diff options
author | maximius <none@none> | 2009-08-25 23:52:42 -0700 |
---|---|---|
committer | maximius <none@none> | 2009-08-25 23:52:42 -0700 |
commit | 86f93f69dd242763f00d363ff07d541a82cc4123 (patch) | |
tree | 5b99204fe441dbe356b7c69f80db739ab59b4289 /src | |
parent | 247800431755b7c7a371a06b35dd7656c9d892f3 (diff) |
*Make Flame Leviathan a little less pathetic of a fight.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp index 49b3a30c5ca..5839a45f3a6 100644 --- a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp +++ b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp @@ -39,6 +39,10 @@ #define SPELL_SMOKE_TRAIL 63575 +#define SPELL_MIMIRON_INFERNO 62910 // Not Blizzlike + +#define SPELL_HODIR_FURY 62297 // Not Blizzlike + enum Mobs { MOB_MECHANOLIFT = 33214, @@ -51,6 +55,8 @@ enum Events EVENT_PURSUE = 1, EVENT_MISSILE, EVENT_VENT, + EVENT_MIMIRON_INFERNO, // Not Blizzlike + EVENT_HODIR_FURY, // Not Blizzlike }; enum Seats @@ -82,6 +88,8 @@ struct TRINITY_DLL_DECL boss_flame_leviathanAI : public BossAI events.ScheduleEvent(EVENT_PURSUE, 0); events.ScheduleEvent(EVENT_MISSILE, 1500); events.ScheduleEvent(EVENT_VENT, 20000); + events.ScheduleEvent(EVENT_MIMIRON_INFERNO, 60000 + (rand()%30000)); // Not Blizzlike + events.ScheduleEvent(EVENT_HODIR_FURY, 60000 + (rand()%30000)); // Not Blizzlike if (Creature *turret = CAST_CRE(vehicle->GetPassenger(7))) turret->AI()->DoZoneInCombat(); } @@ -122,9 +130,9 @@ struct TRINITY_DLL_DECL boss_flame_leviathanAI : public BossAI if (!me->isInCombat()) return; - if (me->getThreatManager().isThreatListEmpty()) + if (me->getThreatManager().isThreatListEmpty()) // This is wrong, Flame Leviathan isn't even supposed to have a threat list, he just "switches to another Siege Engine/Demolisher every 30 seconds" { - EnterEvadeMode(); + m_creature->SetHealth(m_creature->GetMaxHealth()); // EnterEvadeMode() does not work against vehicles return; } @@ -158,6 +166,13 @@ struct TRINITY_DLL_DECL boss_flame_leviathanAI : public BossAI DoCastAOE(SPELL_FLAME_VENTS); events.RepeatEvent(20000); return; + case EVENT_MIMIRON_INFERNO: // Not Blizzlike + DoCast(me->getVictim(), SPELL_MIMIRON_INFERNO); + events.RepeatEvent(60000 + (rand()%30000)); + return; + case EVENT_HODIR_FURY: // Not Blizzlike + DoCast(me->getVictim(), SPELL_HODIR_FURY); + events.RepeatEvent(60000 + (rand()%30000)); default: events.PopEvent(); break; |