diff options
author | QAston <none@none> | 2010-07-28 01:39:37 +0200 |
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committer | QAston <none@none> | 2010-07-28 01:39:37 +0200 |
commit | 86576de982a2163bb36729f6d9d2db83edc63f29 (patch) | |
tree | 833f96d46481c4861f84840244b026b13183f86f /src | |
parent | ac01c9796b040da6cbed1c7b36e5d016dea4b334 (diff) |
*Remove assert from opcode handler - to prevent remote crashing the server.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ba27524e899..760a681c02b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4616,7 +4616,7 @@ void Player::BuildPlayerRepop() if (GetCorpse()) { sLog.outError("BuildPlayerRepop: player %s(%d) already has a corpse", GetName(), GetGUIDLow()); - assert(false); + return; } // create a corpse and place it at the player's location |