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authorNyeriah <sarah.trysan@live.com>2015-01-18 20:56:05 -0200
committerNyeriah <sarah.trysan@live.com>2015-01-18 20:56:05 -0200
commit866eff64aa90974e2b1a774b8fd6ea4856346635 (patch)
tree8b77e3cc1fafe3cd797038df3afa09c39cc905e6 /src
parent48fa7fa992c02d7c17c39c08cb78c6457d034f49 (diff)
Scripts/HellfireRamparts: Add a missing reset call and correct spawn masks for Reinforced Fel Iron Chests
Thanks to @ariel- for noticing the missing _Reset(); Closes #13747
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 3951b0eadf6..a6c00c05dce 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -86,6 +86,7 @@ class boss_nazan : public CreatureScript
void Reset() override
{
Initialize();
+ _Reset();
}
void EnterCombat(Unit* /*who*/) override { }