diff options
| author | Michael <michaelneubert1988@gmail.com> | 2014-06-06 19:41:57 +0200 |
|---|---|---|
| committer | Michael <michaelneubert1988@gmail.com> | 2014-06-06 19:41:57 +0200 |
| commit | 8207aff0d6f3fe475d1f088a9c9f589792e008fa (patch) | |
| tree | f35e5073ae829a464161c3b371ff136ca5cffd22 /src | |
| parent | 455690438fce7e6302b3d10b5078c6712a92d5b5 (diff) | |
Core/NetworkIO: Added latency info for opcodes overflow log
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/PetHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/SkillHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.cpp | 4 |
4 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 7d9d83abfde..d4af17ca78b 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -761,7 +761,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData) { if (PlayerLoading() || GetPlayer() != NULL) { - TC_LOG_ERROR("network", "Player tryes to login again, AccountId = %d", GetAccountId()); + TC_LOG_ERROR("network", "Player tries to login again, AccountId = %d", GetAccountId()); KickPlayer(); return; } diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 98dfe1af22c..d64f21f2028 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -869,7 +869,7 @@ void WorldSession::HandleLearnPreviewTalentsPet(WorldPacket& recvData) uint32 talentId, talentRank; // Client has max 24 talents, rounded up : 30 - const int MaxTalentsCount = 30; + uint32 const MaxTalentsCount = 30; for (uint32 i = 0; i < talentsCount && i < MaxTalentsCount; ++i) { diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp index b7e918ee05b..f90dfef2684 100644 --- a/src/server/game/Handlers/SkillHandler.cpp +++ b/src/server/game/Handlers/SkillHandler.cpp @@ -46,7 +46,7 @@ void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket) uint32 talentId, talentRank; // Client has max 44 talents for tree for 3 trees, rounded up : 150 - const int MaxTalentsCount = 150; + uint32 const MaxTalentsCount = 150; for (uint32 i = 0; i < talentsCount && i < MaxTalentsCount; ++i) { diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 61a2e05d9be..eda7b8917a7 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -1259,8 +1259,8 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co if (++packetCounter.amountCounter > maxPacketCounterAllowed) { dosTriggered = true; - TC_LOG_WARN("network", "AntiDOS: Account %u, IP: %s, Character: %s, flooding packet (opc: %s (0x%X), count: %u)", - Session->GetAccountId(), Session->GetRemoteAddress().c_str(), Session->GetPlayerName().c_str(), + TC_LOG_WARN("network", "AntiDOS: Account %u, IP: %s, Ping: %u, Character: %s, flooding packet (opc: %s (0x%X), count: %u)", + Session->GetAccountId(), Session->GetRemoteAddress().c_str(), Session->GetLatency(), Session->GetPlayerName().c_str(), opcodeTable[p.GetOpcode()].name, p.GetOpcode(), packetCounter.amountCounter); } |
