diff options
author | Spp <spp@jorge.gr> | 2012-12-19 08:23:34 +0100 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2012-12-19 08:23:34 +0100 |
commit | 80b1b6c4940a43fa0db175097a54d6cb50e7b15c (patch) | |
tree | ab3c1f0d7ea2df6fb563e3af7e205fcc84baacda /src | |
parent | a227a3494766103cf6805cf52839612854c2767b (diff) | |
parent | a2832805afb9a8a3434172479c814ca2a729ece1 (diff) |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/Globals/ObjectMgr.cpp
src/server/game/World/World.h
src/server/scripts/Kalimdor/moonglade.cpp
Diffstat (limited to 'src')
24 files changed, 555 insertions, 232 deletions
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp index 3d9e0486838..6535fe2be17 100644 --- a/src/server/game/AI/CoreAI/PetAI.cpp +++ b/src/server/game/AI/CoreAI/PetAI.cpp @@ -181,8 +181,10 @@ void PetAI::UpdateAI(const uint32 diff) spellUsed = true; } } + if (spellInfo->HasEffect(SPELL_EFFECT_JUMP_DEST)) - continue; //pets must jump only to target + continue; // Pets must only jump to target + // No enemy, check friendly if (!spellUsed) { @@ -266,6 +268,7 @@ void PetAI::UpdateAllies() //only pet and owner/not in group->ok if (m_AllySet.size() == 2 && !group) return; + //owner is in group; group members filled in already (no raid -> subgroupcount = whole count) if (group && !group->isRaidGroup() && m_AllySet.size() == (group->GetMembersCount() + 2)) return; diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 74f70f6bb4b..c31a9141e18 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -422,6 +422,8 @@ bool AuctionHouseObject::RemoveAuction(AuctionEntry* auction, uint32 /*itemEntry // we need to delete the entry, it is not referenced any more delete auction; + auction = NULL; + return wasInMap; } @@ -474,8 +476,8 @@ void AuctionHouseObject::Update() auction->DeleteFromDB(trans); CharacterDatabase.CommitTransaction(trans); - RemoveAuction(auction, itemEntry); sAuctionMgr->RemoveAItem(auction->itemGUIDLow); + RemoveAuction(auction, itemEntry); } while (result->NextRow()); } diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 5cc304223e6..596f0ebbc28 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1661,7 +1661,7 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, Position pos) Creature* creature = new Creature; if (!creature->LoadCreatureFromDB(guid, map)) { - sLog->outError(LOG_FILTER_GENERAL, "AddCreature: cannot add creature entry %u to map", guid); + sLog->outError(LOG_FILTER_GENERAL, "MoveCreData: Cannot add creature guid %u to map", guid); delete creature; return false; } @@ -1713,7 +1713,7 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float Creature* creature = new Creature; if (!creature->LoadCreatureFromDB(guid, map)) { - sLog->outError(LOG_FILTER_GENERAL, "AddCreature: cannot add creature entry %u to map", entry); + sLog->outError(LOG_FILTER_GENERAL, "AddCreature: Cannot add creature entry %u to map", entry); delete creature; return 0; } @@ -1738,8 +1738,7 @@ void ObjectMgr::LoadGameobjects() if (!result) { - sLog->outError(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); - + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); return; } diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 488dbfc9159..4f45044d5f7 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -378,14 +378,14 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED); } -void MotionMaster::MoveFall(uint32 id/*=0*/) +void MotionMaster::MoveFall(uint32 id /*=0*/) { // use larger distance for vmap height search than in most other cases float tz = _owner->GetMap()->GetHeight(_owner->GetPhaseMask(), _owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ(), true, MAX_FALL_DISTANCE); if (tz <= INVALID_HEIGHT) { sLog->outDebug(LOG_FILTER_GENERAL, "MotionMaster::MoveFall: unable retrive a proper height at map %u (x: %f, y: %f, z: %f).", - _owner->GetMap()->GetId(), _owner->GetPositionX(), _owner->GetPositionX(), _owner->GetPositionZ()); + _owner->GetMap()->GetId(), _owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ()); return; } diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 38da442ca5b..97ad1d5f651 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -314,6 +314,7 @@ void AddSC_boss_ayamiss(); void AddSC_boss_ossirian(); void AddSC_instance_ruins_of_ahnqiraj(); void AddSC_boss_cthun(); //Temple of ahn'qiraj +void AddSC_boss_viscidus(); void AddSC_boss_fankriss(); void AddSC_boss_huhuran(); void AddSC_bug_trio(); @@ -941,6 +942,7 @@ void AddKalimdorScripts() AddSC_boss_ossirian(); AddSC_instance_ruins_of_ahnqiraj(); AddSC_boss_cthun(); //Temple of ahn'qiraj + AddSC_boss_viscidus(); AddSC_boss_fankriss(); AddSC_boss_huhuran(); AddSC_bug_trio(); diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 51e6ced8d24..aa9477b1c42 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1379,10 +1379,11 @@ FormulaScript::FormulaScript(const char* name) ScriptRegistry<FormulaScript>::AddScript(this); } -UnitScript::UnitScript(const char* name) +UnitScript::UnitScript(const char* name, bool addToScripts) : ScriptObject(name) { - ScriptRegistry<UnitScript>::AddScript(this); + if (addToScripts) + ScriptRegistry<UnitScript>::AddScript(this); } WorldMapScript::WorldMapScript(const char* name, uint32 mapId) @@ -1419,7 +1420,7 @@ ItemScript::ItemScript(const char* name) } CreatureScript::CreatureScript(const char* name) - : UnitScript(name) + : UnitScript(name, false) { ScriptRegistry<CreatureScript>::AddScript(this); } @@ -1473,7 +1474,7 @@ ConditionScript::ConditionScript(const char* name) } VehicleScript::VehicleScript(const char* name) - : UnitScript(name) + : ScriptObject(name) { ScriptRegistry<VehicleScript>::AddScript(this); } @@ -1497,7 +1498,7 @@ AchievementCriteriaScript::AchievementCriteriaScript(const char* name) } PlayerScript::PlayerScript(const char* name) - : UnitScript(name) + : UnitScript(name, false) { ScriptRegistry<PlayerScript>::AddScript(this); } diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 17cc3844605..86cf321264e 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -395,7 +395,7 @@ class UnitScript : public ScriptObject { protected: - UnitScript(const char* name); + UnitScript(const char* name, bool addToScripts = true); public: // Called when DoT's Tick Damage is being Dealt @@ -599,7 +599,7 @@ class ConditionScript : public ScriptObject virtual bool OnConditionCheck(Condition* /*condition*/, ConditionSourceInfo& /*sourceInfo*/) { return true; } }; -class VehicleScript : public UnitScript +class VehicleScript : public ScriptObject { protected: diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index 198bce4a9fe..02ab1fde209 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -36,7 +36,7 @@ void CharacterDatabaseCleaner::CleanDatabase() uint32 oldMSTime = getMSTime(); // check flags which clean ups are necessary - QueryResult result = CharacterDatabase.Query("SELECT value FROM worldstates WHERE entry = 20004"); + QueryResult result = CharacterDatabase.PQuery("SELECT value FROM worldstates WHERE entry = %d", WS_CLEANING_FLAGS); if (!result) return; @@ -61,12 +61,11 @@ void CharacterDatabaseCleaner::CleanDatabase() // NOTE: In order to have persistentFlags be set in worldstates for the next cleanup, // you need to define them at least once in worldstates. flags &= sWorld->getIntConfig(CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS); - CharacterDatabase.DirectPExecute("UPDATE worldstates SET value = %u WHERE entry = 20004", flags); + CharacterDatabase.DirectPExecute("UPDATE worldstates SET value = %u WHERE entry = %d", flags, WS_CLEANING_FLAGS); sWorld->SetCleaningFlags(flags); sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime)); - } void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table, bool (*check)(uint32)) diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 505ccd939c6..3158756cba5 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -487,11 +487,13 @@ enum RealmZone enum WorldStates { - WS_WEEKLY_QUEST_RESET_TIME = 20002, // Next weekly reset time - WS_BG_DAILY_RESET_TIME = 20003, // Next daily BG reset time - WS_MONTHLY_QUEST_RESET_TIME = 20004, // Next monthly reset time - WS_GUILD_DAILY_RESET_TIME = 20006, // Next guild cap reset time - WS_GUILD_WEEKLY_RESET_TIME = 20007, // Next guild week reset time + WS_WEEKLY_QUEST_RESET_TIME = 20002, // Next weekly reset time + WS_BG_DAILY_RESET_TIME = 20003, // Next daily BG reset time + WS_CLEANING_FLAGS = 20004, // Cleaning Flags + WS_GUILD_DAILY_RESET_TIME = 20006, // Next guild cap reset time + WS_MONTHLY_QUEST_RESET_TIME = 20007, // Next monthly reset time + // Cata specific custom worldstates + WS_GUILD_WEEKLY_RESET_TIME = 20050, // Next guild week reset time }; /// Storage class for commands issued for delayed execution diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp index 9269bbb07ee..a57b06a8ab0 100644 --- a/src/server/scripts/Commands/cs_account.cpp +++ b/src/server/scripts/Commands/cs_account.cpp @@ -306,6 +306,9 @@ public: { handler->SendSysMessage(LANG_COMMAND_WRONGOLDPASSWORD); handler->SetSentErrorMessage(true); + sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Tried to change password.", + handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); return false; } @@ -321,6 +324,9 @@ public: { case AOR_OK: handler->SendSysMessage(LANG_COMMAND_PASSWORD); + sLog->outInfo(LOG_FILTER_CHARACTER, "Account: %u (IP: %s) Character:[%s] (GUID: %u) Changed Password.", + handler->GetSession()->GetAccountId(), handler->GetSession()->GetRemoteAddress().c_str(), + handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUIDLow()); break; case AOR_PASS_TOO_LONG: handler->SendSysMessage(LANG_PASSWORD_TOO_LONG); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index 73fefe210df..4a08801c972 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -32,10 +32,11 @@ enum Midnight SAY_MIDNIGHT_KILL = 0, SAY_APPEAR = 1, SAY_MOUNT = 2, - SAY_KILL = 3, - SAY_DISARMED = 4, - SAY_DEATH = 5, - SAY_RANDOM = 6, + + SAY_KILL = 0, + SAY_DISARMED = 1, + SAY_DEATH = 2, + SAY_RANDOM = 3, SPELL_SHADOWCLEAVE = 29832, SPELL_INTANGIBLE_PRESENCE = 29833, diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp index 56d07a49dc4..2e70081fe87 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite.cpp @@ -27,9 +27,9 @@ enum Spells enum Yells { - SAY_AGGRO = -1595045, - SAY_FAIL = -1595046, - SAY_DEATH = -1595047 + SAY_AGGRO = 0, + SAY_DEATH = 1, + SAY_FAIL = 2 }; class boss_infinite_corruptor : public CreatureScript @@ -59,11 +59,12 @@ public: void EnterCombat(Unit* /*who*/) { + Talk(SAY_AGGRO); if (instance) instance->SetData(DATA_INFINITE_EVENT, IN_PROGRESS); } - void UpdateAI(const uint32 /*diff*/) + void UpdateAI(uint32 const /*diff*/) { //Return since we have no target if (!UpdateVictim()) @@ -74,6 +75,7 @@ public: void JustDied(Unit* /*killer*/) { + Talk(SAY_DEATH); if (instance) instance->SetData(DATA_INFINITE_EVENT, DONE); } diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp index 40d4d5d54b4..7dd395770db 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp @@ -29,7 +29,7 @@ EndScriptData */ enum Yells { - EMOTE_TARGET = -1509002 + EMOTE_TARGET = 0 }; class boss_buru : public CreatureScript diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp index 4abbf99d4ef..5f5b958fb9b 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp @@ -21,8 +21,8 @@ enum Texts { - EMOTE_AGGRO = -1509000, - EMOTE_MANA_FULL = -1509001 + EMOTE_AGGRO = 0, + EMOTE_MANA_FULL = 1 }; enum Spells diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp index da67f93f968..1ffd74eddf3 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp @@ -23,22 +23,22 @@ enum Yells { // The time of our retribution is at hand! Let darkness reign in the hearts of our enemies! Sound: 8645 Emote: 35 - SAY_ANDOROV_INTRO = -1509003, // Before for the first wave - SAY_ANDOROV_ATTACK = -1509004, // Beginning the event - SAY_ANDOROV_WAVE_1 = -1509001, // When the first wave comes text: Kill first, ask questions later... Incoming! emote: 45 sound: 8653 - SAY_WAVE3 = -1509005, - SAY_WAVE4 = -1509006, - SAY_WAVE5 = -1509007, - SAY_WAVE6 = -1509008, - SAY_WAVE7 = -1509009, - SAY_INTRO = -1509010, - SAY_UNK1 = -1509011, - SAY_UNK2 = -1509012, - SAY_UNK3 = -1509013, - SAY_DEATH = -1509014, - SAY_CHANGEAGGRO = -1509015, - SAY_KILLS_ANDOROV = -1509016, - SAY_COMPLETE_QUEST = -1509017 // Yell when realm complete quest 8743 for world event + SAY_ANDOROV_INTRO = 0, // Before for the first wave + SAY_ANDOROV_ATTACK = 1, // Beginning the event + + SAY_WAVE3 = 0, + SAY_WAVE4 = 1, + SAY_WAVE5 = 2, + SAY_WAVE6 = 3, + SAY_WAVE7 = 4, + SAY_INTRO = 5, + SAY_UNK1 = 6, + SAY_UNK2 = 7, + SAY_UNK3 = 8, + SAY_DEATH = 9, + SAY_CHANGEAGGRO = 10, + SAY_KILLS_ANDOROV = 11, + SAY_COMPLETE_QUEST = 12 // Yell when realm complete quest 8743 for world event // Warriors, Captains, continue the fight! Sound: 8640 }; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index 1cb69689b67..c97f8a0495f 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -58,8 +58,6 @@ EndScriptData */ * - the current phase is stored in the instance data to be easily shared between the eye and cthun. */ -#define PI 3.14 - enum Phases { PHASE_NOT_STARTED = 0, @@ -76,24 +74,6 @@ enum Phases PHASE_CTHUN_DONE = 6, }; -enum Creatures -{ - MOB_CTHUN_PORTAL = 15896, - - // ***** Main Phase 1 ******** - BOSS_EYE_OF_CTHUN = 15589, - MOB_CLAW_TENTACLE = 15725, - MOB_EYE_TENTACLE = 15726, - MOB_SMALL_PORTAL = 15904, - - // ***** Main Phase 2 ******** - MOB_BODY_OF_CTHUN = 15809, - MOB_GIANT_CLAW_TENTACLE = 15728, - MOB_GIANT_EYE_TENTACLE = 15334, - MOB_FLESH_TENTACLE = 15802, - MOB_GIANT_PORTAL = 15910, -}; - enum Spells { // ***** Main Phase 1 ******** diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp index d0e97bc36c8..0f575043da6 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp @@ -1,6 +1,5 @@ /* * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the @@ -16,18 +15,274 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -/* ScriptData -SDName: Boss_Viscidus -SD%Complete: 0 -SDComment: place holder -SDCategory: Temple of Ahn'Qiraj -EndScriptData */ - #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "SpellInfo.h" +#include "temple_of_ahnqiraj.h" + +enum Spells +{ + SPELL_POISON_SHOCK = 25993, + SPELL_POISONBOLT_VOLLEY = 25991, + SPELL_TOXIN = 26575, + SPELL_VISCIDUS_SLOWED = 26034, + SPELL_VISCIDUS_SLOWED_MORE = 26036, + SPELL_VISCIDUS_FREEZE = 25937, + SPELL_REJOIN_VISCIDUS = 25896, + SPELL_VISCIDUS_EXPLODE = 25938, + SPELL_VISCIDUS_SUICIDE = 26003, + + SPELL_MEMBRANE_VISCIDUS = 25994, // damage reduction spell - removed from DBC + SPELL_VISCIDUS_WEAKNESS = 25926, // aura which procs at damage - should trigger the slow spells - removed from DBC + SPELL_VISCIDUS_SHRINKS = 25893, // (6) Apply Aura #61: Mod Scale Value: -4 - removed from DBC + SPELL_VISCIDUS_GROWS = 25897, // removed from DBC + SPELL_SUMMON_GLOBS = 25885, // summons npc 15667 using spells from 25865 to 25884; All spells have target coords - removed from DBC + SPELL_VISCIDUS_TELEPORT = 25904, // removed from DBC +}; + +enum Events +{ + EVENT_POISONBOLT_VOLLEY = 1, + EVENT_POISON_SHOCK = 2, + EVENT_RESET_PHASE = 3 +}; + +enum Phases +{ + PHASE_FROST = 1, + PHASE_MELEE = 2, + PHASE_GLOB = 3 +}; + +enum HitCounter +{ + HITCOUNTER_SLOW = 100, // "Viscidus begins to slow." + HITCOUNTER_SLOW_MORE = 150, // "Viscidus begins to freeze." + HITCOUNTER_FREEZE = 200, // "Viscidus is frozen solid." + + // 4.3.4 data + HITCOUNTER_CRACK = 50, // "Viscidus begins to crack." + HITCOUNTER_SHATTER = 100, // "Viscidus looks ready to shatter." + HITCOUNTER_EXPLODE = 150, // "Viscidus explodes." + + // 1.12 data + // HITCOUNTER_EXPLODE = 75 +}; + +enum MovePoints +{ + ROOM_CENTER = 1 +}; + +Position const ViscidusCoord = { -7992.36f, 908.19f, -52.62f, 1.68f }; // TODO: Visci ain't room middle +float const RoomRadius = 40.0f; // TODO: Not sure if its correct + +class boss_viscidus : public CreatureScript +{ + public: + boss_viscidus() : CreatureScript("boss_viscidus") { } + + struct boss_viscidusAI : public BossAI + { + boss_viscidusAI(Creature* creature) : BossAI(creature, DATA_VISCIDUS) { } + + void Reset() + { + _Reset(); + _hitcounter = 0; + _phase = PHASE_FROST; + } + + void DamageTaken(Unit* attacker, uint32& /*damage*/) + { + if (_phase != PHASE_MELEE) + return; + + ++_hitcounter; + + if (attacker->HasUnitState(UNIT_STATE_MELEE_ATTACKING) && _hitcounter >= HITCOUNTER_EXPLODE) + { + events.Reset(); + _phase = PHASE_GLOB; + DoCast(me, SPELL_VISCIDUS_EXPLODE); + me->SetVisible(false); + me->RemoveAura(SPELL_TOXIN); + me->RemoveAura(SPELL_VISCIDUS_FREEZE); + + uint8 NumGlobes = me->GetHealthPct() / 5.0f; + for (uint8 i = 0; i < NumGlobes; ++i) + { + float Angle = i * 2 * M_PI / NumGlobes; + float X = ViscidusCoord.GetPositionX() + std::cos(Angle) * RoomRadius; + float Y = ViscidusCoord.GetPositionY() + std::sin(Angle) * RoomRadius; + float Z = -35.0f; + + if (TempSummon* Glob = me->SummonCreature(NPC_GLOB_OF_VISCIDUS, X, Y, Z)) + { + Glob->UpdateAllowedPositionZ(X, Y, Z); + Glob->NearTeleportTo(X, Y, Z, 0.0f); + Glob->GetMotionMaster()->MovePoint(ROOM_CENTER, ViscidusCoord); + } + } + } + } + + void SpellHit(Unit* /*caster*/, SpellInfo const* spell) + { + if ((spell->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) && _phase == PHASE_FROST && me->GetHealthPct() > 5.0f) + { + ++_hitcounter; + + if (_hitcounter >= HITCOUNTER_FREEZE) + { + _phase = PHASE_MELEE; + DoCast(me, SPELL_VISCIDUS_FREEZE); + me->RemoveAura(SPELL_VISCIDUS_SLOWED_MORE); + events.ScheduleEvent(EVENT_RESET_PHASE, 15000); + } + else if (_hitcounter >= HITCOUNTER_SLOW_MORE) + { + me->RemoveAura(SPELL_VISCIDUS_SLOWED); + DoCast(me, SPELL_VISCIDUS_SLOWED_MORE); + } + else if (_hitcounter >= HITCOUNTER_SLOW) + DoCast(me, SPELL_VISCIDUS_SLOWED); + } + } + + void EnterCombat(Unit* /*who*/) + { + _EnterCombat(); + events.Reset(); + InitSpells(); + } + + void InitSpells() + { + DoCast(me, SPELL_TOXIN); + events.ScheduleEvent(EVENT_POISONBOLT_VOLLEY, urand(10000, 15000)); + events.ScheduleEvent(EVENT_POISON_SHOCK, urand(7000, 12000)); + } + + void EnterEvadeMode() + { + summons.DespawnAll(); + ScriptedAI::EnterEvadeMode(); + } + + void JustDied(Unit* /*killer*/) + { + DoCast(me, SPELL_VISCIDUS_SUICIDE); + summons.DespawnAll(); + } + + void UpdateAI(uint32 const diff) + { + if (!UpdateVictim()) + return; + + if (_phase == PHASE_GLOB && summons.empty()) + { + me->NearTeleportTo(ViscidusCoord.GetPositionX(), + ViscidusCoord.GetPositionY(), + ViscidusCoord.GetPositionZ(), + ViscidusCoord.GetOrientation()); + + _hitcounter = 0; + _phase = PHASE_FROST; + InitSpells(); + me->SetVisible(true); + } + + events.Update(diff); + + while (uint32 eventId = events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_POISONBOLT_VOLLEY: + DoCast(me, SPELL_POISONBOLT_VOLLEY); + events.ScheduleEvent(EVENT_POISONBOLT_VOLLEY, urand(10000, 15000)); + break; + case EVENT_POISON_SHOCK: + DoCast(me, SPELL_POISON_SHOCK); + events.ScheduleEvent(EVENT_POISON_SHOCK, urand(7000, 12000)); + break; + case EVENT_RESET_PHASE: + _hitcounter = 0; + _phase = PHASE_FROST; + break; + default: + break; + } + } + + if (_phase != PHASE_GLOB) + DoMeleeAttackIfReady(); + } + + private: + uint8 _hitcounter; + Phases _phase; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new boss_viscidusAI(creature); + } +}; + +class npc_glob_of_viscidus : public CreatureScript +{ + public: + npc_glob_of_viscidus() : CreatureScript("boss_glob_of_viscidus") { } + + struct npc_glob_of_viscidusAI : public ScriptedAI + { + npc_glob_of_viscidusAI(Creature* creature) : ScriptedAI(creature) { } + + void JustDied(Unit* /*killer*/) + { + InstanceScript* Instance = me->GetInstanceScript(); + if (!Instance) + return; + + if (Creature* Viscidus = me->GetMap()->GetCreature(Instance->GetData64(DATA_VISCIDUS))) + { + if (BossAI* ViscidusAI = dynamic_cast<BossAI*>(Viscidus->GetAI())) + ViscidusAI->SummonedCreatureDespawn(me); + + if (Viscidus->isAlive() && Viscidus->GetHealthPct() < 5.0f) + { + Viscidus->SetVisible(true); + Viscidus->getVictim()->Kill(Viscidus); + } + else + { + Viscidus->SetHealth(Viscidus->GetHealth() - Viscidus->GetMaxHealth() / 20); + Viscidus->SetObjectScale(Viscidus->GetFloatValue(OBJECT_FIELD_SCALE_X) - 0.05f); // TODO: Not sure if blizzlike + } + } + } -#define SPELL_POISON_SHOCK 25993 -#define SPELL_POISONBOLT_VOLLEY 25991 + void MovementInform(uint32 /*type*/, uint32 id) + { + if (id == ROOM_CENTER) + { + DoCast(me, SPELL_REJOIN_VISCIDUS); + ((TempSummon*)me)->UnSummon(); + } + } + }; -#define SPELL_TOXIN_CLOUD 25989 + CreatureAI* GetAI(Creature* creature) const + { + return new npc_glob_of_viscidusAI(creature); + } +}; +void AddSC_boss_viscidus() +{ + new boss_viscidus(); + new npc_glob_of_viscidus(); +} diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp index c8a1ff63925..3efdcd0dcf6 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp @@ -29,71 +29,86 @@ EndScriptData */ class instance_temple_of_ahnqiraj : public InstanceMapScript { -public: - instance_temple_of_ahnqiraj() : InstanceMapScript("instance_temple_of_ahnqiraj", 531) { } + public: + instance_temple_of_ahnqiraj() : InstanceMapScript("instance_temple_of_ahnqiraj", 531) { } - InstanceScript* GetInstanceScript(InstanceMap* map) const - { - return new instance_temple_of_ahnqiraj_InstanceMapScript(map); - } + InstanceScript* GetInstanceScript(InstanceMap* map) const + { + return new instance_temple_of_ahnqiraj_InstanceMapScript(map); + } - struct instance_temple_of_ahnqiraj_InstanceMapScript : public InstanceScript - { - instance_temple_of_ahnqiraj_InstanceMapScript(Map* map) : InstanceScript(map) {} + struct instance_temple_of_ahnqiraj_InstanceMapScript : public InstanceScript + { + instance_temple_of_ahnqiraj_InstanceMapScript(Map* map) : InstanceScript(map) {} - //If Vem is dead... - bool IsBossDied[3]; + //If Vem is dead... + bool IsBossDied[3]; - //Storing Skeram, Vem and Kri. - uint64 SkeramGUID; - uint64 VemGUID; - uint64 KriGUID; - uint64 VeklorGUID; - uint64 VeknilashGUID; + //Storing Skeram, Vem and Kri. + uint64 SkeramGUID; + uint64 VemGUID; + uint64 KriGUID; + uint64 VeklorGUID; + uint64 VeknilashGUID; + uint64 ViscidusGUID; - uint32 BugTrioDeathCount; + uint32 BugTrioDeathCount; - uint32 CthunPhase; + uint32 CthunPhase; - void Initialize() - { - IsBossDied[0] = false; - IsBossDied[1] = false; - IsBossDied[2] = false; + void Initialize() + { + IsBossDied[0] = false; + IsBossDied[1] = false; + IsBossDied[2] = false; - SkeramGUID = 0; - VemGUID = 0; - KriGUID = 0; - VeklorGUID = 0; - VeknilashGUID = 0; + SkeramGUID = 0; + VemGUID = 0; + KriGUID = 0; + VeklorGUID = 0; + VeknilashGUID = 0; + ViscidusGUID = 0; - BugTrioDeathCount = 0; + BugTrioDeathCount = 0; - CthunPhase = 0; - } + CthunPhase = 0; + } - void OnCreatureCreate(Creature* creature) - { - switch (creature->GetEntry()) + void OnCreatureCreate(Creature* creature) { - case 15263: SkeramGUID = creature->GetGUID(); break; - case 15544: VemGUID = creature->GetGUID(); break; - case 15511: KriGUID = creature->GetGUID(); break; - case 15276: VeklorGUID = creature->GetGUID(); break; - case 15275: VeknilashGUID = creature->GetGUID(); break; + switch (creature->GetEntry()) + { + case NPC_SKERAM: + SkeramGUID = creature->GetGUID(); + break; + case NPC_VEM: + VemGUID = creature->GetGUID(); + break; + case NPC_KRI: + KriGUID = creature->GetGUID(); + break; + case NPC_VEKLOR: + VeklorGUID = creature->GetGUID(); + break; + case NPC_VEKNILASH: + VeknilashGUID = creature->GetGUID(); + break; + case NPC_VISCIDUS: + ViscidusGUID = creature->GetGUID(); + break; + } } - } - bool IsEncounterInProgress() const - { - //not active in AQ40 - return false; - } + bool IsEncounterInProgress() const + { + //not active in AQ40 + return false; + } - uint32 GetData(uint32 type) const - { - switch (type) + uint32 GetData(uint32 type) const { + switch (type) + { case DATA_VEMISDEAD: if (IsBossDied[0]) return 1; @@ -114,14 +129,14 @@ public: case DATA_CTHUN_PHASE: return CthunPhase; + } + return 0; } - return 0; - } - uint64 GetData64(uint32 identifier) const - { - switch (identifier) + uint64 GetData64(uint32 identifier) const { + switch (identifier) + { case DATA_SKERAM: return SkeramGUID; case DATA_VEM: @@ -132,14 +147,16 @@ public: return VeklorGUID; case DATA_VEKNILASH: return VeknilashGUID; - } - return 0; - } // end GetData64 + case DATA_VISCIDUS: + return ViscidusGUID; + } + return 0; + } // end GetData64 - void SetData(uint32 type, uint32 data) - { - switch (type) + void SetData(uint32 type, uint32 data) { + switch (type) + { case DATA_VEM_DEATH: IsBossDied[0] = true; break; @@ -159,9 +176,9 @@ public: case DATA_CTHUN_PHASE: CthunPhase = data; break; + } } - } - }; + }; }; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h index 13c3d56d14c..f154ccf2c5d 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h @@ -19,19 +19,45 @@ #ifndef DEF_TEMPLE_OF_AHNQIRAJ_H #define DEF_TEMPLE_OF_AHNQIRAJ_H -#define DATA_SKERAM 1 -#define DATA_KRI 2 -#define DATA_VEM 3 -#define DATA_VEMISDEAD 4 -#define DATA_VEM_DEATH 5 -#define DATA_VEKLOR 6 -#define DATA_VEKLORISDEAD 7 -#define DATA_VEKLOR_DEATH 8 -#define DATA_VEKNILASH 9 -#define DATA_VEKNILASHISDEAD 10 -#define DATA_VEKNILASH_DEATH 11 -#define DATA_BUG_TRIO_DEATH 14 +enum DataTypes +{ + DATA_SKERAM = 1, + DATA_KRI = 2, + DATA_VEM = 3, + DATA_VEMISDEAD = 4, + DATA_VEM_DEATH = 5, + DATA_VEKLOR = 6, + DATA_VEKLORISDEAD = 7, + DATA_VEKLOR_DEATH = 8, + DATA_VEKNILASH = 9, + DATA_VEKNILASHISDEAD = 10, + DATA_VEKNILASH_DEATH = 11, + DATA_BUG_TRIO_DEATH = 14, + DATA_CTHUN_PHASE = 20, + DATA_VISCIDUS = 21 +}; -#define DATA_CTHUN_PHASE 20 +enum Creatures +{ + BOSS_EYE_OF_CTHUN = 15589, + MOB_CTHUN_PORTAL = 15896, + MOB_CLAW_TENTACLE = 15725, + MOB_EYE_TENTACLE = 15726, + MOB_SMALL_PORTAL = 15904, + MOB_BODY_OF_CTHUN = 15809, + MOB_GIANT_CLAW_TENTACLE = 15728, + MOB_GIANT_EYE_TENTACLE = 15334, + MOB_FLESH_TENTACLE = 15802, + MOB_GIANT_PORTAL = 15910, + + NPC_VISCIDUS = 15299, + NPC_GLOB_OF_VISCIDUS = 15667, + + NPC_SKERAM = 15263, + NPC_VEM = 15544, + NPC_KRI = 15511, + NPC_VEKLOR = 15276, + NPC_VEKNILASH = 15275 +}; #endif diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp index f0a1a61a5fd..bea556bdfa6 100644 --- a/src/server/scripts/Kalimdor/moonglade.cpp +++ b/src/server/scripts/Kalimdor/moonglade.cpp @@ -33,6 +33,9 @@ EndContentData */ #include "ScriptedGossip.h" #include "Player.h" #include "SpellInfo.h" +#include "Cell.h" +#include "CellImpl.h" +#include "GridNotifiers.h" /*###### ## npc_bunthen_plainswind @@ -315,6 +318,28 @@ public: } } + void IsSummonedBy(Unit* /*summoner*/) + { + std::list<Player*> playerOnQuestList; + Trinity::AnyPlayerInObjectRangeCheck checker(me, 5.0f); + Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(me, playerOnQuestList, checker); + me->VisitNearbyWorldObject(5.0f, searcher); + for (std::list<Player*>::const_iterator itr = playerOnQuestList.begin(); itr != playerOnQuestList.end(); ++itr) + { + // Check if found player target has active quest + if (Player* player = (*itr)) + { + if (player->GetQuestStatus(10965) == QUEST_STATUS_INCOMPLETE) + { + StartEvent(player); + break; + } + } + else + break; + } + } + void JustDied(Unit* /*killer*/) { if (!PlayerGUID) @@ -354,7 +379,7 @@ public: return; } - void UpdateAI(const uint32 diff) + void UpdateAI(uint32 const diff) { npc_escortAI::UpdateAI(diff); @@ -529,30 +554,6 @@ public: }; /*#### -# npc_clintar_dreamwalker -####*/ - -enum Clintar -{ - CLINTAR_SPIRIT = 22916 -}; - -class npc_clintar_dreamwalker : public CreatureScript -{ -public: - npc_clintar_dreamwalker() : CreatureScript("npc_clintar_dreamwalker") { } - - bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) - { - if (quest->GetQuestId() == 10965) - if (Creature* clintar_spirit = creature->SummonCreature(CLINTAR_SPIRIT, ClintarSpiritSummon, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000)) - CAST_AI(npc_clintar_spirit::npc_clintar_spiritAI, clintar_spirit->AI())->StartEvent(player); - return true; - } - -}; - -/*#### # npc_omen ####*/ @@ -700,6 +701,10 @@ public: void AddSC_moonglade() { + new npc_bunthen_plainswind(); + new npc_great_bear_spirit(); + new npc_silva_filnaveth(); + new npc_clintar_spirit(); new npc_omen(); new npc_giant_spotlight(); } diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 7fa476100d5..5617c69aea9 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -53,14 +53,16 @@ enum eUnits ENTRY_REINFORCED_FEL_IRON_CHEST_H = 185169 }; -enum eSays +enum Says { SAY_INTRO = 0, - SAY_WIPE = 1, - SAY_AGGRO = 2, - SAY_KILL = 3, - SAY_DIE = 4, - EMOTE = 5 + + SAY_WIPE = 0, + SAY_AGGRO = 1, + SAY_KILL = 2, + SAY_DIE = 3, + + EMOTE = 0 }; const float VazrudenMiddle[3] = {-1406.5f, 1746.5f, 81.2f}; diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp index 4f48c311612..40cef99048f 100644 --- a/src/server/scripts/Spells/spell_holiday.cpp +++ b/src/server/scripts/Spells/spell_holiday.cpp @@ -274,6 +274,69 @@ class spell_hallow_end_tricky_treat : public SpellScriptLoader } }; +enum Mistletoe +{ + SPELL_CREATE_MISTLETOE = 26206, + SPELL_CREATE_HOLLY = 26207, + SPELL_CREATE_SNOWFLAKES = 45036 +}; + +class spell_winter_veil_mistletoe : public SpellScriptLoader +{ + public: + spell_winter_veil_mistletoe() : SpellScriptLoader("spell_winter_veil_mistletoe") { } + + class spell_winter_veil_mistletoe_SpellScript : public SpellScript + { + PrepareSpellScript(spell_winter_veil_mistletoe_SpellScript); + + bool Validate(SpellInfo const* /*spell*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_CREATE_MISTLETOE) || + !sSpellMgr->GetSpellInfo(SPELL_CREATE_HOLLY) || + !sSpellMgr->GetSpellInfo(SPELL_CREATE_SNOWFLAKES)) + return false; + return true; + } + + void HandleScript(SpellEffIndex /*effIndex*/) + { + Unit* caster = GetCaster(); + + if (Player* target = GetHitPlayer()) + { + uint32 spellId = 0; + switch (urand(0, 2)) + { + case 0: + spellId = SPELL_CREATE_MISTLETOE; + break; + case 1: + spellId = SPELL_CREATE_HOLLY; + break; + case 2: + spellId = SPELL_CREATE_SNOWFLAKES; + break; + default: + return; + } + + caster->CastSpell(target, spellId, true); + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_winter_veil_mistletoe_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_winter_veil_mistletoe_SpellScript(); + } +}; + void AddSC_holiday_spell_scripts() { // Love is in the Air @@ -282,4 +345,6 @@ void AddSC_holiday_spell_scripts() new spell_hallow_end_trick(); new spell_hallow_end_trick_or_treat(); new spell_hallow_end_tricky_treat(); + // Winter Veil + new spell_winter_veil_mistletoe(); } diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index da80ec8f1da..58b6fca8a81 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -1432,7 +1432,7 @@ class spell_q11010_q11102_q11023_choose_loc : public SpellScriptLoader Unit* caster = GetCaster(); // Check for player that is in 65 y range std::list<Player*> playerList; - Trinity::AnyPlayerInObjectRangeCheck checker(caster, 765.0f); + Trinity::AnyPlayerInObjectRangeCheck checker(caster, 65.0f); Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(caster, playerList, checker); caster->VisitNearbyWorldObject(65.0f, searcher); for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr) diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 936052fd8ad..ebd56c2afe4 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -1586,49 +1586,6 @@ public: } }; -/*#### -## npc_winter_reveler -####*/ - -enum WinterReveler -{ - SPELL_MISTLETOE_DEBUFF = 26218, - SPELL_CREATE_MISTLETOE = 26206, - SPELL_CREATE_HOLLY = 26207, - SPELL_CREATE_SNOWFLAKES = 45036, -}; - -class npc_winter_reveler : public CreatureScript -{ - public: - npc_winter_reveler() : CreatureScript("npc_winter_reveler") { } - - struct npc_winter_revelerAI : public ScriptedAI - { - npc_winter_revelerAI(Creature* creature) : ScriptedAI(creature) {} - - void ReceiveEmote(Player* player, uint32 emote) - { - if (player->HasAura(SPELL_MISTLETOE_DEBUFF)) - return; - - if (!IsHolidayActive(HOLIDAY_FEAST_OF_WINTER_VEIL)) - return; - - if (emote == TEXT_EMOTE_KISS) - { - uint32 spellId = RAND<uint32>(SPELL_CREATE_MISTLETOE, SPELL_CREATE_HOLLY, SPELL_CREATE_SNOWFLAKES); - me->CastSpell(player, spellId, false); - me->CastSpell(player, SPELL_MISTLETOE_DEBUFF, false); - } - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_winter_revelerAI(creature); - } -}; /*#### ## npc_snake_trap_serpents @@ -3039,7 +2996,6 @@ void AddSC_npcs_special() new npc_sayge(); new npc_steam_tonk(); new npc_tonk_mine(); - new npc_winter_reveler(); new npc_brewfest_reveler(); new npc_snake_trap(); new npc_mirror_image(); |