aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authoroffl <offl@users.noreply.github.com>2021-09-16 21:21:25 +0300
committerShauren <shauren.trinity@gmail.com>2022-03-15 23:47:46 +0100
commit7cba68ca176c46138a11fc841ca9e140a3b49a26 (patch)
treea0c0dc417811981bc8af9a27195133cfd867ed22 /src
parentad0ebedd9b65be274a1d078081a0e484c29beaec (diff)
Core/Misc: Rename UNIT_FLAG_PVP to UNIT_FLAG_PVP_ENABLING
Ref #26912 (cherry picked from commit 4e291caff80b1e6b7f67fcd7d2c38bccc05fd8e6)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Unit/UnitDefines.h2
-rw-r--r--src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/UnitDefines.h b/src/server/game/Entities/Unit/UnitDefines.h
index 807aaee5259..c01abc144e9 100644
--- a/src/server/game/Entities/Unit/UnitDefines.h
+++ b/src/server/game/Entities/Unit/UnitDefines.h
@@ -129,7 +129,7 @@ enum UnitFlags : uint32
UNIT_FLAG_IMMUNE_TO_NPC = 0x00000200, // disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget
UNIT_FLAG_LOOTING = 0x00000400, // loot animation
UNIT_FLAG_PET_IN_COMBAT = 0x00000800, // on player pets: whether the pet is chasing a target to attack || on other units: whether any of the unit's minions is in combat
- UNIT_FLAG_PVP = 0x00001000, // changed in 3.0.3
+ UNIT_FLAG_PVP_ENABLING = 0x00001000, // changed in 3.0.3, now UNIT_BYTES_2_OFFSET_PVP_FLAG from UNIT_FIELD_BYTES_2
UNIT_FLAG_SILENCED = 0x00002000, // silenced, 2.1.1
UNIT_FLAG_CANT_SWIM = 0x00004000, // TITLE Can't Swim
UNIT_FLAG_CAN_SWIM = 0x00008000, // TITLE Can Swim DESCRIPTION shows swim animation in water
diff --git a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp
index c01355941d1..0457897c0ac 100644
--- a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp
+++ b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp
@@ -43,7 +43,7 @@ TC_API_EXPORT EnumText EnumUtils<UnitFlags>::ToString(UnitFlags value)
case UNIT_FLAG_IMMUNE_TO_NPC: return { "UNIT_FLAG_IMMUNE_TO_NPC", "UNIT_FLAG_IMMUNE_TO_NPC", "disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget" };
case UNIT_FLAG_LOOTING: return { "UNIT_FLAG_LOOTING", "UNIT_FLAG_LOOTING", "loot animation" };
case UNIT_FLAG_PET_IN_COMBAT: return { "UNIT_FLAG_PET_IN_COMBAT", "UNIT_FLAG_PET_IN_COMBAT", "on player pets: whether the pet is chasing a target to attack || on other units: whether any of the unit's minions is in combat" };
- case UNIT_FLAG_PVP: return { "UNIT_FLAG_PVP", "UNIT_FLAG_PVP", "changed in 3.0.3" };
+ case UNIT_FLAG_PVP_ENABLING: return { "UNIT_FLAG_PVP_ENABLING", "UNIT_FLAG_PVP_ENABLING", "changed in 3.0.3, now UNIT_BYTES_2_OFFSET_PVP_FLAG from UNIT_FIELD_BYTES_2" };
case UNIT_FLAG_SILENCED: return { "UNIT_FLAG_SILENCED", "UNIT_FLAG_SILENCED", "silenced, 2.1.1" };
case UNIT_FLAG_CANT_SWIM: return { "UNIT_FLAG_CANT_SWIM", "Can't Swim", "" };
case UNIT_FLAG_CAN_SWIM: return { "UNIT_FLAG_CAN_SWIM", "Can Swim", "shows swim animation in water" };
@@ -87,7 +87,7 @@ TC_API_EXPORT UnitFlags EnumUtils<UnitFlags>::FromIndex(size_t index)
case 9: return UNIT_FLAG_IMMUNE_TO_NPC;
case 10: return UNIT_FLAG_LOOTING;
case 11: return UNIT_FLAG_PET_IN_COMBAT;
- case 12: return UNIT_FLAG_PVP;
+ case 12: return UNIT_FLAG_PVP_ENABLING;
case 13: return UNIT_FLAG_SILENCED;
case 14: return UNIT_FLAG_CANT_SWIM;
case 15: return UNIT_FLAG_CAN_SWIM;
@@ -128,7 +128,7 @@ TC_API_EXPORT size_t EnumUtils<UnitFlags>::ToIndex(UnitFlags value)
case UNIT_FLAG_IMMUNE_TO_NPC: return 9;
case UNIT_FLAG_LOOTING: return 10;
case UNIT_FLAG_PET_IN_COMBAT: return 11;
- case UNIT_FLAG_PVP: return 12;
+ case UNIT_FLAG_PVP_ENABLING: return 12;
case UNIT_FLAG_SILENCED: return 13;
case UNIT_FLAG_CANT_SWIM: return 14;
case UNIT_FLAG_CAN_SWIM: return 15;