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authorShauren <shauren.trinity@gmail.com>2022-05-08 20:40:03 +0200
committerShauren <shauren.trinity@gmail.com>2022-05-08 20:40:03 +0200
commit86cf5160b95c8b497fc91658fc1d3145e9ad8bcb (patch)
treea09e9c66a43841fdfb77bc5aab91c1dd4caf176b /src
parent104c2ddb6a88318bbcb0ea67b3fdaba40a3213a1 (diff)
Core/Spells: Add notes on remaining SpellAttr6
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 9653d14a8dd..018d2bb5c3a 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -642,7 +642,7 @@ enum SpellAttr6 : uint32
SPELL_ATTR6_IGNORE_PHASE_SHIFT = 0x00002000, // TITLE Ignore Phase Shift
SPELL_ATTR6_AI_PRIMARY_RANGED_ATTACK = 0x00004000, /*NYI*/ // TITLE AI Primary Ranged Attack
SPELL_ATTR6_NO_PUSHBACK = 0x00008000, // TITLE No Pushback
- SPELL_ATTR6_NO_JUMP_PATHING = 0x00010000, /*NYI*/ // TITLE No Jump Pathing
+ SPELL_ATTR6_NO_JUMP_PATHING = 0x00010000, /*NYI, currently jumps dont path at all*/ // TITLE No Jump Pathing
SPELL_ATTR6_ALLOW_EQUIP_WHILE_CASTING = 0x00020000, // TITLE Allow Equip While Casting
SPELL_ATTR6_ORIGINATE_FROM_CONTROLLER = 0x00040000, // TITLE Originate From Controller DESCRIPTION Client will prevent casting if not possessed, charmer will be caster for all intents and purposes
SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST = 0x00080000, // TITLE Delay Combat Timer During Cast
@@ -652,7 +652,7 @@ enum SpellAttr6 : uint32
SPELL_ATTR6_TAPS_IMMEDIATELY = 0x00800000, // TITLE Taps immediately
SPELL_ATTR6_CAN_TARGET_UNTARGETABLE = 0x01000000, // TITLE Can Target Untargetable
SPELL_ATTR6_DOESNT_RESET_SWING_TIMER_IF_INSTANT = 0x02000000, // TITLE Doesn't Reset Swing Timer if Instant
- SPELL_ATTR6_VEHICLE_IMMUNITY_CATEGORY = 0x04000000, /*NYI*/ // TITLE Vehicle Immunity Category
+ SPELL_ATTR6_VEHICLE_IMMUNITY_CATEGORY = 0x04000000, /*NYI, immunity to some buffs for some vehicles*/ // TITLE Vehicle Immunity Category
SPELL_ATTR6_IGNORE_HEALING_MODIFIERS = 0x08000000, // TITLE Ignore Healing Modifiers DESCRIPTION This prevents certain healing modifiers from applying - see implementation if you really care about details
SPELL_ATTR6_DO_NOT_AUTO_SELECT_TARGET_WITH_INITIATES_COMBAT = 0x10000000, // TITLE Do Not Auto Select Target with Initiates Combat (client only)
SPELL_ATTR6_IGNORE_CASTER_DAMAGE_MODIFIERS = 0x20000000, // TITLE Ignore Caster Damage Modifiers DESCRIPTION This prevents certain damage modifiers from applying - see implementation if you really care about details