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authorShauren <shauren.trinity@gmail.com>2024-07-07 15:54:48 +0200
committerShauren <shauren.trinity@gmail.com>2024-07-07 15:54:48 +0200
commit7fdcae81d8cc99ed154f3efe875d5670590cc122 (patch)
tree0c6d49aacbd990854d45371d9edfebfaa96a79ce /src
parentd05dbaaecbd4bf7e1c0fd32d0fef34341b4067f6 (diff)
Core/Units: Interrupt only spell in CURRENT_GENERIC_SPELL slot with damage taken InterruptFlags instead of all currently cast spells
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 9460f97bea0..bd291f1ee01 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -1096,7 +1096,7 @@ bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) cons
if (!damageTaken)
return spell->m_spellInfo->InterruptFlags.HasFlag(SpellInterruptFlags::ZeroDamageCancels);
- if ((victim->IsPlayer() && spell->m_spellInfo->InterruptFlags.HasFlag(SpellInterruptFlags::DamageCancelsPlayerOnly)))
+ if (victim->IsPlayer() && spell->m_spellInfo->InterruptFlags.HasFlag(SpellInterruptFlags::DamageCancelsPlayerOnly))
return true;
if (spell->m_spellInfo->InterruptFlags.HasFlag(SpellInterruptFlags::DamageCancels))
@@ -1110,7 +1110,7 @@ bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) cons
if (!damageTaken)
return false;
- if ((victim->IsPlayer() && spell->m_spellInfo->InterruptFlags.HasFlag(SpellInterruptFlags::DamagePushbackPlayerOnly)))
+ if (victim->IsPlayer() && spell->m_spellInfo->InterruptFlags.HasFlag(SpellInterruptFlags::DamagePushbackPlayerOnly))
return true;
if (spell->m_spellInfo->InterruptFlags.HasFlag(SpellInterruptFlags::DamagePushback))
@@ -1120,7 +1120,7 @@ bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) cons
};
if (isCastInterrupted())
- victim->InterruptNonMeleeSpells(false);
+ victim->InterruptSpell(CURRENT_GENERIC_SPELL, false, false);
else if (isCastDelayed())
spell->Delayed();
}