diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-05-02 22:26:52 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2020-05-02 22:37:32 +0200 |
commit | 82b4ca3b7c2329e571d0a341b8a5ab366a5d26f4 (patch) | |
tree | 1f330f56f93f2a8b27ae9bcc301036b62b8cf4b3 /src | |
parent | f5e20e80124f95a5d889f194d4acfab1a3afa192 (diff) |
Core/Creatures: Fixed level 240 guards and updated scaling level calculation
Diffstat (limited to 'src')
-rw-r--r-- | src/server/database/Database/Implementation/WorldDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 49 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/CreatureData.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Pet/Pet.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 39 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/Formulas.h | 2 |
6 files changed, 62 insertions, 34 deletions
diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp index d8d3e174c45..e9cd821bbf1 100644 --- a/src/server/database/Database/Implementation/WorldDatabase.cpp +++ b/src/server/database/Database/Implementation/WorldDatabase.cpp @@ -77,7 +77,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, FadeRegionRadius, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH); diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index bafab099086..c266b351ab7 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -143,6 +143,20 @@ CreatureModel const* CreatureTemplate::GetFirstVisibleModel() const return &CreatureModel::DefaultVisibleModel; } +std::pair<int16, int16> CreatureTemplate::GetMinMaxLevel() const +{ + return + { + HealthScalingExpansion != EXPANSION_LEVEL_CURRENT ? minlevel : minlevel + MAX_LEVEL, + HealthScalingExpansion != EXPANSION_LEVEL_CURRENT ? maxlevel : maxlevel + MAX_LEVEL + }; +} + +int32 CreatureTemplate::GetHealthScalingExpansion() const +{ + return HealthScalingExpansion == EXPANSION_LEVEL_CURRENT ? CURRENT_EXPANSION : HealthScalingExpansion; +} + void CreatureTemplate::InitializeQueryData() { WorldPacket queryTemp; @@ -1389,8 +1403,9 @@ void Creature::SelectLevel() CreatureTemplate const* cInfo = GetCreatureTemplate(); // level - uint8 minlevel = std::min(cInfo->maxlevel, cInfo->minlevel); - uint8 maxlevel = std::max(cInfo->maxlevel, cInfo->minlevel); + std::pair<int16, int16> levels = cInfo->GetMinMaxLevel(); + uint8 minlevel = std::min(levels.first, levels.second); + uint8 maxlevel = std::max(levels.first, levels.second); uint8 level = minlevel == maxlevel ? minlevel : urand(minlevel, maxlevel); SetLevel(level); @@ -2702,7 +2717,7 @@ uint64 Creature::GetMaxHealthByLevel(uint8 level) const { CreatureTemplate const* cInfo = GetCreatureTemplate(); CreatureLevelScaling const* scaling = cInfo->GetLevelScaling(GetMap()->GetDifficultyID()); - float baseHealth = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, level, cInfo->HealthScalingExpansion, scaling->ContentTuningID, Classes(cInfo->unit_class)); + float baseHealth = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, level, cInfo->GetHealthScalingExpansion(), scaling->ContentTuningID, Classes(cInfo->unit_class)); return baseHealth * cInfo->ModHealth * cInfo->ModHealthExtra; } @@ -2722,7 +2737,7 @@ float Creature::GetBaseDamageForLevel(uint8 level) const { CreatureTemplate const* cInfo = GetCreatureTemplate(); CreatureLevelScaling const* scaling = cInfo->GetLevelScaling(GetMap()->GetDifficultyID()); - return sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureAutoAttackDps, level, cInfo->HealthScalingExpansion, scaling->ContentTuningID, Classes(cInfo->unit_class)); + return sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureAutoAttackDps, level, cInfo->GetHealthScalingExpansion(), scaling->ContentTuningID, Classes(cInfo->unit_class)); } float Creature::GetDamageMultiplierForTarget(WorldObject const* target) const @@ -2739,7 +2754,7 @@ float Creature::GetBaseArmorForLevel(uint8 level) const { CreatureTemplate const* cInfo = GetCreatureTemplate(); CreatureLevelScaling const* scaling = cInfo->GetLevelScaling(GetMap()->GetDifficultyID()); - float baseArmor = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureArmor, level, cInfo->HealthScalingExpansion, scaling->ContentTuningID, Classes(cInfo->unit_class)); + float baseArmor = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureArmor, level, cInfo->GetHealthScalingExpansion(), scaling->ContentTuningID, Classes(cInfo->unit_class)); return baseArmor * cInfo->ModArmor; } @@ -2767,12 +2782,28 @@ uint8 Creature::GetLevelForTarget(WorldObject const* target) const // between UNIT_FIELD_SCALING_LEVEL_MIN and UNIT_FIELD_SCALING_LEVEL_MAX if (HasScalableLevels()) { - uint8 targetLevelWithDelta = unitTarget->getLevel() + m_unitData->ScalingLevelDelta; + int32 scalingLevelMin = m_unitData->ScalingLevelMin; + int32 scalingLevelMax = m_unitData->ScalingLevelMax; + int32 scalingLevelDelta = m_unitData->ScalingLevelDelta; + int32 scalingFactionGroup = m_unitData->ScalingFactionGroup; + int32 targetLevel = unitTarget->m_unitData->EffectiveLevel; + if (!targetLevel) + targetLevel = unitTarget->getLevel(); + + int32 targetLevelDelta = 0; - if (target->IsPlayer()) - targetLevelWithDelta += target->ToPlayer()->m_activePlayerData->ScalingPlayerLevelDelta; + if (Player const* playerTarget = target->ToPlayer()) + { + if (scalingFactionGroup && sFactionTemplateStore.AssertEntry(sChrRacesStore.AssertEntry(playerTarget->getRace())->FactionID)->FactionGroup != scalingFactionGroup) + scalingLevelMin = scalingLevelMax; + + int32 maxCreatureScalingLevel = playerTarget->m_activePlayerData->MaxCreatureScalingLevel; + targetLevelDelta = std::min(maxCreatureScalingLevel > 0 ? maxCreatureScalingLevel - targetLevel : 0, *playerTarget->m_activePlayerData->ScalingPlayerLevelDelta); + } - return RoundToInterval<uint8>(targetLevelWithDelta, m_unitData->ScalingLevelMin, m_unitData->ScalingLevelMax); + int32 levelWithDelta = targetLevel + targetLevelDelta; + int32 level = RoundToInterval(levelWithDelta, scalingLevelMin, scalingLevelMax) + scalingLevelDelta; + return RoundToInterval(level, 1, MAX_LEVEL + 3); } } diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h index c7adebf0887..3f86b49f0aa 100644 --- a/src/server/game/Entities/Creature/CreatureData.h +++ b/src/server/game/Entities/Creature/CreatureData.h @@ -409,6 +409,8 @@ struct TC_GAME_API CreatureTemplate CreatureModel const* GetModelWithDisplayId(uint32 displayId) const; CreatureModel const* GetFirstInvisibleModel() const; CreatureModel const* GetFirstVisibleModel() const; + std::pair<int16, int16> GetMinMaxLevel() const; + int32 GetHealthScalingExpansion() const; CreatureLevelScaling const* GetLevelScaling(Difficulty difficulty) const; // helpers diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 53dbc7b484c..f6f62c98247 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -842,7 +842,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) CreatureBaseStats const* stats = sObjectMgr->GetCreatureBaseStats(petlevel, cinfo->unit_class); CreatureLevelScaling const* scaling = cinfo->GetLevelScaling(GetMap()->GetDifficultyID()); - SetCreateHealth(sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, petlevel, cinfo->HealthScalingExpansion, scaling->ContentTuningID, Classes(cinfo->unit_class)) * cinfo->ModHealth * cinfo->ModHealthExtra); + SetCreateHealth(sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, petlevel, cinfo->GetHealthScalingExpansion(), scaling->ContentTuningID, Classes(cinfo->unit_class)) * cinfo->ModHealth * cinfo->ModHealthExtra); SetCreateMana(stats->BaseMana); SetCreateStat(STAT_STRENGTH, 22); diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index bbe04f8c383..37c849a3db8 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1032,13 +1032,13 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->MovementType = IDLE_MOTION_TYPE; } - if (cInfo->HealthScalingExpansion < EXPANSION_LEVEL_CURRENT || cInfo->HealthScalingExpansion > (MAX_EXPANSIONS - 1)) + if (cInfo->HealthScalingExpansion < EXPANSION_LEVEL_CURRENT || cInfo->HealthScalingExpansion >= MAX_EXPANSIONS) { TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (ID: %u) with invalid `HealthScalingExpansion` %i. Ignored and set to 0.", cInfo->Entry, cInfo->HealthScalingExpansion); const_cast<CreatureTemplate*>(cInfo)->HealthScalingExpansion = 0; } - if (cInfo->RequiredExpansion > (MAX_EXPANSIONS - 1)) + if (cInfo->RequiredExpansion >= MAX_EXPANSIONS) { TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: %u) with `RequiredExpansion` %u. Ignored and set to 0.", cInfo->Entry, cInfo->RequiredExpansion); const_cast<CreatureTemplate*>(cInfo)->RequiredExpansion = 0; @@ -1050,26 +1050,19 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->flags_extra &= CREATURE_FLAG_EXTRA_DB_ALLOWED; } - // -1, as expansion, is used in CreatureDifficulty.db2 for - // auto-updating the levels of creatures having their expansion - // set to that value to the current expansion's max leveling level - if (cInfo->HealthScalingExpansion == EXPANSION_LEVEL_CURRENT) + std::pair<int16, int16> levels = cInfo->GetMinMaxLevel(); + if (levels.first < 1 || levels.first > STRONG_MAX_LEVEL) { - const_cast<CreatureTemplate*>(cInfo)->minlevel = (MAX_LEVEL + cInfo->minlevel); - const_cast<CreatureTemplate*>(cInfo)->maxlevel = (MAX_LEVEL + cInfo->maxlevel); - const_cast<CreatureTemplate*>(cInfo)->HealthScalingExpansion = CURRENT_EXPANSION; + TC_LOG_ERROR("sql.sql", "Creature (ID: %u): Calculated minLevel %i is not within [1, 255], value has been set to %u.", cInfo->Entry, cInfo->minlevel, + cInfo->HealthScalingExpansion == EXPANSION_LEVEL_CURRENT ? MAX_LEVEL : 1); + const_cast<CreatureTemplate*>(cInfo)->minlevel = cInfo->HealthScalingExpansion == EXPANSION_LEVEL_CURRENT ? 0 : 1; } - if (cInfo->minlevel < 1 || cInfo->minlevel > STRONG_MAX_LEVEL) + if (levels.second < 1 || levels.second > STRONG_MAX_LEVEL) { - TC_LOG_ERROR("sql.sql", "Creature (ID: %u): MinLevel %i is not within [1, 255], value has been set to 1.", cInfo->Entry, cInfo->minlevel); - const_cast<CreatureTemplate*>(cInfo)->minlevel = 1; - } - - if (cInfo->maxlevel < 1 || cInfo->maxlevel > STRONG_MAX_LEVEL) - { - TC_LOG_ERROR("sql.sql", "Creature (ID: %u): MaxLevel %i is not within [1, 255], value has been set to 1.", cInfo->Entry, cInfo->maxlevel); - const_cast<CreatureTemplate*>(cInfo)->maxlevel = 1; + TC_LOG_ERROR("sql.sql", "Creature (ID: %u): Calculated maxLevel %i is not within [1, 255], value has been set to %u.", cInfo->Entry, cInfo->maxlevel, + cInfo->HealthScalingExpansion == EXPANSION_LEVEL_CURRENT ? MAX_LEVEL : 1); + const_cast<CreatureTemplate*>(cInfo)->maxlevel = cInfo->HealthScalingExpansion == EXPANSION_LEVEL_CURRENT ? 0 : 1; } const_cast<CreatureTemplate*>(cInfo)->ModDamage *= Creature::_GetDamageMod(cInfo->rank); @@ -2229,7 +2222,8 @@ ObjectGuid::LowType ObjectMgr::AddCreatureData(uint32 entry, uint32 mapId, float if (!cInfo) return UI64LIT(0); - uint32 level = cInfo->minlevel == cInfo->maxlevel ? cInfo->minlevel : urand(cInfo->minlevel, cInfo->maxlevel); // Only used for extracting creature base stats + std::pair<int16, int16> levels = cInfo->GetMinMaxLevel(); + uint32 level = levels.first == levels.second ? levels.first : urand(levels.first, levels.second); // Only used for extracting creature base stats CreatureBaseStats const* stats = GetCreatureBaseStats(level, cInfo->unit_class); Map* map = sMapMgr->CreateBaseMap(mapId); if (!map) @@ -2250,7 +2244,7 @@ ObjectGuid::LowType ObjectMgr::AddCreatureData(uint32 entry, uint32 mapId, float data.spawntimesecs = spawntimedelay; data.spawndist = 0; data.currentwaypoint = 0; - data.curhealth = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, level, cInfo->HealthScalingExpansion, scaling->ContentTuningID, Classes(cInfo->unit_class)) * cInfo->ModHealth * cInfo->ModHealthExtra; + data.curhealth = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, level, cInfo->GetHealthScalingExpansion(), scaling->ContentTuningID, Classes(cInfo->unit_class)) * cInfo->ModHealth * cInfo->ModHealthExtra; data.curmana = stats->GenerateMana(cInfo); data.movementType = cInfo->MovementType; data.spawnDifficulties.push_back(DIFFICULTY_NONE); @@ -9298,9 +9292,10 @@ void ObjectMgr::LoadCreatureClassLevelStats() while (result->NextRow()); CreatureTemplateContainer const* ctc = sObjectMgr->GetCreatureTemplates(); - for (CreatureTemplateContainer::const_iterator itr = ctc->begin(); itr != ctc->end(); ++itr) + for (auto itr = ctc->begin(); itr != ctc->end(); ++itr) { - for (uint16 lvl = itr->second.minlevel; lvl <= itr->second.maxlevel; ++lvl) + std::pair<int16, int16> levels = itr->second.GetMinMaxLevel(); + for (int16 lvl = levels.first; lvl <= levels.second; ++lvl) { if (_creatureBaseStatsStore.find(MAKE_PAIR16(lvl, itr->second.unit_class)) == _creatureBaseStatsStore.end()) TC_LOG_ERROR("sql.sql", "Missing base stats for creature class %u level %u", itr->second.unit_class, lvl); diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h index cc999494268..89852399e65 100644 --- a/src/server/game/Miscellaneous/Formulas.h +++ b/src/server/game/Miscellaneous/Formulas.h @@ -181,7 +181,7 @@ namespace Trinity if (gain && creature) { // Players get only 10% xp for killing creatures of lower expansion levels than himself - if ((uint32(creature->GetCreatureTemplate()->HealthScalingExpansion) < GetExpansionForLevel(player->getLevel()))) + if ((uint32(creature->GetCreatureTemplate()->GetHealthScalingExpansion()) < GetExpansionForLevel(player->getLevel()))) gain = uint32(round(gain / 10.0f)); if (creature->isElite()) |