diff options
| author | funjoker <funjoker109@gmail.com> | 2024-01-09 00:54:34 +0100 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2024-01-09 01:01:11 +0100 |
| commit | 7eb95c0f2f2b453302080d772c63c40286bb0b21 (patch) | |
| tree | 42f82b00cd0e197ff8b6f6e0855d32f0c2538427 /src | |
| parent | e31596ef3f0238a145181f7df3b0439e8a0ee382 (diff) | |
Core/Misc: Build fixes
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Miscellaneous/Formulas.h | 1 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 1 | ||||
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 |
5 files changed, 5 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 6918726cfb5..830118c5f26 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1049,7 +1049,7 @@ class TC_GAME_API Unit : public WorldObject void DealSpellDamage(SpellNonMeleeDamage const* damageInfo, bool durabilityLoss); // player or player's pet resilience (-1%) - uint32 GetDamageReduction(uint32 damage) const { return 0; } + uint32 GetDamageReduction(uint32 /*damage*/) const { return 0; } virtual bool CanApplyResilience() const; static void ApplyResilience(Unit const* victim, int32* damage); diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index a6bbe5a38d8..40f332745d5 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -35,6 +35,7 @@ #include "ObjectAccessor.h" #include "Player.h" #include "SpellMgr.h" +#include "World.h" class AELootCreatureCheck { diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h index eb9de41b51a..b6b99a8f329 100644 --- a/src/server/game/Miscellaneous/Formulas.h +++ b/src/server/game/Miscellaneous/Formulas.h @@ -20,6 +20,7 @@ #include "Creature.h" #include "GameTables.h" +#include "Log.h" #include "Map.h" #include "Player.h" #include "ScriptMgr.h" diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index f714a33de85..bc8f1a8e26e 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -83,6 +83,7 @@ struct WorldStateTemplate; namespace Trinity::ChatCommands { struct ChatCommandBuilder; } enum BattlegroundTypeId : uint32; +enum ContentLevels : uint8; enum Difficulty : uint8; enum DuelCompleteType : uint8; enum Emote : uint32; diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 22e1b910088..7a7b4d0305b 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -4017,7 +4017,7 @@ void AuraEffect::HandleAuraModIncreaseBaseManaPercent(AuraApplication const* aur } } -void AuraEffect::HandleModManaCostPct(AuraApplication const* /*aurApp*/, uint8 mode, bool apply) const +void AuraEffect::HandleModManaCostPct(AuraApplication const* /*aurApp*/, uint8 mode, bool /*apply*/) const { if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT))) return; |
