diff options
author | megamage <none@none> | 2009-03-21 23:29:18 -0600 |
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committer | megamage <none@none> | 2009-03-21 23:29:18 -0600 |
commit | 7d2eb958d5963b2ef11f33832ef64fe692de1974 (patch) | |
tree | ce2e64395b60e59c088242fe01b8c4fe2af95317 /src | |
parent | 3531d0f2542f283909df43f280c12c281563cdc6 (diff) |
*Do not set civilians as react state defensive as default.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Creature.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 66ae42aec16..7d0db29b68c 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -365,8 +365,8 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData *data ) if(isTotem() || isTrigger() || GetCreatureType() == CREATURE_TYPE_CRITTER) SetReactState(REACT_PASSIVE); - else if(isCivilian()) - SetReactState(REACT_DEFENSIVE); + /*else if(isCivilian()) + SetReactState(REACT_DEFENSIVE);*/ else SetReactState(REACT_AGGRESSIVE); |