diff options
| author | Anubisss <none@none> | 2010-05-14 22:22:26 +0200 |
|---|---|---|
| committer | Anubisss <none@none> | 2010-05-14 22:22:26 +0200 |
| commit | 7ef50b62c8a3a9092e18a5eeb34bbc6b4e7b3f65 (patch) | |
| tree | f6fdb7d67d1f47e907a56bac3eacb932a7c7f701 /src | |
| parent | 7e027310c36330ac37feaf8bf0aaeffd4e18445a (diff) | |
Drop out Grobbulus's Mutating Injection spell code from core.
It's handled correctly via table spell_linked_spell.
Also, this commit fixes the bug that spell Mutating Injection casted on the target two times by each casts.
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/SpellAuraEffects.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp index bba205d1046..65b47e7c228 100644 --- a/src/game/SpellAuraEffects.cpp +++ b/src/game/SpellAuraEffects.cpp @@ -5640,14 +5640,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo if (BattleGround *bg = target->ToPlayer()->GetBattleGround()) bg->RemovePlayerFromResurrectQueue(target->GetGUID()); break; - case 28169: // Mutating Injection - { - // Mutagen Explosion - target->CastSpell(target, 28206, true, NULL, this); - // Poison Cloud - target->CastSpell(target, 28240, true, NULL, this); - return; - } case 36730: // Flame Strike { target->CastSpell(target, 36731, true, NULL, this); |
