aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorlinencloth <none@none>2010-11-13 23:27:54 +0100
committerlinencloth <none@none>2010-11-13 23:27:54 +0100
commit7beb14b177d61a20d581856b68893466fda5b71b (patch)
treed000d71d00a765c3b63be964449bb81407c5293f /src
parentc374f3245abcfca2bcf9da375c38dcc60f75d30e (diff)
Core/Player: Delay the visibility update when setting the group to prevent crashing when a player enters the world in a group/raid.
Closes issue 4762 --HG-- branch : trunk
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 02d6c4cebb0..78679e83d7e 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -20851,7 +20851,7 @@ void Player::SetGroup(Group *group, int8 subgroup)
m_group.setSubGroup((uint8)subgroup);
}
- UpdateObjectVisibility();
+ UpdateObjectVisibility(false);
}
void Player::SendInitialPacketsBeforeAddToMap()