diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-11-15 11:57:19 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-01-12 22:55:18 +0100 |
commit | 7df4f5b2856af9b8eb2af83f827915ac28e3db3a (patch) | |
tree | cc8ed038d1c3981b1a924e7e33469fa243c50ca0 /src | |
parent | c730fc790bad273dffd729ac49f62fd873857df7 (diff) |
Core/GameObjects: Use serverOnly property of GameObjectTemplate for all types that have it, not just spell focus
(cherry picked from commit 4ee64a232ad830255bc6779e595d412c934b6b74)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/GameObject/GameObjectData.h | 12 |
2 files changed, 13 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 2ae6a70d357..31ecfdc62f6 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1798,7 +1798,7 @@ bool GameObject::IsNeverVisibleFor(WorldObject const* seer) const if (WorldObject::IsNeverVisibleFor(seer)) return true; - if (GetGoType() == GAMEOBJECT_TYPE_SPELL_FOCUS && GetGOInfo()->spellFocus.serverOnly == 1) + if (GetGOInfo()->GetServerOnly()) return true; if (!GetDisplayId()) diff --git a/src/server/game/Entities/GameObject/GameObjectData.h b/src/server/game/Entities/GameObject/GameObjectData.h index 0e08bb26fea..1012000322c 100644 --- a/src/server/game/Entities/GameObject/GameObjectData.h +++ b/src/server/game/Entities/GameObject/GameObjectData.h @@ -1192,6 +1192,18 @@ struct GameObjectTemplate } } + uint32 GetServerOnly() const + { + switch (type) + { + case GAMEOBJECT_TYPE_GENERIC: return generic.serverOnly; + case GAMEOBJECT_TYPE_TRAP: return trap.serverOnly; + case GAMEOBJECT_TYPE_SPELL_FOCUS: return spellFocus.serverOnly; + case GAMEOBJECT_TYPE_AURA_GENERATOR: return auraGenerator.serverOnly; + default: return 0; + } + } + uint32 GetSpellFocusType() const { switch (type) |