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authorp0wer <none@none>2009-12-26 19:50:25 -0600
committerp0wer <none@none>2009-12-26 19:50:25 -0600
commit7cad1ebb444e35f9dc0ab5183c3a04ca94cee3b8 (patch)
tree498f2ed5d6dd07a574af52607d54bded9b0cd2f2 /src
parent8107c2e2ae45cb95dc32b795197c8bc1253913ff (diff)
Update flag for spell Wrath in Eclipse. Correct buff should now be applied. Closes #976.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 0085ec18ae2..77fea8bcd4c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6199,7 +6199,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
if (!procSpell || effIndex != 0)
return false;
- bool isWrathSpell = (procSpell->SpellFamilyFlags[1] & 0x00000001);
+ bool isWrathSpell = (procSpell->SpellFamilyFlags[0] & 1);
if (!roll_chance_f(dummySpell->procChance * (isWrathSpell ? 0.6f : 1.0f)))
return false;