QueryResult result = WorldDatabase.Query("SELECT CreatureID, `Index`, Spell FROM creature_template_spell"); + + if (!result) + { + TC_LOG_INFO("server.loading", ">> Loaded 0 creature template spell definitions. DB table `creature_template_spell` is empty."); + return; + } + + uint32 count = 0; + + do + { + Field* fields = result->Fetch(); + + uint32 creatureID = fields[0].GetUInt32(); + uint8 index = fields[1].GetUInt8(); + + if (index >= MAX_CREATURE_SPELLS) + { + TC_LOG_INFO("sql.sql", "creature_template_spell has spell definitions for creature %u with a incorrect index %u", creatureID, index); + continue; + } + + CreatureTemplateContainer::iterator itr = _creatureTemplateStore.find(creatureID); + if (itr == _creatureTemplateStore.end()) + { + TC_LOG_INFO("sql.sql", "creature_template_spell has spell definitions for creature %u but this creature doesn't exist", creatureID); + continue; + } + + CreatureTemplate& creatureTemplate = itr->second; + creatureTemplate.spells[index] = fields[2].GetUInt32();; + + ++count; + + } while (result->NextRow()); + + TC_LOG_INFO("server.loading", ">> Loaded %u creature template spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } void ObjectMgr::LoadCreatureTemplateModels() diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index b5f5b7496a0..2ed245776aa 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -1277,9 +1277,11 @@ class TC_GAME_API ObjectMgr void LoadCreatureClassLevelStats(); void LoadCreatureLocales(); void LoadCreatureTemplates(); - void LoadCreatureTemplateModels(); void LoadCreatureTemplateAddons(); void LoadCreatureTemplate(Field* fields); + void LoadCreatureTemplateResistances(); + void LoadCreatureTemplateSpells(); + void LoadCreatureTemplateModels(); void LoadCreatureScalingData(); void CheckCreatureTemplate(CreatureTemplate const* cInfo); void CheckCreatureMovement(char const* table, uint64 id, CreatureMovementData& creatureMovement); |