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authorkaelima <kaelima@live.se>2012-06-03 15:12:32 +0100
committerNay <dnpd.dd@gmail.com>2012-06-03 15:12:32 +0100
commit820ce262779c05a95649fcaa10e9310f0563c7e2 (patch)
treee7c49a01ed75ff164cc86641d16e5aecdfcdc41c /src
parent4e745d2888783e326bda9ac3f0fd940e11411b7f (diff)
DB/Quests: Fix quest Magic Carpet Ride
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 06e4978eb58..cdaecdcaa20 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3238,6 +3238,9 @@ void SpellMgr::LoadDbcDataCorrections()
spellInfo->EffectDieSides[0] = 0; // was 1, that should probably mean seat 0, but instead it's treated as spell 1
spellInfo->EffectBasePoints[0] = 52391; // Ride Vehicle (forces seat 0)
break;
+ case 45602: // Ride Carpet
+ spellInfo->EffectBasePoints[EFFECT_0] = 0; // force seat 0, vehicle doesn't have the required seat flags for "no seat specified (-1)"
+ break;
case 64745: // Item - Death Knight T8 Tank 4P Bonus
case 64936: // Item - Warrior T8 Protection 4P Bonus
spellInfo->EffectBasePoints[0] = 100; // 100% chance of procc'ing, not -10% (chance calculated in PrepareTriggersExecutedOnHit)