aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorSpp <spp@jorge.gr>2011-08-03 12:28:42 +0200
committerSpp <spp@jorge.gr>2011-08-03 12:28:42 +0200
commit7e53a73059c2f9a1c5c080c9872eadafc117c53b (patch)
tree30f6eeecaa2270d88b1e66e43b84108f60531c72 /src
parente7327e7e94234467eef2826851f1f5bb46b44b48 (diff)
Core/Vehicles: Remove Vehicle.h dependency from other header files
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp1
-rwxr-xr-xsrc/server/game/DataStores/DBCEnums.h25
-rwxr-xr-xsrc/server/game/DataStores/DBCStructure.h1
-rwxr-xr-xsrc/server/game/Entities/Vehicle/Vehicle.h83
-rw-r--r--src/server/game/Entities/Vehicle/VehicleDefines.h75
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp17
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.h19
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.cpp1
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp1
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.cpp1
-rw-r--r--src/server/scripts/Kalimdor/durotar.cpp3
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp1
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp1
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp1
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp1
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp1
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp1
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp1
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp1
-rwxr-xr-xsrc/server/scripts/World/achievement_scripts.cpp1
20 files changed, 135 insertions, 101 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 63333f41b21..d2cd386828b 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -31,6 +31,7 @@
#include "SmartScript.h"
#include "SmartAI.h"
#include "Group.h"
+#include "Vehicle.h"
SmartScript::SmartScript()
{
diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h
index 6534bfedb83..ac47b4a28f3 100755
--- a/src/server/game/DataStores/DBCEnums.h
+++ b/src/server/game/DataStores/DBCEnums.h
@@ -411,4 +411,29 @@ enum SummonPropFlags
SUMMON_PROP_FLAG_UNK16 = 0x00008000, // Light/Dark Bullet, Soul/Fiery Consumption, Twisted Visage, Twilight Whelp. Phase related?
};
+enum VehicleSeatFlags
+{
+ VEHICLE_SEAT_FLAG_HIDE_PASSENGER = 0x00000200, // Passenger is hidden
+ VEHICLE_SEAT_FLAG_UNK11 = 0x00000400, // needed for CGCamera__SyncFreeLookFacing
+ VEHICLE_SEAT_FLAG_CAN_CONTROL = 0x00000800, // Lua_UnitInVehicleControlSeat
+ VEHICLE_SEAT_FLAG_CAN_CAST_MOUNT_SPELL = 0x00001000, // Can cast spells with SPELL_AURA_MOUNTED from seat (possibly 4.x only, 0 seats on 3.3.5a)
+ VEHICLE_SEAT_FLAG_UNCONTROLLED = 0x00002000, // can override !& VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT
+ VEHICLE_SEAT_FLAG_CAN_ATTACK = 0x00004000, // Can attack, cast spells and use items from vehicle
+ VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT = 0x02000000, // Lua_CanExitVehicle - can enter and exit at free will
+ VEHICLE_SEAT_FLAG_CAN_SWITCH = 0x04000000, // Lua_CanSwitchVehicleSeats
+ VEHICLE_SEAT_FLAG_CAN_CAST = 0x20000000, // Lua_UnitHasVehicleUI
+};
+
+enum VehicleSeatFlagsB
+{
+ VEHICLE_SEAT_FLAG_B_NONE = 0x00000000,
+ VEHICLE_SEAT_FLAG_B_USABLE_FORCED = 0x00000002,
+ VEHICLE_SEAT_FLAG_B_TARGETS_IN_RAIDUI = 0x00000008, // Lua_UnitTargetsVehicleInRaidUI
+ VEHICLE_SEAT_FLAG_B_EJECTABLE = 0x00000020, // ejectable
+ VEHICLE_SEAT_FLAG_B_USABLE_FORCED_2 = 0x00000040,
+ VEHICLE_SEAT_FLAG_B_USABLE_FORCED_3 = 0x00000100,
+ VEHICLE_SEAT_FLAG_B_CANSWITCH = 0x04000000, // can switch seats
+ VEHICLE_SEAT_FLAG_B_VEHICLE_PLAYERFRAME_UI = 0x80000000, // Lua_UnitHasVehiclePlayerFrameUI - actually checked for flagsb &~ 0x80000000
+};
+
#endif
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index fc99def193a..c08255048b8 100755
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -24,7 +24,6 @@
#include "Define.h"
#include "Path.h"
#include "Util.h"
-#include "Vehicle.h"
#include <map>
#include <set>
diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h
index 49e04d6223a..b706bf91721 100755
--- a/src/server/game/Entities/Vehicle/Vehicle.h
+++ b/src/server/game/Entities/Vehicle/Vehicle.h
@@ -20,92 +20,13 @@
#define __TRINITY_VEHICLE_H
#include "ObjectDefines.h"
+#include "VehicleDefines.h"
struct VehicleEntry;
-struct VehicleSeatEntry;
class Unit;
-enum PowerType
-{
- POWER_STEAM = 61,
- POWER_PYRITE = 41,
- POWER_HEAT = 101,
- POWER_OOZE = 121,
- POWER_BLOOD = 141,
- POWER_WRATH = 142
-};
-
-enum VehicleFlags
-{
- VEHICLE_FLAG_NO_STRAFE = 0x00000001, // Sets MOVEFLAG2_NO_STRAFE
- VEHICLE_FLAG_NO_JUMPING = 0x00000002, // Sets MOVEFLAG2_NO_JUMPING
- VEHICLE_FLAG_FULLSPEEDTURNING = 0x00000004, // Sets MOVEFLAG2_FULLSPEEDTURNING
- VEHICLE_FLAG_ALLOW_PITCHING = 0x00000010, // Sets MOVEFLAG2_ALLOW_PITCHING
- VEHICLE_FLAG_FULLSPEEDPITCHING = 0x00000020, // Sets MOVEFLAG2_FULLSPEEDPITCHING
- VEHICLE_FLAG_CUSTOM_PITCH = 0x00000040, // If set use pitchMin and pitchMax from DBC, otherwise pitchMin = -pi/2, pitchMax = pi/2
- VEHICLE_FLAG_ADJUST_AIM_ANGLE = 0x00000400, // Lua_IsVehicleAimAngleAdjustable
- VEHICLE_FLAG_ADJUST_AIM_POWER = 0x00000800, // Lua_IsVehicleAimPowerAdjustable
-};
-
-enum VehicleSeatFlags
-{
- VEHICLE_SEAT_FLAG_HIDE_PASSENGER = 0x00000200, // Passenger is hidden
- VEHICLE_SEAT_FLAG_UNK11 = 0x00000400, // needed for CGCamera__SyncFreeLookFacing
- VEHICLE_SEAT_FLAG_CAN_CONTROL = 0x00000800, // Lua_UnitInVehicleControlSeat
- VEHICLE_SEAT_FLAG_CAN_CAST_MOUNT_SPELL = 0x00001000, // Can cast spells with SPELL_AURA_MOUNTED from seat (possibly 4.x only, 0 seats on 3.3.5a)
- VEHICLE_SEAT_FLAG_UNCONTROLLED = 0x00002000, // can override !& VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT
- VEHICLE_SEAT_FLAG_CAN_ATTACK = 0x00004000, // Can attack, cast spells and use items from vehicle
- VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT = 0x02000000, // Lua_CanExitVehicle - can enter and exit at free will
- VEHICLE_SEAT_FLAG_CAN_SWITCH = 0x04000000, // Lua_CanSwitchVehicleSeats
- VEHICLE_SEAT_FLAG_CAN_CAST = 0x20000000, // Lua_UnitHasVehicleUI
-};
-
-enum VehicleSeatFlagsB
-{
- VEHICLE_SEAT_FLAG_B_NONE = 0x00000000,
- VEHICLE_SEAT_FLAG_B_USABLE_FORCED = 0x00000002,
- VEHICLE_SEAT_FLAG_B_TARGETS_IN_RAIDUI = 0x00000008, // Lua_UnitTargetsVehicleInRaidUI
- VEHICLE_SEAT_FLAG_B_EJECTABLE = 0x00000020, // ejectable
- VEHICLE_SEAT_FLAG_B_USABLE_FORCED_2 = 0x00000040,
- VEHICLE_SEAT_FLAG_B_USABLE_FORCED_3 = 0x00000100,
- VEHICLE_SEAT_FLAG_B_CANSWITCH = 0x04000000, // can switch seats
- VEHICLE_SEAT_FLAG_B_VEHICLE_PLAYERFRAME_UI = 0x80000000, // Lua_UnitHasVehiclePlayerFrameUI - actually checked for flagsb &~ 0x80000000
-};
-
-enum VehicleSpells
-{
- VEHICLE_SPELL_RIDE_HARDCODED = 46598,
- VEHICLE_SPELL_PARACHUTE = 45472
-};
-
-struct VehicleSeat
-{
- explicit VehicleSeat(VehicleSeatEntry const *seatInfo) : SeatInfo(seatInfo), Passenger(0) {}
- VehicleSeatEntry const *SeatInfo;
- uint64 Passenger;
-};
-
-struct VehicleAccessory
-{
- VehicleAccessory(uint32 entry, int8 seatId, bool isMinion, uint8 summonType, uint32 summonTime) :
- AccessoryEntry(entry), SeatId(seatId), IsMinion(isMinion), SummonedType(summonType), SummonTime(summonTime) {}
- uint32 AccessoryEntry;
- int8 SeatId;
- uint32 IsMinion;
- uint8 SummonedType;
- uint32 SummonTime;
-};
-
-typedef std::vector<VehicleAccessory> VehicleAccessoryList;
-typedef std::map<uint32, VehicleAccessoryList> VehicleAccessoryMap;
-typedef std::map<int8, VehicleSeat> SeatMap;
-
class Vehicle
{
- friend class Unit;
- friend class WorldSession;
- friend class Spell;
-
public:
explicit Vehicle(Unit* unit, VehicleEntry const* vehInfo, uint32 creatureEntry);
virtual ~Vehicle();
@@ -135,8 +56,6 @@ class Vehicle
SeatMap Seats;
- protected:
- uint16 GetExtraMovementFlagsForBase() const;
VehicleSeatEntry const* GetSeatForPassenger(Unit* passenger);
private:
diff --git a/src/server/game/Entities/Vehicle/VehicleDefines.h b/src/server/game/Entities/Vehicle/VehicleDefines.h
new file mode 100644
index 00000000000..cf52f725916
--- /dev/null
+++ b/src/server/game/Entities/Vehicle/VehicleDefines.h
@@ -0,0 +1,75 @@
+/*
+ * Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __TRINITY_VEHICLEDEFINES_H
+#define __TRINITY_VEHICLEDEFINES_H
+
+#include "Define.h"
+struct VehicleSeatEntry;
+
+enum PowerType
+{
+ POWER_STEAM = 61,
+ POWER_PYRITE = 41,
+ POWER_HEAT = 101,
+ POWER_OOZE = 121,
+ POWER_BLOOD = 141,
+ POWER_WRATH = 142
+};
+
+enum VehicleFlags
+{
+ VEHICLE_FLAG_NO_STRAFE = 0x00000001, // Sets MOVEFLAG2_NO_STRAFE
+ VEHICLE_FLAG_NO_JUMPING = 0x00000002, // Sets MOVEFLAG2_NO_JUMPING
+ VEHICLE_FLAG_FULLSPEEDTURNING = 0x00000004, // Sets MOVEFLAG2_FULLSPEEDTURNING
+ VEHICLE_FLAG_ALLOW_PITCHING = 0x00000010, // Sets MOVEFLAG2_ALLOW_PITCHING
+ VEHICLE_FLAG_FULLSPEEDPITCHING = 0x00000020, // Sets MOVEFLAG2_FULLSPEEDPITCHING
+ VEHICLE_FLAG_CUSTOM_PITCH = 0x00000040, // If set use pitchMin and pitchMax from DBC, otherwise pitchMin = -pi/2, pitchMax = pi/2
+ VEHICLE_FLAG_ADJUST_AIM_ANGLE = 0x00000400, // Lua_IsVehicleAimAngleAdjustable
+ VEHICLE_FLAG_ADJUST_AIM_POWER = 0x00000800, // Lua_IsVehicleAimPowerAdjustable
+};
+
+enum VehicleSpells
+{
+ VEHICLE_SPELL_RIDE_HARDCODED = 46598,
+ VEHICLE_SPELL_PARACHUTE = 45472
+};
+
+struct VehicleSeat
+{
+ explicit VehicleSeat(VehicleSeatEntry const *seatInfo) : SeatInfo(seatInfo), Passenger(0) {}
+ VehicleSeatEntry const *SeatInfo;
+ uint64 Passenger;
+};
+
+struct VehicleAccessory
+{
+ VehicleAccessory(uint32 entry, int8 seatId, bool isMinion, uint8 summonType, uint32 summonTime) :
+ AccessoryEntry(entry), SeatId(seatId), IsMinion(isMinion), SummonedType(summonType), SummonTime(summonTime) {}
+ uint32 AccessoryEntry;
+ int8 SeatId;
+ uint32 IsMinion;
+ uint8 SummonedType;
+ uint32 SummonTime;
+};
+
+typedef std::vector<VehicleAccessory> VehicleAccessoryList;
+typedef std::map<uint32, VehicleAccessoryList> VehicleAccessoryMap;
+typedef std::map<int8, VehicleSeat> SeatMap;
+
+#endif
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 0aca9da6d57..262400d1483 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -8993,3 +8993,20 @@ CreatureTemplate const* ObjectMgr::GetCreatureTemplate(uint32 entry)
return NULL;
}
+
+VehicleAccessoryList const* ObjectMgr::GetVehicleAccessoryList(Vehicle* veh) const
+{
+ if (Creature* cre = veh->GetBase()->ToCreature())
+ {
+ // Give preference to GUID-based accessories
+ VehicleAccessoryMap::const_iterator itr = m_VehicleAccessoryMap.find(cre->GetDBTableGUIDLow());
+ if (itr != m_VehicleAccessoryMap.end())
+ return &itr->second;
+ }
+
+ // Otherwise return entry-based
+ VehicleAccessoryMap::const_iterator itr = m_VehicleTemplateAccessoryMap.find(veh->GetCreatureEntry());
+ if (itr != m_VehicleTemplateAccessoryMap.end())
+ return &itr->second;
+ return NULL;
+}
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 9fa82e7cec0..68a70b451ab 100755
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -36,7 +36,7 @@
#include "ObjectAccessor.h"
#include "ObjectDefines.h"
#include <ace/Singleton.h>
-#include "Vehicle.h"
+#include "VehicleDefines.h"
#include <string>
#include <map>
#include <limits>
@@ -772,22 +772,7 @@ class ObjectMgr
return NULL;
}
- VehicleAccessoryList const* GetVehicleAccessoryList(Vehicle* veh) const
- {
- if (Creature* cre = veh->GetBase()->ToCreature())
- {
- // Give preference to GUID-based accessories
- VehicleAccessoryMap::const_iterator itr = m_VehicleAccessoryMap.find(cre->GetDBTableGUIDLow());
- if (itr != m_VehicleAccessoryMap.end())
- return &itr->second;
- }
-
- // Otherwise return entry-based
- VehicleAccessoryMap::const_iterator itr = m_VehicleTemplateAccessoryMap.find(veh->GetCreatureEntry());
- if (itr != m_VehicleTemplateAccessoryMap.end())
- return &itr->second;
- return NULL;
- }
+ VehicleAccessoryList const* GetVehicleAccessoryList(Vehicle* veh) const;
DungeonEncounterList const* GetDungeonEncounterList(uint32 mapId, Difficulty difficulty)
{
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index f551b268b3a..6f170225cde 100755
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -26,6 +26,7 @@
#include "ScriptLoader.h"
#include "ScriptSystem.h"
#include "Transport.h"
+#include "Vehicle.h"
// This is the global static registry of scripts.
template<class TScript>
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 9cbbf8fd50c..add3bd2cbb4 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -35,6 +35,7 @@
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#include "ScriptMgr.h"
+#include "Vehicle.h"
class Aura;
//
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 45fbd8fa22f..3fcf4867c8f 100755
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -34,6 +34,7 @@
#include "CellImpl.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
+#include "Vehicle.h"
AuraApplication::AuraApplication(Unit* target, Unit* caster, Aura * aura, uint8 effMask):
m_target(target), m_base(aura), m_slot(MAX_AURAS), m_flags(AFLAG_NONE),
diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp
index 29c36c64628..6998eb2f8e7 100644
--- a/src/server/scripts/Kalimdor/durotar.cpp
+++ b/src/server/scripts/Kalimdor/durotar.cpp
@@ -16,6 +16,7 @@
*/
#include "ScriptPCH.h"
+#include "Vehicle.h"
/*######
##Quest 5441: Lazy Peons
@@ -571,4 +572,4 @@ void AddSC_durotar()
new spell_mount_check();
new spell_voljin_war_drums();
new spell_voodoo();
-} \ No newline at end of file
+}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 35022ab097f..fcee11c8774 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -17,6 +17,7 @@
#include "ScriptPCH.h"
#include "pit_of_saron.h"
+#include "Vehicle.h"
enum Yells
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
index 663c2b0fcc6..fa573408d3c 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
@@ -17,6 +17,7 @@
#include "ScriptPCH.h"
#include "pit_of_saron.h"
+#include "Vehicle.h"
enum eSpells
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 094e03b9d68..ba3a2bc1e43 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -22,6 +22,7 @@
#include "Group.h"
#include "Spell.h"
#include "icecrown_citadel.h"
+#include "Vehicle.h"
enum ScriptTexts
{
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
index e4384f70279..779abd6ddf8 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
@@ -31,6 +31,7 @@
#include "ObjectMgr.h"
#include "ulduar.h"
#include "SpellInfo.h"
+#include "Vehicle.h"
enum Spells
{
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
index 574776166f3..53c19b00ee4 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
@@ -20,6 +20,7 @@
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "ulduar.h"
+#include "Vehicle.h"
enum Yells
{
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
index cad50775878..e867a1aa5fc 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
@@ -20,6 +20,7 @@
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "ulduar.h"
+#include "Vehicle.h"
/* ScriptData
SDName: boss_kologarn
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index 8840fa6669e..913e2a611c1 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -28,6 +28,7 @@
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "ulduar.h"
+#include "Vehicle.h"
enum Spells
{
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index 4d471996ba0..8ad91fcf1f6 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -17,6 +17,7 @@
#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"
+#include "Vehicle.h"
/*######
## npc_agnetta_tyrsdottar
diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp
index 25126b3750c..a9d31f28180 100755
--- a/src/server/scripts/World/achievement_scripts.cpp
+++ b/src/server/scripts/World/achievement_scripts.cpp
@@ -21,6 +21,7 @@
#include "BattlegroundWS.h"
#include "BattlegroundIC.h"
#include "BattlegroundSA.h"
+#include "Vehicle.h"
class achievement_storm_glory : public AchievementCriteriaScript
{