diff options
author | Treeston <treeston.mmoc@gmail.com> | 2017-08-21 16:44:33 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-08-23 14:47:29 +0200 |
commit | 88a61fa9d675f8adcd76085f935bc7d7b5d3bb6d (patch) | |
tree | 3f702bdcb56792c796d0ea30ec4dd7c6e0d0b6e4 /src | |
parent | 43f76c8cddc63ed9a219447ce024776e5110b4ce (diff) |
Scripts/Auchindoun: Fix a super edge case crash bug with GM far teleports during Blackheart's charm phase. Follow-up to d80d7c6.
(cherry picked from commit 165bc028893a1971d4c75b146e3cd3ce92f13982)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp index e500778f660..552fce9e82c 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp @@ -59,6 +59,8 @@ class BlackheartCharmedPlayerAI : public SimpleCharmedPlayerAI void OnCharmed(bool apply) override { SimpleCharmedPlayerAI::OnCharmed(apply); + if (!me->GetMap()->IsDungeon()) + return; if (Creature* blackheart = ObjectAccessor::GetCreature(*me, me->GetInstanceScript()->GetGuidData(DATA_BLACKHEART_THE_INCITER))) { blackheart->AI()->SetData(0, apply); |