diff options
author | cr4st <cr4st@users.noreply.github.com> | 2015-03-25 17:43:12 +0100 |
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committer | joschiwald <joschiwald.trinity@gmail.com> | 2015-03-25 17:52:10 +0100 |
commit | 81dcfa4077e048612621d63e8792e43a5dac9b37 (patch) | |
tree | a35b093df3c564a3aa243a25c2a3016a28e3abd5 /src | |
parent | bfaaee1843905ddb6d6d95c589ca6ecc94a92861 (diff) |
Core/Creature: fixed trigger visibility of vehicles
(cherry picked from commit 5cee106524d8d7e0048270042be9fd02ce399a21)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index a68640f1fad..ae55ac7bccb 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22660,7 +22660,7 @@ void Player::UpdateTriggerVisibility() WorldPacket packet; for (auto itr = m_clientGUIDs.begin(); itr != m_clientGUIDs.end(); ++itr) { - if (itr->IsCreature()) + if (itr->IsCreatureOrVehicle()) { Creature* creature = GetMap()->GetCreature(*itr); // Update fields of triggers, transformed units or unselectable units (values dependent on GM state) |