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authorTreeston <treeston.mmoc@gmail.com>2020-09-24 22:12:46 +0200
committerGitHub <noreply@github.com>2020-09-24 22:12:46 +0200
commit7bf9a0640e57f4e44a80b6fd91e8f46fd7fb9c72 (patch)
tree5bd1d856a2a8bc592a1eab78d97fd41b6facf199 /src
parenta770ad0476a32007a356c3539309f7a111893145 (diff)
Scripts/Commands: Fix a potential crash in cs_account.cpp
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Commands/cs_account.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index cd8d5791d9e..bce351e378d 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -697,9 +697,10 @@ public:
uint32 playerSecurity;
if (handler->IsConsole())
- playerSecurity = AccountMgr::GetSecurity(handler->GetSession()->GetAccountId(), realmID);
- else
playerSecurity = SEC_CONSOLE;
+ else
+ playerSecurity = AccountMgr::GetSecurity(handler->GetSession()->GetAccountId(), realmID);
+
// can set security level only for target with less security and to less security that we have
// This also restricts setting handler's own security.