diff options
author | offl <offl@users.noreply.github.com> | 2021-09-16 21:21:25 +0300 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-15 23:47:46 +0100 |
commit | 7cba68ca176c46138a11fc841ca9e140a3b49a26 (patch) | |
tree | a0c0dc417811981bc8af9a27195133cfd867ed22 /src | |
parent | ad0ebedd9b65be274a1d078081a0e484c29beaec (diff) |
Core/Misc: Rename UNIT_FLAG_PVP to UNIT_FLAG_PVP_ENABLING
Ref #26912
(cherry picked from commit 4e291caff80b1e6b7f67fcd7d2c38bccc05fd8e6)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/UnitDefines.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/UnitDefines.h b/src/server/game/Entities/Unit/UnitDefines.h index 807aaee5259..c01abc144e9 100644 --- a/src/server/game/Entities/Unit/UnitDefines.h +++ b/src/server/game/Entities/Unit/UnitDefines.h @@ -129,7 +129,7 @@ enum UnitFlags : uint32 UNIT_FLAG_IMMUNE_TO_NPC = 0x00000200, // disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget UNIT_FLAG_LOOTING = 0x00000400, // loot animation UNIT_FLAG_PET_IN_COMBAT = 0x00000800, // on player pets: whether the pet is chasing a target to attack || on other units: whether any of the unit's minions is in combat - UNIT_FLAG_PVP = 0x00001000, // changed in 3.0.3 + UNIT_FLAG_PVP_ENABLING = 0x00001000, // changed in 3.0.3, now UNIT_BYTES_2_OFFSET_PVP_FLAG from UNIT_FIELD_BYTES_2 UNIT_FLAG_SILENCED = 0x00002000, // silenced, 2.1.1 UNIT_FLAG_CANT_SWIM = 0x00004000, // TITLE Can't Swim UNIT_FLAG_CAN_SWIM = 0x00008000, // TITLE Can Swim DESCRIPTION shows swim animation in water diff --git a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp index c01355941d1..0457897c0ac 100644 --- a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp +++ b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp @@ -43,7 +43,7 @@ TC_API_EXPORT EnumText EnumUtils<UnitFlags>::ToString(UnitFlags value) case UNIT_FLAG_IMMUNE_TO_NPC: return { "UNIT_FLAG_IMMUNE_TO_NPC", "UNIT_FLAG_IMMUNE_TO_NPC", "disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget" }; case UNIT_FLAG_LOOTING: return { "UNIT_FLAG_LOOTING", "UNIT_FLAG_LOOTING", "loot animation" }; case UNIT_FLAG_PET_IN_COMBAT: return { "UNIT_FLAG_PET_IN_COMBAT", "UNIT_FLAG_PET_IN_COMBAT", "on player pets: whether the pet is chasing a target to attack || on other units: whether any of the unit's minions is in combat" }; - case UNIT_FLAG_PVP: return { "UNIT_FLAG_PVP", "UNIT_FLAG_PVP", "changed in 3.0.3" }; + case UNIT_FLAG_PVP_ENABLING: return { "UNIT_FLAG_PVP_ENABLING", "UNIT_FLAG_PVP_ENABLING", "changed in 3.0.3, now UNIT_BYTES_2_OFFSET_PVP_FLAG from UNIT_FIELD_BYTES_2" }; case UNIT_FLAG_SILENCED: return { "UNIT_FLAG_SILENCED", "UNIT_FLAG_SILENCED", "silenced, 2.1.1" }; case UNIT_FLAG_CANT_SWIM: return { "UNIT_FLAG_CANT_SWIM", "Can't Swim", "" }; case UNIT_FLAG_CAN_SWIM: return { "UNIT_FLAG_CAN_SWIM", "Can Swim", "shows swim animation in water" }; @@ -87,7 +87,7 @@ TC_API_EXPORT UnitFlags EnumUtils<UnitFlags>::FromIndex(size_t index) case 9: return UNIT_FLAG_IMMUNE_TO_NPC; case 10: return UNIT_FLAG_LOOTING; case 11: return UNIT_FLAG_PET_IN_COMBAT; - case 12: return UNIT_FLAG_PVP; + case 12: return UNIT_FLAG_PVP_ENABLING; case 13: return UNIT_FLAG_SILENCED; case 14: return UNIT_FLAG_CANT_SWIM; case 15: return UNIT_FLAG_CAN_SWIM; @@ -128,7 +128,7 @@ TC_API_EXPORT size_t EnumUtils<UnitFlags>::ToIndex(UnitFlags value) case UNIT_FLAG_IMMUNE_TO_NPC: return 9; case UNIT_FLAG_LOOTING: return 10; case UNIT_FLAG_PET_IN_COMBAT: return 11; - case UNIT_FLAG_PVP: return 12; + case UNIT_FLAG_PVP_ENABLING: return 12; case UNIT_FLAG_SILENCED: return 13; case UNIT_FLAG_CANT_SWIM: return 14; case UNIT_FLAG_CAN_SWIM: return 15; |