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authorShauren <shauren.trinity@gmail.com>2020-05-02 22:26:52 +0200
committerShauren <shauren.trinity@gmail.com>2020-05-02 22:37:32 +0200
commit82b4ca3b7c2329e571d0a341b8a5ab366a5d26f4 (patch)
tree1f330f56f93f2a8b27ae9bcc301036b62b8cf4b3 /src
parentf5e20e80124f95a5d889f194d4acfab1a3afa192 (diff)
Core/Creatures: Fixed level 240 guards and updated scaling level calculation
Diffstat (limited to 'src')
-rw-r--r--src/server/database/Database/Implementation/WorldDatabase.cpp2
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp49
-rw-r--r--src/server/game/Entities/Creature/CreatureData.h2
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp39
-rw-r--r--src/server/game/Miscellaneous/Formulas.h2
6 files changed, 62 insertions, 34 deletions
diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp
index d8d3e174c45..e9cd821bbf1 100644
--- a/src/server/database/Database/Implementation/WorldDatabase.cpp
+++ b/src/server/database/Database/Implementation/WorldDatabase.cpp
@@ -77,7 +77,7 @@ void WorldDatabaseConnection::DoPrepareStatements()
PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC);
PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH);
- PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH);
+ PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, FadeRegionRadius, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH);
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index bafab099086..c266b351ab7 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -143,6 +143,20 @@ CreatureModel const* CreatureTemplate::GetFirstVisibleModel() const
return &CreatureModel::DefaultVisibleModel;
}
+std::pair<int16, int16> CreatureTemplate::GetMinMaxLevel() const
+{
+ return
+ {
+ HealthScalingExpansion != EXPANSION_LEVEL_CURRENT ? minlevel : minlevel + MAX_LEVEL,
+ HealthScalingExpansion != EXPANSION_LEVEL_CURRENT ? maxlevel : maxlevel + MAX_LEVEL
+ };
+}
+
+int32 CreatureTemplate::GetHealthScalingExpansion() const
+{
+ return HealthScalingExpansion == EXPANSION_LEVEL_CURRENT ? CURRENT_EXPANSION : HealthScalingExpansion;
+}
+
void CreatureTemplate::InitializeQueryData()
{
WorldPacket queryTemp;
@@ -1389,8 +1403,9 @@ void Creature::SelectLevel()
CreatureTemplate const* cInfo = GetCreatureTemplate();
// level
- uint8 minlevel = std::min(cInfo->maxlevel, cInfo->minlevel);
- uint8 maxlevel = std::max(cInfo->maxlevel, cInfo->minlevel);
+ std::pair<int16, int16> levels = cInfo->GetMinMaxLevel();
+ uint8 minlevel = std::min(levels.first, levels.second);
+ uint8 maxlevel = std::max(levels.first, levels.second);
uint8 level = minlevel == maxlevel ? minlevel : urand(minlevel, maxlevel);
SetLevel(level);
@@ -2702,7 +2717,7 @@ uint64 Creature::GetMaxHealthByLevel(uint8 level) const
{
CreatureTemplate const* cInfo = GetCreatureTemplate();
CreatureLevelScaling const* scaling = cInfo->GetLevelScaling(GetMap()->GetDifficultyID());
- float baseHealth = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, level, cInfo->HealthScalingExpansion, scaling->ContentTuningID, Classes(cInfo->unit_class));
+ float baseHealth = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, level, cInfo->GetHealthScalingExpansion(), scaling->ContentTuningID, Classes(cInfo->unit_class));
return baseHealth * cInfo->ModHealth * cInfo->ModHealthExtra;
}
@@ -2722,7 +2737,7 @@ float Creature::GetBaseDamageForLevel(uint8 level) const
{
CreatureTemplate const* cInfo = GetCreatureTemplate();
CreatureLevelScaling const* scaling = cInfo->GetLevelScaling(GetMap()->GetDifficultyID());
- return sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureAutoAttackDps, level, cInfo->HealthScalingExpansion, scaling->ContentTuningID, Classes(cInfo->unit_class));
+ return sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureAutoAttackDps, level, cInfo->GetHealthScalingExpansion(), scaling->ContentTuningID, Classes(cInfo->unit_class));
}
float Creature::GetDamageMultiplierForTarget(WorldObject const* target) const
@@ -2739,7 +2754,7 @@ float Creature::GetBaseArmorForLevel(uint8 level) const
{
CreatureTemplate const* cInfo = GetCreatureTemplate();
CreatureLevelScaling const* scaling = cInfo->GetLevelScaling(GetMap()->GetDifficultyID());
- float baseArmor = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureArmor, level, cInfo->HealthScalingExpansion, scaling->ContentTuningID, Classes(cInfo->unit_class));
+ float baseArmor = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureArmor, level, cInfo->GetHealthScalingExpansion(), scaling->ContentTuningID, Classes(cInfo->unit_class));
return baseArmor * cInfo->ModArmor;
}
@@ -2767,12 +2782,28 @@ uint8 Creature::GetLevelForTarget(WorldObject const* target) const
// between UNIT_FIELD_SCALING_LEVEL_MIN and UNIT_FIELD_SCALING_LEVEL_MAX
if (HasScalableLevels())
{
- uint8 targetLevelWithDelta = unitTarget->getLevel() + m_unitData->ScalingLevelDelta;
+ int32 scalingLevelMin = m_unitData->ScalingLevelMin;
+ int32 scalingLevelMax = m_unitData->ScalingLevelMax;
+ int32 scalingLevelDelta = m_unitData->ScalingLevelDelta;
+ int32 scalingFactionGroup = m_unitData->ScalingFactionGroup;
+ int32 targetLevel = unitTarget->m_unitData->EffectiveLevel;
+ if (!targetLevel)
+ targetLevel = unitTarget->getLevel();
+
+ int32 targetLevelDelta = 0;
- if (target->IsPlayer())
- targetLevelWithDelta += target->ToPlayer()->m_activePlayerData->ScalingPlayerLevelDelta;
+ if (Player const* playerTarget = target->ToPlayer())
+ {
+ if (scalingFactionGroup && sFactionTemplateStore.AssertEntry(sChrRacesStore.AssertEntry(playerTarget->getRace())->FactionID)->FactionGroup != scalingFactionGroup)
+ scalingLevelMin = scalingLevelMax;
+
+ int32 maxCreatureScalingLevel = playerTarget->m_activePlayerData->MaxCreatureScalingLevel;
+ targetLevelDelta = std::min(maxCreatureScalingLevel > 0 ? maxCreatureScalingLevel - targetLevel : 0, *playerTarget->m_activePlayerData->ScalingPlayerLevelDelta);
+ }
- return RoundToInterval<uint8>(targetLevelWithDelta, m_unitData->ScalingLevelMin, m_unitData->ScalingLevelMax);
+ int32 levelWithDelta = targetLevel + targetLevelDelta;
+ int32 level = RoundToInterval(levelWithDelta, scalingLevelMin, scalingLevelMax) + scalingLevelDelta;
+ return RoundToInterval(level, 1, MAX_LEVEL + 3);
}
}
diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h
index c7adebf0887..3f86b49f0aa 100644
--- a/src/server/game/Entities/Creature/CreatureData.h
+++ b/src/server/game/Entities/Creature/CreatureData.h
@@ -409,6 +409,8 @@ struct TC_GAME_API CreatureTemplate
CreatureModel const* GetModelWithDisplayId(uint32 displayId) const;
CreatureModel const* GetFirstInvisibleModel() const;
CreatureModel const* GetFirstVisibleModel() const;
+ std::pair<int16, int16> GetMinMaxLevel() const;
+ int32 GetHealthScalingExpansion() const;
CreatureLevelScaling const* GetLevelScaling(Difficulty difficulty) const;
// helpers
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index 53dbc7b484c..f6f62c98247 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -842,7 +842,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel)
CreatureBaseStats const* stats = sObjectMgr->GetCreatureBaseStats(petlevel, cinfo->unit_class);
CreatureLevelScaling const* scaling = cinfo->GetLevelScaling(GetMap()->GetDifficultyID());
- SetCreateHealth(sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, petlevel, cinfo->HealthScalingExpansion, scaling->ContentTuningID, Classes(cinfo->unit_class)) * cinfo->ModHealth * cinfo->ModHealthExtra);
+ SetCreateHealth(sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, petlevel, cinfo->GetHealthScalingExpansion(), scaling->ContentTuningID, Classes(cinfo->unit_class)) * cinfo->ModHealth * cinfo->ModHealthExtra);
SetCreateMana(stats->BaseMana);
SetCreateStat(STAT_STRENGTH, 22);
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index bbe04f8c383..37c849a3db8 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1032,13 +1032,13 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->MovementType = IDLE_MOTION_TYPE;
}
- if (cInfo->HealthScalingExpansion < EXPANSION_LEVEL_CURRENT || cInfo->HealthScalingExpansion > (MAX_EXPANSIONS - 1))
+ if (cInfo->HealthScalingExpansion < EXPANSION_LEVEL_CURRENT || cInfo->HealthScalingExpansion >= MAX_EXPANSIONS)
{
TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (ID: %u) with invalid `HealthScalingExpansion` %i. Ignored and set to 0.", cInfo->Entry, cInfo->HealthScalingExpansion);
const_cast<CreatureTemplate*>(cInfo)->HealthScalingExpansion = 0;
}
- if (cInfo->RequiredExpansion > (MAX_EXPANSIONS - 1))
+ if (cInfo->RequiredExpansion >= MAX_EXPANSIONS)
{
TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: %u) with `RequiredExpansion` %u. Ignored and set to 0.", cInfo->Entry, cInfo->RequiredExpansion);
const_cast<CreatureTemplate*>(cInfo)->RequiredExpansion = 0;
@@ -1050,26 +1050,19 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->flags_extra &= CREATURE_FLAG_EXTRA_DB_ALLOWED;
}
- // -1, as expansion, is used in CreatureDifficulty.db2 for
- // auto-updating the levels of creatures having their expansion
- // set to that value to the current expansion's max leveling level
- if (cInfo->HealthScalingExpansion == EXPANSION_LEVEL_CURRENT)
+ std::pair<int16, int16> levels = cInfo->GetMinMaxLevel();
+ if (levels.first < 1 || levels.first > STRONG_MAX_LEVEL)
{
- const_cast<CreatureTemplate*>(cInfo)->minlevel = (MAX_LEVEL + cInfo->minlevel);
- const_cast<CreatureTemplate*>(cInfo)->maxlevel = (MAX_LEVEL + cInfo->maxlevel);
- const_cast<CreatureTemplate*>(cInfo)->HealthScalingExpansion = CURRENT_EXPANSION;
+ TC_LOG_ERROR("sql.sql", "Creature (ID: %u): Calculated minLevel %i is not within [1, 255], value has been set to %u.", cInfo->Entry, cInfo->minlevel,
+ cInfo->HealthScalingExpansion == EXPANSION_LEVEL_CURRENT ? MAX_LEVEL : 1);
+ const_cast<CreatureTemplate*>(cInfo)->minlevel = cInfo->HealthScalingExpansion == EXPANSION_LEVEL_CURRENT ? 0 : 1;
}
- if (cInfo->minlevel < 1 || cInfo->minlevel > STRONG_MAX_LEVEL)
+ if (levels.second < 1 || levels.second > STRONG_MAX_LEVEL)
{
- TC_LOG_ERROR("sql.sql", "Creature (ID: %u): MinLevel %i is not within [1, 255], value has been set to 1.", cInfo->Entry, cInfo->minlevel);
- const_cast<CreatureTemplate*>(cInfo)->minlevel = 1;
- }
-
- if (cInfo->maxlevel < 1 || cInfo->maxlevel > STRONG_MAX_LEVEL)
- {
- TC_LOG_ERROR("sql.sql", "Creature (ID: %u): MaxLevel %i is not within [1, 255], value has been set to 1.", cInfo->Entry, cInfo->maxlevel);
- const_cast<CreatureTemplate*>(cInfo)->maxlevel = 1;
+ TC_LOG_ERROR("sql.sql", "Creature (ID: %u): Calculated maxLevel %i is not within [1, 255], value has been set to %u.", cInfo->Entry, cInfo->maxlevel,
+ cInfo->HealthScalingExpansion == EXPANSION_LEVEL_CURRENT ? MAX_LEVEL : 1);
+ const_cast<CreatureTemplate*>(cInfo)->maxlevel = cInfo->HealthScalingExpansion == EXPANSION_LEVEL_CURRENT ? 0 : 1;
}
const_cast<CreatureTemplate*>(cInfo)->ModDamage *= Creature::_GetDamageMod(cInfo->rank);
@@ -2229,7 +2222,8 @@ ObjectGuid::LowType ObjectMgr::AddCreatureData(uint32 entry, uint32 mapId, float
if (!cInfo)
return UI64LIT(0);
- uint32 level = cInfo->minlevel == cInfo->maxlevel ? cInfo->minlevel : urand(cInfo->minlevel, cInfo->maxlevel); // Only used for extracting creature base stats
+ std::pair<int16, int16> levels = cInfo->GetMinMaxLevel();
+ uint32 level = levels.first == levels.second ? levels.first : urand(levels.first, levels.second); // Only used for extracting creature base stats
CreatureBaseStats const* stats = GetCreatureBaseStats(level, cInfo->unit_class);
Map* map = sMapMgr->CreateBaseMap(mapId);
if (!map)
@@ -2250,7 +2244,7 @@ ObjectGuid::LowType ObjectMgr::AddCreatureData(uint32 entry, uint32 mapId, float
data.spawntimesecs = spawntimedelay;
data.spawndist = 0;
data.currentwaypoint = 0;
- data.curhealth = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, level, cInfo->HealthScalingExpansion, scaling->ContentTuningID, Classes(cInfo->unit_class)) * cInfo->ModHealth * cInfo->ModHealthExtra;
+ data.curhealth = sDB2Manager.EvaluateExpectedStat(ExpectedStatType::CreatureHealth, level, cInfo->GetHealthScalingExpansion(), scaling->ContentTuningID, Classes(cInfo->unit_class)) * cInfo->ModHealth * cInfo->ModHealthExtra;
data.curmana = stats->GenerateMana(cInfo);
data.movementType = cInfo->MovementType;
data.spawnDifficulties.push_back(DIFFICULTY_NONE);
@@ -9298,9 +9292,10 @@ void ObjectMgr::LoadCreatureClassLevelStats()
while (result->NextRow());
CreatureTemplateContainer const* ctc = sObjectMgr->GetCreatureTemplates();
- for (CreatureTemplateContainer::const_iterator itr = ctc->begin(); itr != ctc->end(); ++itr)
+ for (auto itr = ctc->begin(); itr != ctc->end(); ++itr)
{
- for (uint16 lvl = itr->second.minlevel; lvl <= itr->second.maxlevel; ++lvl)
+ std::pair<int16, int16> levels = itr->second.GetMinMaxLevel();
+ for (int16 lvl = levels.first; lvl <= levels.second; ++lvl)
{
if (_creatureBaseStatsStore.find(MAKE_PAIR16(lvl, itr->second.unit_class)) == _creatureBaseStatsStore.end())
TC_LOG_ERROR("sql.sql", "Missing base stats for creature class %u level %u", itr->second.unit_class, lvl);
diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h
index cc999494268..89852399e65 100644
--- a/src/server/game/Miscellaneous/Formulas.h
+++ b/src/server/game/Miscellaneous/Formulas.h
@@ -181,7 +181,7 @@ namespace Trinity
if (gain && creature)
{
// Players get only 10% xp for killing creatures of lower expansion levels than himself
- if ((uint32(creature->GetCreatureTemplate()->HealthScalingExpansion) < GetExpansionForLevel(player->getLevel())))
+ if ((uint32(creature->GetCreatureTemplate()->GetHealthScalingExpansion()) < GetExpansionForLevel(player->getLevel())))
gain = uint32(round(gain / 10.0f));
if (creature->isElite())